Odessa Posted June 14, 2015 Author Posted June 14, 2015 Ah, looks like I imaged them, you could only enable or disable the keys, not rebind them... --- Sexout '93 Beta 23 (final? ) Added support for Aliens (use feral ghoul animations), and Street Trogs (use spore carrier animations) Masturbation and vibrator keys now rebindable in the MCM (thanks gdfdd) Fixed alignment of animations 1501, 1502, 1503 (spore carrier) TFC should be reset if you load game during sex (thanks tomm434) Purged some vestigial abominations in scripts (Sexout used to do a bunch of archaic calculations every 5 seconds to 'compute sexiness'. I am pretty sure this hasn't been used since pre-prideslayer sexout, so I removed it. Please let me know if otherwise).
D_ManXX2 Posted June 14, 2015 Posted June 14, 2015 I was wondering if there will be room for future shuffle of animation like oblivion or skyrim ? right now there is no way to shuffle and most of the time the animations will fall out of sync because of it.
Odessa Posted June 14, 2015 Author Posted June 14, 2015 I'm not sure what you mean, could you explain? Right now each actor has a token script which calls PickIdle to select their idle. I believe prideslayer was planning to switch over to PlayIdle (which would be easy now) to help with timing, and I guess I could call it for all actors at once in the same script. Would that help?
Guest tomm434 Posted June 14, 2015 Posted June 14, 2015 oh, I was having a chat with AJ about playidle many times and she says that anim can start playing many frames after it's called so we need to test to see if its's better than pickidle.
DoctaSax Posted June 14, 2015 Posted June 14, 2015 I'm not sure what you mean, could you explain? Right now each actor has a token script which calls PickIdle to select their idle. I believe prideslayer was planning to switch over to PlayIdle (which would be easy now) to help with timing, and I guess I could call it for all actors at once in the same script. Would that help? I remember the hypothesis was that playidle might help with syncing up anims, but there were no guarantees. Mostly the switch was planned as a way to get rid of tokens, and I'm all for that. Additionally, a playidle system calls the anim directly so the placing of the anims in the idle manager wouldn't matter anymore, and you could park them all out of the way, say between 'generalidles' and 'loose', where the chance of conflicts with pose mods etc should be negligible.
Loogie Posted June 14, 2015 Posted June 14, 2015 Added support for... Street Trogs (use spore carrier animations) MWAHA MWAHAHA MWAHAHAHAHAHA
Arcturus7777 Posted June 14, 2015 Posted June 14, 2015 Hey, no problem if you do not think I should ask this here. I am running TTW and have this beta installed with arma animations. The problem is only if I install the breeze meshes or the arma breeze patch. When I install them, the penis has the streached to infinity problem. any idea how to fix this? The mods are currently running without the meshes.
Guest tomm434 Posted June 14, 2015 Posted June 14, 2015 I am running TTW and have this beta installed with arma animations. The problem is only if I install the breeze meshes or the arma breeze patch. When I install them, the penis has the streached to infinity problem. INFINITY COCK! ©
RitualClarity Posted June 14, 2015 Posted June 14, 2015 Added support for... Street Trogs (use spore carrier animations) MWAHA MWAHAHA MWAHAHAHAHAHA Something Wicked this way cums.. Hey, no problem if you do not think I should ask this here. I am running TTW and have this beta installed with arma animations. The problem is only if I install the breeze meshes or the arma breeze patch. When I install them, the penis has the streached to infinity problem. any idea how to fix this? The mods are currently running without the meshes. Often "INFINITY COCK!" happens when you have the wrong skeleton or (sometimes you accidentally overwrote the skeleton). Not sure if this is the cause here but the first step I would check. Same goes for "INFINITE bOObS"
Halstrom Posted June 15, 2015 Posted June 15, 2015 Added support for Aliens (use feral ghoul animations), and Street Trogs (use spore carrier animations) You're finally supported RC, and now we all move to FO4 Just think of all the people buying FO3 & NV in the next 6 months to pre-play or remember the game... NOOBS MOD USERS EVERYWHERE!!
Guest tomm434 Posted June 15, 2015 Posted June 15, 2015 TFC fix works perfect. From the force of habbit I still push "`" when reloading the game =) Allien sex works fine too.
KainsChylde Posted June 15, 2015 Posted June 15, 2015 TFC fix works perfect. From the force of habbit I still push "`" when reloading the game =) Allien sex works fine too. It's 4 am and I'm loopy from medication. Are you just cruising FO3 looking for things to fuck?
RitualClarity Posted June 15, 2015 Posted June 15, 2015 Are you just cruising FO3 looking for things to fuck? Isn't that the way everybody plays a sexout loaded FO3?
Guest tomm434 Posted June 15, 2015 Posted June 15, 2015 TFC fix works perfect. From the force of habbit I still push "`" when reloading the game =) Allien sex works fine too. It's 4 am and I'm loopy from medication. Are you just cruising FO3 looking for things to fuck? http://fallout.wikia.com/wiki/Alien_(Fallout:_New_Vegas) I used Unethical Deeds to have sex with them (Hidden ad)
panthercom Posted June 15, 2015 Posted June 15, 2015 Isn't playidle what WSex uses? I have seen 'apparently' synced WSex animations. oh, I was having a chat with AJ about playidle many times and she says that anim can start playing many frames after it's called so we need to test to see if its's better than pickidle.
RitualClarity Posted June 15, 2015 Posted June 15, 2015 Added support for Aliens (use feral ghoul animations), and Street Trogs (use spore carrier animations) You're finally supported RC, and now we all move to FO4 Finally I can get some action.. Fine everybody can move on to FO4.. I have plenty of things to do here in FO3 and FNV Now that I can get some action..
Xadio Posted June 15, 2015 Posted June 15, 2015 Dunno if anyone is having this issue but when I downloaded the most recent version of this my quick saves and my auto saves takes about 5 seconds longer than they should. It's kind of annoying. Does anyone have the same issue as me or know how to fix this?
Guest tomm434 Posted June 16, 2015 Posted June 16, 2015 Dunno if anyone is having this issue but when I downloaded the most recent version of this my quick saves and saves overall takes about 5 seconds longer than they should. It's kind of annoying. Does anyone have the same issue as me or know how to fix this? No, never noticed. Care to share NX and NVSE file please? Someone here will help.
Xadio Posted June 16, 2015 Posted June 16, 2015 Dunno if anyone is having this issue but when I downloaded the most recent version of this my quick saves and saves overall takes about 5 seconds longer than they should. It's kind of annoying. Does anyone have the same issue as me or know how to fix this? No, never noticed. Care to share NX and NVSE file please? Someone here will help. Heh, I'm kind of new to this whole modding thing. Which files am I suppose to share ? Sorry for asking a stupid question, but like I said. I'm pretty new to this
Guest tomm434 Posted June 16, 2015 Posted June 16, 2015 Dunno if anyone is having this issue but when I downloaded the most recent version of this my quick saves and saves overall takes about 5 seconds longer than they should. It's kind of annoying. Does anyone have the same issue as me or know how to fix this? No, never noticed. Care to share NX and NVSE file please? Someone here will help. Heh, I'm kind of new to this whole modding thing. Which files am I suppose to share ? Sorry for asking a stupid question, but like I said. I'm pretty new to this There is .NVSE file corresponding with your save in C:\My documents\My Games\FalloutNV\Saves are .NX file in C:\Games\Steam\steamapps\common\Fallout New Vegas enplczru\Data\nvse\plugins\Extender\Saves Upload them here.
Xadio Posted June 16, 2015 Posted June 16, 2015 Okay. So I assume I'll upload the quicksave files since that is one of the issues I'm having Uploaded them in a zip file since I wasn't allowed to upload the files like they were for some reason.
KainsChylde Posted June 16, 2015 Posted June 16, 2015 I'm running a brand-new install, every mod bleeding edge up to date as of yesterday, 501 NVSE beta, NX 16, and I'm getting the overlapping motionless lovers bug. Both player/NPC and NPC/NPC. Load Order FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmTribalPack.esmMercenaryPack.esmClassicPack.esmCaravanPack.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espProject Nevada - Extra Options.esmNVR-Strip.esmStrangers Abroad.esmCoitoErgoSum.esmMore Perks.esmLings.esmNVllamaSanchezFarm.esmjokristinascloset.esmKainsArmory.esmVanessaFollowerNV.esmNiner.esmNVWillow.espNVEC Complete + NVCE.esmTypeNMerged.espDarNifiedUINV.espThe Weapon Mod Menu.esppipboy2500_edisleado.espItemBrowser.espClean-QuickSave.espLean Starting Gear - All-In-One.espThe Mod Configuration Menu.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espPN_Cyborg_Trait.espCNR_Beta.espNCR Rearmament v1.5.espNVEC+NVCE-Expansion-CNR.espNVEC Complete NVCE Lings Patch.espNVEC NVCE PN COMBO Patch.espNew Vegas Error Corrections Extras.espVurt's WFO.espvault22FloralOverhaul.espFNV-Westside Restoration.espNVFR-Version_2.espNVR-NPCs.espNVR-Version_10.espHighlyPopulatedFreeside.esp1nivVSLArmors.esp1nivVSLArmors Cheat.espLevelersHouse.espjokcprimmhouse.espMECourierStations.espCleaner NCRF.espNVllamaSecondHomeCollection.espNVllamaTheOverlook.espMojaveCleanUp.espCampfireLaundry.espGrave_Digger_v021.espImmersive Minigames.espPortable Tent.espxatmosSkillPerks.espXFO - 4bb - Perks - Two per level.espLingsCompanionFix2.espjoredmoxxi.espARESproject.espCRR2D2.espCROblivionDrone.espMaryJoCompanion.espMoreNiner.espMistdefy NVDN.espMergePatch.espTotal active plugins: 76Total plugins: 76 Not listed in the load order because there's no esp/esm, I'm using Enhanced First-Person Camera, Weapons Animation Replacer, and the patch to get them to work together. There is no sexout mods listed in my load order because I got frustrated and removed them. I was using the NG beta, SCR Beta and Sexout Sex.
Arcturus7777 Posted June 16, 2015 Posted June 16, 2015 Hey, no problem if you do not think I should ask this here. I am running TTW and have this beta installed with arma animations. The problem is only if I install the breeze meshes or the arma breeze patch. When I install them, the penis has the streached to infinity problem. any idea how to fix this? The mods are currently running without the meshes. It appears this was fixed in version 23, or it was a random problem, or a few changes I made fixed it, or yup fixed it. It appears it is fixed. Course looks like I broke something else LOL(not setout related)
Imperfection Posted June 16, 2015 Posted June 16, 2015 I'm running a brand-new install, every mod bleeding edge up to date as of yesterday, 501 NVSE beta, NX 16, and I'm getting the overlapping motionless lovers bug. Both player/NPC and NPC/NPC. Not listed in the load order because there's no esp/esm, I'm using Enhanced First-Person Camera, Weapons Animation Replacer, and the patch to get them to work together. There is no sexout mods listed in my load order because I got frustrated and removed them. I was using the NG beta, SCR Beta and Sexout Sex. I have the same problem, stable worked fine for me then I added beta and got the same exact bug as you, now I go back to stable and now thats broken too. I had stripped my load order down to base game + 9 DLC + sexout.esm, made clean save, tried previous saves, and could not even get simple "Y" key masturbation to work. PC just stands there, sound plays, time ends and PC/NPC do expected knockdown, undress, redress also works fine. Just no anims play. Was using sexoutsexkey as activator. Output scof to file and checked for errors but could not find any listed, appears from log that it is working but no anim... I have ripped out and re-installed so many times, I finally just gave up as well, should have just left it at the stable version which did work but now seems unstable in my saves, sadness.
Arcturus7777 Posted June 16, 2015 Posted June 16, 2015 I'm running a brand-new install, every mod bleeding edge up to date as of yesterday, 501 NVSE beta, NX 16, and I'm getting the overlapping motionless lovers bug. Both player/NPC and NPC/NPC. Not listed in the load order because there's no esp/esm, I'm using Enhanced First-Person Camera, Weapons Animation Replacer, and the patch to get them to work together. There is no sexout mods listed in my load order because I got frustrated and removed them. I was using the NG beta, SCR Beta and Sexout Sex. I have the same problem, stable worked fine for me then I added beta and got the same exact bug as you, now I go back to stable and now thats broken too. I had stripped my load order down to base game + 9 DLC + sexout.esm, made clean save, tried previous saves, and could not even get simple "Y" key masturbation to work. PC just stands there, sound plays, time ends and PC/NPC do expected knockdown, undress, redress also works fine. Just no anims play. Was using sexoutsexkey as activator. Output scof to file and checked for errors but could not find any listed, appears from log that it is working but no anim... I have ripped out and re-installed so many times, I finally just gave up as well, should have just left it at the stable version which did work but now seems unstable in my saves, sadness. The basic test start is a good thing to try first. remove all sexout mods. and then install SexoutNG the stable version and http://www.loverslab.com/files/file/532-sexoutsex-lite/ Then test to see if the sexout animations are working. IF they are working add stuff from there. I would not install the beta til all the sexout mods you want are working.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now