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Star Trek Online Nude Mods - Version 2.15.2


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Posted

A new vanilla slider is being added with Delta Rising (IIRC anyway) that should allow more posterior customization. The dev jokingly labeled it "badonkadonk" in the preview image.

 

There's quite a few new sliders coming. Most will only have subtle effects but it's still a welcome step for character customization.

 

Very cool.

 

Speaking of Delta Rising, it is all but guaranteed that it will break these mods, so it's safe to say everyone might as well go ahead and temporarily remove/uninstall them when DR launches, and wait for the update I will post to fix them.

  • 2 weeks later...
Posted

 

Very cool.

 

Speaking of Delta Rising, it is all but guaranteed that it will break these mods, so it's safe to say everyone might as well go ahead and temporarily remove/uninstall them when DR launches, and wait for the update I will post to fix them.

 

 

It actually seems to be working just fine. I've had the occasional glitch in space(probably not related to the mod), but everything deckside seems to be working great as is.

Posted

Ok, I'm in the home stretch of the next update, which will include a couple new features. What I'd like to talk about in this post are new skins for Caitians/Ferasans. When swimsuits were first released, the feline nude skins received a very nice update, and as such I have been able to adapt the new skins to improve on the old nude skins. See for yourself the vast improvement in the waistline, where there previously was a horrible "seam" now is much smoother.

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Posted

Ok, while I'm in the process of uploading the next update, another new feature is visible nipples through clothing for select female tops. This new mod, created by blayyde, changes textures to give the impression that the wearer is not wearing a bra and her nipples are thus imprinting on her shirt. See the attached comparison shots.

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Posted

Version 2.12.0 is now posted; see the first post for changelog and download.

 

Note that Kobali female default textures have not yet been modified; proper Kobali nude skins will come next update.

  • 2 weeks later...
Posted

Public Service Announcement: As can be seen in the upcoming patch notes (Release Notes: October 29th, 2014 | Star Trek Online), Talaxians are being added as a playable species. Proper nude skins for Talaxians have yet to be included in this mod package, and will be implemented in the next update. Until then, if applying certain mods to Talaxian player characters, female Talaxians may have strange geometry errors, may not have nipples, and may be wearing standard Federation-issue black panties. Rest assured that a fix is in the works.

  • 2 weeks later...
Posted (edited)

Any chance of a Champions Online version? Well, with all things that could be related of course.(More specifically, the breast expansion :x)

Edited by Guest
Posted

 

Any chance of a Champions Online version? Well, with all things that could be related of course.(More specifically, the breast expansion :x)

 

I do not develop any mods for Champions Online. However, there are some recent mods posted here: 

The struggle. I don't think ChampionsOnline will ever have a breast expansion mod.

Posted

I'm also a bit curious. And sorry if I'm straying from the topic, but... How do you do all of this? I'd like to get into things like this myself. Namely cause I'd love to see more mods for CO.

Posted

I'm also a bit curious. And sorry if I'm straying from the topic, but... How do you do all of this? I'd like to get into things like this myself. Namely cause I'd love to see more mods for CO.

 

There is an old tutorial here: http://www.loverslab.com/index.php?app=forums&module=forums&section=findpost&pid=232990

 

It is in need of a bit of updating as some of the information is no longer correct (textures & bin files mostly), but the extraction portion is still completely accurate, and should be applicable to Champions Online as well.

 

Of course, if you choose the Custom option for either Breast Size or Jiggle, then you can see for yourself the edits that one makes to modify the game visuals.

Posted

can i re-install this mod with different options?

 

Yes. Old options may not always be removed if you re-install and de-select them, so to be completely certain you may need to do a clean uninstall/reinstall.

Posted

I have to start the game on its built-in Safe Mode, because it just freezes on the "logo" loading screen otherwise. Would safe mode prevent this mod from being activated?

Posted

I have to start the game on its built-in Safe Mode, because it just freezes on the "logo" loading screen otherwise. Would safe mode prevent this mod from being activated?

 

I do not know, you'll have to try it out.

Posted

Thanks a ton for the link. Hopefully I can make something for this now!

Posted

I'm having an issue with the formal wear.  After changing clothes (not just a switch, but using the tailor to change clothes), the formal wear doesn't appear for the lower half of her body.  The upper half is topless (well apart from her midriff)--as was standard.  But now, all I see is her shoes and nothing else.  There's no skin, clothing or anything.  Just transparent air.

Posted

Okay, I genuinely apologize for this, but... I'm having issues with your tutorials, is there any way I can contact you outside of this forum? I feel bad for straying off topic like this, and I'd just like to know what it is I'm doing wrong.

Posted

Hi Password42,

 

First of all, thank you for your great work. 

 

Now on to a possible bug: skirts aren't removed with [skirts remover] unless [skirt legs fix] is also selected.  However, when [skirt legs fix] is also added, some federation NPC females with pants end up with transparent pants (and no legs).  I've tried to unpack costumegeometryclient.bin to see what's going on, but ConvertResource.exe tells me, "Don't know how to handle 'costumegeometryclient' with a hash of '2140560336'."

Posted

Hi Password42,

 

First of all, thank you for your great work. 

 

Now on to a possible bug: skirts aren't removed with [skirts remover] unless [skirt legs fix] is also selected.  However, when [skirt legs fix] is also added, some federation NPC females with pants end up with transparent pants (and no legs).  I've tried to unpack costumegeometryclient.bin to see what's going on, but ConvertResource.exe tells me, "Don't know how to handle 'costumegeometryclient' with a hash of '2140560336'."

 

Indeed, I'll need to get an update out to fix this.

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