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CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina


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Posted

 

I am new here.

 

For followers do just overwrite with my cos bodyslide built body nif AND the head and hand nifs that installed with COS?

 

I am not sure about texture blender, do we only need to run it if the texture looks funny or missing?

 

Just overwrite the femalebody_1.nif and femalebody_0.nif

 

For texture blender its to correct the textures of Vagina, since if you don t correct it will look wierd and totally out of place.

 

EDIT: I just posted after you posted

 

I am new here.

 

For followers do just overwrite with my cos bodyslide built body nif AND the head and hand nifs that installed with COS?

 

I am not sure about texture blender, do we only need to run it if the texture looks funny or missing?

 

     For vanilla followers, the body bodyslide generates will replace them, for modded followers first manually replace their skeleton, then manually replace the body with the one bodyslide generates (you could also put different bodyslide shapes into a new follower/race by generating the one you want for the follower/race and manually replace the nif with the one body slide makes, then making a newone for vanilla races),

 

      Texture blender is needed if you for vagina to have any textures, normals, etc.

Posted

 

 

I am new here.

 

For followers do just overwrite with my cos bodyslide built body nif AND the head and hand nifs that installed with COS?

 

I am not sure about texture blender, do we only need to run it if the texture looks funny or missing?

 

Just overwrite the femalebody_1.nif and femalebody_0.nif

 

For texture blender its to correct the textures of Vagina, since if you don t correct it will look wierd and totally out of place.

 

EDIT: I just posted after you posted

 

I am new here.

 

For followers do just overwrite with my cos bodyslide built body nif AND the head and hand nifs that installed with COS?

 

I am not sure about texture blender, do we only need to run it if the texture looks funny or missing?

 

     For vanilla followers, the body bodyslide generates will replace them, for modded followers first manually replace their skeleton, then manually replace the body with the one bodyslide generates (you could also put different bodyslide shapes into a new follower/race by generating the one you want for the follower/race and manually replace the nif with the one body slide makes, then making a newone for vanilla races),

 

      Texture blender is needed if you for vagina to have any textures, normals, etc.

 

 

Eh doesn't matter if you posted after I did.

 

Yeah you explained it better than I could :).

Posted

Cool update, but after i blend the vagina im having a weird red line on the hipbone(see screenshot attached)...

 

Just a wild guess but maybe its texture problem?

 

If you are using CBBE are you using CBBE Textures?

 

If you are using UNP/UUNP are you using UNP/UUNP Textures?

Posted

I tested today, so I guess I do nee dto run texblend since i am using Fairskin.

 

Am I correct saying I need to textblend every modded follower's texture.

I guess it is time to unify body textures for all modded followers I have, blending each might take time.

 

my skyrim gameplay has turned into testing, drop unstable mods, updating new version, the cycle repeats.

 

perhaps should wait until frostfall 3 comes out before I start playing and go finish witcher 3 first.

 

got dyndolod, dual sheath redux, real shelter, bodyslide under control.

this COS textblend is the last I need to do.  the Lips look funny without it.

 

No the textures are universal so you only need to do it once.

Posted

 

Cool update, but after i blend the vagina im having a weird red line on the hipbone(see screenshot attached)...

 

Just a wild guess but maybe its texture problem?

 

If you are using CBBE are you using CBBE Textures?

 

If you are using UNP/UUNP are you using UNP/UUNP Textures?

 

Im using cbbe textures(navetsea ones) with a cbbe bofy and chose cbbe in the blending process. Before blending the vagina everything looked good, i chose vaginacbbe.standart in color option.

Posted

 

 

Cool update, but after i blend the vagina im having a weird red line on the hipbone(see screenshot attached)...

 

Just a wild guess but maybe its texture problem?

 

If you are using CBBE are you using CBBE Textures?

 

If you are using UNP/UUNP are you using UNP/UUNP Textures?

 

Im using cbbe textures(navetsea ones) and chose cbbe in the blending process.

 

 

Erm during the blending process what vagina did you pick?

 

If you picked FairSkin one then it will work only if you have FairSkin Textures.

 

If you dont have FairSkin one pick the standard one.

Posted

 

 

 

Cool update, but after i blend the vagina im having a weird red line on the hipbone(see screenshot attached)...

 

Just a wild guess but maybe its texture problem?

 

If you are using CBBE are you using CBBE Textures?

 

If you are using UNP/UUNP are you using UNP/UUNP Textures?

 

Im using cbbe textures(navetsea ones) and chose cbbe in the blending process.

 

 

Erm during the blending process what vagina did you pick?

 

If you picked FairSkin one then it will work only if you have FairSkin Textures.

 

If you dont have FairSkin one pick the standard one.

 

I picked the cbbestandart one and have that line, then i chose matureskin but no luck either. It worked with the previous version.

Posted

 

 

 

 

Cool update, but after i blend the vagina im having a weird red line on the hipbone(see screenshot attached)...

 

Just a wild guess but maybe its texture problem?

 

If you are using CBBE are you using CBBE Textures?

 

If you are using UNP/UUNP are you using UNP/UUNP Textures?

 

Im using cbbe textures(navetsea ones) and chose cbbe in the blending process.

 

 

Erm during the blending process what vagina did you pick?

 

If you picked FairSkin one then it will work only if you have FairSkin Textures.

 

If you dont have FairSkin one pick the standard one.

 

I picked the cbbestandart one and have that line, then i chose matureskin but no luck either. It worked with the previous version.

 

 

Then I don't know m8 :(

 

Cant help you further, lets hope someone else that knows can :)

 

EDIT: God Damn it now I am trying to remember what's the name of your avatar...... I am 100% sure its from Mario Bro's but ... its been too long...

Posted

 

 

 

 

 

Cool update, but after i blend the vagina im having a weird red line on the hipbone(see screenshot attached)...

 

Just a wild guess but maybe its texture problem?

 

If you are using CBBE are you using CBBE Textures?

 

If you are using UNP/UUNP are you using UNP/UUNP Textures?

 

Im using cbbe textures(navetsea ones) and chose cbbe in the blending process.

 

 

Erm during the blending process what vagina did you pick?

 

If you picked FairSkin one then it will work only if you have FairSkin Textures.

 

If you dont have FairSkin one pick the standard one.

 

I picked the cbbestandart one and have that line, then i chose matureskin but no luck either. It worked with the previous version.

 

 

Then I don't know m8 :(

 

Cant help you further, lets hope someone else that knows can :)

 

EDIT: God Damn it now I am trying to remember what's the name of your avatar...... I am 100% sure its from Mario Bro's but ... its been too long...

 

Thank's anyway, though luck.

Let's hope i can resolve this crap. It's Kirby haha.

Posted

Kirby...... now i remember half of it... sigh... i love that game and that character when i was younger.

 

Well, Good Luck.

Thanks, luckily i got it working using the 2.4 version vagina in the blender, guess the new one was too bright for my textures.

Posted

 

 

Well, getting TexBlend to work with Mod Organizer was a nightmare, but I think I finally figured it out. You have to edit the XML file and adjust the paths so that the Source Texture shows up. What stumped me for a long time, was the fact you have to press the PREVIEW button to verify that the source file is actually working. I must have tried 20 different things until I realized it was already working, but it doesn't autoload into the Source Preview window *pulls hair out*.

 

Anyways, amazing work on this mod. 

Yep figured that our the hard way also. I set the texture output to the overwrite folder to make getting at the textures easier.

 

nice trick, it is a configuration file afterall, why didn't I think of this, must be sleepy time.

 

 

Uh something tells me you guys didn't check the step 7 in the texture blend quote at the first post. :o

 

Anyway good to know you fixed it.

Posted

 

 

 

 

Well, getting TexBlend to work with Mod Organizer was a nightmare, but I think I finally figured it out. You have to edit the XML file and adjust the paths so that the Source Texture shows up. What stumped me for a long time, was the fact you have to press the PREVIEW button to verify that the source file is actually working. I must have tried 20 different things until I realized it was already working, but it doesn't autoload into the Source Preview window *pulls hair out*.

 

Anyways, amazing work on this mod. 

Yep figured that our the hard way also. I set the texture output to the overwrite folder to make getting at the textures easier.

 

nice trick, it is a configuration file afterall, why didn't I think of this, must be sleepy time.

 

 

Uh something tells me you guys didn't check the step 7 in the texture blend quote at the first post. :o

 

Anyway good to know you fixed it.

 

I have't tried the overwrite folder path directly yet.

 

unless i misunderstood, I set it to my steam skyrim location, maybe step 7 meant the mod organizer mods folder?

 

 

In Step 7 I made it like this E:\Games\Steam\SteamApps\common\Skyrim\Data\

Posted

Cool update, but after i blend the vagina im having a weird red line on the hipbone(see screenshot attached)...

 

yes i i have noticed that and has been corrected for the next update

 

Posted

sorry for asking the question that probably been asked before, but can i use this body with Working Vagina + HDT Collisions + Hair Physics Now With Belly Support?

 

Right now Working Vagina is the one I'm using over CLAMS for the simple fact that I'm running Everybody's Different Redone for some added variety to the npcs. Though I find clams to run smoother, Working Vagies comes with a basic texure that avoids the nightmare of textblending every texture packs I'm using (with more or less succes). Without textures, clams' clam looks too doll like but with some great animations.

WV could use an update tho...

 

If I ever find the motivation, I might start creating some all new packs for EBD with whatever textures I can get my hands on (from here and HDT Bounce & Jiggles).

 

Still, great work Scivirus

 

Posted

I seem to have a static lips inside cos problem.

 

not sure what to look for to remove the static overlay.  I think this is why i dont see the cos inner layer

 

I removed a follower's pubic textures which was put inside female folder, but this does not resolve it.

 

the only thing that can cause static lips is when the the nistring data linked the hdtvagina.xml is missing in the COS body or the nistringdata in the male SOS link to the Hdtm.xml is missing ..if you loaded SOS after Cos can overwrite the male body ..or the hdtvagina.xml or hdtm.xml is not there ...

 

one more thing Hdt physics engine in skyrim can stall sometimes when loading a autosafe game or after installing a mod .the best way to check is to see of your breast collision is working or not ..if you have hdt hair then the hair will not work aswell but if they do then one of the things i mentioned on top is missing ...

unless i am misunderstanding on what you mean by static overlay

 

 

Posted

 

sorry for asking the question that probably been asked before, but can i use this body with Working Vagina + HDT Collisions + Hair Physics Now With Belly Support?

 

Right now Working Vagina is the one I'm using over CLAMS for the simple fact that I'm running Everybody's Different Redone for some added variety to the npcs. Though I find clams to run smoother, Working Vagies comes with a basic texure that avoids the nightmare of textblending every texture packs I'm using (with more or less succes). Without textures, clams' clam looks too doll like but with some great animations.

WV could use an update tho...

 

If I ever find the motivation, I might start creating some all new packs for EBD with whatever textures I can get my hands on (from here and HDT Bounce & Jiggles).

 

Still, great work Scivirus

 

 

the thing with working vagina is that you cannot change the skin tone of the vagina in game and the normal map is wrong so shadows casting is not working properly and can make the vagina glow ..i did make a download from people the has trouble with texblend but then you have to settle with not using a custom bodyskin textures ..

if i were you ill use the seven base hdt vagina mod .its not compatible with bodyslide but its still a better model then working vagina

 

 

Posted

here is my screenshot.

 

not sure if the inner part has the right texture.

 

attached images from different animations.

 

the second one has pale texture doesn't looks quite right.

 

a few animations i tested have no cos hdt physics at all.  are those non hdt animations?

 

ok i see one problem the wall Box in bodyslide is not ticked that is why you cannot see the inside if the vag .there is no HDT animation the penis or female hands needs to be close to the vagina for it to work .it is possible in certain light conditions that the lips will not mach completely to the body .its a problem i have had from the start but i am getting closer and closer ..just make sure you use the matching skin texture fairskin mod with fairskin vagina ..but every thing els looks good ..some animation will not work very well simply that no sex animation has been made with a HDT vagina in mind and some animations most of them really are made with UNP bodies ...UNP has hi Poly and detailed bodies but there location of there vagina are to way out front but in reality they are very close to the anus ..if you use a mans anatomie as reference its should be between the testicles and anus ..so you will see the some animations are infact unrealistic..i use Cbbe because there are alot more options for it .and i will not be surprised if it will be ported to Fallout 4 once all the necessary tools are out

 

 

Posted

 

 

here is my screenshot.

 

not sure if the inner part has the right texture.

 

attached images from different animations.

 

the second one has pale texture doesn't looks quite right.

 

a few animations i tested have no cos hdt physics at all.  are those non hdt animations?

 

ok i see one problem the wall Box in bodyslide is not ticked that is why you cannot see the inside if the vag .there is no HDT animation the penis or female hands needs to be close to the vagina for it to work .it is possible in certain light conditions that the lips will not mach completely to the body .its a problem i have had from the start but i am getting closer and closer ..just make sure you use the matching skin texture fairskin mod with fairskin vagina ..but every thing els looks good ..some animation will not work very well simply that no sex animation has been made with a HDT vagina in mind and some animations most of them really are made with UNP bodies ...UNP has hi Poly and detailed bodies but there location of there vagina are to way out front but in reality they are very close to the anus ..if you use a mans anatomie as reference its should be between the testicles and anus ..so you will see the some animations are infact unrealistic..i use Cbbe because there are alot more options for it .and i will not be surprised if it will be ported to Fallout 4 once all the necessary tools are out

 

 

 

thanks again, i will give it a try again.  yes i use cbbe for more comtability, or so i heard.  but i stuck with now since dont want to switch everything to unp.  a side question is with bodyslide it is still limited to body type right, like cant let a unp follower dress up in cbbe body slide armor etc.

 

 

yip there size will change there is a unp bodyslide ..you need the unp body installed to replace the hands and feet because they are different from Cbbe ..but then you need unp armor aswell  .and not many of them have bodyslide they are set for the standard unp size so no variaty in body shapes ..

 

for example i have sofia arrisa and Serana ,Olivia Wild look alike /angilina jolie and Jeseca Alba followers that have all Cos body but have different settings ..so even with the same size they look different

 

 

Posted

 

 

here is my screenshot.

 

not sure if the inner part has the right texture.

 

attached images from different animations.

 

the second one has pale texture doesn't looks quite right.

 

a few animations i tested have no cos hdt physics at all.  are those non hdt animations?

 

ok i see one problem the wall Box in bodyslide is not ticked that is why you cannot see the inside if the vag .there is no HDT animation the penis or female hands needs to be close to the vagina for it to work .it is possible in certain light conditions that the lips will not mach completely to the body .its a problem i have had from the start but i am getting closer and closer ..just make sure you use the matching skin texture fairskin mod with fairskin vagina ..but every thing els looks good ..some animation will not work very well simply that no sex animation has been made with a HDT vagina in mind and some animations most of them really are made with UNP bodies ...UNP has hi Poly and detailed bodies but there location of there vagina are to way out front but in reality they are very close to the anus ..if you use a mans anatomie as reference its should be between the testicles and anus ..so you will see the some animations are infact unrealistic..i use Cbbe because there are alot more options for it .and i will not be surprised if it will be ported to Fallout 4 once all the necessary tools are out

 

 

 

thanks again, i will give it a try again.  yes i use cbbe for more comtability, or so i heard.  but i stuck with now since dont want to switch everything to unp.  a side question is with bodyslide it is still limited to body type right, like cant let a unp follower dress up in cbbe body slide armor etc.

 

 

Generally a UNP body follower will have feet/neck/hip texture seam issues if you try to put CBBE armor on them (unless it is actually full feet to neck plate without silly fantasy windows... and who on LL plays like that!).  Many of the more popular followers may have a "customizer" mod available that can turn them into CBBE followers so you can equip them with CBBE gear, otherwise you'll want to make sure they have custom armor included or have some pieces of armor for their body type to use on them.

 

Of course, if you want them to have a COS body, you'd need to make sure they are using CBBE hands/feet/head and then replace their body with your bodyslide built body .nif files.

 

A note on the "wall" texture in bodyslide is that I've found you may need to uncheck/recheck the box to make it stick, at least with the current version of BS.  You can use the preview button in bodyslide to make sure that the wall is not showing up before building the body.

Posted

Dealing with the textures is a tedious task in my opinion, although the mod works fantastic great job also I noticed some pink lines on the body textures that you created for "clams for newbs" or something like that.

Posted

Dealing with the textures is a tedious task in my opinion, although the mod works fantastic great job also I noticed some pink lines on the body textures that you created for "clams for newbs" or something like that.

 

the pink line will be corrected on next update i just need some testing done...i made the newbs option for people that do not want to deal with texblend which is a pain in the ass but necessary if you want to use custom body textures .making the body use seperate textures is not an option because then the vag will not adopt the skin tone you set in game ..so if your a dark elf you have a very pain looking vag

 

Posted

yup now I just confirmed what the helpful posts above have described,

 

looks like i need to either blend each follower mod using its own texture (but how to achieve this if we only have option for cbbe inni, fairskin and matrueskin.)  Is cbbe inni the default for all non supported custom textures currently?

 

Either that or I can just convert the followers to alternate between mature and fairskin.  not quite sure what texture pack cbbe inni option matches

 

the animation and walls now work.  and good point about rechecking walls, i will keep doing that now.

 

i would like to make textures for all custom body types but i have limited time and not an expert with it .most of the stuff i had to learn from scratch on my own .like making the mesh trying out different 3d programs .i first used blender and found it not compatible with nif files even with nif plugins ..if there was no 3ds max student versions then COS would not have happened ..yes i had some help from other mods makers that pointed me in the right direction but . my goul is to make COS the default body like SOS is

 

in the other hand there are so many options for female characters ..when last did any body play as a male character

Posted

I actually found out I was only using fairskin for makup, not body textures.  the full set shows a pretty pale skin body kind of weird?

 

Then, I now learned to be able to freely switch different textures, even a mix of all 3 sg female, mature and fairskin.  It's funny the default cbbe textures seem pretty good.

 

Gotta find other ones, any suggestions to test out?

 

The only problem I found left is the seams for hand and feet.  They seems animation dependent, some animations show more obvious gap.

 

No time to try switch back to non cos body nifs.

 

Cbbe Innie is a texture replacer like fairskin .http://www.nexusmods.com/skyrim/mods/39301/?i found that CBBE innie pretty good it removes the painted or fake clit and labia on the textures and is perfect for COS ..thats why i use it in the cos Newbs download for people that are new and do not want to use texblend ..the seams problem comes from bodyslide outfit maker ..it can set any verticy to any location but i found there is a problem with the X axes .if i past the position from the reference body or adding it manually the numbers get added or randomly changed the Y and Z axes works fine ..i have reported this problem but no reply on it so far

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