scivirus Posted September 3, 2015 Author Share Posted September 3, 2015 Well, getting TexBlend to work with Mod Organizer was a nightmare, but I think I finally figured it out. You have to edit the XML file and adjust the paths so that the Source Texture shows up. What stumped me for a long time, was the fact you have to press the PREVIEW button to verify that the source file is actually working. I must have tried 20 different things until I realized it was already working, but it doesn't autoload into the Source Preview window *pulls hair out*. Anyways, amazing work on this mod. This is what I'm having trouble with. I just started modding a few weeks ago and I figured out that Texblend has to be added to MO as an executable. I got the vagina working< however I couldn't get the textures. When I blended the textures, the figure would look black in game. I finally realized the textures were being put into the overwrite folder. Now, what confuses me is where do I put the textures...in the COS folder? The skin texture, or the CBBE folder? Also, if you dont mind me asking, what did you edit the xml file to? i did not change the output because you can/t really change it ..i think it works with SKSE to determine the path . i can be mistakin ..you can ask this user knifiel http://www.loverslab.com/user/854673-knifiel/ he edited the xml file to add argonina and khajiit out put path . it seems MO is i pain in the butt i dont use it Link to comment
Christopher1900 Posted September 3, 2015 Share Posted September 3, 2015 Scivirus: Yeah, I read your previous post on that. I figured since MrGahdoh works with MO, that he might be able to help with this part. Thanks for replying though and great work! Link to comment
scivirus Posted September 3, 2015 Author Share Posted September 3, 2015 UPDATE 2.4 is up uninstall 2,3 first ..made changes on VAG weights .VAG will open wider now ..make your NPC masturbate and see what happens .added matureskin for VAG ..no need to run texblender again if you had 2.3 uninstalling 2.3 will not remove your texture Link to comment
scivirus Posted September 3, 2015 Author Share Posted September 3, 2015 i made a small mistake with 2.4 there are some extra weights that should not be in the ankles they move during sex its now corrected Link to comment
jdods13 Posted September 4, 2015 Share Posted September 4, 2015 Unable to perform a .nif body file and .tri file build for some reason. I've done it hundreds of times and now after installing thie new COS update I am unable to rebuild the body in BodySlide :/ Any help would be appreciated. Link to comment
scivirus Posted September 4, 2015 Author Share Posted September 4, 2015 Unable to perform a .nif body file and .tri file build for some reason. I've done it hundreds of times and now after installing thie new COS update I am unable to rebuild the body in BodySlide :/ Any help would be appreciated. what does it do ? oh by the way download COS 2.4 again i saw a small mistake it is correct now Link to comment
parruyo Posted September 4, 2015 Share Posted September 4, 2015 Perfect work, thank you for update. Link to comment
Sam Park Posted September 4, 2015 Share Posted September 4, 2015 What an amazing improvement! Salute to the modder! Next step would be dildo collision? Link to comment
Mr_G Posted September 4, 2015 Share Posted September 4, 2015 Scivirus: Yeah, I read your previous post on that. I figured since MrGahdoh works with MO, that he might be able to help with this part. Thanks for replying though and great work! First of all, you need MO installed on the same hard-drive as Skyrim data folder or this won't work. (MO limitation or something). STEP 1: Right Click Body Options - CBBE and click open in explorer after installing it in MO. STEP 2: Navigate to the TexBLend.exe (should in a folder similar to: MO\mods\Body Options - CBBE\CalienteTools\CBBE Body Options Blender) STEP 3: Right Click and click Properties -> Go to Compatibility Tab -> Check the RUN as ADMIN Box STEP 4: Next right click the Config.xml file. This should open it in notepad if you don't have an XML editor. STEP 5: The Notepad File will be jumbled together, so it makes it easier to separate the paragraphs. First, you need to change what is inbetween <GameDataPath> ... </GameDataPath> and point it to your Skyrim Data folder. For me I have Skyrim installed in "C:\Steam\Skyrim\Data\" so I edit it to this: <GameDataPath>C:\Steam\Skyrim\Data\</GameDataPath> Make sure you add a backslash after the word "data" as is specified in the text file. STEP 6: Remove the commenting for this line. This is done by deleting the <!-- and --> before and after the GameDataPath. You need to do this or TexBlend won't read this line. STEP 7: Repeat Steps 4 and 5 For the <TexOutputPath> ... </TexOutputPath> then Save and Close the .XML file. STEP 8: Click the DATA Tab on the right in MO and scroll down to CalienteTools\CBBE Body Options, where TexBlend.exe should be located. (NOTE: do not use the standard TexBlend.exe that comes stock with CBBE, which will probably be in another folder if you installed it) Select Add as Executable. STEP 9: Move Body Options - CBBE above (lower priorty MO #) than CLAMS in the list. STEP 10: Now run TexBlend from the drop down list (Also, move Body Options - CBBE in your Mod Organizer. You should now be able to use the installed textures normally and follow the normal install instructions. And that's it. Blending the files should update the textures in your virtual Mod Organizer Data folder. Link to comment
Saeros Posted September 4, 2015 Share Posted September 4, 2015 hi scivirus, brilliant works here! I was wondering, you can do a texture-vag conversion for these body textures? Feminine Argonian Textures for CBBE Feminine Khajiit Textures for CBBE thanks! bye. S. Link to comment
Kestrel77 Posted September 4, 2015 Share Posted September 4, 2015 i must change too hdtvagina.xml from 2.4 or only nif mesh? Link to comment
scivirus Posted September 4, 2015 Author Share Posted September 4, 2015 i must change too hdtvagina.xml from 2.4 or only nif mesh?Yes you have to update every thing but no need to use texblend unless you are changing your body textures Link to comment
AlluringAnkh Posted September 4, 2015 Share Posted September 4, 2015 Anyone know how to add collision with custom cocks? Link to comment
parruyo Posted September 4, 2015 Share Posted September 4, 2015 hi scivirus, brilliant works here! I was wondering, you can do a texture-vag conversion for these body textures? Feminine Argonian Textures for CBBE Feminine Khajiit Textures for CBBE thanks! bye. S. Yes argonian i use too, but khajiit i use Another Nude Khajiit_Human Hybrid for CBBE v3, please scivirus. Link to comment
Christopher1900 Posted September 4, 2015 Share Posted September 4, 2015 Scivirus: Yeah, I read your previous post on that. I figured since MrGahdoh works with MO, that he might be able to help with this part. Thanks for replying though and great work! First of all, you need MO installed on the same hard-drive as Skyrim data folder or this won't work. (MO limitation or something). STEP 1: Right Click Body Options - CBBE and click open in explorer after installing it in MO. STEP 2: Navigate to the TexBLend.exe (should in a folder similar to: MO\mods\Body Options - CBBE\CalienteTools\CBBE Body Options Blender) STEP 3: Right Click and click Properties -> Go to Compatibility Tab -> Check the RUN as ADMIN Box STEP 4: Next right click the Config.xml file. This should open it in notepad if you don't have an XML editor. STEP 5: The Notepad File will be jumbled together, so it makes it easier to separate the paragraphs. First, you need to change what is inbetween <GameDataPath> ... </GameDataPath> and point it to your Skyrim Data folder. For me I have Skyrim installed in "C:\Steam\Skyrim\Data\" so I edit it to this: <GameDataPath>C:\Steam\Skyrim\Data\</GameDataPath> Make sure you add a backslash after the word "data" as is specified in the text file. STEP 6: Remove the commenting for this line. This is done by deleting the <!-- and --> before and after the GameDataPath. You need to do this or TexBlend won't read this line. STEP 7: Repeat Steps 4 and 5 For the <TexOutputPath> ... </TexOutputPath> then Save and Close the .XML file. STEP 8: Click the DATA Tab on the right in MO and scroll down to CalienteTools\CBBE Body Options, where TexBlend.exe should be located. (NOTE: do not use the standard TexBlend.exe that comes stock with CBBE, which will probably be in another folder if you installed it) Select Add as Executable. STEP 9: Move Body Options - CBBE above (lower priorty MO #) than CLAMS in the list. STEP 10: Now run TexBlend from the drop down list (Also, move Body Options - CBBE in your Mod Organizer. You should now be able to use the installed textures normally and follow the normal install instructions. And that's it. Blending the files should update the textures in your virtual Mod Organizer Data folder. Beautiful! Thank you for the tutorial...I did finally get it to work yesterday as I finally found out what I was doing wrong with the TexBlend file. However, I was still getting a CTD whenever I would try to save, so I'll have to study what you have here and see if I can make any comparisons and changes to my own game. Thanks again! Link to comment
scivirus Posted September 4, 2015 Author Share Posted September 4, 2015 hi scivirus, brilliant works here! I was wondering, you can do a texture-vag conversion for these body textures? Feminine Argonian Textures for CBBE Feminine Khajiit Textures for CBBE thanks! bye. S. Yes argonian i use too, but khajiit i use Another Nude Khajiit_Human Hybrid for CBBE v3, please scivirus.ill see what i can do Link to comment
parruyo Posted September 4, 2015 Share Posted September 4, 2015 hi scivirus, brilliant works here! I was wondering, you can do a texture-vag conversion for these body textures? Feminine Argonian Textures for CBBE Feminine Khajiit Textures for CBBE thanks! bye. S. Yes argonian i use too, but khajiit i use Another Nude Khajiit_Human Hybrid for CBBE v3, please scivirus.ill see what i can do thank you. Link to comment
lucasrau Posted September 5, 2015 Share Posted September 5, 2015 Its just me or more someone is having trouble running the bodyslider? Link to comment
lucasrau Posted September 5, 2015 Share Posted September 5, 2015 seriously, i try to run the bodyslider and he stops working as soon as I open the previw. Don't build in cos outfit/body tab. Link to comment
wulfy1 Posted September 5, 2015 Share Posted September 5, 2015 Same here, BS crashes when I try to make or preview the COS body. I was way behind on my skeleton, not even realizing it. I am updating and trying with the newest XP32 http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/ No dice. Link to comment
KNIGHTMARE077 Posted September 5, 2015 Share Posted September 5, 2015 Awesome thank you! You are my hero! Link to comment
scivirus Posted September 5, 2015 Author Share Posted September 5, 2015 Please make sure you guys have the latest version of body slide and cbbe from Nexus the skeleton is not the problem alot of people thought they have they have the latest when they dont I have noticed the ctd thing when opening the preview with all kinds of armor and bodytypes all this was fixed after getting the lates bodyslide I asure you its not COS Link to comment
Arhon Posted September 5, 2015 Share Posted September 5, 2015 Please make sure you guys have the latest version of body slide and cbbe from Nexus the skeleton is not the problem alot of people thought they have they have the latest when they dont I have noticed the ctd thing when opening the preview with all kinds of armor and bodytypes all this was fixed after getting the lates bodyslide I asure you its not COS If Bodyslide is crashing when you use new bodyslide files its obvious that you have an oldest version that you must update. Which means Update Bodyslide (always and always use the latest version) EDIT: When I move the sliders(Clit) of the Big Size in Bodyslide to 100% the clit becomes small and when I move it to 0% it becomes big. Now I don't know how its supposed to work (male here lol) so I am wondering if the author put the sliders to work the other way by mistake? Link to comment
scivirus Posted September 5, 2015 Author Share Posted September 5, 2015 The clit is big by default i could just revers it but it really does not matter Link to comment
Arhon Posted September 5, 2015 Share Posted September 5, 2015 The clit is big by default i could just revers it but it really does not matter I see thanks. 1 last thing it seems that by mistake you deleted the whole tutorial on how to use Texblender in first post. Link to comment
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