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CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina


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Posted

I am glad to announce that the making of a an Innie Vag that can convert to a outtie is possible it can also set the ground works for an anus

I told you, jejeje.

Posted

hm i trying your mod and its very cool  but vagina open match only for little schlongs :( if you could little high parameters to open vagina in hdtvagina.xml for much bigger schlongs will be great:D

Posted

hm i trying your mod and its very cool  but vagina open match only for little schlongs :( if you could little high parameters to open vagina in hdtvagina.xml for much bigger schlongs will be great:D

 

the problem is it will open just as mush for large average or small ..i have set it for average and it makes alot of problems with opening seams when its to high it makes the vag flap around to much when running ..as it is now is the best balance

some animation tend to shift the colision box in the skeleton making it open to wide or to small

Sorry

 

Posted

 

hm i trying your mod and its very cool  but vagina open match only for little schlongs :( if you could little high parameters to open vagina in hdtvagina.xml for much bigger schlongs will be great:D

 

the problem is it will open just as mush for large average or small ..i have set it for average and it makes alot of problems with opening seams when its to high it makes the vag flap around to much when running ..as it is now is the best balance

some animation tend to shift the colision box in the skeleton making it open to wide or to small

Sorry

 

k thanky for explanation mod is great and i think its little better then daiemonic body:D

Posted

 

Hey there, thank you for this super sexy mod!

 

I tried my best to get it to work, but so far I only succesfully managed to get the texture blended onto the body, and generated a new body with the COS Body preset. Sadly the animations doesn't really work at my end... I'm 100% sure that I've done something wrong somewhere along the line, or I'm missing some crucial part. So I hoped maybe you could enlighten this for me.

 

I'm using MO for installing mods. I did not delete / alter any of the files after installation.

 

I've installed all pre-requisites for this mod, as well as the mod itself. The esp is loaded in in the plugin list, and all seems good. I added the Havok object from the inventory onto the character, but animations aren't animating. Have any idea as to what I could've done wrong ? I've tried reinstalling the mods multiple times in optimal order, and is sorted by it as well.

 

Thanks in advance for any help you can give me :)

 

it seems your hdt has stalled one way to know is when you have no collision on the breast and if you have HDT hair it will stand regit in all directions .if thats the case start the game with an older save preferably one that was manually saved and in an interior with little or no npc in it ..check if you have collision on the breast then load the save you want ...staring with the very first save after your character creation at he beginning of a new campaign my also help

 

 

Thanks for this, it solved my issue. I'm embarrassed to say all the things I've tried to get this COS body to work. I couldn't understand why my HDT body had collision but when I built it with the COS body I would loose all collisions.

Oh and of coarse, Thanks for sharing your work. :)

 

Posted

btw can you create vagina.png to texblend for mature skin?

 

i have added a mature skin patch in the download section

Posted

Guys, I have figured out how to edit ANY standalone follower or custom race to use the default installed body and textures and work with Clams of Skyrim.  I have tested it with Bijin Warmaidens, Selene Kate, The Ningheim race, to name a few.  It is easy if you are familiar with TES5Edit.  These are the important values to look for:

 

Under Non-Player Character (Actor), select the NPC, find WNAM - Worn Armor, and if it has a value right-click the value and Remove

Under Race, select WNAM - Skin, right-click and Edit, and enter SkinNaked [ARMO:00000D64]

Under Race, select ANAM - Female Skeletal Model, right-click and Edit, and enter actors\Character\Character Assets Female\skeleton_female.nif

 

You will also have to overwrite the head textures for the follower or race with the ones from the default textures so that the head and body textures match otherwise you will have a neckseam due to mismatched textures.

 

Try it out and let me know if it works for you.  I can make a more detailed tutorial with screenshots if you want.

 

 

Posted

it looks like the innie vag is not happening ..it is possible but not with the current skeleton sorry guys

Posted

Can someone upload texture for fair skin complexion for CBBE Silky with vagina texture blended 

each time i try to use the texturer blender, it won t work

 

And thanks for this excellent mod. I love it

Posted

Can someone upload texture for fair skin complexion for CBBE Silky with vagina texture blended 

each time i try to use the texturer blender, it won t work

 

And thanks for this excellent mod. I love it

Read this, i solved my problem with this.

Can someone upload texture for fair skin complexion for CBBE Silky with vagina texture blended 

each time i try to use the texturer blender, it won t work

 

And thanks for this excellent mod. I love it

Read this, i solved my problem with this.

Failed to Save File or Black Body/Face:

 

Problem: Failed to Save File.

Cause: Skyrim installed in "Program Files (x86)".

Solution: Adjust "config.xml" as explained below.

 

Problem: Black Body/Face after blending.

Cause: No source textures found, unable to detect Skyrim Data folder (could be related to the Skyrim INI files)

Solution: Adjust "config.xml" as explained below.

 

1) Go to the folder where "TexBlend.exe" is located.

2) Open "Config.xml" with NotePad++.

 

There are two paths shown in Green (Line 6 and 10):

 

<!-- <GameDataPath>D:|steam|steamapps|common|skyrim|Data|</GameDataPath>

 

and

 

<!-- <TexOutputPath>C:|steam|steamapps|common|skyrim|Data|</TexOutputPath>

 

3) Change the path in both lines to where your Skyrim Data Folder is located.

4) Remove "<!--" infront of both lines. (it should change color to Blue and Black)

5) Save the file.

 

Done!

Posted

 

Can someone upload texture for fair skin complexion for CBBE Silky with vagina texture blended 

each time i try to use the texturer blender, it won t work

 

And thanks for this excellent mod. I love it

Read this, i solved my problem with this.

Can someone upload texture for fair skin complexion for CBBE Silky with vagina texture blended 

each time i try to use the texturer blender, it won t work

 

And thanks for this excellent mod. I love it

Read this, i solved my problem with this.

Failed to Save File or Black Body/Face:

 

Problem: Failed to Save File.

Cause: Skyrim installed in "Program Files (x86)".

Solution: Adjust "config.xml" as explained below.

 

Problem: Black Body/Face after blending.

Cause: No source textures found, unable to detect Skyrim Data folder (could be related to the Skyrim INI files)

Solution: Adjust "config.xml" as explained below.

 

1) Go to the folder where "TexBlend.exe" is located.

2) Open "Config.xml" with NotePad++.

 

There are two paths shown in Green (Line 6 and 10):

 

<!-- <GameDataPath>D:|steam|steamapps|common|skyrim|Data|</GameDataPath>

 

and

 

<!-- <TexOutputPath>C:|steam|steamapps|common|skyrim|Data|</TexOutputPath>

 

3) Change the path in both lines to where your Skyrim Data Folder is located.

4) Remove "<!--" infront of both lines. (it should change color to Blue and Black)

5) Save the file.

 

Done!

 

thank it work 

Posted

 

 

Can someone upload texture for fair skin complexion for CBBE Silky with vagina texture blended 

each time i try to use the texturer blender, it won t work

 

And thanks for this excellent mod. I love it

Read this, i solved my problem with this.

Can someone upload texture for fair skin complexion for CBBE Silky with vagina texture blended 

each time i try to use the texturer blender, it won t work

 

And thanks for this excellent mod. I love it

Read this, i solved my problem with this.

Failed to Save File or Black Body/Face:

 

Problem: Failed to Save File.

Cause: Skyrim installed in "Program Files (x86)".

Solution: Adjust "config.xml" as explained below.

 

Problem: Black Body/Face after blending.

Cause: No source textures found, unable to detect Skyrim Data folder (could be related to the Skyrim INI files)

Solution: Adjust "config.xml" as explained below.

 

1) Go to the folder where "TexBlend.exe" is located.

2) Open "Config.xml" with NotePad++.

 

There are two paths shown in Green (Line 6 and 10):

 

<!-- <GameDataPath>D:|steam|steamapps|common|skyrim|Data|</GameDataPath>

 

and

 

<!-- <TexOutputPath>C:|steam|steamapps|common|skyrim|Data|</TexOutputPath>

 

3) Change the path in both lines to where your Skyrim Data Folder is located.

4) Remove "<!--" infront of both lines. (it should change color to Blue and Black)

5) Save the file.

 

Done!

 

thank it work 

 

You are welcome, is always good to help.

Posted

Are there any tips on how to make the penetration more apparent with larger schlongs? I can see the vagina moving and animating but it just doesn't open wide enough. Is there a way that the collision can be tweaked a bit so that the vagina opens wider to accomodate my dova dudes penis?

Guest EpicPandaForever
Posted

Hey i have done everything but it is a whitish pink colour (it looks like the normal CBBE vagina with the labia on top- It shows like this in bodyslide too)

Help?

Posted

 

 

 



 



Vagina not animating. Any ideas?

 

I've ran FNIS, built the body in bodyslide, clam files are overwriting everything and I've got all requirements set. :<

 

check if you have the hdtvagina.xml file in the skse/plugin folder ..and that both malehands.nif have the data/skse/plugin/hdtm.xml string to it with nifscope .FNIS is only for animation not physics . thats the only thing that bewrong unless the hdt engin has stoped ..start skyrim with an older saved game then load the one you want

 

 

Checked that, malehands files had the strings attached. Don't think the vagina has ever worked for me. Anything else apart from the strings that I should know? :s

Haven't done much tinkering with nifs during my modding career. Mostly just things in the Creation Kit itself.

 

*Edit: Never mind! Somehow managed to get it to work. No idea what I did though.

 

P.S. The model is done really nicely. Well done! :D

 

 

 

 

Hmm quite a titillating story. The model and work is superbly done and I praise SCIVIRUS for reinvigorating my interest in skyrim and the modding community. I feel I am near the cusp of a solution to a problem similar to this case where the vagina model appears to not be animating or responding to penetration. I am also using Mod Organizer and tried the following tricks: 

 

- Follow Mod Organizer recommended HDT installation technique 

- Check if I followed the instructions to the tee 

- Started out with fresh game with only prerequisites installed. 

- Made sure I'm using SOS full latest 

- Tested several vagina penetration animations 

- Tried animations with or without hdt object equipped. 

- Checked to see if the files are in their logical MO locations. attempted to also manually rewrite the contents of my original HDT/SKSE folder. Collisions and all other functionality is otherwise well behaved.

 

I feel like I'm close, its the only element that I need to get to work. any ideas? Perhaps a bodyslide issue?

Posted

Well, getting TexBlend to work with Mod Organizer was a nightmare, but I think I finally figured it out. You have to edit the XML file and adjust the paths so that the Source Texture shows up. What stumped me for a long time, was the fact you have to press the PREVIEW button to verify that the source file is actually working. I must have tried 20 different things until I realized it was already working, but it doesn't autoload into the Source Preview window *pulls hair out*.

 

Anyways, amazing work on this mod. 

Posted

Well, getting TexBlend to work with Mod Organizer was a nightmare, but I think I finally figured it out. You have to edit the XML file and adjust the paths so that the Source Texture shows up. What stumped me for a long time, was the fact you have to press the PREVIEW button to verify that the source file is actually working. I must have tried 20 different things until I realized it was already working, but it doesn't autoload into the Source Preview window *pulls hair out*.

 

Anyways, amazing work on this mod. 

Yep figured that our the hard way also. I set the texture output to the overwrite folder to make getting at the textures easier.

Posted

Well, getting TexBlend to work with Mod Organizer was a nightmare, but I think I finally figured it out. You have to edit the XML file and adjust the paths so that the Source Texture shows up. What stumped me for a long time, was the fact you have to press the PREVIEW button to verify that the source file is actually working. I must have tried 20 different things until I realized it was already working, but it doesn't autoload into the Source Preview window *pulls hair out*.

 

Anyways, amazing work on this mod. 

 

This is what I'm having trouble with.  I just started modding a few weeks ago and I figured out that Texblend has to be added to MO as an executable.  I got the vagina working< however I couldn't get the textures.  When I blended the textures, the figure would look black in game.  I finally realized the textures were being put into the overwrite folder.  Now, what confuses me is where do I put the textures...in the COS folder?  The skin texture, or the CBBE folder?

 

Also, if you dont mind me asking, what did you edit the xml file to?

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