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CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina


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Posted
5 hours ago, noreg said:

Thank you again for your great work.

Could you please tell me if i have to rebuild the armors, or is ist only relevant  for the naked body?

 

I had problems with the armorbuilding with the COSIOHD 4.2 body.

The baseshape didn't scale with the sliders, but the rest of the Armor did.

i assume you are talking about batch build in Bodyslide ..No only the naked body needs to be re done just make sure its the same preset you used on the armor..But if you replaced the cbbe base shape in armor mods with outfit studio then yes they will have neck seam problem on those you replaced

Posted
4 minutes ago, chevalierx said:

4.3 = face have mole -_-

can some one confirm this

Posted
9 minutes ago, chevalierx said:

4.3 = face have mole -_-

damm you are right ill make 4.3.1 to fix it 

Posted

Update 4.3.1 small fix Moles removed from face textures  .if it does not bother you keep 4.3  ......

this brings me to another point on femaleVampire faces.. in Cosio textures they are smooth like normal faces  .i want to know if i should keep it this way or make is like it is in vanilla ..all ugly

 

Posted
46 minutes ago, scivirus said:

Update 4.3.1 small fix Moles removed from face textures  .if it does not bother you keep 4.3  ......

this brings me to another point on femaleVampire faces.. in Cosio textures they are smooth like normal faces  .i want to know if i should keep it this way or make is like it is in vanilla ..all ugly

 

no vanillia

it so beautifull now

go to the hell lore / vanillia/ no more ugly

i want young one and more smooth i can't say no for that

 

note : the _msn is from what pack/skin? ; it like mature ne and make face like old women that will never marry ^^

Posted
17 hours ago, chevalierx said:

no vanillia

it so beautifull now

go to the hell lore / vanillia/ no more ugly

i want young one and more smooth i can't say no for that

 

note : the _msn is from what pack/skin? ; it like mature ne and make face like old women that will never marry ^^

the msn on the Faces is a combo from Fair skin and something else not sure what ,i did not do it .i did the msn on the body

Posted
2 hours ago, scivirus said:

the msn on the Faces is a combo from Fair skin and something else not sure what ,i did not do it .i did the msn on the body

the face is ugly like shit (msn)

how you do it for boy ? texblend ?

Posted
2 hours ago, chevalierx said:

the face is ugly like shit (msn)

how you do it for boy ? texblend ?

Body is done with Gimp and  Zbrush

Posted

Hi, just wondering if you or anyone has added any of the custom cosio sliders into Racemenu?  e.g. so you could change the innie/outie slider on the fly in game. Bodyslide comes with the RacemenumorphsCBBE plugin and scripts, but that only allows me to modify the standard CBBE morphs in game.  I see that the downloads section of RaceMenu comes with a "modders package" that contains template scripts and plugins, but I don't really know what I'm doing when it comes to scripting.  So if anyone has done this or knows of a mod or tutorial to direct me to, that would also be great. thanks!

 

Posted

User has improved customization of CoS by merging CBBE-SE slider functionality into CosioHD. This adds CBBE-SE functionality including an additional slider to use the CBBE-SE BaseBody shape if desired. Certain sliders are dependent on the CBBE-SE BaseBody shape for proper functionality. 

 

User has added additional files to BodySlide & Outfit Studio for proper categorization of the sliders mentioned above. It also adds CoS sliders to their own category. 

 

User has modified the CosioHD CosioBaseHiPoly body files to enable easier conversions from CBBE-LE/UUNP armors. This allows users to simply load the CosioHD CosioBaseHiPoly reference body and conform the armor prior to saving, improving upon the posted conversion guide which requires additional steps to ensure the CosioHD body continues to respond to slider adjustments after saving.

 

User has created a new project for CosioHD which contains only UUNP body sliders for the purpose of converting UNP-based armors for use with CosioHD. This body will not show up in BodySlide, only Outfit Studio as it is strictly for conversion purposes. This project is currently in alpha and contains visual bugs in the form of mesh wrinkling in the rounder portions of the body, and as a result may or may not make it into the initial release should Scivirus approve.

 

User has added files to TexBlendUUNP allowing users to convert any CBBE-LE texture for use with CoS. This also allows for users to customize the labia texture to a certain degree. Currently has options for the new Cosio labia texture, and three options for the old labia texture if users so prefer. Also has options to determine how glossy the textures appear.

 

User to construct a mod install package pending release once approval from Scivirus has been received.

 

examplesliders.jpg

texblend.jpg

BodySlide.jpg

UUNPtoCOSIO.jpg

visualbug.jpg

 

Posted

So uh... what's going on with SAM support? Can we get an earlier version at least that was compatible with SAM? Currently since I use SAM I can't even use this body. 

Posted

Just question of curiosity does this mod work with flowergirl? I know the description says sexlab I was just thinking if it could work with flower girls too?

Posted
3 hours ago, executaball said:

So uh... what's going on with SAM support? Can we get an earlier version at least that was compatible with SAM? Currently since I use SAM I can't even use this body. 

User can not verify why SAM would be incompatible with CoS, regardless of version. Documentation on Vectorplexus indicates the only mods to potentially cause problems are SoS and the latest RaceMenu. Even the CoS requirements state you need either SoS or SAM. Elaborate on the problems you are experiencing.

 

Posted
1 hour ago, Revanswe said:

Just question of curiosity does this mod work with flowergirl? I know the description says sexlab I was just thinking if it could work with flower girls too?

There is no reason CoS should negatively impact any game using Flower Girls, unless you are running Skyrim Special Edition. HDT-PE is not available for the Special Edition, therefore collision and other physics may not work properly. Otherwise should function normally as Flower Girls does not change or load an alternate female body.

 

Posted
16 hours ago, sumwahnyoono said:

There is no reason CoS should negatively impact any game using Flower Girls, unless you are running Skyrim Special Edition. HDT-PE is not available for the Special Edition, therefore collision and other physics may not work properly. Otherwise should function normally as Flower Girls does not change or load an alternate female body.

 

I do use Skyrim SE but the file page for this mod says it is compatible with Skyrim SE

Posted
8 hours ago, Revanswe said:

I do use Skyrim SE but the file page for this mod says it is compatible with Skyrim SE

Compatible does not equal fully functional. CoS meshes can be used with Skyrim Special Edition the same way that CBBE-LE and UUNP could. However, the meshes are designed for HDT-PE physics which is not available for Skyrim Special Edition. While the bodies are compatible, the physics may not function properly.

 

Posted

I am having some trouble with SOS Full's addon compatibility with Eager NPC's in Special Edition.  So I may need to switch male mods if I can't get it to work with a few modifications to my set up.  As such I have some questions:

  1. Does this modification work with SOS light?  It isn't mentioned but I thought I would ask.
  2. What about Sam?  Does Sexlab work with with Sam?  I have read it might be harder to control arranging poses.
  3. Does Sam allow for the FUTA strapons so that femailes can look like they have male genitals during FF sex?
Posted
1 hour ago, shebop said:

I am having some trouble with SOS Full's addon compatibility with Eager NPC's in Special Edition.  So I may need to switch male mods if I can't get it to work with a few modifications to my set up.  As such I have some questions:

  1. Does this modification work with SOS light?  It isn't mentioned but I thought I would ask.
  2. What about Sam?  Does Sexlab work with with Sam?  I have read it might be harder to control arranging poses.
  3. Does Sam allow for the FUTA strapons so that femailes can look like they have male genitals during FF sex?

1. You can not expect collision with the Special Edition. SoS and SAM are listed as requirements since they add penises. It is not a hard requirement.

 

2. User has no experience or information concerning this. The only speculation is SAM may not have as much control over the penis model as SoS.

 

3. Documentation indicates SoS is the superior mod if you are looking for futanari. Unknown if SAM has similar functionality. Sexlab should have a strapon item for female on female animations.

 

Additionally, Special Edition armor typically uses Special Edition sliders which are currently not part of the stock body. You would need to create a different preset for your armor and CoS to create a consistent visual experience.

 

Posted
2 hours ago, sumwahnyoono said:

1. You can not expect collision with the Special Edition. SoS and SAM are listed as requirements since they add penises. It is not a hard requirement.

 

2. User has no experience or information concerning this. The only speculation is SAM may not have as much control over the penis model as SoS.

 

3. Documentation indicates SoS is the superior mod if you are looking for futanari. Unknown if SAM has similar functionality. Sexlab should have a strapon item for female on female animations.

 

Additionally, Special Edition armor typically uses Special Edition sliders which are currently not part of the stock body. You would need to create a different preset for your armor and CoS to create a consistent visual experience.

 

For 1 are you saying the "light" version does not have collision in Special edition or all editions in general?

Posted
5 hours ago, shebop said:

For 1 are you saying the "light" version does not have collision in Special edition or all editions in general?

HDT-PE is not available for Skyrim Special Edition. CoS uses HDT-PE to provide collision. Therefore, CoS at this time will not have collision for Skyrim Special Edition. This will likely be the case until the meshes are adapted for HDT-SMP, which is the successor to the now dated HDT-PE system. Recommend staying with Skyrim Legendary Edition if you want collision.

 

Posted
10 hours ago, shebop said:

For 1 are you saying the "light" version does not have collision in Special edition or all editions in general?

Light version has no collision on fingers they can cause Strain on the CPU with very specific setup it rare bit it does happen....

HDT-pe will never come to SSE because of INTEL incense agreement is not in SSE .Basically a Copyright issue ..HDT SMP is a mess and there is hardly any Support for it .and so far what i have seen it puts more strain on the cpu and ver complicated to get working ..i am yet to be impressed by it ..when something  FOR HDT SE comes out that is simplified then ill convert .How ever When Fallout 76 comes out i fear Skyrim will die out

Posted
22 hours ago, sumwahnyoono said:

HDT-PE is not available for Skyrim Special Edition. CoS uses HDT-PE to provide collision. Therefore, CoS at this time will not have collision for Skyrim Special Edition. This will likely be the case until the meshes are adapted for HDT-SMP, which is the successor to the now dated HDT-PE system. Recommend staying with Skyrim Legendary Edition if you want collision.

 

Yeah.  I am not entirely happy with with some of the drawbacks of SE in regards to not only this, but with the changes to the way that morphing and sliders work.  I can't (at least not yet) get the same faces in SE that I had in oldrim (I want to replay one of my old characters).  The idea of going back to oldrim, particularly for SL playthroughs definietly has its appeal.  The problem is the memory limitations.  I merge a large number of mods and oldrim is unstable with so many mods running.  I finally gave up.  Has anyone gotten really mod-heavy oldrim working?  I know the patch with SKSE helps but it still didn't quite work for me.

 

IS SL working with Fallout?

Posted
56 minutes ago, shebop said:

Yeah.  I am not entirely happy with with some of the drawbacks of SE in regards to not only this, but with the changes to the way that morphing and sliders work.  I can't (at least not yet) get the same faces in SE that I had in oldrim (I want to replay one of my old characters).  The idea of going back to oldrim, particularly for SL playthroughs definietly has its appeal.  The problem is the memory limitations.  I merge a large number of mods and oldrim is unstable with so many mods running.  I finally gave up.  Has anyone gotten really mod-heavy oldrim working?  I know the patch with SKSE helps but it still didn't quite work for me.

 

IS SL working with Fallout?

Sexlab does not have a version for Fallout. Fourplay is a similar framework, however it is inferior to Sexlab in many ways.

 

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