Aliris Posted June 9, 2015 Posted June 9, 2015 The CTDs were being caused by load order issues I think. Or at least playing around with that got it to stop. It was the classic sort of thing that would cause all your autosaves to crash you, etc. It surprised me because things had been really stable for a while, and I hadn't changed anything. Â As for the tub, it does, and when I made it back the second time I saw it. I'm not sure why I didn't before.
zaraia Posted June 9, 2015 Posted June 9, 2015 I haven't tried the actual quest yet, but just having it activated causes infinite load screen for me when I try to enter the Winking Skeever.
Delzaron Posted June 9, 2015 Author Posted June 9, 2015 Interesting... Â I have a good new : I can compile scripts again ! I can return to work.
LordZulten Posted June 10, 2015 Posted June 10, 2015 It seems like nothing is working here for me. I have to save and load to even get the functions to fire and its really frustrating. Finally the characters got hung up before it gets to the point where I'm supposed to follow the monster (when I'm on the cross thing)Any help would be greatly appreciated.
Leeyds4LLTS Posted June 10, 2015 Posted June 10, 2015 Where can I find Maive for the quest that involves the fletcher guy and the temple preistess before I go back to Stentor?  You can see I have trouble remembering names... lol  I also have to say I have LOVED this mod... it has run relatively flawlessly nearly to the end....  just a couple hiccups.  GREAT work!!!
Alploochra Posted June 10, 2015 Posted June 10, 2015 It seems like nothing is working here for me. I have to save and load to even get the functions to fire and its really frustrating. Finally the characters got hung up before it gets to the point where I'm supposed to follow the monster (when I'm on the cross thing)  Any help would be greatly appreciated.  Delzaron is making all the scripts anew. If saving/loading or using console is too bothersome, wait for the next version (will be done this week).   Where can I find Maive for the quest that involves the fletcher guy and the temple preistess before I go back to Stentor?  You can see I have trouble remembering names... lol  I also have to say I have LOVED this mod... it has run relatively flawlessly nearly to the end....  just a couple hiccups.  GREAT work!!!  Probably sandboxing in Karthmouth. Look between shacks, she can become stuck (navmeshing errors).
Aliris Posted June 11, 2015 Posted June 11, 2015 Definitely cool stuff - between this and a Forsworn story, you're making some awesome additions to Skyrim. Keep up the good work!
DocClox Posted June 11, 2015 Posted June 11, 2015 I'm not very far through, but this is very well done. Lovecraft isn't easy to do well in this sort of game, but you caught the creeping unease quite nicely. I just hope it continues past the sex scenes. Â I also though the expanded harbor area (Innsmouth? Karthmouth?) was well done. Generally, I find that the Skyrim map is scaled too small to allow any major expansion for a settlement This fits in well without running the suburbs up against known monster lairs or running onto other townships. Good job.
Alploochra Posted June 11, 2015 Posted June 11, 2015 It should be Karthmouth now, the river being the Karth, and thus the reference being still obvious while in-lore.There's probably still Innsmouthes hiding in the dialogue and messages texts.
LordZulten Posted June 11, 2015 Posted June 11, 2015  It seems like nothing is working here for me. I have to save and load to even get the functions to fire and its really frustrating. Finally the characters got hung up before it gets to the point where I'm supposed to follow the monster (when I'm on the cross thing)  Any help would be greatly appreciated.  Delzaron is making all the scripts anew. If saving/loading or using console is too bothersome, wait for the next version (will be done this week).   Where can I find Maive for the quest that involves the fletcher guy and the temple preistess before I go back to Stentor?  You can see I have trouble remembering names... lol  I also have to say I have LOVED this mod... it has run relatively flawlessly nearly to the end....  just a couple hiccups.  GREAT work!!!  Probably sandboxing in Karthmouth. Look between shacks, she can become stuck (navmeshing errors).    I will just uninstall and try it again when the file is updated. Seems promising!  Edit:  Downloaded the new version.. still having the same issues. I will be uninstalling this for a while.
PietPaulusma Posted June 13, 2015 Posted June 13, 2015  I am having trouble with the Viarmo and Frier quest. I've talked to them both and nothing happens.  I also don't know how to skip past the part. Use the console. `  "help aftd"  That should bring up a list of everything with that name. Find the corresponding label for the quest you are on. PageUP scrolls the list up. I only wrote that assuming you've never used the console commands before. I hadn't either until someone told me HOW instead of assuming I knew already.  "getstage aftd3solitude2"  gets you the number you are on for that quest  "setstage aftd3solitude2 60" or whatever might be the next number in the series. Keep going up until you get a completed notification. Viarmo and Frier both did not complete for me either. And for me "same old problems" would be for the quest to entrap Erikur and my PC starts walking out of the house, she gets stuck in a corner outside near the docks. Nothing I could do except advance with the console commands. After that few of the events fired properly like in the Ryel breeding halls there was no ceremony, nothing happened after I brought the book.   Hello, im having the same problem. I am very new at using the console however, would you be able to give a more complete guide on how to manually bypass this?  thanks in advance ^^ Â
Alploochra Posted June 13, 2015 Posted June 13, 2015 Console quick tips for betatesters: Â "help FTD" will give you all the mod's quests and assets. So you can find your quest ID. useful if it doesn't start. Â as explained just above "getstage <QUESTID>" will give you the quest stage "setstage <QUESTID> <STAGENUMBER>" will get you to a specific stage, and you can't revert, so save before. Â there's also "showquesttargets" that will give you all your active quests (and so you can quickly find your stuck one, instead of going through all the mod quests) "player.sqs <QUESTID>" that will give you all this quest's stages and if accomplished or not. Some quests have blank or choice stages, but it's still a good tool. Â
Delzaron Posted June 13, 2015 Author Posted June 13, 2015 use this : setstage command  In our case : Setstage aFTD3Solitude1 100  This scene is disqbled in the quest stages. I think I will remove it when the diqlogues corrections will be made.
abzu Posted June 14, 2015 Posted June 14, 2015 so i get to the cave (near the start of the quest) and artharark talks to me and then i just walk across the room and stand there and cant move what did i do wrong and how do i fix it?
Delzaron Posted June 14, 2015 Author Posted June 14, 2015 reload. sometime the scene have problems to launch
RyoSaeba Posted June 14, 2015 Posted June 14, 2015 Hello, Â I have the Problem that i must to talk to Nasura for the quest Tide is comming: Insmouth. But she is lockated in a rock. I can see her trough the wall, but not talk to her. Can someone helb me to get her out of there?
Delzaron Posted June 14, 2015 Author Posted June 14, 2015 It's happens sometimes. use tcl or placeatme.
Alploochra Posted June 14, 2015 Posted June 14, 2015 Or open console, click on her, and type "moveto player".
Delzaron Posted June 14, 2015 Author Posted June 14, 2015 Yes. Its a navmesh problem, I guess... but NPC are supposed to be blocked by the houses and rocks...
Alploochra Posted June 14, 2015 Posted June 14, 2015 Yes it is. The imperial patrols are even climbing on the roofs. It's a shock the first time.
Delzaron Posted June 14, 2015 Author Posted June 14, 2015 There are no navmeshes on the roofs... I add this to list of corrections.
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