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Posted
On 1/13/2015 at 5:48 PM, prideslayer said:

It's been there since I first posted it. The calves were there too but I took that out at your direction. ;)

Ā 

I'm not sure what the talk about "crossing over" or loading games from the menu is all about. Only the BodyMorph ESP manipulates the NX variables as AJ said, and they aren't different from any other NX vars. If NX isn't properly resetting them on a game load, then it's not restting vars for anything else either -- and I haven't ever heard of that being an issue.

Is there way to make this mod work for fallout 3?

Posted
1 hour ago, Jade223 said:

Is there way to make this mod work for fallout 3?

Conceptually, yes, but it should be rewritten in a different way and it wouldn't have the full functionality. TTW would be a better choice probably.

  • 4 years later...
  • 4 weeks later...
Posted

A.J. removed her files when she left LL. I tried to talk her out of deleting but never heard back from her.

I believe most of her work here was released under open non-commercial permissions, so it's probably possible for someone to reupload.

  • 5 months later...
Posted
On 8/9/2024 at 4:11 AM, DoctaSax said:

A.J. removed her files when she left LL. I tried to talk her out of deleting but never heard back from her.

I believe most of her work here was released under open non-commercial permissions, so it's probably possible for someone to reupload.

I hope somebody does, I feel like having this stuff out here to see again will keep the already quiet nsfw modding scene alive

  • 4 weeks later...
Posted

I wonder if someone managed to make it compatible with NV compatibility skeleton or if some experience modder can make a quick post about how to update the skeleton mod to make it compatible. I would like to try myself if nobody did it but I would need some tips or tutorial.

Ā 

Thanks!

  • 2 weeks later...
Posted (edited)

I have checked animation files from bodymorph 1.1.3, there's like 600+ files to convert in order to support other skeletons (half of them probably will get obsolete, as many bones do not exist in nv compatible skeleton)

Edited by Neutron_rus
  • 2 weeks later...
Posted

i think i have all of the lost mods but am unsure about upload rights, i have a mod that lets you alter a chosen person body, a mod that randomizes the body of npc's and a compatible skeleton

  • 9 months later...
Posted
On 3/2/2025 at 8:04 PM, na222222 said:

i think i have all of the lost mods but am unsure about upload rights, i have a mod that lets you alter a chosen person body, a mod that randomizes the body of npc's and a compatible skeleton

im pretty sure its okay, if you dont want to risk it, send the files to me and ill do it. please save this mod mate.

  • 2 weeks later...
Posted
On 3/2/2025 at 9:04 PM, na222222 said:

i think i have all of the lost mods but am unsure about upload rights, i have a mod that lets you alter a chosen person body, a mod that randomizes the body of npc's and a compatible skeleton

If you have the BodyMorph Selector or the BodyMorph plugin, could you send them to me?

  • 2 months later...
Posted
On 12/22/2025 at 6:49 AM, na222222 said:

if i get some kind of clearance from the moderators of the forum i will share the modsĀ 

If you are still unsure, you could try to look into the archives for a license clause.

Posted

To be clear, as a site mod I can't actually give permission to share something that isn't mine. But as said, I do believe the mod was released under open non-commercial perms given in the description on the page, so unless AJ comes and tells me otherwise, I won't remove a file that gets uploaded if properly credited etc.

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