karlpaws Posted June 3, 2016 Posted June 3, 2016 I had that line not show up with the older version too. It more has to do with whatever quick starting mod, like LAL or Unbound you are using plus Solutions and how they interact over the main quest.
shiagwen Posted June 4, 2016 Posted June 4, 2016 ctd at skse start with 5.0 and Sl 1.62 - anybody else too ? i dont have LE, i bought every dlc when it was released, have all uop, but not the americans.
karlpaws Posted June 4, 2016 Posted June 4, 2016 as far as I know, the legendary edition is just all the expansions. the expansions each have their individual esms no matter how you got them. are you using a mod manager that might show missing dependencies?
shiagwen Posted June 5, 2016 Posted June 5, 2016 as far as I know, the legendary edition is just all the expansions. the expansions each have their individual esms no matter how you got them. are you using a mod manager that might show missing dependencies? no. earlier versions of ssv do work propperly. as far as I know, the legendary edition is just all the expansions. the expansions each have their individual esms no matter how you got them. are you using a mod manager that might show missing dependencies? no. earlier versions of ssv do work propperly.
WraithSlayer Posted June 5, 2016 Author Posted June 5, 2016 ctd at skse start with 5.0 and Sl 1.62 - anybody else too ? i dont have LE, i bought every dlc when it was released, have all uop, but not the americans. CTD before you get to the main menu means you're missing a master dependency. You probably have the old obsolete Unofficial patches instead of the newer one, you'll need to install that one instead. If not, you can run TES5Edit and it'll tell you what's wrong with the load order.
shiagwen Posted June 5, 2016 Posted June 5, 2016 ctd at skse start with 5.0 and Sl 1.62 - anybody else too ? i dont have LE, i bought every dlc when it was released, have all uop, but not the americans. CTD before you get to the main menu means you're missing a master dependency. You probably have the old obsolete Unofficial patches instead of the newer one, you'll need to install that one instead. If not, you can run TES5Edit and it'll tell you what's wrong with the load order. Thanks and sorry i didnt know the difference between uslep and uosp. with tes5edit i could correct some other mirnor errors, so hopefully my game is a bit more solid now. Do you continue the mod and make new content ? to me this mod is one of the best, because it connects skyrim with sex directly.
mrjokala Posted June 5, 2016 Posted June 5, 2016 hello,i dont have option to use sexlab solution when i speak. how to fix this? i use it with uslep
WraithSlayer Posted June 6, 2016 Author Posted June 6, 2016 Do you continue the mod and make new content ? to me this mod is one of the best, because it connects skyrim with sex directly. More content is planned, but I work very slowly, and haven't had much time for modding lately. hello,i dont have option to use sexlab solution when i speak. how to fix this? i use it with uslep If you just started a new game, it may take a little while for mod-added dialogue to appear.
mrjokala Posted June 6, 2016 Posted June 6, 2016 Do you continue the mod and make new content ? to me this mod is one of the best, because it connects skyrim with sex directly. More content is planned, but I work very slowly, and haven't had much time for modding lately. hello,i dont have option to use sexlab solution when i speak. how to fix this? i use it with uslep If you just started a new game, it may take a little while for mod-added dialogue to appear. i already level 40 in my game. this mod is compatible with sexlab dialogue? i use solution with dialogue
shiagwen Posted June 6, 2016 Posted June 6, 2016 Complete german translation 5.0 . Puuh. (still not happy about Ihr/Du) the default skyrim dialogues are retranslated original with string localizer, so voice is german. there are some few dialogues which string loccalizer does not want to translate. i retranslated them manually original, but only text ( really just 2 or 3 of them). wrath slayers english texts translated manually with tesVeditor. i did not wanted to keep "ihr" in all cases, so sometimes "du" was the better solution...some mix may appear, just fresh finished. enjoy. SexLab_Solutions.esp
Dapper Dan Pomade Posted June 9, 2016 Posted June 9, 2016 The housecarl dialog doesn't seem to work. It only ever shows up when I load the game, nothing happens after the few lines of dialog are spoken (no animations, it just leaves the dialog menu), and the option then vanishes. I also can't see any new dialog options for beggars. The quest-related stuff seems to work fine, but I can't seem to make anything listed in the generic events section work.
WraithSlayer Posted June 9, 2016 Author Posted June 9, 2016 The housecarl dialog doesn't seem to work. It only ever shows up when I load the game, nothing happens after the few lines of dialog are spoken (no animations, it just leaves the dialog menu), and the option then vanishes. Sounds like there was an error starting the animation. Got a Papyrus log of it? I also can't see any new dialog options for beggars. The quest-related stuff seems to work fine, but I can't seem to make anything listed in the generic events section work. Use the dialogue option to give them a coin, first. If it's still not there, check MCM to see if beggars are enabled.
Dapper Dan Pomade Posted June 9, 2016 Posted June 9, 2016 The housecarl dialog doesn't seem to work. It only ever shows up when I load the game, nothing happens after the few lines of dialog are spoken (no animations, it just leaves the dialog menu), and the option then vanishes. Sounds like there was an error starting the animation. Got a Papyrus log of it? I loaded up the game, tried the dialog option, nothing came of it, and exited. If there's a better way to capture the information you need, let me know. Papyrus.0.log
WraithSlayer Posted June 9, 2016 Author Posted June 9, 2016 The housecarl dialog doesn't seem to work. It only ever shows up when I load the game, nothing happens after the few lines of dialog are spoken (no animations, it just leaves the dialog menu), and the option then vanishes. Sounds like there was an error starting the animation. Got a Papyrus log of it? I loaded up the game, tried the dialog option, nothing came of it, and exited. If there's a better way to capture the information you need, let me know. Thanks. From the log, it doesn't look like SexLab received any requests to start an animation. I just tested in-game and the housecarl animation does work correctly, so for now I'd assume the problem is specific to your game. Is your SexLab framework working correctly for other NPCs, or SexLab mods?
Dapper Dan Pomade Posted June 9, 2016 Posted June 9, 2016 Yeah, I don't have any problems with other mods that I've noticed. And like I said, I've tried some of the other quest-related Solution content and what I've done has worked fine. I wonder if there was a problem when I updated from version 4.0.2. That was the last one I had installed before I quit playing Skyrim for awhile, and I recall the housecarl and other 'generic' entries working then.
Dapper Dan Pomade Posted June 9, 2016 Posted June 9, 2016 Update: Used a save cleaner, now it seems to be working fine. Thanks for looking into it for me.
hamthe3rd Posted June 9, 2016 Posted June 9, 2016 If you already have been to Whiterun before the "Out of Bondage" quest is filled, then the line won't come up outside. (You can already go in) SLEN has a min arousal for dialogue to come up, can that effect SL Solutions also?
WraithSlayer Posted June 9, 2016 Author Posted June 9, 2016 SLEN has a min arousal for dialogue to come up, can that effect SL Solutions also? No, it doesn't use arousal for anything.
Yuni Posted June 12, 2016 Posted June 12, 2016 Suggestion: "Chief of Thirsk Hall" quest. After completing "Chief of Thirsk Hall" in the dragonborn, the new chief Dohvakiin can partake freely of the pleasures from her new underlings. Hey, snow-goblins are horny little fuckers, it's perfect! Or maybe they want to breed you or something, as the new chief. Easy opportunity to play the bunch of riekling animations added by MNC and Funnybizness. Remember to allow for possible gangbangs... I think there are a couple of those anims for it.
tango67 Posted June 12, 2016 Posted June 12, 2016 Hi guys, do you all know how does the "caged vampire" story works? I drank the redwater drug and passed out. Upon waking up, i was attacked by the vampire from outside the caged. Upon enslavement, there doesnt seem to be any unique dialogue or story after. Is this normal?
karlpaws Posted June 12, 2016 Posted June 12, 2016 Hi guys, do you all know how does the "caged vampire" story works? I drank the redwater drug and passed out. Upon waking up, i was attacked by the vampire from outside the caged. Upon enslavement, there doesnt seem to be any unique dialogue or story after. Is this normal? The vampire is supposed to talk to you, not attack, so something screwed up.
Dapper Dan Pomade Posted June 17, 2016 Posted June 17, 2016 So, how often are you supposed to be able to use the housecarl dialog? Is it tied to in-game time, or real time? What's the mechanism there? I get that after using it, it wouldn't be available for awhile. Sometimes though, it seems like it's gone so long I wonder if something hasn't broken somewhere.
rixina09 Posted June 18, 2016 Posted June 18, 2016 Not sure you are still working on this mod but a couple of ideas for playing a male dragonborn If a male dragonborn completes my time of need in favor of Kematu and the Alik'kir, you can talk you Kematu to initiate a gangbang with Kematu on the paralized Saadia. Repeatable as long as Saadia and Kematu stay in the game world
tealkitty20 Posted June 19, 2016 Posted June 19, 2016 I think there is a bug with skill books but I'm not sure. Sometime after finishing the solution, skill books don't work anymore even starting a new game with no skill books read. Sometimes it happens and sometimes it doesn't. You won't know until you read a skill book you haven't read yet.
WraithSlayer Posted June 19, 2016 Author Posted June 19, 2016 So, how often are you supposed to be able to use the housecarl dialog? Is it tied to in-game time, or real time? What's the mechanism there? I get that after using it, it wouldn't be available for awhile. Sometimes though, it seems like it's gone so long I wonder if something hasn't broken somewhere. Cooldown is 1 in-game day, if I recall correctly. I think there is a bug with skill books but I'm not sure. Sometime after finishing the solution, skill books don't work anymore even starting a new game with no skill books read. Sometimes it happens and sometimes it doesn't. You won't know until you read a skill book you haven't read yet. This mod doesn't do anything related to skill books. You likely have a mod that makes the player tired after sex, which applies a skill learning rate debuff. If your skill learning multiplier is below 1.00, you won't see the skill level up when you interact with a skill book. (you'll still get a fraction of a skill level depending on what the multiplier is at the time)
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