pchs Posted November 28, 2017 Author Posted November 28, 2017 (edited) Version 20171128 is up. It should fix the initial scene bug and possibly others too. It was an incorrectly set up optional alias, resulting in filling error. The mod also doesn't require to be Start Game Enabled. Edited November 28, 2017 by pchs
monsta88 Posted November 28, 2017 Posted November 28, 2017 Hello pchs, I tried Version 20171128 with a clean save, there is no change for me. When I tell Alfred that I don't have the money, my game loads into the cave, but I have a black screen and I hear Bouncing Bob talking. I don't have any interaction option. Peace, M
Chainsaw2000 Posted November 28, 2017 Posted November 28, 2017 (edited) hi, I have a few questions about your mod Zaz 8 compatibility? You still looking into it, fine read :) Zep compatibility? T.ara said: "ZEP (Zaz Extension Pack) may not be compatible with this mod and If ZEP (Zaz Extension Pack) Will be Installed After This Mod, ZAP 8.0 May Not Work Anymore!!!" so it means your mod can't work with Zaz 8 currently, right? Is it enough to have the zdd.esp in my loadorder or do I have to enable this? (saw it by other mods "you don't need to enable the zdd file") What about "Simple Slavery" is wolfclub still compatible with your new one? Edited November 28, 2017 by Chainsaw2000
mazoky Posted November 28, 2017 Posted November 28, 2017 Hello it's the first time I converted an armor :) here is the bellystretcher uunp bellystretcher Uunp.rar 1
rkoelsch1 Posted November 28, 2017 Posted November 28, 2017 Any chance we can get a version without the Amputation and requirements for Namira content? Those are things I don't really enjoy.
mrsrt Posted November 29, 2017 Posted November 29, 2017 5 hours ago, rkoelsch1 said: Any chance we can get a version without the Amputation and requirements for Namira content? Those are things I don't really enjoy. Install this version -> 20150226 Alpha (packed).7z
pchs Posted November 29, 2017 Author Posted November 29, 2017 9 hours ago, rkoelsch1 said: Any chance we can get a version without the Amputation and requirements for Namira content? Those are things I don't really enjoy. 10 hours ago, Chainsaw2000 said: hi, I have a few questions about your mod Zaz 8 compatibility? You still looking into it, fine read :) Zep compatibility? T.ara said: "ZEP (Zaz Extension Pack) may not be compatible with this mod and If ZEP (Zaz Extension Pack) Will be Installed After This Mod, ZAP 8.0 May Not Work Anymore!!!" so it means your mod can't work with Zaz 8 currently, right? Is it enough to have the zdd.esp in my loadorder or do I have to enable this? (saw it by other mods "you don't need to enable the zdd file") What about "Simple Slavery" is wolfclub still compatible with your new one? 1) Currently I am running ZaZ V7, TUFP, ZEP, ZaZ V8 together, using MO which takes care of their mutual overwrites. I have not run in any issue so far. So far I guess that I will probably switch from TUFP+ZEP+ZaZV7 to ZaZV8. 2) zdd.esp is required to be enabled for Wolfclub 3) Simple Slavery is compatible, no change there 9 hours ago, mazoky said: Hello it's the first time I converted an armor :) here is the bellystretcher uunp bellystretcher Uunp.rar Awesome! Do I have your permission to include this file in the Wolfclub mod download as a part of it? 10 hours ago, monsta88 said: Hello pchs, I tried Version 20171128 with a clean save, there is no change for me. When I tell Alfred that I don't have the money, my game loads into the cave, but I have a black screen and I hear Bouncing Bob talking. I don't have any interaction option. Peace, M Try on entirely new game, not just clean save. How did you install the new version? Using MO? Can someone confirm it is still NOT working? Can someone confirm it IS working? 1
mrsrt Posted November 29, 2017 Posted November 29, 2017 Yep, it is still don't work. Tested 2 times: on entirely new game and on a save of this new game.
JackJoeJoJo Posted November 29, 2017 Posted November 29, 2017 it's working for me... but there are no customers :/
mazoky Posted November 29, 2017 Posted November 29, 2017 Quote Awesome! Do I have your permission to include this file in the Wolfclub mod download as a part of it? of course !
monsta88 Posted November 29, 2017 Posted November 29, 2017 7 hours ago, pchs said: Try on entirely new game, not just clean save. How did you install the new version? Using MO? Can someone confirm it is still NOT working? Can someone confirm it IS working? I'll try with a new game, but it was a game which was started for this mod. All i did in the game that I walked from Riften to the Cave. I'll report back when I get to it. I'm using MO, yes. As for install, I deactivated the mod, then went into the game and made a save. Then I cleaned that save and activated the new version. When I went into the game, I had to manually start the mod. Then Alfred forcegreeted me and I had the black screen cave bug.
monsta88 Posted November 29, 2017 Posted November 29, 2017 On 11/29/2017 at 4:29 PM, monsta88 said: I'll try with a new game, but it was a game which was started for this mod. All i did in the game that I walked from Riften to the Cave. I'll report back when I get to it. I'm using MO, yes. As for install, I deactivated the mod, then went into the game and made a save. Then I cleaned that save and activated the new version. When I went into the game, I had to manually start the mod. Then Alfred forcegreeted me and I had the black screen cave bug. I started a new game and now the cave is not black. The dialog started and it seems things are looking up! :) I have some major graphic issues though in 1st person mode (I use Joy of Perspective), which I never saw before. Looks okay in 3rd person. I have some other problems with the furnitures and anims (they look zaz related issues), but I'll try to solve them myself for now. Update: Managed to fix the 1st person problem. With zaz 7.0 I had issues, I got an error message from FNIS ( ERROR(2011): OLD FNIS version? Wrong line in Animation List, line 39 (..\..\meshes\actors\character\animations\ZazExtensionPack ), for which I couldn't find a solution and Zaz Extension is a requirement. So before I deactivated the Extension, ran FNIS and then activated Extension again and that way I could start the game and get in. Now I upgraded the Zaz to 8.0 FNIS runs w/o problem with Zaz Extension pack. I had to reactivate Tara Furniture pack (although Zaz 8 contains it) to start the mod because it is also a requirement. Anyway, this way the furnitures were working (well, most of them, Garotte and Fuck Machine 01 didn't do anything). I reloaded a save when i was outside, before talking to Alfred. Now I have the same bug, black screen and nothing happens. I can still load the saves I made inside, and the mod works. I just can't get in again. I would need a fix for the FNIS error with Zaz 7.0, but I couldn't find any. Tara wrote somewhere that he will fix it in Zaz 8.0 and he did, but I'd need a fix for 7.0 (or the mod bumped up to 8.0). Other smaller issues I noticed: 1) Some typos 2) The guest shouldn't "chain" the character to a post when she doesn't have hands. 3) After the failed escape punishment and being fitted with the bellystrecher, I didn't get back all the controls, for example I couldn't rotate or move the camera. I had to reenable controls from Zaz. 4) On the top of the cages with the Bed Rolls, the hides are Z fighting. 5) Items are getting unequipped by themselves (like the amputated items) 6) Customers regularly intend to put things into the characters arse while she is wearing the bellystrecher. 7) I could steal from a guest while I wasn't hidden. I'm not entirely sure this is a bug though. 8) Some flavor texts would be good before/after scenes. 9) Some more light would be nice in the main area.
Punga Posted November 30, 2017 Posted November 30, 2017 I'd like to jump on the bandwagon with the players asking for a LTE version of this, without all the unnecessary stuff like cdd and Namira's crap. What are the chances we can get such a version? Till then can I remove the requirements I don't want in my game in TES5edit?
pchs Posted December 1, 2017 Author Posted December 1, 2017 Bugifxes (ar at least attempts lol) have priority. Chances I'll find the time to do a light version are low. However anyone who will cut out such version in TESVedit and share it here is free to do so!
renero Posted December 1, 2017 Posted December 1, 2017 On 28/11/2017 at 11:05 PM, mazoky said: Hello it's the first time I converted an armor :) here is the bellystretcher uunp bellystretcher Uunp.rar thx but for me dosen't work. overwritten the file but in bodyslide preview is still cbbe
OlBenny Posted December 2, 2017 Posted December 2, 2017 Hi Pchs! Right, trying to create a LTE version using TES5Edit, I'm running into an issue with Namira's Goat. Specifically, after removing all other references, Spoiler Selected masters are required by the following records and elements: pchsWolfclubScene015FailCustomer [SCEN:1500ABFC] \ VMAD - Virtual Machine Adapter pchsWolfclubScene019FailServe [SCEN:1500CC9B] \ VMAD - Virtual Machine Adapter pchsButcheredGirlSlim "Butchered Girl Slim" [ARMO:15018A8A] \ Armature aaabodysNormal "厨师æœ" [ARMO:140012D7] aaabodysNormal "厨师æœ" [ARMO:140012D7] \ Armature pchsButcheredGirlFat "Butchered Girl Fat" [ARMO:15018A95] \ Armature pchsButcheredGirlNormal "Butchered Girl Normal" [ARMO:15018A94] \ Armature The biggest issue is the first two listed there. Removing them causes nothing to happen in-game if PC fails/refuses to serve the customer. My knowledge in this area is limited. Any suggestions?
Nikki08 Posted December 5, 2017 Posted December 5, 2017 Always did like this mod, and was happy to see an update, but ugh all those dependencies. I'm not reworking my entire load order (and my entire game tbh) to fit in nine new dependencies to play one mod. Especially when those mod are ones that are really an acquired taste. One that I just don't have. I wish you luck in your future modding, and I'll certainly continue to enjoy some of you other mods for the time being.
XarisZ Posted December 6, 2017 Posted December 6, 2017 Will you consider making a version without all the gore and cannibalism mods? If not is it possible to just remove them (as dependecies) with TES5EDIT and still play?
darkevilhum Posted December 6, 2017 Posted December 6, 2017 Is the new version still stable when used with Simple Slavery? I get a CTD everytime Simple Slavery attempts to send me to the WolfClub. (Using latest version of both) Edit: Tried going to cragslane manually, alfred has no dialogue until i manually start the wc quest, once i complete his dialogue and it attempts to load into the club, CTD Edit: Attached log made after CTD when attempting to coc to the club, this was a new game. Papyrus.0.log
minibw Posted December 6, 2017 Posted December 6, 2017 I don't mind the cannibalism stuff at all -- in fact I'm kinda looking forward to seeing how it all here -- but yeah I have to agree that the long list of dependencies is really overwhelming. Especially since, as far as I can tell, a lot of them are mostly for aesthetic or decorative purposes?
arkanae Posted December 6, 2017 Posted December 6, 2017 On 11/26/2017 at 8:34 PM, mrsrt said: On a download page of Namira's Goat you can find an another esp that remove the RND dependency (Nimra's Goat RND dependency removed.zip) Get TaraUltimateFurniturePack from here https://www.loverslab.com/files/file/4164-taraultimatefurniturepack-20170727/ Download Tara-UltimateFurniturePack.V.1.2.txt. In the file you will find a link to mega with the pack and a password for decrypt (will be needed for download). After install, download Tara-UltimateFurniturePack.PatchTo.V.1.3.rar and replace existing files. I feel this rather showcases my point of the dependencies being a mess. In particular given how the Mega links are also unparseable from the broken-link-in-a-file-in-a-file given in the TUFP downloads. And this still doesn't address the issue of an ESM dependency on a package that only provides an ESP. I don't have the knowledge to go and figure out how to convert an ESP to ESM on Fo4. So... yes, not worth my trouble, sorry.
pchs Posted December 6, 2017 Author Posted December 6, 2017 On 12/2/2017 at 12:28 PM, OlBenny said: Hi Pchs! Right, trying to create a LTE version using TES5Edit, I'm running into an issue with Namira's Goat. Specifically, after removing all other references, Reveal hidden contents Selected masters are required by the following records and elements: pchsWolfclubScene015FailCustomer [SCEN:1500ABFC] \ VMAD - Virtual Machine Adapter pchsWolfclubScene019FailServe [SCEN:1500CC9B] \ VMAD - Virtual Machine Adapter pchsButcheredGirlSlim "Butchered Girl Slim" [ARMO:15018A8A] \ Armature aaabodysNormal "厨师æœ" [ARMO:140012D7] aaabodysNormal "厨师æœ" [ARMO:140012D7] \ Armature pchsButcheredGirlFat "Butchered Girl Fat" [ARMO:15018A95] \ Armature pchsButcheredGirlNormal "Butchered Girl Normal" [ARMO:15018A94] \ Armature The biggest issue is the first two listed there. Removing them causes nothing to happen in-game if PC fails/refuses to serve the customer. My knowledge in this area is limited. Any suggestions? Oh yes, I just remembered: I use some parts of the Namiras Goat mod to create a dead bodies lying above the Butcher's table. That's these:pchsButcheredGirlSlim "Butchered Girl Slim" [ARMO:15018A8A] \ ArmatureaaabodysNormal "厨师æœ" [ARMO:140012D7]aaabodysNormal "厨师æœ" [ARMO:140012D7] \ ArmaturepchsButcheredGirlFat "Butchered Girl Fat" [ARMO:15018A95] \ ArmaturepchsButcheredGirlNormal "Butchered Girl Normal" [ARMO:15018A94] \ Armature Then I use the hands and arms that are dropped in the pit when PC is punished by amputation. That's these references: pchsWolfclubScene015FailCustomer [SCEN:1500ABFC] \ VMAD - Virtual Machine AdapterpchsWolfclubScene019FailServe [SCEN:1500CC9B] \ VMAD - Virtual Machine Adapter If you are trying to strip WC of those dependencies, as always with Skyrim/Creation Kit, use trial-and-error method. Just remove them and see if the mod works or not. -- It is almost miracle I found the time to release this version. I have some major changes in my RL coming very soon and afterwards I presume my free time will be even more limited - not enough to do any major updates or second, light version. This presumption may be false but only time will tell.. As for all of my mods, I always support ppl that want to take over (such as Slaverun or It Grows). No permissions required, just let me know so I can play these mods. So please, feel free to get involved.
darkevilhum Posted December 8, 2017 Posted December 8, 2017 Still having CTD issues whenever i get sent to the club. Compared my log with someone elses who had the same issue and a reoccuring point is : [12/08/2017 - 11:55:32AM] Error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [Item 3 in container (CB00185F)].zadHiderScript.Delete() - "<native>" Line ? [Item 3 in container (CB00185F)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5 [12/08/2017 - 11:55:32AM] Error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [Item 1 in container (00000014)].zadHiderScript.Delete() - "<native>" Line ? [Item 1 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5 I'm guessing this is from zdd? Or the Devious line of mods? Because I am using the beta of Devious Devices/I/A etc. Is that an issue?
OlBenny Posted December 9, 2017 Posted December 9, 2017 On 12/6/2017 at 1:51 AM, pchs said: Oh yes, I just remembered: I use some parts of the Namiras Goat mod to create a dead bodies lying above the Butcher's table. That's these:pchsButcheredGirlSlim "Butchered Girl Slim" [ARMO:15018A8A] \ ArmatureaaabodysNormal "厨师æœ" [ARMO:140012D7]aaabodysNormal "厨师æœ" [ARMO:140012D7] \ ArmaturepchsButcheredGirlFat "Butchered Girl Fat" [ARMO:15018A95] \ ArmaturepchsButcheredGirlNormal "Butchered Girl Normal" [ARMO:15018A94] \ Armature Then I use the hands and arms that are dropped in the pit when PC is punished by amputation. That's these references: pchsWolfclubScene015FailCustomer [SCEN:1500ABFC] \ VMAD - Virtual Machine AdapterpchsWolfclubScene019FailServe [SCEN:1500CC9B] \ VMAD - Virtual Machine Adapter If you are trying to strip WC of those dependencies, as always with Skyrim/Creation Kit, use trial-and-error method. Just remove them and see if the mod works or not. -- It is almost miracle I found the time to release this version. I have some major changes in my RL coming very soon and afterwards I presume my free time will be even more limited - not enough to do any major updates or second, light version. This presumption may be false but only time will tell.. As for all of my mods, I always support ppl that want to take over (such as Slaverun or It Grows). No permissions required, just let me know so I can play these mods. So please, feel free to get involved. Oh man, that sucks. I'm sorry to hear this, Pchs. Hopefully it's not going to be bad as you are anticipating it to be, and you'll be back in no time working on your great mod. Whatever it is going on there, I wish you all the best. Godspeed to you, and the dust settles quickly. But, right, something else then is going on there with these scenes not starting. I'm not sure what. The customer would say "Where's Yoren?", or whatever they say, after failing to serve them, and then nothing happens. But from what you said, I don't think removing those would cause that issue.
OlBenny Posted December 9, 2017 Posted December 9, 2017 On 12/8/2017 at 4:57 AM, darkevilhum said: Still having CTD issues whenever i get sent to the club. Compared my log with someone elses who had the same issue and a reoccuring point is : [12/08/2017 - 11:55:32AM] Error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [Item 3 in container (CB00185F)].zadHiderScript.Delete() - "<native>" Line ? [Item 3 in container (CB00185F)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5 [12/08/2017 - 11:55:32AM] Error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [Item 1 in container (00000014)].zadHiderScript.Delete() - "<native>" Line ? [Item 1 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5 I'm guessing this is from zdd? Or the Devious line of mods? Because I am using the beta of Devious Devices/I/A etc. Is that an issue? Hi Darkevilhum. ZadHiderScript is associated with Devious Devices. Specifically, when a device is equipped and it hides an armor piece, like the helm or whatever. I would advise to double check Devious Devices. Are you having any other issues with that mod apart from just Wolfclub?
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