Grimbold the unlovely Posted December 15, 2015 Posted December 15, 2015 The best argument I have yet heard for switching from Skyrim to Fallout....
Joubignax Posted December 15, 2015 Posted December 15, 2015 Excuse me, but how do you download the mod ?
fishburger67 Posted December 15, 2015 Posted December 15, 2015 Excuse me, but how do you download the mod ? There is no mod to download. This is a modders resource. Read the home page for other mods that use these animations.
Joubignax Posted December 15, 2015 Posted December 15, 2015 Excuse me, but how do you download the mod ? There is no mod to download. This is a modders resource. Read the home page for other mods that use these animations. Ok thank and sorry
4love10 Posted December 20, 2015 Posted December 20, 2015 Leito big thanks for all your awesome animations.
Hectorim Posted December 20, 2015 Posted December 20, 2015 While i find those animations incredibly well-done and detailed, I have a bit of a... problem. For wolves, Leito's animations from MNC are sometimes perfectly aligned for "Even Actors Height", and sometimes not. For example, LeitoWolfBJ is perfectly aligned for me when the option isnt ticked, while LeitoWolfAnal is aligned well only if the option IS ticked. I use standard MNC meshes, CBBE textures and XPMSE skeleton. Has this problem happened to anyone else? Is it somehow fixable?
AnubiSs2167 Posted December 20, 2015 Posted December 20, 2015 While i find those animations incredibly well-done and detailed, I have a bit of a... problem. For wolves, Leito's animations from MNC are sometimes perfectly aligned for "Even Actors Height", and sometimes not. For example, LeitoWolfBJ is perfectly aligned for me when the option isnt ticked, while LeitoWolfAnal is aligned well only if the option IS ticked. I use standard MNC meshes, CBBE textures and XPMSE skeleton. Has this problem happened to anyone else? Is it somehow fixable? Its not realy fixable, i think leito animated on standard wolf size, Sexlab shrinks them quite a bit. Lets hope Ashal will implement function that allows you to set scale for each animation seperatly someday.
Hectorim Posted December 21, 2015 Posted December 21, 2015 While i find those animations incredibly well-done and detailed, I have a bit of a... problem. For wolves, Leito's animations from MNC are sometimes perfectly aligned for "Even Actors Height", and sometimes not. For example, LeitoWolfBJ is perfectly aligned for me when the option isnt ticked, while LeitoWolfAnal is aligned well only if the option IS ticked. I use standard MNC meshes, CBBE textures and XPMSE skeleton. Has this problem happened to anyone else? Is it somehow fixable? Its not realy fixable, i think leito animated on standard wolf size, Sexlab shrinks them quite a bit. Lets hope Ashal will implement function that allows you to set scale for each animation seperatly someday. That's understandable (the difference between normal wolf mesh and shrunk wolf mesh if enormous), but is there any way i can shrink permanently dem wolves so that i can set their scale properly? I mean, the function "setscale x" only works on a given npc. Is there any way to make all wolves the same size mesh-wise?
vimublue Posted December 22, 2015 Posted December 22, 2015 can someone send me a bed animationpack i would appreciate it , i'm getting error with SL Loader
Taven Posted December 22, 2015 Posted December 22, 2015 can someone send me a bed animationpack i would appreciate it , i'm getting error with SL Loader Or at least post one here? You guys can say 'It's simple!' all you like about the SL loader, while it's new and good and all...it's also VERY confusing..at least to me. ><
Leito86 Posted December 23, 2015 Author Posted December 23, 2015 If I have time, I'll look into making one for my animations.
vimublue Posted December 23, 2015 Posted December 23, 2015 If I have time, I'll look into making one for my animations. that would be great !
Sabielin Posted December 25, 2015 Posted December 25, 2015 http://www.naughtymachinima.com/video/14323/futa-play-house These particular ones are pretty good for your mod too.
Taven Posted December 25, 2015 Posted December 25, 2015 http://www.naughtymachinima.com/video/14323/futa-play-house These particular ones are pretty good for your mod too. A nice link...but..what exactly do you mean? Those animations? Leito's focusing on doing things for F04 now.
Sabielin Posted December 27, 2015 Posted December 27, 2015 http://www.naughtymachinima.com/video/14323/futa-play-house These particular ones are pretty good for your mod too. A nice link...but..what exactly do you mean? Those animations? Leito's focusing on doing things for F04 now. The poses. I know he's focused on FO4.
Monstaah Posted January 8, 2016 Posted January 8, 2016 Leito, Just wanted to say, Thanks for all the effort to make skyrim & any other game worlds your working on, better for everyone..
Monstaah Posted January 8, 2016 Posted January 8, 2016 Hi Leito, so many imaginations so many minds and so many requests. And lot of very similar ones. What`s about some giant anim? After a long while, I would ask you again. Did you still have the issues with the giants hands? Anyway, I will share my fantasy and my request: 1. Giant is holding female over his face and give here some tongue; - this will be greater even the squirt-mod works meanwhile he can jerk if he want. 2. Female is standing on the giants shoulder, holding his head and forcing his face til she squirt. And for dogfriends, here`s something really new: 3. Dog and female: she is standing with here hands on here knees prop up, Dog is standing on his hind legs and rapping here. okok everybody has his fantasy, but that`s life. I really hope, that one day this animes are become real here on LL. THANK YOU and have fun ;) I don't know a thing about animating, but as good as no.3 sounds I can see a problem with the heights, however I was thinking if she was laying across a chair or some other object and spread 'em that might make this a lil more possible..?
Sacremas Posted January 8, 2016 Posted January 8, 2016 During one of the bound anal animations with the bottom facing away from the top (using the gay terms here since either one of these might be either gender) laying down, during the third I think animation the top takes his or her hand curled to the side and looks to hold the bottom's head, is the top then supposed to hold the bottom around the throat or by the hair? If it's the throat, the arm needs to be adjusted, it was nowhere near, hair might work but looked strange and I'd think neck is easier. Also I'm not sure if that anim has the right tags, even without allowing aggressive during non-aggressive scenes that scene showed up in a consensual setting. Or Sexlab 1.61 didn't actually fix that issue.
Dreamweaver Posted January 8, 2016 Posted January 8, 2016 During one of the bound anal animations with the bottom facing away from the top (using the gay terms here since either one of these might be either gender) laying down, during the third I think animation the top takes his or her hand curled to the side and looks to hold the bottom's head, is the top then supposed to hold the bottom around the throat or by the hair? If it's the throat, the arm needs to be adjusted, it was nowhere near, hair might work but looked strange and I'd think neck is easier. Also I'm not sure if that anim has the right tags, even without allowing aggressive during non-aggressive scenes that scene showed up in a consensual setting. Or Sexlab 1.61 didn't actually fix that issue. It's meant to be the throat, and it's one of the animations where character head tracking causes misalignment. Here's another post about it. http://www.loverslab.com/topic/39465-animations-by-leito-10415-new-animations/?p=1306743
Sacremas Posted January 8, 2016 Posted January 8, 2016 During one of the bound anal animations with the bottom facing away from the top (using the gay terms here since either one of these might be either gender) laying down, during the third I think animation the top takes his or her hand curled to the side and looks to hold the bottom's head, is the top then supposed to hold the bottom around the throat or by the hair? If it's the throat, the arm needs to be adjusted, it was nowhere near, hair might work but looked strange and I'd think neck is easier. Also I'm not sure if that anim has the right tags, even without allowing aggressive during non-aggressive scenes that scene showed up in a consensual setting. Or Sexlab 1.61 didn't actually fix that issue. It's meant to be the throat, and it's one of the animations where character head tracking causes misalignment. Here's another post about it. http://www.loverslab.com/topic/39465-animations-by-leito-10415-new-animations/?p=1306743 Aha! Thanks, I'll look for the Player Headtracking mod.
Dreamweaver Posted January 8, 2016 Posted January 8, 2016 During one of the bound anal animations with the bottom facing away from the top (using the gay terms here since either one of these might be either gender) laying down, during the third I think animation the top takes his or her hand curled to the side and looks to hold the bottom's head, is the top then supposed to hold the bottom around the throat or by the hair? If it's the throat, the arm needs to be adjusted, it was nowhere near, hair might work but looked strange and I'd think neck is easier. Also I'm not sure if that anim has the right tags, even without allowing aggressive during non-aggressive scenes that scene showed up in a consensual setting. Or Sexlab 1.61 didn't actually fix that issue. It's meant to be the throat, and it's one of the animations where character head tracking causes misalignment. Here's another post about it. http://www.loverslab.com/topic/39465-animations-by-leito-10415-new-animations/?p=1306743 Aha! Thanks, I'll look for the Player Headtracking mod. I think it's sexlab itself applying some kind of headtracking that does it. I know next to nothing about animating, but that's what it sounds like Leito was saying in response to that post I linked (if you read a few posts down.) I've always had exactly the problem you described - with the arm going through the neck or behind it, rather than in front of it - and that's with using the old, script-heavy Player Headtracking, the new, lighter (and highly recommended) PC Head Tracking, or with neither installed. It's a shame, because I love that animation, and it would be amazing if it lined up. It's still great anyway. I swing the camera around behind when it starts to misalign.
AnubiSs2167 Posted January 8, 2016 Posted January 8, 2016 For me "Player Headtracking" does the trick when you toggle "disable headtracking" in it. So basicly its only function becomes fixing those 3 animations (leito anal is also bugged). Works only for Player tho. You have to decide if you think its worth it.
Leito86 Posted January 8, 2016 Author Posted January 8, 2016 Headtracking is something the game does by default with NPCs. There is a mod that allows player headtracking that causes misalignments with some of my animations when enabled. It's weird that it only effects certain animations. There are some that have the same pose as the ones with the misalignments that don't suffer the same issue.
AnubiSs2167 Posted January 11, 2016 Posted January 11, 2016 Hey Leito, i had a problem with canine doggy and caninne anal. Dog penis was in a wierd angle and cliped alot. I made changes to your animation, can i post it here for ppl that had the same problem?
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