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Animations by Leito - 10/4/15 - New Animations


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Is there a way that I could make the furniture in an animation invisible? I'd like to use the throne animations in the blue palace with that dope throne elisif's got, if there's an easy way to "break" the anim so it doesn't display the basic green throne that'd be great. That way I could just line the actors up with the regular in world furniture.

Alternatively, if there's a way to switch the object or texture the animation is using that'd work too but generally breaking things is easier.

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10 hours ago, ElysianDisclosure said:

Is there a way that I could make the furniture in an animation invisible? I'd like to use the throne animations in the blue palace with that dope throne elisif's got, if there's an easy way to "break" the anim so it doesn't display the basic green throne that'd be great. That way I could just line the actors up with the regular in world furniture.

Alternatively, if there's a way to switch the object or texture the animation is using that'd work too but generally breaking things is easier.

Sadly, I do not know how to fix your demand, but the funny thing is, my objects ARE invisible during animations. So I'd just ask your question reversed. 

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13 hours ago, GodLordArek said:

Sadly, I do not know how to fix your demand, but the funny thing is, my objects ARE invisible during animations. So I'd just ask your question reversed. 

Found my fix, I went here> Animations by Leito v1.6\meshes\AnimObjects\AnimationsByLeito, move the throne meshes from that folder and poof, invisible thrones. So maybe check there to see if you've got your meshes, if you do I have no idea why it might be invisible.

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13 hours ago, ElysianDisclosure said:

Found my fix, I went here> Animations by Leito v1.6\meshes\AnimObjects\AnimationsByLeito, move the throne meshes from that folder and poof, invisible thrones. So maybe check there to see if you've got your meshes, if you do I have no idea why it might be invisible.

I recommend do not remove the file from folder. I may cause a big red triangle with "!" (missing object) when animation happend. Just open the mesh file with nifskope, delete the mesh, and save the file. 

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On 3/21/2016 at 6:46 PM, Tombstone said:

 

Ah, alright. Even though there isn't a fix for this then, I'm very glad to hear I'm not crazy and that its a legitimate problem with those certain animations when receiving. The info was very helpful, thank you so much Anub for clearing that up. :)

 

Here are some examples of what it looks like on my end.

 

post-125464-0-89324400-1458599820_thumb.png   post-125464-0-61618900-1458599853_thumb.png   post-125464-0-86857600-1458599890_thumb.png

 

post-125464-0-03008900-1458599930_thumb.png   post-125464-0-43700400-1458599980_thumb.png   post-125464-0-60479400-1458600017_thumb.png

 

post-125464-0-39984200-1458600053_thumb.png   post-125464-0-39072200-1458600084_thumb.png   post-125464-0-83387900-1458600123_thumb.png

 

post-125464-0-27118300-1458600166_thumb.png   post-125464-0-36121900-1458600191_thumb.png

 

Did anybody ever figure out a fix for this? I still can't figure it out. It's incredibly frustrating that it ruins great animations.

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