guk Posted May 20, 2015 Posted May 20, 2015 Thanks a lot for converting these, guk. For my tastes, these minidresses are by far the best clothing replacers available. And a request. Merta Assassin and siblings are based on the tiwa meshes, I think. Would it be reasonable to ask you to take a look at them, sometime? Thanks, just keep in mind that it's only a test version and the DLC items are not done at all yet. Tiwa44 also keeps adding and updating the DLC stuff so i'm just in time to fix the vanilla stuff first. After the Minidresses i'll do the vanilla armors (probably my own remix of different mods) so i have a full schedule and can't take any requests in the future. So I need t install unp base mod? As my fair skin complexion textures don't pop-up? Anybody give me please a link to a good unp texture u mean. Won't hurt to have any UNP mod installed first, and you need UNP textures. Fair Skin is alright, if you use UUNP special you need to use UUNP Texblend and apply all of its options.
Pinute Posted May 20, 2015 Posted May 20, 2015 After the Minidresses i'll do the vanilla armors (probably my own remix of different mods) so i have a full schedule and can't take any requests in the future. The vanilla armors will be a big project, and very welcomed by me since I'll be looking at them in game a lot more than the family of armors I mentioned. Thanks again for jump starting UUNP for the rest of us. /goes off to experiment more with conversions ...
Groovtama Posted May 20, 2015 Posted May 20, 2015 UNP Minidresses Collection - All vanilla items - UUNP HDT Test Version 0.2 UVR - UNPMDC Vanilla UUNP HDT test0.2.7z Mirror: MEGA Requirements:Unified UNP (Bodyslide 2 Add-On)UNP Minidresses Collection by Tiwa44 7B-Oppai Preview: Archmage's Outfit, Hooded Archmage's Robes, Barkeeper Outfit, Ragged Robes (Beggar Outfit) Blacksmith's Apron, Chef's Tunic, Shrouded Robes, Farmclothes 01 Farmclothes 02, Farmclothes 03 Variant, Farmclothes 03 Extra, Farmclothes 04 Fineclothes 01, Fineclothes 02, Jester's Outfit, Mythic Dawn Robes (Hooded) Mage Apprentice, Mage Journeyman, Miner's Clothes (w. Farmclothes 03 Gloves), Miner's Clothes Variant Merchant Outfit, Monk Robes, Vaermina Robes, Hooded Red Robes Necromancer Outfit, Roughspun Tunic, Ragged Trousers, Thalmor Outfit Redguard Outfit, Redguard Variant, Warlock Robes, Wench Outfit Wedding Outfit, Jarl 01, Jarl 02, Jarl 03 Info: classic CBBE sliders NOT supported only regular UNP + 7B shapes supported (tested with 7BO + 7BCH + UNP Skinny + 7bUNP, anything within those proportions should work) panties are yet to be replaced with a properly edited mesh some outfits have glitches that i haven't fixed yet, in favor of getting a release version several new items not included in the original mods are done, made from scratch using vanilla assets a few items had some details removed (Mage Apprentice, Yarl03), still available through Zap Sliders certain bodies like UNPK, Manga etc are off the to-do list due to general conversion incompatibility List of converted items, in-game item names and itemcodes: Shortcut to get all items from the "all clothing and jewelry" container: player.placeatme 000c2cd8or coc qasmoke Complete List: ITEM IN-GAME NAME FORM ID Archmage Archmage's Robes 0007c932 Archmage Hooded Archmage's Robes 0010f570 Archmage Boots Boots 0007c92e Barkeeper Clothes 0005b6a1 Barkeeper Variant Clothes 0006ff38 Barkeeper Boots Shoes 0005b6a0 Beggar Ragged Robes 00013105 Beggar Boots Ragged Boots 00013106 Blacksmith Blacksmith's Apron 0005b69f Blacksmith Var Blacksmith's Apron 0006ff37 Blacksmith Boots Shoes 0005b69e Chef Chef's Tunic 0001bc82 DB Robes Shrouded Robes 000cf8a0 DB Gloves Shrouded Hand Wraps 000cf8a9 DB Boots Shrouded Shoes 000cf89f DB Hood Shrouded Hood 000cf8a1 Farmclothes01 Belted Tunic 0001be1a Farmclothes01 Boots Boots 0001be1b Farmclothes02 Clothes 000209a6 Farmclothes02 Var Clothes 0006c1d9 Farmclothes02 Boots Boots 000209a5 Farmclothes03 Clothes 000261c0 Farmclothes03 Var Clothes 0006c1da Farmclothes03 Extra Clothes 00017695 Farmclothes03 Gloves Gloves 000261c1 Farmclothes03 Hat Cowl 00017696 Farmclothes03 Boots Boots 000261bd Farmclothes04 Clothes 0003452e Farmclothes04 Var Clothes 0006c1d8 Farmclothes04 Boots Boots 0003452f Fineclothes01 Fine Clothes 00086991 Fineclothes01 Var Fine Clothes 000f8713 Fineclothes01 Boots Fine Boots 00086993 Fineclothes02 Fine Clothes 000cee80 Fineclothes02 Var Fine Clothes 000f8715 Fineclothes02 Boots Fine Boots 000cee82 Jester Jester's Clothes 000cee6e Jester Boots Jester's Boots 000cee70 Jester Gloves Jester's Gloves 000cee74 MD Robes Mythic Dawn Robes 000b144d MD Robes Hoodless Mythic Dawn Robes 00109c11 MD Robes Boots Mythic Dawn Boots 000b1460 MD Robes Gloves Mythic Dawn Gloves 000b145b Mage Apprentice Mantled College Robes 000d3de9 Mage Apprentice Var1 Mantled College Robes 0010d691 Mage Apprentice Var2 Mantled College Robes 0010d6a4 Mage Apprentice Boots College Boots 0010e2dc Mage Journeyman College Robes 000d3dea Mage Journeyman Var1 College Robes 0010d6a5 Merchant Clothes 0004223c Merchant Var Clothes 0006ff45 Merchant Boots Boots 0004223d Miner Miner's Clothes 00080697 Miner Var Miner's Clothes 0006ff43 Miner Boots Miner's Boots 00080699 Monk Monk Robes 000bacf3 Monk Hooded Hooded Monk Robes 00107106 Monk Boots Boots 000bacd7 Necromancer Necromancer Robes 000c36ea Necromancer Hooded Hooded Necromancer Robes 0010710d Necromancer Boots Boots 000c36e8 Prisoner Roughspun Tunic 0003c9fe Prisoner Rags Ragged Trousers 0008f19a Prisoner Boots Footwraps 0003ca00 Prisoner Cuffs Prisoner's Cuffs 0010e039 Redguard Hammerfell Garb 0007bc19 Redguard Boots Redguard Boots 0007bc15 Redguard Hood Alik'r Hood 0007bc1a Thalmor Thalmor Robes 00065bbf Thalmor Hooded Hooded Thalmor Robes 0010c698 Thalmor Boots Thalmor Boots 00065bac Thalmor Gloves Thalmor Gloves 00065bb3 Warlock Black Mage Robes 000c5d11 Warlock Hooded Hooded Black Mage Robes 0010710c Warlock Boots Boots 000c5d12 Wedding Wedding Dress 00088956 Wedding Sandals Wedding Sandals 00088958 Wench Tavern Clothes 000d191f Wench Boots Boots 000d1921 Yarl01 Noble Clothes 0005db7b Yarl01 Var1 Embellished Robes 000e84c4 Yarl01 Var2 Refined Tunic 000e84c6 Yarl01 Boots Fur-Lined Boots 0005db7e Yarl01 Gloves Gilded Wristguards 000e84c1 Yarl02 Fur-Trimmed Cloak 0008698c Yarl02 Boots Pleated Shoes 0008698e Yarl02 Gloves Fine Armguards 00086990 Yarl03 Fine Raiment 000cee76 Yarl03 Var1 Embroidered Garment 000ead49 Yarl03 Boots Cuffed Boots 000cee78 Monk Robes are only listed once, the recolors are called Red / Brown / Vaermina etc.
t3h0th3r Posted May 20, 2015 Posted May 20, 2015 Props to you Guk! i take it, you know of the small clipping on the blacksmith outfit?
yolobomber Posted May 20, 2015 Posted May 20, 2015 Thanks a lot for converting these, guk. For my tastes, these minidresses are by far the best clothing replacers available. And a request. Merta Assassin and siblings are based on the tiwa meshes, I think. Would it be reasonable to ask you to take a look at them, sometime? Thanks, just keep in mind that it's only a test version and the DLC items are not done at all yet. Tiwa44 also keeps adding and updating the DLC stuff so i'm just in time to fix the vanilla stuff first. After the Minidresses i'll do the vanilla armors (probably my own remix of different mods) so i have a full schedule and can't take any requests in the future. So I need t install unp base mod? As my fair skin complexion textures don't pop-up? Anybody give me please a link to a good unp texture u mean. Won't hurt to have any UNP mod installed first, and you need UNP textures. Fair Skin is alright, if you use UUNP special you need to use UUNP Texblend and apply all of its options. I do have fair skin installed and on, but that doesnt pop-up the textures in texblend, So do I still need another texture mod or unp? HELP!!! I DON"T UNDERSTAND THIS AT ALL. Cbbe is way easier... BUt i want the unp-special.
Carida Posted May 20, 2015 Posted May 20, 2015 Thanks a lot for converting these, guk. For my tastes, these minidresses are by far the best clothing replacers available. And a request. Merta Assassin and siblings are based on the tiwa meshes, I think. Would it be reasonable to ask you to take a look at them, sometime? Thanks, just keep in mind that it's only a test version and the DLC items are not done at all yet. Tiwa44 also keeps adding and updating the DLC stuff so i'm just in time to fix the vanilla stuff first. After the Minidresses i'll do the vanilla armors (probably my own remix of different mods) so i have a full schedule and can't take any requests in the future. So I need t install unp base mod? As my fair skin complexion textures don't pop-up? Anybody give me please a link to a good unp texture u mean. Won't hurt to have any UNP mod installed first, and you need UNP textures. Fair Skin is alright, if you use UUNP special you need to use UUNP Texblend and apply all of its options. I do have fair skin installed and on, but that doesnt pop-up the textures in texblend, So do I still need another texture mod or unp? HELP!!! I DON"T UNDERSTAND THIS AT ALL. Cbbe is way easier... BUt i want the unp-special. Ok. This is not complicated. I will attempt to help yes? 1. Download and install this: http://www.nexusmods.com/skyrim/mods/49015/? Install the UUNP Option. you don't have to install the CBBE option if you don't want CBBE 2. Download and install whatever UNP based skins you like. You like fair skin no? Than download the 7.6 version of Fair skin. Along with the UN7B patch. All are located on the Fair Skin Page: http://www.nexusmods.com/skyrim/mods/51602/ That way you don't have to mess with texblend at all if you don't want to. If you want to, that's a different thing. 3. Build the body you want to build from UUNP eg: 7base, 7BO, UNP etc. Play the game. -C
chajapa Posted May 20, 2015 Posted May 20, 2015 If you have Bodyslide 2.4 or higher, and you're trying to blend a UNP texture, you should be using TexBlendUUNP (included with BodySlide) If you have Fairskin textures and they aren't showing up in texblend, make DOUBLE sure you have the textures in the right place AND that you have ticked the box in texblend at the bottom left that tells it to use existing textures (or installed textures or something close to one of those. It's the only box there so check it) I installed UNP Redux for a base UNP installation. THEN I ran BodySlide and built a UUNP Special body in UNP shape. And I built the UUNP hands and feet. These all went into my base UNP install. I use Mod Organizer, so next I UNchecked UNP Redux, (so I wouldn't change my newly created UUNP UNP body), went BACK into BodySlide, built UUNP Special in UNPB shape. * this went into Mod Organizer's Overwrite so I right clicked it and said "Create Mod" and named it UUNP-UNPB-body. ** Now if I check UNP Redux and then check UUNP-UNPB-body afterward, I overwrite the UNP shape with UNPB shape for everyone. Back into BodySlide, build a few more bodies using the same method. I end up with several choices of body shapes in different MO profiles. If you don't have MO, you're obviously not going to make multiple body shapes. Just do the one you like and let it overwrite the base UNP Redux meshes. If you don't have MO, when you install Fairskin Complexion (textures) it should OVERWRITE the textures in UNP Redux. In MO, I just keep it as a separate mod so I can activate/deactivate whenever I want. But make sure you have the FairSkin textures where they're supposed to be. Then they should show up in texblend (TexBlendUUNP.... remember?) NOTE BENE!!! CBBE is not easier (or harder). If you try to do the same thing on a CBBE body that you're trying to do on a UNP body, you'd have the same issues. A "BODY" is simply MESHES mounted on a SKELETON and those meshes are skinned with TEXTURES. UNP has more vertices than CBBE and so do it's textures, which is why you can't use CBBE textures on a UNP mesh (and vice versa) I have CBBE profiles and UNP profiles (now exclusively UUNP for anything UNP). I BodySlide both body types. I've switched CBBE shapes and UUNP shapes. That part works the same for both. I've actually taken some armors and made them UUNP BodySlide capable. It was not terribly difficult (and they're not terribly GOOD as they were my first ones). Take your time and THINK.... you'll get this. It's not harder.... just new.
yolobomber Posted May 20, 2015 Posted May 20, 2015 If you have Bodyslide 2.4 or higher, and you're trying to blend a UNP texture, you should be using TexBlendUUNP (included with BodySlide) If you have Fairskin textures and they aren't showing up in texblend, make DOUBLE sure you have the textures in the right place AND that you have ticked the box in texblend at the bottom left that tells it to use existing textures (or installed textures or something close to one of those. It's the only box there so check it) I installed UNP Redux for a base UNP installation. THEN I ran BodySlide and built a UUNP Special body in UNP shape. And I built the UUNP hands and feet. These all went into my base UNP install. I use Mod Organizer, so next I UNchecked UNP Redux, (so I wouldn't change my newly created UUNP UNP body), went BACK into BodySlide, built UUNP Special in UNPB shape. * this went into Mod Organizer's Overwrite so I right clicked it and said "Create Mod" and named it UUNP-UNPB-body. ** Now if I check UNP Redux and then check UUNP-UNPB-body afterward, I overwrite the UNP shape with UNPB shape for everyone. Back into BodySlide, build a few more bodies using the same method. I end up with several choices of body shapes in different MO profiles. If you don't have MO, you're obviously not going to make multiple body shapes. Just do the one you like and let it overwrite the base UNP Redux meshes. If you don't have MO, when you install Fairskin Complexion (textures) it should OVERWRITE the textures in UNP Redux. In MO, I just keep it as a separate mod so I can activate/deactivate whenever I want. But make sure you have the FairSkin textures where they're supposed to be. Then they should show up in texblend (TexBlendUUNP.... remember?) NOTE BENE!!! CBBE is not easier (or harder). If you try to do the same thing on a CBBE body that you're trying to do on a UNP body, you'd have the same issues. A "BODY" is simply MESHES mounted on a SKELETON and those meshes are skinned with TEXTURES. UNP has more vertices than CBBE and so do it's textures, which is why you can't use CBBE textures on a UNP mesh (and vice versa) I have CBBE profiles and UNP profiles (now exclusively UUNP for anything UNP). I BodySlide both body types. I've switched CBBE shapes and UUNP shapes. That part works the same for both. I've actually taken some armors and made them UUNP BodySlide capable. It was not terribly difficult (and they're not terribly GOOD as they were my first ones). Take your time and THINK.... you'll get this. It's not harder.... just new. Do you mean unpb (redux project)? So everytime you build a new body you need to reinstall the whole thing from start-up?? Also can you maybe make a few pictures about how your texblend looks? I do use MO BTW. Did u click static or (t/bbp) in the install of unpb?
guk Posted May 20, 2015 Posted May 20, 2015 Props to you Guk! i take it, you know of the small clipping on the blacksmith outfit? A few outfits alongside the blacksmith actually have holes in the textures, you can easily check this by pressing T (toggle textures) in the BS2 preview window. W (wireframe) and L (lighting) also work BTW. Other than that, every bug report is highly welcome (pretty much the only point of test versions ) There definitely are a bunch of outfits with animation clipping, usually around the shoulder area where you don't notice that easily. Most of these will be easily fixed by culling the body beneath it with a hidden zap slider, a technique which i only really discovered halfway through the conversions. Problem is that you can't save the masks permanently, so they are lost if you have to change reference and/or edit the baseshape. I do have fair skin installed and on, but that doesnt pop-up the textures in texblend, So do I still need another texture mod or unp? HELP!!! I DON"T UNDERSTAND THIS AT ALL. Cbbe is way easier... BUt i want the unp-special. I just checked again for the steps you posted here. Seems like this all is correct, and i don't really understand your problem. What doesn't "pop-up"? Remember to click "blend images", then you get the confirmation that the texture was successfully blended. Also you always have to build the UUNP hands and feet in BS2 if you change preset. edit: it is "blend images", not "build" in TexBlend Anyways about the technical issues beyond Texblend that come with UUNP Special i can't really help you, i personally just use UUNP-HDT for modding and screenshots.
yolobomber Posted May 20, 2015 Posted May 20, 2015 Props to you Guk! i take it, you know of the small clipping on the blacksmith outfit? A few outfits alongside the blacksmith actually have holes in the textures, you can easily check this by pressing T (toggle textures) in the BS2 preview window. W (wireframe) and L (lighting) also work BTW. Other than that, every bug report is highly welcome (pretty much the only point of test versions ) There definitely are a bunch of outfits with animation clipping, usually around the shoulder area where you don't notice that easily. Most of these will be easily fixed by culling the body beneath it with a hidden zap slider, a technique which i only really discovered halfway through the conversions. Problem is that you can't save the masks permanently, so they are lost if you have to change reference and/or edit the baseshape. I do have fair skin installed and on, but that doesnt pop-up the textures in texblend, So do I still need another texture mod or unp? HELP!!! I DON"T UNDERSTAND THIS AT ALL. Cbbe is way easier... BUt i want the unp-special. I just checked again for the steps you posted here. Seems like this all is correct, and i don't really understand your problem. What doesn't "pop-up"? Remember to click "build", then you get the confirmation that the texture was successfully blended. Also you always have to build the UUNP hands and feet in BS2 if you change preset. Anyways about the technical issues beyond Texblend that come with UUNP Special i can't really help you, i personally just use UUNP-HDT for modding and screenshots. Is it correct that, 2 of the preview pics( one is multicoloured) one is black, Isn't that wrong?
guk Posted May 20, 2015 Posted May 20, 2015 Is it correct that, 2 of the preview pics( one is multicoloured) one is black, Isn't that wrong? Specular maps are creating some fake "reflections" or highlights, so they're supposed to be mostly pitch black.
t3h0th3r Posted May 20, 2015 Posted May 20, 2015 Apart from the 7B body, follow these steps especially the ones for textures, to get working textures for UUNP Special.
guk Posted May 20, 2015 Posted May 20, 2015 Apart from the 7B body, follow these steps especially the ones for textures, to get working textures for UUNP Special. From what i understand he only assumed that it didn't work because the TexBlend preview was black BTW did you try that blacksmith thing in BS2 preview by toggling textures? @ yolobomber - did you actually test it in game?
t3h0th3r Posted May 20, 2015 Posted May 20, 2015 not yet. i believe you when you say it has holes i just saw it on the pic and remembered that i saw it ingame, so i figured i'd mention it. //edit: checked and verified
yolobomber Posted May 21, 2015 Posted May 21, 2015 not yet. i believe you when you say it has holes i just saw it on the pic and remembered that i saw it ingame, so i figured i'd mention it. //edit: checked and verified I have black textured body in-game, So.. Will installing unpb fix it? If it's yes do I need to choose for static or the tbbp option in the installer? As hdt is diffrent then tbbp I guess static version?
ousnius Posted May 21, 2015 Posted May 21, 2015 not yet. i believe you when you say it has holes i just saw it on the pic and remembered that i saw it ingame, so i figured i'd mention it. //edit: checked and verified I have black textured body in-game, So.. 2015-05-21_00001.jpg2015-05-21_00002.jpg Will installing unpb fix it? If it's yes do I need to choose for static or the tbbp option in the installer? As hdt is diffrent then tbbp I guess static version? That's a rendering bug. Textures have different versions in them called mip maps. The closer/further you view a model, it will use the best resolution saved in the file that matches your distance. When you get closer it loads one of the mip maps, but the other map when you are further away isn't loaded/black. In other words, you either have a memory problem, or you're using weird texture files. You don't need UNPB or something installed, you just need any UNP body textures your PC can handle (2k - 4k) and that aren't buggy. If you used TexBlend - I think it can't handle 8K textures, if you're using something like that.
yolobomber Posted May 21, 2015 Posted May 21, 2015 not yet. i believe you when you say it has holes i just saw it on the pic and remembered that i saw it ingame, so i figured i'd mention it. //edit: checked and verified I have black textured body in-game, So.. 2015-05-21_00001.jpg2015-05-21_00002.jpg Will installing unpb fix it? If it's yes do I need to choose for static or the tbbp option in the installer? As hdt is diffrent then tbbp I guess static version? That's a rendering bug. Textures have different versions in them called mip maps. The closer/further you view a model, it will use the best resolution saved in the file that matches your distance. When you get closer it loads one of the mip maps, but the other map when you are further away isn't loaded/black. In other words, you either have a memory problem, or you're using weird texture files. You don't need UNPB or something installed, you just need any UNP body textures your PC can handle (2k - 4k) and that aren't buggy. If you used TexBlend - I think it can't handle 8K textures, if you're using something like that. Tried running another texture mod (real girls instead of fair skin complexion)(medium version, not even the hig-end pc one). It gives exaclty the same. I don't think its my memory as it can load other texture mods fine, (without using uunp but a mod like cbbe/sevenbase). Indeed if I zoom very close by using tfc it will indeed look how it should look from a distance. Hope somebody knows a working fix.
yolobomber Posted May 21, 2015 Posted May 21, 2015 Somebody said this about the black skin problem: When I went to the launcher I went to the graphical settings, and turned them all on to high/ultra because high graphics I can't live without which ended up worsening the problem. But then doing a bit of research (reading replies/posts) and seeing it had to do with mods that changed npc meshes/textures and conflicts with said mods I realized that putting the mods that change the npc meshes/textures and possibly conflict down at the bottom of the load order may or may not fix it and so I did exactly that and loaded up the game an viola~ said problem was fixed. Dunno if lowering my texture mod in load order fixes the problem. I really don't think Vram is the problem though as 2k mature skin runs fine even 4k for that matter(on cbbe). Also is priority (in left tab)the same as lowering or highering in load order? "I don't fucking know" - Noxious2015
guk Posted May 21, 2015 Posted May 21, 2015 Also is priority (in left tab)the same as lowering or highering in load order? Load order only applies to plugins (.ESP files), the resources on the left are just read from top to bottom to create the virtual file structure of MO. So any files that exist more than once in your resource mod list on the left are being overwritten by the last one which will be used by the game. Also external programs like Bodyslide or Texblend will always overwrite the last instance of a file when you edit something. It definitely looks like a memory problem with those black textures, can you run the same texture mods without using TexBlend? You might want to open a thread in the tech support forum, chances are that someone already knows a solution as this seems to be a problem with your PC or game installation rather than UUNP / Texblend.
chajapa Posted May 21, 2015 Posted May 21, 2015 try this: When you get to the load screen, drop to console (usually the "~" key) type: coc qasmoke That takes you to a test cell and uses fewer resources. Once that cell loads you can use the menu to load whatever save you want. IF THAT FIXES the problem, you're running out of resources on initial load. I play Skyrim on a Mac mini with integrated Intel HD4000 graphics. Surprisingly the game plays pretty well. I can't run fancy ENBs, and I have to be a bit mindful of heavy textures.... a 4K face is ok, but 10 or 12 NPCs in the same cell I'm trying to load into will freeze me if they all have 4K textures. So.... try loading into qasmoke before loading any other save and see if that helps.
yolobomber Posted May 22, 2015 Posted May 22, 2015 Tried another texture mod(mature skin), gives exacty the same (without using texblend). While previously with cbbe+mature skin. It did work.. NOTE: males look normal in my game oddly enough. The body shape is also not the same as it said in bodyslide also. I think something i really fcked up, though I don't know what. Will try to enable cbbe again and look if cbbe works fine.(+ mature skin) if that looks fine it's just this body which doesn't work.
yolobomber Posted May 22, 2015 Posted May 22, 2015 Now cbbe+mature skin gives the same, while before using uunp it worked fine. Now I'm really out of any clues. Guess it's my computer doing this incorrectly, that while everything else in game loads fine witht the right textures.... Guess On my next computer I will try again. (when I bought one). I don't remember I changed anything frequenlty that could have caused this.
guk Posted May 22, 2015 Posted May 22, 2015 Alright here's the deal, if any modder wants to help with perfecting the PANTY mesh in the Minidress Collection, read on. End-users can ignore the rest of the post Just been editing the panty mesh which will be inserted into all outfits. The only things i did was to give a bit more space in front of the crotch to remove clipping with all 7B-Original-based shapes, and run it through Mesh Rigger. This is what it would look like on NPCs (imagine the clothing on top) And i will just link this gallery with downsized 720p test images so you can compare: As you can see in some of the test pics, there's some bad distortion going on with more extreme poses, but AFAIK these are the same areas where the UUNP baseshape has the same weighting problems. Panty Test.7z help "Test Panty" Obviously this requires the Minidress Collection mod for the textures. If anyone wants to improve the weighting and/or baseshape to look less weird with the extreme poses, feel free to download, optimize and upload your changes. I will just proceed with converting the DLC items.
t3h0th3r Posted May 22, 2015 Posted May 22, 2015 Testing those panties out. @BTN: did you see Halo released a new version of his high poly hands and feet, i tried conforming them to the current sliders, but that resulted in gaps, so it's not as easy as i thought... maybe it would be worth your while to upgrade the current ones with the new ones? cheers
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