worskje Posted October 9, 2014 Posted October 9, 2014 Hello Guys, this is the first time i am using a mod with SexLab, so please forgive me, if my question is foolish. I have installed this mod as well as the newest SexLab framework and - of course - Paradise Halls 0.7.3 and while the new capture mechanics and the new dialogs are working, the slaves don't do anything after getting orders. So i checked if i met all the requirements for the framework, updated FNIS and started a new game but that did not work, sadly. Any Idea what i'm doing wrong? Thanks in advance.
blabla11 Posted October 9, 2014 Author Posted October 9, 2014 Are you going to, or thinking about implementing the ability to sell slaves to anyone, not just the guy from Paradise Halls? Yes Hello Guys, this is the first time i am using a mod with SexLab, so please forgive me, if my question is foolish. I have installed this mod as well as the newest SexLab framework and - of course - Paradise Halls 0.7.3 and while the new capture mechanics and the new dialogs are working, the slaves don't do anything after getting orders. So i checked if i met all the requirements for the framework, updated FNIS and started a new game but that did not work, sadly. Any Idea what i'm doing wrong? Thanks in advance. Can you specify what you mean by "orders"? If you mean stuff like "From now on you will fight for me" they will not do that for a time. So you start a fight, finish it and then you talk to your slave. You should get an option "Not in the mood to fight?" which will lead to a possible punishment. This way you can train them (whipping them, forcing sex or telling them off). After some time they will actually do what you tell them to.
worskje Posted October 9, 2014 Posted October 9, 2014 Hello Guys, this is the first time i am using a mod with SexLab, so please forgive me, if my question is foolish. I have installed this mod as well as the newest SexLab framework and - of course - Paradise Halls 0.7.3 and while the new capture mechanics and the new dialogs are working, the slaves don't do anything after getting orders. So i checked if i met all the requirements for the framework, updated FNIS and started a new game but that did not work, sadly. Any Idea what i'm doing wrong? Thanks in advance. Can you specify what you mean by "orders"? If you mean stuff like "From now on you will fight for me" they will not do that for a time. So you start a fight, finish it and then you talk to your slave. You should get an option "Not in the mood to fight?" which will lead to a possible punishment. This way you can train them (whipping them, forcing sex or telling them off). After some time they will actually do what you tell them to. Sorry, What i meant with orders was basically every dialog option that your mod brings in. So ordering sex, sexual punishment, strip and "i need you to do something". To those my slaves dont react except giving an audio response, it seems like for some reason the SexLab animations do not start. The "vanilla"-Paradise Halls mechanics for fighting etc. are working just fine.
D_ManXX2 Posted October 9, 2014 Posted October 9, 2014 Hello Guys, this is the first time i am using a mod with SexLab, so please forgive me, if my question is foolish. I have installed this mod as well as the newest SexLab framework and - of course - Paradise Halls 0.7.3 and while the new capture mechanics and the new dialogs are working, the slaves don't do anything after getting orders. So i checked if i met all the requirements for the framework, updated FNIS and started a new game but that did not work, sadly. Any Idea what i'm doing wrong? Thanks in advance. Are you using the latest sexlab 1.59c ?? if not update to it. previous versions 1.59b and 1.59 had some bugs in it. blabla sorry been gone a while. But sexlab itself was the culprit why the dialog for sexlab was not working. 1.59c had fixed this part for me.
worskje Posted October 9, 2014 Posted October 9, 2014 Are you using the latest sexlab 1.59c ?? Yes, that i do.
blabla11 Posted October 9, 2014 Author Posted October 9, 2014 Sorry, What i meant with orders was basically every dialog option that your mod brings in. So ordering sex, sexual punishment, strip and "i need you to do something". To those my slaves dont react except giving an audio response, it seems like for some reason the SexLab animations do not start. The "vanilla"-Paradise Halls mechanics for fighting etc. are working just fine. Did you install 0.1A AND 0.1F? The scripts for activating stuff from the dialogue is in the A-zip Are you using the latest sexlab 1.59c ?? if not update to it. previous versions 1.59b and 1.59 had some bugs in it. blabla sorry been gone a while. But sexlab itself was the culprit why the dialog for sexlab was not working. 1.59c had fixed this part for me. Hmmm, I guess I'll have to update SL as well some time in the future then
worskje Posted October 9, 2014 Posted October 9, 2014 Did you install 0.1A AND 0.1F? The scripts for activating stuff from the dialogue is in the A-zip That feeling, when you read something an estimated 300 times to figure out what you did wrong, then somebody tells you and you see that there was a tiny sentence you overlooked all the time, explaining exactly what is wrong . Anyways, thanks for the prompt aid.
blabla11 Posted October 9, 2014 Author Posted October 9, 2014 Did you install 0.1A AND 0.1F? The scripts for activating stuff from the dialogue is in the A-zip That feeling, when you read something an estimated 300 times to figure out what you did wrong, then somebody tells you and you see that there was a tiny sentence you overlooked all the time, explaining exactly what is wrong . Anyways, thanks for the prompt aid. In your defence: I added the sentence after telling you to install A since you're not the first to have that issue
worskje Posted October 9, 2014 Posted October 9, 2014 In your defence: I added the sentence after telling you to install A since you're not the first to have that issue Good to hear, now i feel only half as stupid as before. And it seems like installing the entire mod did the trick, everything works now. Im looking forward to have a lot of fun with this nice mod. Thanks again for your aid.
Tensu_Makadi Posted October 9, 2014 Posted October 9, 2014 Meh I'm just staying away from necromancers they are a headache. Tested some with a regular conjurer and didn't seem to have any problems last night but had a ton of problems with necromancers including one I made a vampire follower with Better Vampires and AFT and I'm about ready to start an new game and character already.... I need to think about starting a game where I go through the main story or civil war quest haven't done one of those in forever.
blabla11 Posted October 9, 2014 Author Posted October 9, 2014 And it seems like installing the entire mod did the trick, everything works now. Having everything required tends to help a lot Meh I'm just staying away from necromancers they are a headache. Tested some with a regular conjurer and didn't seem to have any problems last night but had a ton of problems with necromancers including one I made a vampire follower with Better Vampires and AFT and I'm about ready to start an new game and character already.... I need to think about starting a game where I go through the main story or civil war quest haven't done one of those in forever. For now, that's probably the best option (staying away from Necromancers and Conjurers). I had a quick look into the PAH-scripts again and I can't find anything... I'll have to debug everything to see where it goes wrong (IF it goes wrong at all in those scripts; maybe it's just Skyrim being stupid...)
D_ManXX2 Posted October 9, 2014 Posted October 9, 2014 i tried the new version but it seem to still have the bug from original mod where an npc who turned into a slave when you fast travel or enter a building will disappear and but arrow pointing at the slave is still there.
pinky6225 Posted October 9, 2014 Posted October 9, 2014 Having these appear in papyrus and still crashing with a magic user slave holding a torch, the game loads in and i can wander around for a few minutes but then have CTD From the log... [10/09/2014 - 08:21:56PM] Cannot open store for class "PAHCageEffectScript", missing file?[10/09/2014 - 08:21:56PM] Cannot open store for class "PAHEnduranceDepletedEffectScript", missing file? [10/09/2014 - 08:21:57PM] Cannot open store for class "PAHSlaver", missing file? [10/09/2014 - 08:22:10PM] ERROR: Cannot call OnGameReload() on a None object, aborting function callstack: [alias Player on quest vvvMarkHomeQuest (8C000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6[10/09/2014 - 08:22:10PM] ERROR: Cannot call OnGameReload() on a None object, aborting function callstack: [alias Player on quest PAH (1201FAEF)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:32PM] ERROR: Cannot call OnGameReload() on a None object, aborting function callstack: [alias Player on quest vvvMarkHomeQuest (8C000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6[10/09/2014 - 08:22:32PM] ERROR: Cannot call OnGameReload() on a None object, aborting function callstack: [alias Player on quest PAH (1201FAEF)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6[10/09/2014 - 08:22:32PM] ERROR: Cannot call _maintenance() on a None object, aborting function callstack: [alias Alias_PlayerRef on quest _SLS_QST_SexBot (6800C017)].SLS_SexBotPlayerAlias.OnPlayerLoadGame() - "SLS_SexBotPlayerAlias.psc" Line 8 Full log is Papyrus.0.rar Load Order GameMode=SkyrimSkyrim.esm=1Update.esm=1Unofficial Skyrim Patch.esp=1Dawnguard.esm=1Unofficial Dawnguard Patch.esp=1HearthFires.esm=1Unofficial Hearthfire Patch.esp=1Dragonborn.esm=1Unofficial Dragonborn Patch.esp=1SexLab.esm=1Devious Devices - Assets.esm=1SGHairPackBase.esm=1ApachiiHair.esm=1SharedSeranaDialogue.esm=1actorEvents.esm=1Schlongs of Skyrim - Core.esm=1SexLabAroused.esm=1hdtHighHeel.esm=1paradise_halls.esm=1SexLab Attraction.esm=1ZaZAnimationPack.esm=1daymoyl.esm=1Devious Devices - Integration.esm=1Devious Devices - Expansion.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1Unofficial High Resolution Patch.esp=1Zipsuit.esp=1MF_SpectatorCrowds.esp=1ApachiiHairStyles.esp=1barenziahquestmarkers.esp=1RaceMenuPlugin.esp=1Aela.esp=1PuppetMasterSwallow.esp=1erboscookingexp.esp=1Apropos.esp=1no vampire attacks before dawnguard.esp=1NusbieVoices.esp=1JaxonzRenamer.esp=1SexLab Aroused Creatures.esp=1Auto Unequip Ammo.esp=1ImmerSlave-GagBlindCut.esp=1armorcirclets.esp=1DD - Interactions.esp=1SOS - Smurf Average Addon.esp=1Brawl Bugs CE.esp=1dwissglasses.esp=1Basvanbeu MuscleTextureChanger with Navetsea set.esp=1SlaveTats.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1Remodeled Armor - Vanilla Replacer.esp=1SkyUI.esp=1AchieveThat.esp=1EstrusChaurus.esp=1guardskillcomments.esp=1display-model.esp=1Facelight.esp=1craftablelockpicks.esp=0Frea.esp=1FreeMem.esp=1ImmersiveFP.esp=1SexLabWerewolves.esp=1SexLab Approach.esp=1ingot recovery.esp=1levellingmerchantswalletenhanced01.esp=1FNISSexyMove.esp=1Lightweight Potions and Poisons.esp=1Rayya.esp=1lockpickvision.esp=1Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1MoreNastyCritters.esp=1multifollowerlite.esp=1NewmillerPiercings2.esp=1TERAArmors_CBBE.esp=1paradise_halls_SLExtension.esp=1NewmillerPiercings3.esp=1RaceMenu.esp=1Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1sanguinesDebauchery.esp=1Captured Dreams.esp=1SDpatch - Fixes.esp=1TwoRings.esp=1SC07SexLabRandomAttack.esp=1ApachiiHairStylesELVES.esp=1soulgem-oven.esp=1SD Cages.esp=1crimsonquestmarkers.esp=1hydra_slavegirls.esp=1EMCompViljaSkyrim.esp=1Abigail The Maid.esp=1LocalizedGuildJobs.esp=1EMViljaInSolstheimAddOn.esp=1the hunting game - thegreylight.esp=1Schlongs of Skyrim.esp=1SexLab Cumshot.esp=1SexLabNudeCreatures.esp=1SexLabNudeCreaturesDB.esp=1SexLabNudeCreaturesDG.esp=1HentaiCreatures.esp=1animal_mansion.esp=1run for your lives.esp=1SexLab Submit.esp=1SexLab Submit Serana.esp=1SexLab-AmorousAdventures.esp=1SexLab-Stories.esp=1AliciaPainSlut.esp=1SexLabMatchMaker.esp=1SGHairPackAIO.esp=1SOS - VectorPlexus Muscular Addon.esp=1SOS - VectorPlexus Regular Addon.esp=1SSv2.esp=1when vampires attack.esp=1vidani's bag of holding.esp=1windstadmine.esp=1SexLab Theft and Seduction.esp=1PuppetMaster.esp=1SMIM-Merged-All.esp=1Populated Cities Towns Villages.esp=1xazPrisonOverhaul.esp=1dragonsoulstoperks.esp=1Solutions-PrisonOverhaul Patch.esp=1questfixes.esp=1dungeonquestawareness.esp=1CollegeDaysWinterhold.esp=1Devious Deviants.esp=1paradise_halls_fellglow_slave_camp.esp=1SOS - Shop.esp=1SexLab-StoriesDevious.esp=1Sansa.esp=1paradise_halls_farengars_study.esp=1Bijin Warmaidens.esp=1MiasLair.esp=1the paarthurnax dilemma.esp=1MF_RadiantProstitution.esp=1Radiant-SchlongsPatch.esp=0SexLab_Paycrime.esp=1SexLabDangerousNights.esp=1smelterinriverwood.esp=1Gildergreen Regrown.esp=1FNISspells.esp=1slowerstaminadrain.esp=1My Home Is Your Home.esp=1askfollowerskills.esp=1theeyesofbeauty.esp=1Alternate Start - Live Another Life.esp=1ImmerSlave.esp=1Bashed Patch, 0.esp=1
CliftonJD Posted October 9, 2014 Posted October 9, 2014 quoting these from the sd+ topic due to the issues with friendly bandit i had on the recent playthru: I have a bug, where I pickpocketed the Master's Key, then I killed the master, but I still have "Enslaved!" quest in my journal. I can't get rid of it even with the Debug options in the SD+ or DA menus. Also alot of NPCs stopped being hostile towards me. Wolves and bandits don't attack me anymore. Does anyone know how to "repair" it? I can't load old savegame, cause it was WAAAAY too long ago... I have a similar bug. I was enslaved by a bandit who then was killed by some wandering vigilants of stendarr, I was freed and the quest completed, but I am no longer hostile to bandits, forsworn or assassins. Is there a way to fix my factions? Also, Atronachs keep 2-shotting me in Sanguine's realm, but I'm guessing that's supposed to happen. I'm running Paradise Halls and LaDL (instead of immerslave) so you may be onto something. Never had issues when i ran LaDL (key there LaDL never activated sd effects as immerslave) so the mod we're looking at here is still fitting my original theory of an issue with ph ...basically i'm just wondering if there's any utilities or code you can compare between pah and daymoyl for possible reasons for this to happen Probably I'm still too tired, but I have no clue what you are trying to tell me there my last playthru that didn't have massive updates causing issues had the issue of friendly bandits and as your mod becomes more popular, the friendly bandits have appeared for other users of sd+ as i doubt its either sd+ or your addon to ph, i'm thinking there's an issue between the 2 frameworks needed for those mods: death alternate and paradise halls, both from nexus its an issue new to me and only happens in sd under certain circumstances that are normally fixable thru its mcm, but in these new cases popping up its not fixable ....understand you may have been tired at the time of response, but if its possible to check those 2 codes or to mingle with skyrimill for his info on it
blabla11 Posted October 10, 2014 Author Posted October 10, 2014 Having these appear in papyrus and still crashing with a magic user slave holding a torch, the game loads in and i can wander around for a few minutes but then have CTD From the log... [10/09/2014 - 08:21:56PM] Cannot open store for class "PAHCageEffectScript", missing file? [10/09/2014 - 08:21:56PM] Cannot open store for class "PAHEnduranceDepletedEffectScript", missing file? [10/09/2014 - 08:21:57PM] Cannot open store for class "PAHSlaver", missing file? [10/09/2014 - 08:22:10PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest vvvMarkHomeQuest (8C000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:10PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest PAH (1201FAEF)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:32PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest vvvMarkHomeQuest (8C000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:32PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest PAH (1201FAEF)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:32PM] ERROR: Cannot call _maintenance() on a None object, aborting function call stack: [alias Alias_PlayerRef on quest _SLS_QST_SexBot (6800C017)].SLS_SexBotPlayerAlias.OnPlayerLoadGame() - "SLS_SexBotPlayerAlias.psc" Line 8 Load Order GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Unofficial Skyrim Patch.esp=1 Dawnguard.esm=1 Unofficial Dawnguard Patch.esp=1 HearthFires.esm=1 Unofficial Hearthfire Patch.esp=1 Dragonborn.esm=1 Unofficial Dragonborn Patch.esp=1 SexLab.esm=1 Devious Devices - Assets.esm=1 SGHairPackBase.esm=1 ApachiiHair.esm=1 SharedSeranaDialogue.esm=1 actorEvents.esm=1 Schlongs of Skyrim - Core.esm=1 SexLabAroused.esm=1 hdtHighHeel.esm=1 paradise_halls.esm=1 SexLab Attraction.esm=1 ZaZAnimationPack.esm=1 daymoyl.esm=1 Devious Devices - Integration.esm=1 Devious Devices - Expansion.esm=1 HighResTexturePack01.esp=1 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 Unofficial High Resolution Patch.esp=1 Zipsuit.esp=1 MF_SpectatorCrowds.esp=1 ApachiiHairStyles.esp=1 barenziahquestmarkers.esp=1 RaceMenuPlugin.esp=1 Aela.esp=1 PuppetMasterSwallow.esp=1 erboscookingexp.esp=1 Apropos.esp=1 no vampire attacks before dawnguard.esp=1 NusbieVoices.esp=1 JaxonzRenamer.esp=1 SexLab Aroused Creatures.esp=1 Auto Unequip Ammo.esp=1 ImmerSlave-GagBlindCut.esp=1 armorcirclets.esp=1 DD - Interactions.esp=1 SOS - Smurf Average Addon.esp=1 Brawl Bugs CE.esp=1 dwissglasses.esp=1 Basvanbeu MuscleTextureChanger with Navetsea set.esp=1 SlaveTats.esp=1 dD - Realistic Ragdoll Force - Realistic.esp=1 Remodeled Armor - Vanilla Replacer.esp=1 SkyUI.esp=1 AchieveThat.esp=1 EstrusChaurus.esp=1 guardskillcomments.esp=1 display-model.esp=1 Facelight.esp=1 craftablelockpicks.esp=0 Frea.esp=1 FreeMem.esp=1 ImmersiveFP.esp=1 SexLabWerewolves.esp=1 SexLab Approach.esp=1 ingot recovery.esp=1 levellingmerchantswalletenhanced01.esp=1 FNISSexyMove.esp=1 Lightweight Potions and Poisons.esp=1 Rayya.esp=1 lockpickvision.esp=1 Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1 MoreNastyCritters.esp=1 multifollowerlite.esp=1 NewmillerPiercings2.esp=1 TERAArmors_CBBE.esp=1 paradise_halls_SLExtension.esp=1 NewmillerPiercings3.esp=1 RaceMenu.esp=1 Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1 sanguinesDebauchery.esp=1 Captured Dreams.esp=1 SDpatch - Fixes.esp=1 TwoRings.esp=1 SC07SexLabRandomAttack.esp=1 ApachiiHairStylesELVES.esp=1 soulgem-oven.esp=1 SD Cages.esp=1 crimsonquestmarkers.esp=1 hydra_slavegirls.esp=1 EMCompViljaSkyrim.esp=1 Abigail The Maid.esp=1 LocalizedGuildJobs.esp=1 EMViljaInSolstheimAddOn.esp=1 the hunting game - thegreylight.esp=1 Schlongs of Skyrim.esp=1 SexLab Cumshot.esp=1 SexLabNudeCreatures.esp=1 SexLabNudeCreaturesDB.esp=1 SexLabNudeCreaturesDG.esp=1 HentaiCreatures.esp=1 animal_mansion.esp=1 run for your lives.esp=1 SexLab Submit.esp=1 SexLab Submit Serana.esp=1 SexLab-AmorousAdventures.esp=1 SexLab-Stories.esp=1 AliciaPainSlut.esp=1 SexLabMatchMaker.esp=1 SGHairPackAIO.esp=1 SOS - VectorPlexus Muscular Addon.esp=1 SOS - VectorPlexus Regular Addon.esp=1 SSv2.esp=1 when vampires attack.esp=1 vidani's bag of holding.esp=1 windstadmine.esp=1 SexLab Theft and Seduction.esp=1 PuppetMaster.esp=1 SMIM-Merged-All.esp=1 Populated Cities Towns Villages.esp=1 xazPrisonOverhaul.esp=1 dragonsoulstoperks.esp=1 Solutions-PrisonOverhaul Patch.esp=1 questfixes.esp=1 dungeonquestawareness.esp=1 CollegeDaysWinterhold.esp=1 Devious Deviants.esp=1 paradise_halls_fellglow_slave_camp.esp=1 SOS - Shop.esp=1 SexLab-StoriesDevious.esp=1 Sansa.esp=1 paradise_halls_farengars_study.esp=1 Bijin Warmaidens.esp=1 MiasLair.esp=1 the paarthurnax dilemma.esp=1 MF_RadiantProstitution.esp=1 Radiant-SchlongsPatch.esp=0 SexLab_Paycrime.esp=1 SexLabDangerousNights.esp=1 smelterinriverwood.esp=1 Gildergreen Regrown.esp=1 FNISspells.esp=1 slowerstaminadrain.esp=1 My Home Is Your Home.esp=1 askfollowerskills.esp=1 theeyesofbeauty.esp=1 Alternate Start - Live Another Life.esp=1 ImmerSlave.esp=1 Bashed Patch, 0.esp=1 PAHCageEffectScript, PAHEnduranceDepletedEffectScript, PAHSlaver These don't exist... I don't know what calls them, but I'll try to figure it out... Cannot call OnGameReload() on a None object, aborting function call SKI_PlayerLoadGameAlias.OnPlayerLoadGame() Ok, guess I fixed that one in my dev version, but not in F... easy enough to do The rest are not mine, so I dunno Also: load Extension after all other PAH-mods (Fellglow & Farengar) since they might overwrite something I changed... its an issue new to me and only happens in sd under certain circumstances that are normally fixable thru its mcm, but in these new cases popping up its not fixable ....understand you may have been tired at the time of response, but if its possible to check those 2 codes or to mingle with skyrimill for his info on it I'll contact skyrimill (user here?) for a possible quick fix and maybe additional info... If it's something I can fix inside PAH, I'll do it
CliftonJD Posted October 10, 2014 Posted October 10, 2014 Having these appear in papyrus and still crashing with a magic user slave holding a torch, the game loads in and i can wander around for a few minutes but then have CTD From the log... [10/09/2014 - 08:21:56PM] Cannot open store for class "PAHCageEffectScript", missing file? [10/09/2014 - 08:21:56PM] Cannot open store for class "PAHEnduranceDepletedEffectScript", missing file? [10/09/2014 - 08:21:57PM] Cannot open store for class "PAHSlaver", missing file? [10/09/2014 - 08:22:10PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest vvvMarkHomeQuest (8C000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:10PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest PAH (1201FAEF)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:32PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest vvvMarkHomeQuest (8C000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:32PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest PAH (1201FAEF)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [10/09/2014 - 08:22:32PM] ERROR: Cannot call _maintenance() on a None object, aborting function call stack: [alias Alias_PlayerRef on quest _SLS_QST_SexBot (6800C017)].SLS_SexBotPlayerAlias.OnPlayerLoadGame() - "SLS_SexBotPlayerAlias.psc" Line 8 Load Order GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Unofficial Skyrim Patch.esp=1 Dawnguard.esm=1 Unofficial Dawnguard Patch.esp=1 HearthFires.esm=1 Unofficial Hearthfire Patch.esp=1 Dragonborn.esm=1 Unofficial Dragonborn Patch.esp=1 SexLab.esm=1 Devious Devices - Assets.esm=1 SGHairPackBase.esm=1 ApachiiHair.esm=1 SharedSeranaDialogue.esm=1 actorEvents.esm=1 Schlongs of Skyrim - Core.esm=1 SexLabAroused.esm=1 hdtHighHeel.esm=1 paradise_halls.esm=1 SexLab Attraction.esm=1 ZaZAnimationPack.esm=1 daymoyl.esm=1 Devious Devices - Integration.esm=1 Devious Devices - Expansion.esm=1 HighResTexturePack01.esp=1 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 Unofficial High Resolution Patch.esp=1 Zipsuit.esp=1 MF_SpectatorCrowds.esp=1 ApachiiHairStyles.esp=1 barenziahquestmarkers.esp=1 RaceMenuPlugin.esp=1 Aela.esp=1 PuppetMasterSwallow.esp=1 erboscookingexp.esp=1 Apropos.esp=1 no vampire attacks before dawnguard.esp=1 NusbieVoices.esp=1 JaxonzRenamer.esp=1 SexLab Aroused Creatures.esp=1 Auto Unequip Ammo.esp=1 ImmerSlave-GagBlindCut.esp=1 armorcirclets.esp=1 DD - Interactions.esp=1 SOS - Smurf Average Addon.esp=1 Brawl Bugs CE.esp=1 dwissglasses.esp=1 Basvanbeu MuscleTextureChanger with Navetsea set.esp=1 SlaveTats.esp=1 dD - Realistic Ragdoll Force - Realistic.esp=1 Remodeled Armor - Vanilla Replacer.esp=1 SkyUI.esp=1 AchieveThat.esp=1 EstrusChaurus.esp=1 guardskillcomments.esp=1 display-model.esp=1 Facelight.esp=1 craftablelockpicks.esp=0 Frea.esp=1 FreeMem.esp=1 ImmersiveFP.esp=1 SexLabWerewolves.esp=1 SexLab Approach.esp=1 ingot recovery.esp=1 levellingmerchantswalletenhanced01.esp=1 FNISSexyMove.esp=1 Lightweight Potions and Poisons.esp=1 Rayya.esp=1 lockpickvision.esp=1 Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1 MoreNastyCritters.esp=1 multifollowerlite.esp=1 NewmillerPiercings2.esp=1 TERAArmors_CBBE.esp=1 paradise_halls_SLExtension.esp=1 NewmillerPiercings3.esp=1 RaceMenu.esp=1 Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1 sanguinesDebauchery.esp=1 Captured Dreams.esp=1 SDpatch - Fixes.esp=1 TwoRings.esp=1 SC07SexLabRandomAttack.esp=1 ApachiiHairStylesELVES.esp=1 soulgem-oven.esp=1 SD Cages.esp=1 crimsonquestmarkers.esp=1 hydra_slavegirls.esp=1 EMCompViljaSkyrim.esp=1 Abigail The Maid.esp=1 LocalizedGuildJobs.esp=1 EMViljaInSolstheimAddOn.esp=1 the hunting game - thegreylight.esp=1 Schlongs of Skyrim.esp=1 SexLab Cumshot.esp=1 SexLabNudeCreatures.esp=1 SexLabNudeCreaturesDB.esp=1 SexLabNudeCreaturesDG.esp=1 HentaiCreatures.esp=1 animal_mansion.esp=1 run for your lives.esp=1 SexLab Submit.esp=1 SexLab Submit Serana.esp=1 SexLab-AmorousAdventures.esp=1 SexLab-Stories.esp=1 AliciaPainSlut.esp=1 SexLabMatchMaker.esp=1 SGHairPackAIO.esp=1 SOS - VectorPlexus Muscular Addon.esp=1 SOS - VectorPlexus Regular Addon.esp=1 SSv2.esp=1 when vampires attack.esp=1 vidani's bag of holding.esp=1 windstadmine.esp=1 SexLab Theft and Seduction.esp=1 PuppetMaster.esp=1 SMIM-Merged-All.esp=1 Populated Cities Towns Villages.esp=1 xazPrisonOverhaul.esp=1 dragonsoulstoperks.esp=1 Solutions-PrisonOverhaul Patch.esp=1 questfixes.esp=1 dungeonquestawareness.esp=1 CollegeDaysWinterhold.esp=1 Devious Deviants.esp=1 paradise_halls_fellglow_slave_camp.esp=1 SOS - Shop.esp=1 SexLab-StoriesDevious.esp=1 Sansa.esp=1 paradise_halls_farengars_study.esp=1 Bijin Warmaidens.esp=1 MiasLair.esp=1 the paarthurnax dilemma.esp=1 MF_RadiantProstitution.esp=1 Radiant-SchlongsPatch.esp=0 SexLab_Paycrime.esp=1 SexLabDangerousNights.esp=1 smelterinriverwood.esp=1 Gildergreen Regrown.esp=1 FNISspells.esp=1 slowerstaminadrain.esp=1 My Home Is Your Home.esp=1 askfollowerskills.esp=1 theeyesofbeauty.esp=1 Alternate Start - Live Another Life.esp=1 ImmerSlave.esp=1 Bashed Patch, 0.esp=1 PAHCageEffectScript, PAHEnduranceDepletedEffectScript, PAHSlaver These don't exist... I don't know what calls them, but I'll try to figure it out... Cannot call OnGameReload() on a None object, aborting function call SKI_PlayerLoadGameAlias.OnPlayerLoadGame() Ok, guess I fixed that one in my dev version, but not in F... easy enough to do The rest are not mine, so I dunno Also: load Extension after all other PAH-mods (Fellglow & Farengar) since they might overwrite something I changed... its an issue new to me and only happens in sd under certain circumstances that are normally fixable thru its mcm, but in these new cases popping up its not fixable ....understand you may have been tired at the time of response, but if its possible to check those 2 codes or to mingle with skyrimill for his info on it I'll contact skyrimill (user here?) for a possible quick fix and maybe additional info... If it's something I can fix inside PAH, I'll do it yes skyrimill made sd+ here at lverslabhttp://www.loverslab.com/user/159469-skyrimll/ oh and thans for looking into it btw
Tensu_Makadi Posted October 10, 2014 Posted October 10, 2014 And it seems like installing the entire mod did the trick, everything works now. Having everything required tends to help a lot Meh I'm just staying away from necromancers they are a headache. Tested some with a regular conjurer and didn't seem to have any problems last night but had a ton of problems with necromancers including one I made a vampire follower with Better Vampires and AFT and I'm about ready to start an new game and character already.... I need to think about starting a game where I go through the main story or civil war quest haven't done one of those in forever. For now, that's probably the best option (staying away from Necromancers and Conjurers). I had a quick look into the PAH-scripts again and I can't find anything... I'll have to debug everything to see where it goes wrong (IF it goes wrong at all in those scripts; maybe it's just Skyrim being stupid...) Oh I have always known since I got PAH last year and started noticing this stuff it is a issue with skyrim itself I just can't find anything in the CK to explain why. I had seen in a post a long time ago with PAH someone had mentioned something like a "Kill on Sight" tag being attached to vanilla NPC vampires so I thought maybe something similar but was never able to figure it out.
johnny2by4 Posted October 10, 2014 Posted October 10, 2014 can you make your slaves wait in an area, say a random mod added home?
aqqh Posted October 10, 2014 Posted October 10, 2014 From my experience if their submission isn't high enough they can escape even if locked in a cell with no exit. Once their submission is high enough you can order them to wait anywhere you want.
johnny2by4 Posted October 10, 2014 Posted October 10, 2014 From my experience if their submission isn't high enough they can escape even if locked in a cell with no exit. Once their submission is high enough you can order them to wait anywhere you want. cool so i dont need some special cell, like the add on to paradise halls. looking to populate my sjel blad castle treasure room with slave mannequins.
blabla11 Posted October 10, 2014 Author Posted October 10, 2014 can you make your slaves wait in an area, say a random mod added home? Yes, use the leash collar From my experience if their submission isn't high enough they can escape even if locked in a cell with no exit. Once their submission is high enough you can order them to wait anywhere you want. Or you leash them The run-away mechanic is sorta derpy... it just checks if the slave can change the state (if they're loaded). If so, it checks if the slave can run away (not leashed or since v0.1e (I think) not wearing the leash collar or submission is high enough). If it can and the PC is not in the same cell the slave is deleted instantly. I kinda want to change that
s.eden Posted October 11, 2014 Posted October 11, 2014 Change that = yes, even if the current mechanism is not that difficult once understood.As to be seen as to how to handle it otherwise ?
aqqh Posted October 11, 2014 Posted October 11, 2014 Or you leash them The run-away mechanic is sorta derpy... it just checks if the slave can change the state (if they're loaded). If so, it checks if the slave can run away (not leashed or since v0.1e (I think) not wearing the leash collar or submission is high enough). If it can and the PC is not in the same cell the slave is deleted instantly. I kinda want to change that That could do for a fine punishment - to leave slave somewhere with leash collar and leash spell on for several hours
pinky6225 Posted October 11, 2014 Posted October 11, 2014 can you make your slaves wait in an area, say a random mod added home? Yes, use the leash collar From my experience if their submission isn't high enough they can escape even if locked in a cell with no exit. Once their submission is high enough you can order them to wait anywhere you want. Or you leash them The run-away mechanic is sorta derpy... it just checks if the slave can change the state (if they're loaded). If so, it checks if the slave can run away (not leashed or since v0.1e (I think) not wearing the leash collar or submission is high enough). If it can and the PC is not in the same cell the slave is deleted instantly. I kinda want to change that There are two PH mods - PH hideout and PH family farm which both have area's that slaves can't escape from regardless of submission so you might want to look at those if you want to implement a similar mechanic
Tensu_Makadi Posted October 11, 2014 Posted October 11, 2014 I haven't had this issue recently but just want to point out since I was reminded of it with this last line of post I had a case happen once when doing the Waking Nightmare quest when going into Vermina's temple the slaves wouldn't follow and even though I leashed them and had them all at 80 submission I would always lose 1 if I had more then 2. Only had it happen once but it kept annoying me because it was when I first got PAH .73 and I was determined not to lose anyslaves after spending hours running them down to keep them from escaping. Haven't had it in my 3 playthoughs since though I always leave them in the mines before starting the quest now don't know if that matters. Again just pointing this out it might even have been something already fixed for all I know.
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