Jump to content

Recommended Posts

Posted

 

anyone know of any way to fix the issue i am having with the whole breast curve thing (i.e. how to disable it) if anyone suggests changing the setting in mcm, it works until the breast size updates, at which point it goes back to being huge in the worst way possible.

 

set slider to 0 

 

 

that works!

 

 

mostly. some slight size glitchiness when milking though.

Posted

So I loaded all the Required mods and they work fine but when I try to add Milk mod economy the game plays the opening logo and crashes.

what should I try next. 

  

Posted

So I loaded all the Required mods and they work fine but when I try to add Milk mod economy the game plays the opening logo and crashes.

what should I try next. 

  

 

First time loading after install often does that to me as well. Start the game, load the earliest save you have (I still have Save-001... heheheh). What you're looking for is a save that simply loads with the fewest mods already in the save.

 

Once it loads, give it about 10 seconds and then bail hit ESC and LOAD your most recent save....the one you want to use Milk Mod in.

That takes care of it every time here.

Let that save run a few minutes. Don't do anything real important. Then save it, exit game (like exit to desktop), restart game, load that save. Now it SHOULD load every time for you. 

Posted

Hi guys, one question, when i give the order to someone to use the milk pump she use it until i stop giving orders (just press tab button), the question is: is that normal or a bug? i thougth that it could be a bug so i tried it in a orc camp cause their milk pump don´t let you go until you´re empty but this still happening so i´m a little lost i hope someone can help me. Thanks

 

Pd: sorry if my english isn´t very good, i´m spanish so ^^

Posted

 

So I loaded all the Required mods and they work fine but when I try to add Milk mod economy the game plays the opening logo and crashes.

what should I try next. 

  

 

First time loading after install often does that to me as well. Start the game, load the earliest save you have (I still have Save-001... heheheh). What you're looking for is a save that simply loads with the fewest mods already in the save.

 

Once it loads, give it about 10 seconds and then bail hit ESC and LOAD your most recent save....the one you want to use Milk Mod in.

That takes care of it every time here.

Let that save run a few minutes. Don't do anything real important. Then save it, exit game (like exit to desktop), restart game, load that save. Now it SHOULD load every time for you. 

 

 

tried that did not work, also I think you are misunderstanding when I say load I mean from the desk top not load a save.

Posted

 

 

So I loaded all the Required mods and they work fine but when I try to add Milk mod economy the game plays the opening logo and crashes.

what should I try next. 

  

 

First time loading after install often does that to me as well. Start the game, load the earliest save you have (I still have Save-001... heheheh). What you're looking for is a save that simply loads with the fewest mods already in the save.

 

Once it loads, give it about 10 seconds and then bail hit ESC and LOAD your most recent save....the one you want to use Milk Mod in.

That takes care of it every time here.

Let that save run a few minutes. Don't do anything real important. Then save it, exit game (like exit to desktop), restart game, load that save. Now it SHOULD load every time for you. 

 

 

tried that did not work, also I think you are misunderstanding when I say load I mean from the desk top not load a save.

 

 

When you crash at (or after) logo, that usually indicates you're missing a master. Go back through what THIS mod requires and also look at any requirements that THOSE mods require. 

Posted

Hi guys, one question, when i give the order to someone to use the milk pump she use it until i stop giving orders (just press tab button), the question is: is that normal or a bug? i thougth that it could be a bug so i tried it in a orc camp cause their milk pump don´t let you go until you´re empty but this still happening so i´m a little lost i hope someone can help me. Thanks

 

Pd: sorry if my english isn´t very good, i´m spanish so ^^

 

Genji-

 

That's a bug within whatever follower framework you're using. And I think the vanilla follower framework does that as well. The only one I found that doesn't do it so far is AFT. The newest (beta) of EFF may work correctly as well, but that's actually not a bug of THIS mod, just a bug in general :)

Posted

To chajapa 

Thanks man, this is really annoying i can´t do other things while pumping a follower and i just can use 1 at the same time when there are 2 pumps.. well i´m not sure of what framework means (i´m using ufo if you´re talking about this) whatever it will be great if you give me a link or the complete nom of what are you talking. Thanks so much ^^

Posted

 

 

 

So I loaded all the Required mods and they work fine but when I try to add Milk mod economy the game plays the opening logo and crashes.

what should I try next. 

  

 

First time loading after install often does that to me as well. Start the game, load the earliest save you have (I still have Save-001... heheheh). What you're looking for is a save that simply loads with the fewest mods already in the save.

 

Once it loads, give it about 10 seconds and then bail hit ESC and LOAD your most recent save....the one you want to use Milk Mod in.

That takes care of it every time here.

Let that save run a few minutes. Don't do anything real important. Then save it, exit game (like exit to desktop), restart game, load that save. Now it SHOULD load every time for you. 

 

 

tried that did not work, also I think you are misunderstanding when I say load I mean from the desk top not load a save.

 

 

When you crash at (or after) logo, that usually indicates you're missing a master. Go back through what THIS mod requires and also look at any requirements that THOSE mods require. 

 

 

As it turned out I misted a mod, thanks.

Posted

To chajapa 

Thanks man, this is really annoying i can´t do other things while pumping a follower and i just can use 1 at the same time when there are 2 pumps.. well i´m not sure of what framework means (i´m using ufo if you´re talking about this) whatever it will be great if you give me a link or the complete nom of what are you talking. Thanks so much ^^

 

I'm using AFT (Amazing Follower Tweaks). I'm not sure how hard it is to switch from UFO to AFT. I'm reasonably sure you will have to dismiss your followers at the very least. AFT is on Nexus. Search for Amazing Follower Tweaks.

Posted

now that I got it working I can't find milk pumps, if some one has some screen shots it would be most appreciated. 

 

The locations are listed under a Spoiler in the OP.

Probably the easiest one to find is in Whiterun behind the blacksmiths shop to the right as you enter the city.

Posted

I've read that this mod adds a semen potion(bottle?). Are there plans for it? I've received it with my futa character play test. I was thinking if it can be also used by other mods like PSQsuccubus or Soulgem pregnancy or something like that. Well one of the two. 

It has no effect in game as AFAIK. or I'm unaware of it's uses. Fill me up with the details(puns)

Posted

Ed86,

 

Orgasm of Milk Maid can't trigger the "Orgasm forces milk from your breasts" event.

 

Can you help me find out what's wrong with it?

 

It seems the sexlab hooks doesn't registered.

 

 

[01/23/2015 - 10:41:59PM] Loading game...
[01/23/2015 - 10:42:00PM] VM is thawing...
[01/23/2015 - 10:42:00PM] SOS Maintenance: loaded version is 205040
[01/23/2015 - 10:42:00PM] SOS Maintenance: 205040 is update
[01/23/2015 - 10:42:00PM] ==== LAL: DLC and Mod support check - Ignore errors about missing files. ====
[01/23/2015 - 10:42:00PM] [slamainscr ]: starting maintenance... Update frequency 120.000000
[01/23/2015 - 10:42:00PM] [bYOHHouseBuildingPlayerScript ]: [Location < (00018A56)>], [Location < (0001F86D)>]
[01/23/2015 - 10:42:00PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=[Location < (0001F86D)>]
[01/23/2015 - 10:42:00PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (0001F86D)>])
[01/23/2015 - 10:42:00PM] [DCL1VampireTurnPlayerScript ]OnLocationChange()
[01/23/2015 - 10:42:00PM] InitWidgetLoader()
[01/23/2015 - 10:42:00PM] [slamainscr ]: registered for maintenance
[01/23/2015 - 10:42:00PM] [bYOHHouseBuildingPlayerScript ] OnPlayerLoadGame...
[01/23/2015 - 10:42:00PM] [DCL1VampireTurnPlayerScript ]OnPlayerLoadGame() calling MakeAliasesEyesRed()
[01/23/2015 - 10:42:00PM] [dlc1vampireturnscript ]MakeAliasesEyesRed()
[01/23/2015 - 10:42:00PM] DLC2InitCrossDLCScript found: [DLC1VQ01QuestScript ], [bYOH_QF_BYOHRelationshipAdopt_010042B4 ]
[01/23/2015 - 10:42:00PM] [slamainscr ]: starting maintenance... Update frequency 120.000000
[01/23/2015 - 10:42:01PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (0001F86D)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[01/23/2015 - 10:42:01PM] LAL: Dawnguard detected.
[01/23/2015 - 10:42:01PM] [slamainscr ]: registered for maintenance
[01/23/2015 - 10:42:01PM] SexLab Loaded CurrentVerison: 15903
[01/23/2015 - 10:42:01PM] LAL: Hearthfire detected.
[01/23/2015 - 10:42:01PM] LAL: Dragonborn detected.
[01/23/2015 - 10:42:01PM] ERROR: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 181
[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[01/23/2015 - 10:42:01PM] ERROR: File "Helgen Reborn.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 195
[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[01/23/2015 - 10:42:01PM] ERROR: File "Morskom.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 201
[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[01/23/2015 - 10:42:01PM] ERROR: File "teg_returntohelgen.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 207
[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[01/23/2015 - 10:42:01PM] ERROR: File "Keld-Nar.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 215
[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[01/23/2015 - 10:42:01PM] ==== LAL: DLC and Mod support check - Done. ====
[01/23/2015 - 10:42:01PM] SOS SchlongLess: Olava the Feeble entered schlongless state
[01/23/2015 - 10:42:01PM] SOS SchlongLess: Hulda entered schlongless state
[01/23/2015 - 10:42:02PM] SOS SchlongLess: Saadia entered schlongless state
[01/23/2015 - 10:42:02PM] SOS SchlongLess: Uthgerd the Unbroken entered schlongless state
[01/23/2015 - 10:42:02PM] SOS Actor Schlongify: new schlong for Sinmir got schlong index 0 size 2
[01/23/2015 - 10:42:02PM] SOS Actor Schlongify: new schlong for Mikael got schlong index 1 size 1
[01/23/2015 - 10:42:07PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:42:08PM] [DLC1VampireSleepScript ]PlayerActivateBed() IsCoffin =False
[01/23/2015 - 10:42:09PM] RNPC: Periodic update check.
[01/23/2015 - 10:42:11PM] [slamainscr ]:Defered maintenance...
[01/23/2015 - 10:42:11PM] [slamainscr ]Slamain stage 3
[01/23/2015 - 10:42:11PM] [slamainscr ]: Enabled Desire spell
[01/23/2015 - 10:42:11PM] [slamainscr ]: Updated notification key to 49
[01/23/2015 - 10:42:11PM] [slamainscr ]: finished maintenance
[01/23/2015 - 10:42:12PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:42:17PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [MiscObject < (1A012575)>], itemCount=1
[01/23/2015 - 10:42:17PM] [byohhousebuildingscript ] UpdateLogCount
[01/23/2015 - 10:42:17PM] [byohhousebuildingscript ] logcount=0
[01/23/2015 - 10:42:23PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:42:23PM] [DLC1VampireSleepScript ]PlayerActivateBed() IsCoffin =False
[01/23/2015 - 10:42:25PM] [DLC1VampireSleepScript ]PlayerActivateBed() IsCoffin =False
[01/23/2015 - 10:42:26PM] [bYOHHouseBuildingPlayerScript ]OnItemRemoved [MiscObject < (1A012575)>], itemCount=1
[01/23/2015 - 10:42:26PM] [byohhousebuildingscript ] UpdateLogCount
[01/23/2015 - 10:42:26PM] [byohhousebuildingscript ] logcount=0
[01/23/2015 - 10:42:29PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:42:30PM] SEXLAB - NOTICE: Found Animations(4): Rough Missionary, Arrok Leg Up Fuck, AP Leg Up Fuck, Zyn Rough Standing,
[01/23/2015 - 10:42:30PM] SEXLAB - Thread[0] Thread[0]: Entering Making State
[01/23/2015 - 10:42:30PM] SEXLAB - NOTICE: ValidateActor(Gabriel) -- TRUE -- Cache MISS
[01/23/2015 - 10:42:31PM] SEXLAB - [sslActorAlias ]: Slotted 'Gabriel'
[01/23/2015 - 10:42:31PM] SEXLAB - NOTICE: ValidateActor(Idolaf Battle-Born) -- TRUE -- Cache MISS
[01/23/2015 - 10:42:32PM] SEXLAB - Idolaf Battle-Born Stats Seed: Sexuality[60] Foreplay[22] Vaginal[17] Anal[15] Oral[13] Pure[110] Lewd[24]
[01/23/2015 - 10:42:32PM] SEXLAB - [sslActorAlias ]: Slotted 'Idolaf Battle-Born'
[01/23/2015 - 10:42:36PM] SEXLAB - Thread[0] Adjustment Profile: SexLabAggrMissionary.NordRaceF.NordRaceM
[01/23/2015 - 10:42:37PM] SEXLAB - Thread[0] AliasEventDone: prepare Timer: -28.723000
[01/23/2015 - 10:42:37PM] SEXLAB - Thread[0] Event Hook: AnimationStart
[01/23/2015 - 10:42:38PM] SEXLAB - Thread[0] AliasEventDone: Sync Timer: -9.585999
[01/23/2015 - 10:42:38PM] SEXLAB - Thread[0] animating: Stage: 1
[01/23/2015 - 10:42:38PM] SEXLAB - Thread[0] Event Hook: StageStart
[01/23/2015 - 10:42:39PM] Found 7 arousedActors
[01/23/2015 - 10:42:39PM] [slainternalscr ]: Olava the Feeble got 1 exposure for watching sex of Gabriel
[01/23/2015 - 10:42:40PM] SEXLAB - Olava the Feeble Stats Seed: Sexuality[60] Foreplay[17] Vaginal[14] Anal[9] Oral[22] Pure[84] Lewd[1]
[01/23/2015 - 10:42:42PM] RNPC: Periodic update check.
[01/23/2015 - 10:42:51PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:42:53PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:42:58PM] SEXLAB - Thread[0] Event Hook: StageEnd
[01/23/2015 - 10:42:59PM] SEXLAB - Thread[0] AliasEventDone: Sync Timer: -9.567001
[01/23/2015 - 10:42:59PM] SEXLAB - Thread[0] animating: Stage: 2
[01/23/2015 - 10:42:59PM] SEXLAB - Thread[0] Event Hook: StageStart
[01/23/2015 - 10:42:59PM] Found 7 arousedActors
[01/23/2015 - 10:43:00PM] [slainternalscr ]: Olava the Feeble got 1 exposure for watching sex of Gabriel
[01/23/2015 - 10:43:01PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:43:04PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:43:12PM] RNPC: Periodic update check.
[01/23/2015 - 10:43:14PM] SEXLAB - Thread[0] Event Hook: StageEnd
[01/23/2015 - 10:43:15PM] SEXLAB - Thread[0] AliasEventDone: Sync Timer: -9.615005
[01/23/2015 - 10:43:15PM] SEXLAB - Thread[0] animating: Stage: 3
[01/23/2015 - 10:43:15PM] SEXLAB - Thread[0] Event Hook: StageStart
[01/23/2015 - 10:43:15PM] Found 6 arousedActors
[01/23/2015 - 10:43:25PM] SEXLAB - Thread[0] Event Hook: StageEnd
[01/23/2015 - 10:43:26PM] SEXLAB - Thread[0] AliasEventDone: Sync Timer: -9.640007
[01/23/2015 - 10:43:26PM] SEXLAB - Thread[0] animating: Stage: 4
[01/23/2015 - 10:43:26PM] SEXLAB - Thread[0] Event Hook: OrgasmStart
[01/23/2015 - 10:43:30PM] SEXLAB - Thread[0] Event Hook: OrgasmEnd
[01/23/2015 - 10:43:30PM] SEXLAB - Thread[0] Event Hook: AnimationEnding
[01/23/2015 - 10:43:30PM] [slainternalscr ]: Gabriel got -20 exposure for being rape victim
[01/23/2015 - 10:43:31PM] SEXLAB - Gabriel: -- Resetting! --
[01/23/2015 - 10:43:31PM] SEXLAB - Idolaf Battle-Born: -- Resetting! --
[01/23/2015 - 10:43:31PM] [slainternalscr ]: Gabriel had orgasm date updated
[01/23/2015 - 10:43:31PM] [slainternalscr ]: Gabriel got -42 exposure for having orgasm
[01/23/2015 - 10:43:31PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:43:32PM] [slainternalscr ]: Idolaf Battle-Born had orgasm date updated
[01/23/2015 - 10:43:32PM] [slainternalscr ]: Idolaf Battle-Born got -42 exposure for having orgasm
[01/23/2015 - 10:43:32PM] SEXLAB - Thread[0] AliasEventDone: Reset Timer: -43.306992
[01/23/2015 - 10:43:32PM] SEXLAB - Thread[0] AliasEvent: Reset
[01/23/2015 - 10:43:33PM] SEXLAB - Thread[0] Event Hook: AnimationEnd
[01/23/2015 - 10:43:39PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:43:42PM] RNPC: Periodic update check.
[01/23/2015 - 10:43:50PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:43:53PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:43:56PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:44:01PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:44:04PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:44:06PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:44:06PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[01/23/2015 - 10:44:12PM] RNPC: Periodic update check.
[01/23/2015 - 10:44:14PM] slaScanner start time is ....174.697006
[01/23/2015 - 10:44:15PM] Found 5 arousedActors
[01/23/2015 - 10:44:15PM] Found 0 nakedActors
[01/23/2015 - 10:44:16PM] slaScanner After getting actors is ....176.473999, player is naked False
[01/23/2015 - 10:44:16PM] slaScanner end time is ....176.498001
[01/23/2015 - 10:44:17PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:44:20PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/23/2015 - 10:44:27PM] VM is freezing...
[01/23/2015 - 10:44:27PM] VM is frozen
[01/23/2015 - 10:44:27PM] Log closed

 

Posted

Ed86,

 

I'm working on some new dialogue for GotMilk and I have a question for you.

 

If I create a dialogue something like... "Yes, I'm a Milk Maid. Would you like to be one as well?"

 

If I simply add the target NPC to the milk maid faction.... would that be all I need in order for them to be a milkmaid?

Posted

I've read that this mod adds a semen potion(bottle?). Are there plans for it? I've received it with my futa character play test. I was thinking if it can be also used by other mods like PSQsuccubus or Soulgem pregnancy or something like that. Well one of the two. 

 

It has no effect in game as AFAIK. or I'm unaware of it's uses. Fill me up with the details(puns)

Sperm: male/futanari - you can get it form milkpump during orgasm in fuck-machine mode/stage. Sperm only has RND effects, if drunk by succubus = decrease hunger greatly, if PSQ is installed = raises energy

 

 

 

Ed86,

 

Orgasm of Milk Maid can't trigger the "Orgasm forces milk from your breasts" event.

 

Can you help me find out what's wrong with it?

 

It seems the sexlab hooks doesn't registered.

 

 

[01/23/2015 - 10:41:59PM] Loading game...

[01/23/2015 - 10:42:00PM] VM is thawing...

[01/23/2015 - 10:42:00PM] SOS Maintenance: loaded version is 205040

[01/23/2015 - 10:42:00PM] SOS Maintenance: 205040 is update

[01/23/2015 - 10:42:00PM] ==== LAL: DLC and Mod support check - Ignore errors about missing files. ====

[01/23/2015 - 10:42:00PM] [slamainscr ]: starting maintenance... Update frequency 120.000000

[01/23/2015 - 10:42:00PM] [bYOHHouseBuildingPlayerScript ]: [Location < (00018A56)>], [Location < (0001F86D)>]

[01/23/2015 - 10:42:00PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=[Location < (0001F86D)>]

[01/23/2015 - 10:42:00PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (0001F86D)>])

[01/23/2015 - 10:42:00PM] [DCL1VampireTurnPlayerScript ]OnLocationChange()

[01/23/2015 - 10:42:00PM] InitWidgetLoader()

[01/23/2015 - 10:42:00PM] [slamainscr ]: registered for maintenance

[01/23/2015 - 10:42:00PM] [bYOHHouseBuildingPlayerScript ] OnPlayerLoadGame...

[01/23/2015 - 10:42:00PM] [DCL1VampireTurnPlayerScript ]OnPlayerLoadGame() calling MakeAliasesEyesRed()

[01/23/2015 - 10:42:00PM] [dlc1vampireturnscript ]MakeAliasesEyesRed()

[01/23/2015 - 10:42:00PM] DLC2InitCrossDLCScript found: [DLC1VQ01QuestScript ], [bYOH_QF_BYOHRelationshipAdopt_010042B4 ]

[01/23/2015 - 10:42:00PM] [slamainscr ]: starting maintenance... Update frequency 120.000000

[01/23/2015 - 10:42:01PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (0001F86D)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation

[01/23/2015 - 10:42:01PM] LAL: Dawnguard detected.

[01/23/2015 - 10:42:01PM] [slamainscr ]: registered for maintenance

[01/23/2015 - 10:42:01PM] SexLab Loaded CurrentVerison: 15903

[01/23/2015 - 10:42:01PM] LAL: Hearthfire detected.

[01/23/2015 - 10:42:01PM] LAL: Dragonborn detected.

[01/23/2015 - 10:42:01PM] ERROR: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 181

[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/23/2015 - 10:42:01PM] ERROR: File "Helgen Reborn.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 195

[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/23/2015 - 10:42:01PM] ERROR: File "Morskom.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 201

[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/23/2015 - 10:42:01PM] ERROR: File "teg_returntohelgen.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 207

[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/23/2015 - 10:42:01PM] ERROR: File "Keld-Nar.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[ARTHLALVersionTracking (1F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 215

[alias Player on quest ARTHLALVersionTracking (1F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/23/2015 - 10:42:01PM] ==== LAL: DLC and Mod support check - Done. ====

[01/23/2015 - 10:42:01PM] SOS SchlongLess: Olava the Feeble entered schlongless state

[01/23/2015 - 10:42:01PM] SOS SchlongLess: Hulda entered schlongless state

[01/23/2015 - 10:42:02PM] SOS SchlongLess: Saadia entered schlongless state

[01/23/2015 - 10:42:02PM] SOS SchlongLess: Uthgerd the Unbroken entered schlongless state

[01/23/2015 - 10:42:02PM] SOS Actor Schlongify: new schlong for Sinmir got schlong index 0 size 2

[01/23/2015 - 10:42:02PM] SOS Actor Schlongify: new schlong for Mikael got schlong index 1 size 1

[01/23/2015 - 10:42:07PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:42:08PM] [DLC1VampireSleepScript ]PlayerActivateBed() IsCoffin =False

[01/23/2015 - 10:42:09PM] RNPC: Periodic update check.

[01/23/2015 - 10:42:11PM] [slamainscr ]:Defered maintenance...

[01/23/2015 - 10:42:11PM] [slamainscr ]Slamain stage 3

[01/23/2015 - 10:42:11PM] [slamainscr ]: Enabled Desire spell

[01/23/2015 - 10:42:11PM] [slamainscr ]: Updated notification key to 49

[01/23/2015 - 10:42:11PM] [slamainscr ]: finished maintenance

[01/23/2015 - 10:42:12PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:42:17PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [MiscObject < (1A012575)>], itemCount=1

[01/23/2015 - 10:42:17PM] [byohhousebuildingscript ] UpdateLogCount

[01/23/2015 - 10:42:17PM] [byohhousebuildingscript ] logcount=0

[01/23/2015 - 10:42:23PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:42:23PM] [DLC1VampireSleepScript ]PlayerActivateBed() IsCoffin =False

[01/23/2015 - 10:42:25PM] [DLC1VampireSleepScript ]PlayerActivateBed() IsCoffin =False

[01/23/2015 - 10:42:26PM] [bYOHHouseBuildingPlayerScript ]OnItemRemoved [MiscObject < (1A012575)>], itemCount=1

[01/23/2015 - 10:42:26PM] [byohhousebuildingscript ] UpdateLogCount

[01/23/2015 - 10:42:26PM] [byohhousebuildingscript ] logcount=0

[01/23/2015 - 10:42:29PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:42:30PM] SEXLAB - NOTICE: Found Animations(4): Rough Missionary, Arrok Leg Up Fuck, AP Leg Up Fuck, Zyn Rough Standing,

[01/23/2015 - 10:42:30PM] SEXLAB - Thread[0] Thread[0]: Entering Making State

[01/23/2015 - 10:42:30PM] SEXLAB - NOTICE: ValidateActor(Gabriel) -- TRUE -- Cache MISS

[01/23/2015 - 10:42:31PM] SEXLAB - [sslActorAlias ]: Slotted 'Gabriel'

[01/23/2015 - 10:42:31PM] SEXLAB - NOTICE: ValidateActor(Idolaf Battle-Born) -- TRUE -- Cache MISS

[01/23/2015 - 10:42:32PM] SEXLAB - Idolaf Battle-Born Stats Seed: Sexuality[60] Foreplay[22] Vaginal[17] Anal[15] Oral[13] Pure[110] Lewd[24]

[01/23/2015 - 10:42:32PM] SEXLAB - [sslActorAlias ]: Slotted 'Idolaf Battle-Born'

[01/23/2015 - 10:42:36PM] SEXLAB - Thread[0] Adjustment Profile: SexLabAggrMissionary.NordRaceF.NordRaceM

[01/23/2015 - 10:42:37PM] SEXLAB - Thread[0] AliasEventDone: prepare Timer: -28.723000

[01/23/2015 - 10:42:37PM] SEXLAB - Thread[0] Event Hook: AnimationStart

[01/23/2015 - 10:42:38PM] SEXLAB - Thread[0] AliasEventDone: Sync Timer: -9.585999

[01/23/2015 - 10:42:38PM] SEXLAB - Thread[0] animating: Stage: 1

[01/23/2015 - 10:42:38PM] SEXLAB - Thread[0] Event Hook: StageStart

[01/23/2015 - 10:42:39PM] Found 7 arousedActors

[01/23/2015 - 10:42:39PM] [slainternalscr ]: Olava the Feeble got 1 exposure for watching sex of Gabriel

[01/23/2015 - 10:42:40PM] SEXLAB - Olava the Feeble Stats Seed: Sexuality[60] Foreplay[17] Vaginal[14] Anal[9] Oral[22] Pure[84] Lewd[1]

[01/23/2015 - 10:42:42PM] RNPC: Periodic update check.

[01/23/2015 - 10:42:51PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:42:53PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:42:58PM] SEXLAB - Thread[0] Event Hook: StageEnd

[01/23/2015 - 10:42:59PM] SEXLAB - Thread[0] AliasEventDone: Sync Timer: -9.567001

[01/23/2015 - 10:42:59PM] SEXLAB - Thread[0] animating: Stage: 2

[01/23/2015 - 10:42:59PM] SEXLAB - Thread[0] Event Hook: StageStart

[01/23/2015 - 10:42:59PM] Found 7 arousedActors

[01/23/2015 - 10:43:00PM] [slainternalscr ]: Olava the Feeble got 1 exposure for watching sex of Gabriel

[01/23/2015 - 10:43:01PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:43:04PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:43:12PM] RNPC: Periodic update check.

[01/23/2015 - 10:43:14PM] SEXLAB - Thread[0] Event Hook: StageEnd

[01/23/2015 - 10:43:15PM] SEXLAB - Thread[0] AliasEventDone: Sync Timer: -9.615005

[01/23/2015 - 10:43:15PM] SEXLAB - Thread[0] animating: Stage: 3

[01/23/2015 - 10:43:15PM] SEXLAB - Thread[0] Event Hook: StageStart

[01/23/2015 - 10:43:15PM] Found 6 arousedActors

[01/23/2015 - 10:43:25PM] SEXLAB - Thread[0] Event Hook: StageEnd

[01/23/2015 - 10:43:26PM] SEXLAB - Thread[0] AliasEventDone: Sync Timer: -9.640007

[01/23/2015 - 10:43:26PM] SEXLAB - Thread[0] animating: Stage: 4

[01/23/2015 - 10:43:26PM] SEXLAB - Thread[0] Event Hook: OrgasmStart

[01/23/2015 - 10:43:30PM] SEXLAB - Thread[0] Event Hook: OrgasmEnd

[01/23/2015 - 10:43:30PM] SEXLAB - Thread[0] Event Hook: AnimationEnding

[01/23/2015 - 10:43:30PM] [slainternalscr ]: Gabriel got -20 exposure for being rape victim

[01/23/2015 - 10:43:31PM] SEXLAB - Gabriel: -- Resetting! --

[01/23/2015 - 10:43:31PM] SEXLAB - Idolaf Battle-Born: -- Resetting! --

[01/23/2015 - 10:43:31PM] [slainternalscr ]: Gabriel had orgasm date updated

[01/23/2015 - 10:43:31PM] [slainternalscr ]: Gabriel got -42 exposure for having orgasm

[01/23/2015 - 10:43:31PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:43:32PM] [slainternalscr ]: Idolaf Battle-Born had orgasm date updated

[01/23/2015 - 10:43:32PM] [slainternalscr ]: Idolaf Battle-Born got -42 exposure for having orgasm

[01/23/2015 - 10:43:32PM] SEXLAB - Thread[0] AliasEventDone: Reset Timer: -43.306992

[01/23/2015 - 10:43:32PM] SEXLAB - Thread[0] AliasEvent: Reset

[01/23/2015 - 10:43:33PM] SEXLAB - Thread[0] Event Hook: AnimationEnd

[01/23/2015 - 10:43:39PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:43:42PM] RNPC: Periodic update check.

[01/23/2015 - 10:43:50PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:43:53PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:43:56PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:44:01PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:44:04PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:44:06PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:44:06PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()

[01/23/2015 - 10:44:12PM] RNPC: Periodic update check.

[01/23/2015 - 10:44:14PM] slaScanner start time is ....174.697006

[01/23/2015 - 10:44:15PM] Found 5 arousedActors

[01/23/2015 - 10:44:15PM] Found 0 nakedActors

[01/23/2015 - 10:44:16PM] slaScanner After getting actors is ....176.473999, player is naked False

[01/23/2015 - 10:44:16PM] slaScanner end time is ....176.498001

[01/23/2015 - 10:44:17PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:44:20PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

[01/23/2015 - 10:44:27PM] VM is freezing...

[01/23/2015 - 10:44:27PM] VM is frozen

[01/23/2015 - 10:44:27PM] Log closed

 

need at least 1 milk

 

Ed86,

 

I'm working on some new dialogue for GotMilk and I have a question for you.

 

If I create a dialogue something like... "Yes, I'm a Milk Maid. Would you like to be one as well?"

 

If I simply add the target NPC to the milk maid faction.... would that be all I need in order for them to be a milkmaid?

no, it only shows if target milkmaid

milkmaids are defined inside scripts

Posted

Ed86,

 

My dialogue checking for milk maid faction wasn't working so I went into console and tried to find the faction. 

In the latest version (2015-01-21) is that faction missing? 

 

It showed up in CK when I was adding it as a condition, but I can't find the faction in-game.

 

*** EDIT ***

Ok in MilkQuest script I see MilkMaidFaction and becoming a milkmaid supposedly ADDs the player or NPC to that faction.

In CK if I am looking for a condition GetInFaction... it finds MME_MilkMaidFaction

 

In-game, in console, if I type "help MilkMaidFaction" nothing comes up.

typing "help MME" doesn't find the faction either.

 

I have MilkModNew.esp as a parent master, but once we figure out the faction thing... do I need to declare somewhere that I intend to USE it?

I mean like I have to have, "SexLabFramework Property SexLab  Auto" in my scripts to run the animations...

 

Help me out here, please. :)

You have VASTLY better scripting skills and I'm floundering a bit just trying to learn this shit. :)

 

 

 

Thanks

 

Posted

Ed86,

 

My dialogue checking for milk maid faction wasn't working so I went into console and tried to find the faction. 

In the latest version (2015-01-21) is that faction missing? 

 

It showed up in CK when I was adding it as a condition, but I can't find the faction in-game.

 

Thanks

i guess its bcuz it has no name

Posted

 

Ed86,

 

My dialogue checking for milk maid faction wasn't working so I went into console and tried to find the faction. 

In the latest version (2015-01-21) is that faction missing? 

 

It showed up in CK when I was adding it as a condition, but I can't find the faction in-game.

 

Thanks

i guess its bcuz it has no name

 

 

THen how are you adding them to it when you add them to MilkMaidFaction in MilkQUEST.psc?

 

And .... how can I actually USE it now that you have so kindly MADE it? :)

Posted

 

 

Ed86,

 

My dialogue checking for milk maid faction wasn't working so I went into console and tried to find the faction. 

In the latest version (2015-01-21) is that faction missing? 

 

It showed up in CK when I was adding it as a condition, but I can't find the faction in-game.

 

Thanks

i guess its bcuz it has no name

 

 

THen how are you adding them to it when you add them to MilkMaidFaction in MilkQUEST.psc?

 

And .... how can I actually USE it now that you have so kindly MADE it? :)

 

its done through MilkQUEST script ; Function AssignSlot(Actor akActor) ;make Actor a MILKmaid

faction is only used to show actor is milkmaid, nothing else

 

you can make hard dependency to script or me make mod event

 

Posted

 

 

 

Ed86,

 

My dialogue checking for milk maid faction wasn't working so I went into console and tried to find the faction. 

In the latest version (2015-01-21) is that faction missing? 

 

It showed up in CK when I was adding it as a condition, but I can't find the faction in-game.

 

Thanks

i guess its bcuz it has no name

 

 

THen how are you adding them to it when you add them to MilkMaidFaction in MilkQUEST.psc?

 

And .... how can I actually USE it now that you have so kindly MADE it? :)

 

its done through MilkQUEST script ; Function AssignSlot(Actor akActor) ;make Actor a MILKmaid

faction is only used to show actor is milkmaid, nothing else

 

you can make hard dependency to script or me make mod event

 

 

 

OK we're getting too far ahead based on my earlier question about making a milkmaid through dialogue.

Forget about that for a second :)

 

All I'm trying to do is determine if the NPC I'm talking to is a milkmaid. So that I can create some custom dialogue that only happens when talking to a milkmaid.

 

EXAMPLE:

For my Female PC

 

check GetIsSex female for my PC and also for the NPC

then I check for playableCharacter and ActorTypeNPC

 

What I'm TRYING to do is check GetInFaction MME_MilkMaidFaction (that's how it shows up in the list) so that this piece of dialogue only shows up is the NPC is a milkmaid.

 

 

BECAUSE I'm just learning this stuff, I don't know why I see "MME_MilkMaidFaction" in the list, yet I only see you adding milkmaids to "MilkMaidFaction" in MikQUEST. 

 

AND... I don't know why my check isn't working. I'm thinking I need to declare milkmod somewhere or something... or would this work:

Faction Property MilkMaidFaction Auto

 

But that would mean I'd need to have a script fragment for every piece of dialogue where I check this faction. Does that sound right? I don't know why it shows up in the list, but after I save and compile everything, if I open it up, that faction that used to say "MME_MilkMaidFaction" changes to "INVALID"

 

So... I must be leaving out something important :)

 

 

And I really appreciate your help with this. A simple faction check is ideal for what I'm doing right now IF I can get it to work

Posted

 

 

 

 

Ed86,

 

My dialogue checking for milk maid faction wasn't working so I went into console and tried to find the faction. 

In the latest version (2015-01-21) is that faction missing? 

 

It showed up in CK when I was adding it as a condition, but I can't find the faction in-game.

 

Thanks

i guess its bcuz it has no name

 

 

THen how are you adding them to it when you add them to MilkMaidFaction in MilkQUEST.psc?

 

And .... how can I actually USE it now that you have so kindly MADE it? :)

 

its done through MilkQUEST script ; Function AssignSlot(Actor akActor) ;make Actor a MILKmaid

faction is only used to show actor is milkmaid, nothing else

 

you can make hard dependency to script or me make mod event

 

 

 

OK we're getting too far ahead based on my earlier question about making a milkmaid through dialogue.

Forget about that for a second :)

 

All I'm trying to do is determine if the NPC I'm talking to is a milkmaid. So that I can create some custom dialogue that only happens when talking to a milkmaid.

 

EXAMPLE:

For my Female PC

 

check GetIsSex female for my PC and also for the NPC

then I check for playableCharacter and ActorTypeNPC

 

What I'm TRYING to do is check GetInFaction MME_MilkMaidFaction (that's how it shows up in the list) so that this piece of dialogue only shows up is the NPC is a milkmaid.

 

 

BECAUSE I'm just learning this stuff, I don't know why I see "MME_MilkMaidFaction" in the list, yet I only see you adding milkmaids to "MilkMaidFaction" in MikQUEST. 

 

AND... I don't know why my check isn't working. I'm thinking I need to declare milkmod somewhere or something... or would this work:

Faction Property MilkMaidFaction Auto

 

But that would mean I'd need to have a script fragment for every piece of dialogue where I check this faction. Does that sound right? I don't know why it shows up in the list, but after I save and compile everything, if I open it up, that faction that used to say "MME_MilkMaidFaction" changes to "INVALID"

 

So... I must be leaving out something important :)

 

 

And I really appreciate your help with this. A simple faction check is ideal for what I'm doing right now IF I can get it to work

 

i think you need hard dependency(MilkModNEW.esp as master) for that to work

or do somethings close to 

	if Game.GetModbyName("Schlongs of Skyrim - Core.esm") != 255
		FormList SOS_Factions = Game.GetFormFromFile(0x00000d62, "Schlongs of Skyrim - Core.esm") as FormList	;SOS_Faction
		int i = 0
		while i <= SOS_Factions.GetSize() && hasSchlong == False
			if akActor.IsInFaction(SOS_Factions.GetAt(i) as faction) == true
				hasSchlong = True
			endif
			i +=1
		endwhile
	endif

script way to check faction

Posted

I mighta got it.... but now I don't have time to dick around with it... hehehe.... maybe I can test tomorrow.

 

 

Bah... tested it and even with MME as a hard dependency, it's not working and I don't know why. That faction not showing up in game might be an issue. I've never heard of an invisible faction before :)

 

I think for now I'm going to convert the dialogues I had set aside for milkmaids, so they work with female followers instead. Meanwhile I can keep looking into this. And maybe YOU can have a look and see if you've created that faction correctly.... not that I'm any kind of expert or critic... but.... I think it should be findable by name so we can check its ID and see if it's being applied to milkmaids 

 

Edit again...

I think the faction check fails because it's not named. When I save my mod and reopen it, that check for faction gets tagged as INVALID and when I look into it a bit more it appears the property is returning a Null Form error. 

 

 

Posted

I mighta got it.... but now I don't have time to dick around with it... hehehe.... maybe I can test tomorrow.

 

 

Bah... tested it and even with MME as a hard dependency, it's not working and I don't know why. That faction not showing up in game might be an issue. I've never heard of an invisible faction before :)

 

I think for now I'm going to convert the dialogues I had set aside for milkmaids, so they work with female followers instead. Meanwhile I can keep looking into this. And maybe YOU can have a look and see if you've created that faction correctly.... not that I'm any kind of expert or critic... but.... I think it should be findable by name so we can check its ID and see if it's being applied to milkmaids 

 

Edit again...

I think the faction check fails because it's not named. When I save my mod and reopen it, that check for faction gets tagged as INVALID and when I look into it a bit more it appears the property is returning a Null Form error. 

 

Milk Mod Economy 2015-01-24.rar

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...