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Guest squid0767
Posted

 

Anyone run across the issue where you CAN'T become a milk maid? I ended up adding lactaid to myself via the console. If I try to get into the machine, nothing happens, my character just stands there. The animation appears to start, but then stops after 1.5 seconds of ... hesitation I suppose (probably a script trying to run but failing?)  None of my followers will use it either. I have 1.7.2 of SKSE and an updated Skyrim - anyone have any ideas?

 

Check your logs. It *could* be SKSE 1.7.2 as there were some changes in it that may be affecting the mod.

 

 

Switched back to 1.7.1, does the same thing. Odd....  I'll reactivate logging, I'd turned that off a while ago. TY Chajapa :)

 

EDIT: let me start a NEW game with 1.7.1 and see what that does. I'll let ya know :)

EDIT2: no dice - placed a milk pump right at the start and tried to use it. No workie (and that's after downgrading to 1.7.1)  Now to find out about Payrus - or just do it manually, no big deal. Might be more fun that way.

 

Edit 03: 12/25/14 - Ed86, you were right sir! I'd forgotten to run FNIS. I did that, and we're golden.  <retard mode must have been somehow activated> :D

Posted

Short feature request here, would it be possible to add boob growth support for werewolves?

 

I personally use the mod HDT Werewolves, and it's a pity that the mod doesn't increase the boob size in werewolf form, even though it would be possible.

The problem is rather simple, the boob nodes are named differently, while the node on human/elf models is called "NPC L Breast" and "NPC R Breast" the nodes on the werewolf form are called "NPC L Breast P1" and "NPC R Breast P1" (with the P1 through P3 if you take the 6 boobed variant).

I checked out if it was possible to tinker around with the body .nif itself and it works, if I rename the boob node from "NPC L Breast P2" to "NPC L Breast" MMO changes size of the boobs (No idea why P2 is the first boob row, though).

 

I guess the request here boils down to: Could you tell MMO to also change "NPC L Breast P1" (and the other nodes) according to the milk levels?

Would be pretty awesome if that would work without touching the model.

 

Also, otherwise this mod is pretty cool, it's just a pity that there is no option to tell Devious Devices to not trigger any events during the milking, it always interrupts the sessions.

Guest skyrim2038
Posted

good mod. but how about man`s mod?? could be nice. :D

Posted

 

 

 

go on plug your self in

 

Tested it out. Works great! Thanks

 

how great?  

its increasing vibrations with arousal?

its increasing vibrations speed with high arousal?

orgasms?

 

Great in that it does everything I'd hoped for with no apparent problems.

 

Not sure if it changed with arousal. Only tested it a few times and didn't think about that.

Definitely changed vibrations during use a few times though. There was a low setting when I got in the milker. Medium while it was going. And High during an orgasm.

 

vibrations  are arousal based, the more arousal player character have the stronger vibrations and after 75 arousal they should be faster

after orgasm they should drop and increase again, the more orgasms  character has the more it drops

 

 

 

This is probably already known, but there are starting to be items (only collars so far?) that tend to enforce nudity. This keeps breaking the milking machine sessions. What is apparently needed is a version of the milking cuirass that is not flagged as clothing or something. Hopefully something will come up to squash that issue :-)

use milk naked or with suction cups

 

 

Milking yourself is a bad solution, even though it is done relatively often on the field to progress. Will try to suction cup setting though.

 

well someone with CK could try removing armor keywords from milkcuirass and test it

im not sure when ill do this, since i dont play much and haven't met those collars

 

Anyone run across the issue where you CAN'T become a milk maid? I ended up adding lactaid to myself via the console. If I try to get into the machine, nothing happens, my character just stands there. The animation appears to start, but then stops after 1.5 seconds of ... hesitation I suppose (probably a script trying to run but failing?)  None of my followers will use it either. I have 1.7.2 of SKSE and an updated Skyrim - anyone have any ideas?

you didnt run fnis i think

 

Short feature request here, would it be possible to add boob growth support for werewolves?

 

I personally use the mod HDT Werewolves, and it's a pity that the mod doesn't increase the boob size in werewolf form, even though it would be possible.

The problem is rather simple, the boob nodes are named differently, while the node on human/elf models is called "NPC L Breast" and "NPC R Breast" the nodes on the werewolf form are called "NPC L Breast P1" and "NPC R Breast P1" (with the P1 through P3 if you take the 6 boobed variant).

I checked out if it was possible to tinker around with the body .nif itself and it works, if I rename the boob node from "NPC L Breast P2" to "NPC L Breast" MMO changes size of the boobs (No idea why P2 is the first boob row, though).

 

I guess the request here boils down to: Could you tell MMO to also change "NPC L Breast P1" (and the other nodes) according to the milk levels?

Would be pretty awesome if that would work without touching the model.

 

Also, otherwise this mod is pretty cool, it's just a pity that there is no option to tell Devious Devices to not trigger any events during the milking, it always interrupts the sessions.

well... the problem is that during transformation character changes skeleton, im not sure how to detect this change and change breast nodes of werewolf

 

good mod. but how about man`s mod?? could be nice. :D

well.....script side male/futa is easy(i think), but there no armors with hdt/sos for male/futa

no milkpump support for males since milkpump was never intended to milk penises, and have no correct animations

 

no lore i can think off and no economy for semen

so i guess they'll be just cum factories

Posted

 

Short feature request here, would it be possible to add boob growth support for werewolves?

 

I personally use the mod HDT Werewolves, and it's a pity that the mod doesn't increase the boob size in werewolf form, even though it would be possible.

The problem is rather simple, the boob nodes are named differently, while the node on human/elf models is called "NPC L Breast" and "NPC R Breast" the nodes on the werewolf form are called "NPC L Breast P1" and "NPC R Breast P1" (with the P1 through P3 if you take the 6 boobed variant).

I checked out if it was possible to tinker around with the body .nif itself and it works, if I rename the boob node from "NPC L Breast P2" to "NPC L Breast" MMO changes size of the boobs (No idea why P2 is the first boob row, though).

 

I guess the request here boils down to: Could you tell MMO to also change "NPC L Breast P1" (and the other nodes) according to the milk levels?

Would be pretty awesome if that would work without touching the model.

 

Also, otherwise this mod is pretty cool, it's just a pity that there is no option to tell Devious Devices to not trigger any events during the milking, it always interrupts the sessions.

well... the problem is that during transformation character changes skeleton, im not sure how to detect this change and change breast nodes of werewolf

 

 

Well, I'd guess the clean option would be to check if the PC is werewolf race, and then have MMO use the other breast nodes, and the dirty version would be to just tell MMO to fill ALL breast nodes, regardless of presence.

The human body I use doesn't have the werewolf boob nodes, which means if you affect these nodes in human form simply nothing shows up on the human, while the werewolf form doesn't have the human boob nodes, meaning that once again anything happening to the human boobs doesn't affect werewolf boobs.

 

If the game doesn't mind something changing non-present nodes then the dirty version would probably be more than enough for basic functionality, although probably a mix of the two would be nice to have, to get another scaling option for werewolves (breasts got ridiculous in size in werewolf form, since they are already huge normally), where probably a flat multiplier in between would work well, eg. werewolf form breasts scale by 0.2 - 2.0 of normal amount.

 

-------

 

Actually, I wrote this up and then wasted the next hour in CK to butcher your script, finding the function in your script and extending it to simply use the growth on all 8 nodes was the easy part, trying to find out how to compile it was another adventure all together.

 

BUT: It works, I managed to tell MMO to update all 8 breast nodes, and after a quick test I don't see any issues in human form, and neither am I seeing any in werewolf form.

 

However, my edit is literally as cheap as it sounds, I simply added the breast nodes to scale to your "Function CurrentSize(int i)" thing, and to the "Function MaidRemove(int i)" thing.

 

If you're interested the changes are below inside the spoiler, and the modified MilkQuest.psc is attached.

 

 

 

Function CurrentSize(int i)
	Float BreastBase = GetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBase", missing = NetImmerse.GetNodeScale(MILKmaid[i], "NPC L Breast", false))
	Float BreastBaseMod = GetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBaseMod", missing = 0)
	Float MilkCnt = GetFloatValue(MILKmaid[i],"MME.MilkMaid.MilkCount", missing = 0)
	Float MaidLevel = GetFloatValue(MILKmaid[i],"MME.MilkMaid.Level", missing = 0)

	Float CurrentSize
	if BreastUpScale == False
		CurrentSize = BreastBase + ( MilkCnt * BoobIncr ) + ( MaidLevel * BoobPerLvl)
	elseif BreastBase + BreastBaseMod < 1
		BreastBaseMod = BreastBaseMod + 0.1
		SetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBaseMod", BreastBaseMod)
		CurrentSize = BreastBase + BreastBaseMod + ( MilkCnt * BoobIncr ) + ( MaidLevel * BoobPerLvl)
	else
		CurrentSize = BreastBase + BreastBaseMod + ( MilkCnt * BoobIncr ) + ( MaidLevel * BoobPerLvl)
	endif
	if CurrentSize > BoobMAX 
		CurrentSize = BoobMAX
	endif
	if CurrentSize != 0\
	&& BreastScale == true
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P1", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P1", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P1", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P1", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P2", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P2", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P2", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P2", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P3", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P3", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P3", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P3", CurrentSize, true)
	endif
EndFunction
Function MaidRemove(int i)
	If MilkMaid[i] != None
		;Reset Breast/Weight
		Float BreastBase = GetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBase", missing = NetImmerse.GetNodeScale(MILKmaid[i], "NPC L Breast", false))
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P1", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P1", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P1", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P1", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P2", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P2", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P2", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P2", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P3", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P3", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P3", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P3", BreastBase, true)
			MILKmaid[i].SetWeight(GetFloatValue(MILKmaid[i],"MME.MilkMaid.WeightBase", missing = MILKmaid[i].GetWeight()))

		;remove de/buffs, effects
		int b = 0
		While b <= 10
			If MILKmaid[i].HasSpell(Unmilked[b])
				MILKmaid[i].RemoveSpell(Unmilked[b])
			EndIf
			b = b + 1
		EndWhile

		If MILKmaid[i].HasSpell(WellMilked)
			MILKmaid[i].RemoveSpell(WellMilked)
		Endif

		If MILKmaid[i].HasSpell(MilkExhaustion)
			MILKmaid[i].RemoveSpell(MilkExhaustion)
		EndIf

		If MILKmaid[i].HasSpell(MilkCritical)
			MILKmaid[i].RemoveSpell(MilkCritical)
		EndIf

		If MILKmaid[i].HasSpell(MilkLeak)
			MILKmaid[i].RemoveSpell(MilkLeak)
		EndIf
		
		If MILKmaid[i].HasSpell(MilkFx1)
			MILKmaid[i].RemoveSpell(MilkFx1)
		EndIf
		
		If MILKmaid[i].HasSpell(MilkFx2)
			MILKmaid[i].RemoveSpell(MilkFx2)
		EndIf
		
		If MILKmaid[i].HasSpell(BeingMilkedPassive)
			MILKmaid[i].RemoveSpell(BeingMilkedPassive)
		EndIf
		
		;remove variables from StorageUtil
		UnsetStringValue(MILKmaid[i],"MME.MilkMaid.Name")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.Level")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.LactacidCount")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.MaidMilkGen")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.MilkCount")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.PainCount")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBase")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBaseMod")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.WeightBase")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.TimesMilked")
	EndIf
EndFunction

 

 

 

Apparently I can't upload .psc so I renamed it to .txt.

MilkQUEST.txt

Posted

 

 

Short feature request here, would it be possible to add boob growth support for werewolves?

 

I personally use the mod HDT Werewolves, and it's a pity that the mod doesn't increase the boob size in werewolf form, even though it would be possible.

The problem is rather simple, the boob nodes are named differently, while the node on human/elf models is called "NPC L Breast" and "NPC R Breast" the nodes on the werewolf form are called "NPC L Breast P1" and "NPC R Breast P1" (with the P1 through P3 if you take the 6 boobed variant).

I checked out if it was possible to tinker around with the body .nif itself and it works, if I rename the boob node from "NPC L Breast P2" to "NPC L Breast" MMO changes size of the boobs (No idea why P2 is the first boob row, though).

 

I guess the request here boils down to: Could you tell MMO to also change "NPC L Breast P1" (and the other nodes) according to the milk levels?

Would be pretty awesome if that would work without touching the model.

 

Also, otherwise this mod is pretty cool, it's just a pity that there is no option to tell Devious Devices to not trigger any events during the milking, it always interrupts the sessions.

well... the problem is that during transformation character changes skeleton, im not sure how to detect this change and change breast nodes of werewolf

 

 

Well, I'd guess the clean option would be to check if the PC is werewolf race, and then have MMO use the other breast nodes, and the dirty version would be to just tell MMO to fill ALL breast nodes, regardless of presence.

The human body I use doesn't have the werewolf boob nodes, which means if you affect these nodes in human form simply nothing shows up on the human, while the werewolf form doesn't have the human boob nodes, meaning that once again anything happening to the human boobs doesn't affect werewolf boobs.

 

If the game doesn't mind something changing non-present nodes then the dirty version would probably be more than enough for basic functionality, although probably a mix of the two would be nice to have, to get another scaling option for werewolves (breasts got ridiculous in size in werewolf form, since they are already huge normally), where probably a flat multiplier in between would work well, eg. werewolf form breasts scale by 0.2 - 2.0 of normal amount.

 

-------

 

Actually, I wrote this up and then wasted the next hour in CK to butcher your script, finding the function in your script and extending it to simply use the growth on all 8 nodes was the easy part, trying to find out how to compile it was another adventure all together.

 

BUT: It works, I managed to tell MMO to update all 8 breast nodes, and after a quick test I don't see any issues in human form, and neither am I seeing any in werewolf form.

 

However, my edit is literally as cheap as it sounds, I simply added the breast nodes to scale to your "Function CurrentSize(int i)" thing, and to the "Function MaidRemove(int i)" thing.

 

If you're interested the changes are below inside the spoiler, and the modified MilkQuest.psc is attached.

 

 

 



Function CurrentSize(int i)
	Float BreastBase = GetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBase", missing = NetImmerse.GetNodeScale(MILKmaid[i], "NPC L Breast", false))
	Float BreastBaseMod = GetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBaseMod", missing = 0)
	Float MilkCnt = GetFloatValue(MILKmaid[i],"MME.MilkMaid.MilkCount", missing = 0)
	Float MaidLevel = GetFloatValue(MILKmaid[i],"MME.MilkMaid.Level", missing = 0)

	Float CurrentSize
	if BreastUpScale == False
		CurrentSize = BreastBase + ( MilkCnt * BoobIncr ) + ( MaidLevel * BoobPerLvl)
	elseif BreastBase + BreastBaseMod < 1
		BreastBaseMod = BreastBaseMod + 0.1
		SetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBaseMod", BreastBaseMod)
		CurrentSize = BreastBase + BreastBaseMod + ( MilkCnt * BoobIncr ) + ( MaidLevel * BoobPerLvl)
	else
		CurrentSize = BreastBase + BreastBaseMod + ( MilkCnt * BoobIncr ) + ( MaidLevel * BoobPerLvl)
	endif
	if CurrentSize > BoobMAX 
		CurrentSize = BoobMAX
	endif
	if CurrentSize != 0\
	&& BreastScale == true
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P1", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P1", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P1", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P1", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P2", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P2", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P2", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P2", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P3", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P3", CurrentSize, false)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P3", CurrentSize, true)
		NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P3", CurrentSize, true)
	endif
EndFunction


Function MaidRemove(int i)
	If MilkMaid[i] != None
		;Reset Breast/Weight
		Float BreastBase = GetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBase", missing = NetImmerse.GetNodeScale(MILKmaid[i], "NPC L Breast", false))
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P1", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P1", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P1", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P1", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P2", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P2", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P2", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P2", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P3", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P3", BreastBase, false)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC L Breast P3", BreastBase, true)
			NetImmerse.SetNodeScale(MILKmaid[i], "NPC R Breast P3", BreastBase, true)
			MILKmaid[i].SetWeight(GetFloatValue(MILKmaid[i],"MME.MilkMaid.WeightBase", missing = MILKmaid[i].GetWeight()))

		;remove de/buffs, effects
		int b = 0
		While b <= 10
			If MILKmaid[i].HasSpell(Unmilked[b])
				MILKmaid[i].RemoveSpell(Unmilked[b])
			EndIf
			b = b + 1
		EndWhile

		If MILKmaid[i].HasSpell(WellMilked)
			MILKmaid[i].RemoveSpell(WellMilked)
		Endif

		If MILKmaid[i].HasSpell(MilkExhaustion)
			MILKmaid[i].RemoveSpell(MilkExhaustion)
		EndIf

		If MILKmaid[i].HasSpell(MilkCritical)
			MILKmaid[i].RemoveSpell(MilkCritical)
		EndIf

		If MILKmaid[i].HasSpell(MilkLeak)
			MILKmaid[i].RemoveSpell(MilkLeak)
		EndIf
		
		If MILKmaid[i].HasSpell(MilkFx1)
			MILKmaid[i].RemoveSpell(MilkFx1)
		EndIf
		
		If MILKmaid[i].HasSpell(MilkFx2)
			MILKmaid[i].RemoveSpell(MilkFx2)
		EndIf
		
		If MILKmaid[i].HasSpell(BeingMilkedPassive)
			MILKmaid[i].RemoveSpell(BeingMilkedPassive)
		EndIf
		
		;remove variables from StorageUtil
		UnsetStringValue(MILKmaid[i],"MME.MilkMaid.Name")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.Level")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.LactacidCount")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.MaidMilkGen")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.MilkCount")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.PainCount")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBase")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.BreastBaseMod")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.WeightBase")
		UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.TimesMilked")
	EndIf
EndFunction

 

 

 

Apparently I can't upload .psc so I renamed it to .txt.

attachicon.gifMilkQUEST.txt

 

well.... it does not really work, when you change form , you change skeleton and all nodes reset to default, need some safe way to trigger size change after transformation

Posted

well.... it does not really work, when you change form , you change skeleton and all nodes reset to default, need some safe way to trigger size change after transformation

 

 

 

 

Ah, now I understand you, yeah, that is a problem that the breasts won't update the moment you transform, but they do update when MMO does it's thing on the next tick.

 

Would need something listening for changes, but that is far outside of my expertise, I have no idea if the engine broadcasts it to anything that werewolf was activated or cancelled, although it is possible to ask if the player is currently in werewolf form or not, but that is, as far as I know, not done automatically.

 

Maybe a trigger on activating beast form would work, but that would likely open a lot of compatibility issues with other werewolf modifications.

Posted

I am guessing that the newest version does not need a rnd compatibility patch?  Because it does not come with the esp the older version had.

yes

 

Ah, now I understand you, yeah, that is a problem that the breasts won't update the moment you transform, but they do update when MMO does it's thing on the next tick.

 

Would need something listening for changes, but that is far outside of my expertise, I have no idea if the engine broadcasts it to anything that werewolf was activated or cancelled, although it is possible to ask if the player is currently in werewolf form or not, but that is, as far as I know, not done automatically.

 

Maybe a trigger on activating beast form would work, but that would likely open a lot of compatibility issues with other werewolf modifications.

 

MME updates every hour or on cell change, so that can take like 6 min RL time

 

i can think of 3 ways of adding it, spell with fast refresh which will probably cause big load

attach script to beast form, which can probably cause mod conflicts

or make it only work with MME transformation

Posted

Hmmm it seems that this mod works best with a larger default breast size starting with small breasts as the default size torpedoafies rather quickly while starting with large default breasts does not.  Rather disappointing lol was hoping to start with a near flat character and let the milkyness lead to greatness.

Posted

Hmmm it seems that this mod works best with a larger default breast size starting with small breasts as the default size torpedoafies rather quickly while starting with large default breasts does not.  Rather disappointing lol was hoping to start with a near flat character and let the milkyness lead to greatness.

 

This depends on the body, I think. I've built a custom CBBE HDT body and it seems to scale pretty well if I start out at 0 weight and let things progress naturally.

 

In SoulGem Oven II there is an option to also adjust breast curve. That seems to REALLY help with not creating torpedo boobs. 

 

But I think in general we tend to get carried away with these massive deformations and we cause our own problems :)

Posted

It is just interesting that having larger default breasts allows for a greater increase without the deformation and you let milk econ scale up your weight?  I could see that helping if you have a small no weight and a large 100% weight it could prevent deforming because it seems that milk econ does not change the same bones that the bodyslider does.  The bodyslider does have like 5 different bones that affect the size and shape of the breasts.

Posted

Curious, how do you produce Vamprie and Werewolf milk? Attempted milking followers but am still getting racial milk. Is this something that only occurs when you milk yourself if you are a vamp or werewolf?

Posted

You can't get vamp or werewolf milk. What I did was only visual, vampire Lords and werewolves have neither animations for milking, nor any code in MME to support them.

Posted

It is just interesting that having larger default breasts allows for a greater increase without the deformation and you let milk econ scale up your weight?  I could see that helping if you have a small no weight and a large 100% weight it could prevent deforming because it seems that milk econ does not change the same bones that the bodyslider does.  The bodyslider does have like 5 different bones that affect the size and shape of the breasts.

i think the difference is that body changing mods change skeleton, while bodyslide change skin on the skeleton or something like that

 

Curious, how do you produce Vamprie and Werewolf milk? Attempted milking followers but am still getting racial milk. Is this something that only occurs when you milk yourself if you are a vamp or werewolf?

obviously you milk vampire or werewolf character

they are considered vampire if they have:

Vampirism

VampirePoisonResist

if Player has VampireQuest

 

WerewolfChange - beastform i think

WerewolfImmunity

if Player has CHQuest

 

ill add race checks in next version

Posted

post-563791-0-16226200-1419790785_thumb.jpgtested the latest update, it seems the succubus milk has no different from others, the option of enhanced succubus milk is checked in debug pane, and i'm playing on the succubus race from Nikkita, so, should it actually show the milk from succubus is produced from the name of her "product"? or should i check her arousal level to see whether it worked, thx

 

great mod 

Posted

attachicon.gif2014-12-28_00007.jpgtested the latest update, it seems the succubus milk has no different from others, the option of enhanced succubus milk is checked in debug pane, and i'm playing on the succubus race from Nikkita, so, should it actually show the milk from succubus is produced from the name of her "product"? or should i check her arousal level to see whether it worked, thx

 

great mod 

 

It works. If you have Enhanced Succubus Milk checked, it will raise arousal (a lot) when you drink it.

I play Succubus Race by Nikkita as well.

Posted

attachicon.gif2014-12-28_00007.jpgtested the latest update, it seems the succubus milk has no different from others, the option of enhanced succubus milk is checked in debug pane, and i'm playing on the succubus race from Nikkita, so, should it actually show the milk from succubus is produced from the name of her "product"? or should i check her arousal level to see whether it worked, thx

 

great mod 

currently enhanced option doubles your arousal, thats all

Posted

Any plans for Beeing Female support?

I must be the only one who thought about this, right? :shy:

what kind of support?

Posted

Question - do you need a pregnancy body for the associated bust growth in this mod to work? Or can I use any body (including custom)?

 

 

no all you need is a breast node witch comes with most body mods

 

 

however if you use any mods that also use a breast node it wont work if that mod has priority 

Posted

 

attachicon.gif2014-12-28_00007.jpgtested the latest update, it seems the succubus milk has no different from others, the option of enhanced succubus milk is checked in debug pane, and i'm playing on the succubus race from Nikkita, so, should it actually show the milk from succubus is produced from the name of her "product"? or should i check her arousal level to see whether it worked, thx

 

great mod 

 

It works. If you have Enhanced Succubus Milk checked, it will raise arousal (a lot) when you drink it.

I play Succubus Race by Nikkita as well.

 

 

ok, thx, will check it myself

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