cincomayo666 Posted October 19, 2016 Posted October 19, 2016 I crash every time I enter the Trap Door to Mia's Lair. I can't seem to figure out what is causing the crash, and it's forbidding me from continuing the story. I have the SKSE fix enabled, and whenever I CTD (during the loading screen), there's no error message. Papyrus log: http://pastebin.com/KEnai6mM Load Order: http://pastebin.com/2Agh1BVw I've turned PAHE off, btw, but it didn't help.
fishburger67 Posted October 19, 2016 Author Posted October 19, 2016 I crash every time I enter the Trap Door to Mia's Lair. I can't seem to figure out what is causing the crash, and it's forbidding me from continuing the story. I have the SKSE fix enabled, and whenever I CTD (during the loading screen), there's no error message. Papyrus log: http://pastebin.com/KEnai6mM Load Order: http://pastebin.com/2Agh1BVw I've turned PAHE off, btw, but it didn't help. Not sure what this is. There is nothing special about entering the trap door. There is a little trigger box about 50 feet down the passageway that runs a script, but just entering will not trigger it. So, assuming that you are crashing before the cell loads, you will have a generic issue. Search the web for possible answers. Paradise Halls is known to cause generic issues. This mod has caused lots of weird issues in the past. You should be using SOS lite to have the best gaming experience. However, I don't think that will be your issue here. You should probably not be using OSA and Sexlab at the same time because of possible script overload, but I don't think that will be your issue here. I did not look carefully at your load order or the log because it it too difficult to read as presented. In the future, please post them as attachments. (There is an "Attach Files" button at the bottom of the edit box.)
cincomayo666 Posted October 20, 2016 Posted October 20, 2016 I crash every time I enter the Trap Door to Mia's Lair. I can't seem to figure out what is causing the crash, and it's forbidding me from continuing the story. I have the SKSE fix enabled, and whenever I CTD (during the loading screen), there's no error message. Papyrus log: http://pastebin.com/KEnai6mM Load Order: http://pastebin.com/2Agh1BVw I've turned PAHE off, btw, but it didn't help. Not sure what this is. There is nothing special about entering the trap door. There is a little trigger box about 50 feet down the passageway that runs a script, but just entering will not trigger it. So, assuming that you are crashing before the cell loads, you will have a generic issue. Search the web for possible answers. Paradise Halls is known to cause generic issues. This mod has caused lots of weird issues in the past. You should be using SOS lite to have the best gaming experience. However, I don't think that will be your issue here. You should probably not be using OSA and Sexlab at the same time because of possible script overload, but I don't think that will be your issue here. I did not look carefully at your load order or the log because it it too difficult to read as presented. In the future, please post them as attachments. (There is an "Attach Files" button at the bottom of the edit box.) I turned off Paradise halls, but the same thing happened. I even gave myself the "teleport to dungeon" spell, but that didn't work either. I'm stumped. The mod worked perfectly last year, but something seems to be interfering with it now. Load Order: 2Agh1BVw.txt
fishburger67 Posted October 20, 2016 Author Posted October 20, 2016 I crash every time I enter the Trap Door to Mia's Lair. I can't seem to figure out what is causing the crash, and it's forbidding me from continuing the story. I have the SKSE fix enabled, and whenever I CTD (during the loading screen), there's no error message. Papyrus log: http://pastebin.com/KEnai6mM Load Order: http://pastebin.com/2Agh1BVw I've turned PAHE off, btw, but it didn't help. Not sure what this is. There is nothing special about entering the trap door. There is a little trigger box about 50 feet down the passageway that runs a script, but just entering will not trigger it. So, assuming that you are crashing before the cell loads, you will have a generic issue. Search the web for possible answers. Paradise Halls is known to cause generic issues. This mod has caused lots of weird issues in the past. You should be using SOS lite to have the best gaming experience. However, I don't think that will be your issue here. You should probably not be using OSA and Sexlab at the same time because of possible script overload, but I don't think that will be your issue here. I did not look carefully at your load order or the log because it it too difficult to read as presented. In the future, please post them as attachments. (There is an "Attach Files" button at the bottom of the edit box.) I turned off Paradise halls, but the same thing happened. I even gave myself the "teleport to dungeon" spell, but that didn't work either. I'm stumped. The mod worked perfectly last year, but something seems to be interfering with it now. Load Order: 2Agh1BVw.txt No idea either. You might try cleaning your save with PDT. I saw lots of missing stuff in your log file which is usually indicative of uninstalling mods with artifacts left in the save. You might try disabling the hirez packs. I am told they really fuck up your game and there are lots better hirez mods. Check with Sacremas for recommendations. If this used to work, hopefully you kept track of what mods you added. Sadly, I have no experience with 90% of the mods in your load.
cincomayo666 Posted October 20, 2016 Posted October 20, 2016 I crash every time I enter the Trap Door to Mia's Lair. I can't seem to figure out what is causing the crash, and it's forbidding me from continuing the story. I have the SKSE fix enabled, and whenever I CTD (during the loading screen), there's no error message. Papyrus log: http://pastebin.com/KEnai6mM Load Order: http://pastebin.com/2Agh1BVw I've turned PAHE off, btw, but it didn't help. Not sure what this is. There is nothing special about entering the trap door. There is a little trigger box about 50 feet down the passageway that runs a script, but just entering will not trigger it. So, assuming that you are crashing before the cell loads, you will have a generic issue. Search the web for possible answers. Paradise Halls is known to cause generic issues. This mod has caused lots of weird issues in the past. You should be using SOS lite to have the best gaming experience. However, I don't think that will be your issue here. You should probably not be using OSA and Sexlab at the same time because of possible script overload, but I don't think that will be your issue here. I did not look carefully at your load order or the log because it it too difficult to read as presented. In the future, please post them as attachments. (There is an "Attach Files" button at the bottom of the edit box.) I turned off Paradise halls, but the same thing happened. I even gave myself the "teleport to dungeon" spell, but that didn't work either. I'm stumped. The mod worked perfectly last year, but something seems to be interfering with it now. Load Order: 2Agh1BVw.txt No idea either. You might try cleaning your save with PDT. I saw lots of missing stuff in your log file which is usually indicative of uninstalling mods with artifacts left in the save. You might try disabling the hirez packs. I am told they really fuck up your game and there are lots better hirez mods. Check with Sacremas for recommendations. If this used to work, hopefully you kept track of what mods you added. Sadly, I have no experience with 90% of the mods in your load. I tried disabling every mod besides the required ones. No dice. Guess my core game must be broken. Even tried starting a new game, with the mods disabled, and still crashed. That means that my game is broken, because it doesn't look like anyone else is having these issues.
Wheelhouse Posted October 20, 2016 Posted October 20, 2016 I'm having a faction issue with Mia Lorenz, that I didn't have the first time I played through this mod. I've already claimed her castle, and she is chained in the training room, and I am on the quest to visit Vernor (who immediately sends you to the other Dremora who's name I am forgetting). As soon as Dremora 2 (the trainer) forcegreets me, Mia goes hostlle (though she can't attack - she also can't be killed). If I calm the trainer, he immediately chains and tortures me for harming him. I'm wondering which faction I could console add her to in order to prevent this neverending combat. Thanks for any help! I don't think this is a faction problem. Someone had this issue from a while ago and it was related to a mod. Sadly, I can't remember the mod name. Just FYI - I was able to fix Mia via consoling onto (and off of) her the vanilla player ally factions (and removing any potential vanilla player enemy factions). However, I was unable to fix Andrew with the same commands. I use AFT and was able to get him to a solitary location, but as he stands right now, I can get him to join me if I calm him, but as soon as it wears off, he leaves my service and attacks me. I have no idea what mod I could have added since the last time I played through Mia's, as all I've added are various armor mods from Nexus and updates from the mods here at Lovers. As far as I can tell, those are the only 2 NPCs that are/were hostile to me, for whatever reason.
Lukas1234 Posted October 20, 2016 Posted October 20, 2016 Sry very stupid question but how do I start the questline?
fishburger67 Posted October 20, 2016 Author Posted October 20, 2016 I crash every time I enter the Trap Door to Mia's Lair. I can't seem to figure out what is causing the crash, and it's forbidding me from continuing the story. I have the SKSE fix enabled, and whenever I CTD (during the loading screen), there's no error message. Papyrus log: http://pastebin.com/KEnai6mM Load Order: http://pastebin.com/2Agh1BVw I've turned PAHE off, btw, but it didn't help. Not sure what this is. There is nothing special about entering the trap door. There is a little trigger box about 50 feet down the passageway that runs a script, but just entering will not trigger it. So, assuming that you are crashing before the cell loads, you will have a generic issue. Search the web for possible answers. Paradise Halls is known to cause generic issues. This mod has caused lots of weird issues in the past. You should be using SOS lite to have the best gaming experience. However, I don't think that will be your issue here. You should probably not be using OSA and Sexlab at the same time because of possible script overload, but I don't think that will be your issue here. I did not look carefully at your load order or the log because it it too difficult to read as presented. In the future, please post them as attachments. (There is an "Attach Files" button at the bottom of the edit box.) I turned off Paradise halls, but the same thing happened. I even gave myself the "teleport to dungeon" spell, but that didn't work either. I'm stumped. The mod worked perfectly last year, but something seems to be interfering with it now. Load Order: 2Agh1BVw.txt No idea either. You might try cleaning your save with PDT. I saw lots of missing stuff in your log file which is usually indicative of uninstalling mods with artifacts left in the save. You might try disabling the hirez packs. I am told they really fuck up your game and there are lots better hirez mods. Check with Sacremas for recommendations. If this used to work, hopefully you kept track of what mods you added. Sadly, I have no experience with 90% of the mods in your load. I tried disabling every mod besides the required ones. No dice. Guess my core game must be broken. Even tried starting a new game, with the mods disabled, and still crashed. That means that my game is broken, because it doesn't look like anyone else is having these issues. If you started a new game, then a corrupt save will not be the problem. You should install Live another life (to make testing easier) and give that a try. Turn on papyrus logging and start a new game and post the log as an attachment and I will have a look. Sry very stupid question but how do I start the questline? You will get a letter from a Jarl from the courier when you visit a major city after you have installed Sex Slaves.
fishburger67 Posted October 20, 2016 Author Posted October 20, 2016 Just FYI - I was able to fix Mia via consoling onto (and off of) her the vanilla player ally factions (and removing any potential vanilla player enemy factions). However, I was unable to fix Andrew with the same commands. I use AFT and was able to get him to a solitary location, but as he stands right now, I can get him to join me if I calm him, but as soon as it wears off, he leaves my service and attacks me. I have no idea what mod I could have added since the last time I played through Mia's, as all I've added are various armor mods from Nexus and updates from the mods here at Lovers. As far as I can tell, those are the only 2 NPCs that are/were hostile to me, for whatever reason. AFT will not be the issue. I remember distinctly that this was a mod causing this issue. Just because they come from Nexus does not mean that they are well written. There is a load of shit there (as well as some very good mods). My recollection is that this issue is caused by a spell that is cast on every NPC, but I can't be sure. If you find the answer, please post it. Could be a vampire thing or something like that. Two I found were Angrim's Appentrice and Sexlab Fuck'em. You might jump over to Sacremas's forum and ask him what mods have spells like this or what his advise might be. Post your load order there. He has lots of knowledge about this kind of stuff if you get stuck.
CocaineMonster Posted October 21, 2016 Posted October 21, 2016 Could someone explain to me how correctly training? My slaves they are all the time rebelious I do not know how to change it. :/
fishburger67 Posted October 21, 2016 Author Posted October 21, 2016 Could someone explain to me how correctly training? My slaves they are all the time rebelious I do not know how to change it. :/ Read Sex Slaves for Dummies carefully. Talk to Volkar often. If your slave is rebellious, ask Volkar to put her on one of the torture devices. I answered a similar question just a few days ago, make a search for rebellious. Here is one example http://www.loverslab.com/topic/36882-sexlab-sex-slaves-61-may-11-2016/?p=1108879
ColonolNutty Posted October 22, 2016 Posted October 22, 2016 Improvements that can be made to this mod before I'd give it the thumbs up (The whole reason I downloaded this was to make and own slaves on my female character) Remove the "GetIsSex == Male" flag on making companions into slaves so female characters can choose a submission role or a dominant role (If I can say I'm a Slave Master to the two followers from the beginning after murdering Mia, you'd think I would actually have the options for it). Remove the GetGender checks throughout the papyrus scripts and replace them with SexLab Gender checks, this way if my character is a Futanari or a Male gone female, I can use the Male/Female animations for the proper genders instead of always using the 69 cunnilingus animation when it's two females or Tricycle when it's a threesome. Grab from all animations installed in SexLab, you can easily do this by utilizing the functions provided by SexLab, you don't even have to do the gender/age checks yourself because SexLab handles all of that for you. Honestly I was disappointed when I started seeing the same animations play over and over again even after having installed quite a few individual, couple, and threesome animations Display a slaves training progress with a hotkey or even showing it as dialogue text, something like: "Slave Progress: Slave is Rebellious, 80% the way to training completion"
Liger274 Posted October 22, 2016 Posted October 22, 2016 So I tried to install the piercings or the labia exciters.....for some reason my computer is recognizing them as solitaire theme files.....wtf
fred200 Posted October 22, 2016 Posted October 22, 2016 So I tried to install the piercings or the labia exciters.....for some reason my computer is recognizing them as solitaire theme files.....wtf Makes for a heck of a solitaire game.
cincomayo666 Posted October 22, 2016 Posted October 22, 2016 I crash every time I enter the Trap Door to Mia's Lair. I can't seem to figure out what is causing the crash, and it's forbidding me from continuing the story. I have the SKSE fix enabled, and whenever I CTD (during the loading screen), there's no error message. Papyrus log: http://pastebin.com/KEnai6mM Load Order: http://pastebin.com/2Agh1BVw I've turned PAHE off, btw, but it didn't help. Not sure what this is. There is nothing special about entering the trap door. There is a little trigger box about 50 feet down the passageway that runs a script, but just entering will not trigger it. So, assuming that you are crashing before the cell loads, you will have a generic issue. Search the web for possible answers. Paradise Halls is known to cause generic issues. This mod has caused lots of weird issues in the past. You should be using SOS lite to have the best gaming experience. However, I don't think that will be your issue here. You should probably not be using OSA and Sexlab at the same time because of possible script overload, but I don't think that will be your issue here. I did not look carefully at your load order or the log because it it too difficult to read as presented. In the future, please post them as attachments. (There is an "Attach Files" button at the bottom of the edit box.) I turned off Paradise halls, but the same thing happened. I even gave myself the "teleport to dungeon" spell, but that didn't work either. I'm stumped. The mod worked perfectly last year, but something seems to be interfering with it now. Load Order: 2Agh1BVw.txt No idea either. You might try cleaning your save with PDT. I saw lots of missing stuff in your log file which is usually indicative of uninstalling mods with artifacts left in the save. You might try disabling the hirez packs. I am told they really fuck up your game and there are lots better hirez mods. Check with Sacremas for recommendations. If this used to work, hopefully you kept track of what mods you added. Sadly, I have no experience with 90% of the mods in your load. I tried disabling every mod besides the required ones. No dice. Guess my core game must be broken. Even tried starting a new game, with the mods disabled, and still crashed. That means that my game is broken, because it doesn't look like anyone else is having these issues. If you started a new game, then a corrupt save will not be the problem. You should install Live another life (to make testing easier) and give that a try. Turn on papyrus logging and start a new game and post the log as an attachment and I will have a look. I started another new game. It still crashes at the trap door loading screen. Here's my log xYsRGa00.txt
enziguri Posted October 22, 2016 Posted October 22, 2016 It's realy good mod. With awesome background and atmosphere. Do you plan to make continuation? For Andrew story for example? Or maybe some improvements for existing storyline? There are a lot of things that could be done. For example, the stage when you go in the slavers camp, there could be more options to convince them to tell you where the Jarl's daughter is. After all, player's character can be enslaved after it and draged to the Mia's castle as a slave. And it goes for other stages before castle, there could be a lot of alternative ways. Anyway, it's a great mod, thank you very much. Sorry for my bad English.
fishburger67 Posted October 24, 2016 Author Posted October 24, 2016 So I tried to install the piercings or the labia exciters.....for some reason my computer is recognizing them as solitaire theme files.....wtf There is no esp with the files we provide.
fishburger67 Posted October 24, 2016 Author Posted October 24, 2016 I started another new game. It still crashes at the trap door loading screen. Here's my log xYsRGa00.txt So, you started a new game and it loaded OK. Correct? This kinda doesn't make sense because you have artifacts in your save game of removed or old mods. Then you restarted the quest from scratch, progressed to where you killed the Khajitt and the necromancer. Correct? Then, you opened the trap door to the dungeon and crashed at the load screen? It's realy good mod. With awesome background and atmosphere. Do you plan to make continuation? For Andrew story for example? Or maybe some improvements for existing storyline? There are a lot of things that could be done. For example, the stage when you go in the slavers camp, there could be more options to convince them to tell you where the Jarl's daughter is. After all, player's character can be enslaved after it and draged to the Mia's castle as a slave. And it goes for other stages before castle, there could be a lot of alternative ways. Anyway, it's a great mod, thank you very much. Sorry for my bad English. Thanks for the kind words. I will not be adding any content for the time being (at least until the new skyrim comes out). Just don't have the interest any more.
fishburger67 Posted October 24, 2016 Author Posted October 24, 2016 Improvements that can be made to this mod before I'd give it the thumbs up (The whole reason I downloaded this was to make and own slaves on my female character) Remove the "GetIsSex == Male" flag on making companions into slaves so female characters can choose a submission role or a dominant role (If I can say I'm a Slave Master to the two followers from the beginning after murdering Mia, you'd think I would actually have the options for it). Remove the GetGender checks throughout the papyrus scripts and replace them with SexLab Gender checks, this way if my character is a Futanari or a Male gone female, I can use the Male/Female animations for the proper genders instead of always using the 69 cunnilingus animation when it's two females or Tricycle when it's a threesome. Grab from all animations installed in SexLab, you can easily do this by utilizing the functions provided by SexLab, you don't even have to do the gender/age checks yourself because SexLab handles all of that for you. Honestly I was disappointed when I started seeing the same animations play over and over again even after having installed quite a few individual, couple, and threesome animations Display a slaves training progress with a hotkey or even showing it as dialogue text, something like: "Slave Progress: Slave is Rebellious, 80% the way to training completion" I write mods for my own use and those who actively participate in the modding effort. I don't currently have a female character except for testing and don't enjoy playing one. I created Andrew for the female players who helped out with the voice work. None of them ever asked me for slaves. In fact, they all said they didn't want any slaves. So, there is zero likelihood that I will ever add content similar to what you want. As far as the GetGender code, that will remain as is. I still use Sexlab 1.59c personally and unless Sexlab gets more stable (read that less papyrus intensive), I don't expect to change. I don't like crashing at all.
Khurm Posted October 25, 2016 Posted October 25, 2016 I crash every time I enter the Trap Door to Mia's Lair. I can't seem to figure out what is causing the crash, and it's forbidding me from continuing the story. I have the SKSE fix enabled, and whenever I CTD (during the loading screen), there's no error message. Papyrus log: http://pastebin.com/KEnai6mM Load Order: http://pastebin.com/2Agh1BVw I've turned PAHE off, btw, but it didn't help. Not sure what this is. There is nothing special about entering the trap door. There is a little trigger box about 50 feet down the passageway that runs a script, but just entering will not trigger it. So, assuming that you are crashing before the cell loads, you will have a generic issue. Search the web for possible answers. Paradise Halls is known to cause generic issues. This mod has caused lots of weird issues in the past. You should be using SOS lite to have the best gaming experience. However, I don't think that will be your issue here. You should probably not be using OSA and Sexlab at the same time because of possible script overload, but I don't think that will be your issue here. I did not look carefully at your load order or the log because it it too difficult to read as presented. In the future, please post them as attachments. (There is an "Attach Files" button at the bottom of the edit box.) I turned off Paradise halls, but the same thing happened. I even gave myself the "teleport to dungeon" spell, but that didn't work either. I'm stumped. The mod worked perfectly last year, but something seems to be interfering with it now. Load Order: 2Agh1BVw.txt No idea either. You might try cleaning your save with PDT. I saw lots of missing stuff in your log file which is usually indicative of uninstalling mods with artifacts left in the save. You might try disabling the hirez packs. I am told they really fuck up your game and there are lots better hirez mods. Check with Sacremas for recommendations. If this used to work, hopefully you kept track of what mods you added. Sadly, I have no experience with 90% of the mods in your load. I tried disabling every mod besides the required ones. No dice. Guess my core game must be broken. Even tried starting a new game, with the mods disabled, and still crashed. That means that my game is broken, because it doesn't look like anyone else is having these issues. If you started a new game, then a corrupt save will not be the problem. You should install Live another life (to make testing easier) and give that a try. Turn on papyrus logging and start a new game and post the log as an attachment and I will have a look. I started another new game. It still crashes at the trap door loading screen. Here's my log xYsRGa00.txt i have the same CTD with Mias castle, BUT there is similar dungeon in Mage questline, where you have to go to get 3 books, both dungeon jails are the same Felglow and Mias ( i think it was the name ) , as you can hack your way by console to open upper dungeon and fight The Caller and avoid CTD, you can't do this with Mias castle sadly cus of all the questline. i was thinking it was paradise halls but... now i'm not so sure anymore.
fishburger67 Posted October 25, 2016 Author Posted October 25, 2016 i have the same CTD with Mias castle, BUT there is similar dungeon in Mage questline, where you have to go to get 3 books, both dungeon jails are the same Felglow and Mias ( i think it was the name ) , as you can hack your way by console to open upper dungeon and fight The Caller and avoid CTD, you can't do this with Mias castle sadly cus of all the questline. i was thinking it was paradise halls but... now i'm not so sure anymore. You are correct. This MiasDungeon is a hacked Fellglow Keep. I removed all the encounter triggers and added some lighting and stuff around where Volkar is. If you can't get through Fellglow Keep, you will have the same issues with MiasDungeon. Suggest you ask Sacremas here http://www.loverslab.com/topic/43043-skyrim-modding-guide/ for help with your load order. Tell him you are crashing in Fellglow and Mias Dungeon and he will likely know exactly what your problem might be. Make sure you post your load order as an attachment and let him know exactly what enb you are using and the like.
cincomayo666 Posted October 25, 2016 Posted October 25, 2016 I started another new game. It still crashes at the trap door loading screen. Here's my log xYsRGa00.txt So, you started a new game and it loaded OK. Correct? This kinda doesn't make sense because you have artifacts in your save game of removed or old mods. Then you restarted the quest from scratch, progressed to where you killed the Khajitt and the necromancer. Correct? Then, you opened the trap door to the dungeon and crashed at the load screen? Yeah. It sucks because I played this mod a while ago (a bit longer than a year ago) and I remember it being very good.
fishburger67 Posted October 25, 2016 Author Posted October 25, 2016 I started another new game. It still crashes at the trap door loading screen. Here's my log xYsRGa00.txt So, you started a new game and it loaded OK. Correct? This kinda doesn't make sense because you have artifacts in your save game of removed or old mods. Then you restarted the quest from scratch, progressed to where you killed the Khajitt and the necromancer. Correct? Then, you opened the trap door to the dungeon and crashed at the load screen? Yeah. It sucks because I played this mod a while ago (a bit longer than a year ago) and I remember it being very good. Please take a minute and answer the questions I posed earlier so I can be clear. 1 Did you start a new game and it loaded OK? 2. If you did, why are there artifacts in your save game of removed or old mods? 3. Then you restarted the quest from scratch, progressed to where you killed the Khajitt and the necromancer. Correct? 4. Then, you opened the trap door to the dungeon and crashed at the load screen? 5. Can you clear Fellglow Keep?
cincomayo666 Posted October 26, 2016 Posted October 26, 2016 I started another new game. It still crashes at the trap door loading screen. Here's my log xYsRGa00.txt So, you started a new game and it loaded OK. Correct? This kinda doesn't make sense because you have artifacts in your save game of removed or old mods. Then you restarted the quest from scratch, progressed to where you killed the Khajitt and the necromancer. Correct? Then, you opened the trap door to the dungeon and crashed at the load screen? Yeah. It sucks because I played this mod a while ago (a bit longer than a year ago) and I remember it being very good. Please take a minute and answer the questions I posed earlier so I can be clear. 1 Did you start a new game and it loaded OK? 2. If you did, why are there artifacts in your save game of removed or old mods? 3. Then you restarted the quest from scratch, progressed to where you killed the Khajitt and the necromancer. Correct? 4. Then, you opened the trap door to the dungeon and crashed at the load screen? 5. Can you clear Fellglow Keep? 1) I started a new game and I still crashed when I opened the trap door. 2) I don't know. I just ran save-game cleaner to see if removing any files left over would help, but I still crashed. 3) Yes 4) Yes 5) I have no issues entering or clearing Fellglow Keep My latest Papyrus log: yaKjgb0k.txt
nvvm Posted October 26, 2016 Posted October 26, 2016 A review from a Male PC gamer. I enjoyed the opening quest but feel it ended too quickly a fact compounded by the default slave training time. It to me ruins the spirit of the mod to take ten real time hours train a single slave. I honestly believe the lowest setting is best for this mod maybe even only a half hour would be better. Cause to be honest you dont gain anything from your sex slaves at the end that's unique. To me the long length just serves to fill the content of missing training content. This makes the entire endeavor repetitive ruining the freshness/unique content of the mod. Maybe the case could be made for Alicia's Mother taking five to six hours depending on how good your technique is, but only for her. The voice acting is not only superb (sex sounds are bland though) my favorite Is Sasha (even surpasses Aurlyn imo) followed closely by Jenn. I want more of them and I think I can safely say I am not alone in that wish. They are the first followers that shocked me, made me laugh and smile and I have over 60 followers installed and many more downloaded. They are my default followers now I use with Aurlyn, Sephina, Moniko, Onean, Neisa, Yuriana, Ina and a couple overknee followers in groups of five. Verner is cool I wish we had more content with him I like his laid back attitude. Would be nice if he had a quest for a special person he wanted to make a sex slave and accompanied you on a humorous adventure. Volkar, I don't care for this guy at all cause he's lazy Verner was like "get my servant to take his time training her" but he refuses. Ten hours later hoping all the time was going to lead to something big while being a click zombie he tried to rape Mia. After he gives the ectasy spell as I, in a daze, was starting another scene with her it took a while to start. So I looked at the console and he tried to hump my slave or something cause a scene failed to start cause mine already had. The ectasy didn't go off like Jenn and Sasha but did during the following scene. Trying to cut in and steal my slave when he doesn't lift a finger to help? Bitch move. Needless to say I attacked him afterwards and was flung across the room. Though Neisa and Yuriana beat the snot out of him his health didn't lower much they made him take off running and cower. After I left and returned I caught him sleeping (using defeat or submit not sure which one gave the option) chained him up and beat him. After watching Oz I was tempted to take it a step further but decided to let him go. He comes to me later talking advanced training but it was clear he was up to something. So, I used EFF to turn a npc vampire (random choice) into my follower and took her there. He starts to hit her and she bit him (bloodthirst mod) I laughed, then he hinted he was about to get with her. Not wanting him to I rushed forward about to intervene as she bit him like 4 times in a row ROFL. Quick thinking took over and I used the EFF menu to dismiss her as a follower and took her down before the scene could start. The story will end after he goes to sleep again he'll wake up in a woods naked and bound with wildlife approaching him. Anyway despite Volkar I enjoyed the mod just need to turn down that default training time imo. Thanks for your hard work and efforts.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now