Nalessa Posted April 16, 2015 Posted April 16, 2015 The Newmiller piercing mod is gone from nexusmods it seems, leads to an empty page ... Will it cause ctd if I don't have it?
fishburger67 Posted April 16, 2015 Author Posted April 16, 2015 The Newmiller piercing mod is gone from nexusmods it seems, leads to an empty page ... Will it cause ctd if I don't have it? Yes, but newmiller is on our download page too.
fred200 Posted April 16, 2015 Posted April 16, 2015 I just noticed I am still running with MiasLairHairPack42. Were we supposed to get rid of that with recent versions? Thanks!
fishburger67 Posted April 16, 2015 Author Posted April 16, 2015 I just noticed I am still running with MiasLairHairPack42. Were we supposed to get rid of that with recent versions? Thanks! No, that hair pack or KS Hairs is required. If we add more hair, I'll add it and change the version.
fred200 Posted April 16, 2015 Posted April 16, 2015 I just noticed I am still running with MiasLairHairPack42. Were we supposed to get rid of that with recent versions? Thanks! No, that hair pack or KS Hairs is required. If we add more hair, I'll add it and change the version. Memory returns slowly... At great effort I located KSHairPack.7z, 453K, back in February. The contained KS Hairdo's.esp, 167032 bytes, is dated 12/26/2014. Would I be better off replacing MiasLarHair with this? I.E. will you be drawing future hairs from this pack? I already have full Apache - but then you can never have too much hair - and some of these are absolutely gorgeous. And I really don't want KS Hair to vanish from the world.
Sacremas Posted April 16, 2015 Posted April 16, 2015 In theory I may have uploaded KS Hairs 400 on my modding guide thread a page back. Just a rumor however, I wouldn't put much stock in it or spread the word around too much to keep the boogeymen from showing up and complaining.
fishburger67 Posted April 16, 2015 Author Posted April 16, 2015 I just noticed I am still running with MiasLairHairPack42. Were we supposed to get rid of that with recent versions? Thanks! No, that hair pack or KS Hairs is required. If we add more hair, I'll add it and change the version. Memory returns slowly... At great effort I located KSHairPack.7z, 453K, back in February. The contained KS Hairdo's.esp, 167032 bytes, is dated 12/26/2014. Would I be better off replacing MiasLarHair with this? I.E. will you be drawing future hairs from this pack? I already have full Apache - but then you can never have too much hair - and some of these are absolutely gorgeous. And I really don't want KS Hair to vanish from the world. I have the KS hairs loaded in my game as well on one machine and the MiasLairHairPack on another. Either works. But, it is indeed likely that Aqqh or Darkminxi will want another hair for some new NPC down the road, so keeping the KS Hairs is probably a better choice for future proofing.
fishburger67 Posted April 16, 2015 Author Posted April 16, 2015 Version 4.3 Alpha 2 is uploaded If anyone wants to test this, PM me for instructions. It only has a new dominate Andrew companion.
terrorofmorrowind Posted April 16, 2015 Posted April 16, 2015 Terror you will find that a "removeslave.txt" is required also. Just use "removefac". The slave voice just really does not fit on some NPCs, like Jarls. Excuse me - I am going to go add those two to mine... Thanks, i was already starting to wonder how the hell i was gonna remove them from it again. Apparently some of my followers seem to bug out (well not exactly ones i made but those i use like the Reiko Senjua one). Btw i moved some "voices" around in the mia's lair dialogue folder. So some of the voice types will sound different from what is uploaded here. Btw i turned that thief bitch in Riften in a slave too (not the dark elf. That Milf one ) MUahahaha oh btw. I added the "removeallitems" command together with the "equipitem (id of labia exiter)" to my textfile too but i wonder if there was another one that permanently removed only a part from the body without using ID's. haha, yeah funny how they almost share the same place in the load order . I thought this is a quest mod and i have seen somewhere a long time ago that those mods are most of the time very heavy and changing and thus have to be placed as close to the bottom as possible. to firshburger, sometimes it's just fun to just try to break your game as fast as possible with whatever you have I won't use it all the time though as i want to keep it a bit clean. (as in not to many quests breaking or strange stuff happening like being a living magnet for example )
terrorofmorrowind Posted April 16, 2015 Posted April 16, 2015 The Newmiller piercing mod is gone from nexusmods it seems, leads to an empty page ... Will it cause ctd if I don't have it? Yes, but newmiller is on our download page too. Are you sure of that? When i tried this mod for the very first time my game didn't crash at all and it kinda did what it was supposed to do ("kinda" = not to much bugged because of my game to work) too. It was a couple of versions ago though s you might have added it in as a prerequisite in later versions. (i'm using it now btw)
fred200 Posted April 16, 2015 Posted April 16, 2015 Tweaking - always tweaking... Terror, try this version. It may do more than you want, but it sure enslaves them: ; Makeslave.txt - open console, target the NPC of interest, and type "bat makeslave" ; Their belongings will be transferred to you or a chest you choose depending on which removeallitems you use addfac 8a0085b5 0 ; Mias Lair slave faction (Replace all 8A with load order of Mias Lair) addfac 5c84d 0 ; Potential follower faction addfac 19809 0 ; Potential marriage faction addfac 5a1a4 0 ; Player ally faction setrelationshiprank player 4 ; Lover setlevel 1000,0,1,100 ; Match PC level and level up with PC ;removeallitems 14 ; Add target items to PC removeallitems 04005134 ; Add target items to chest in home removeallitems ; Default armor has a nasty way of coming back - this might work additem 8a01d579 1 ; Labia exciter setav aggression 0 ; Enslaving someone in combat is risky - your followers will probably kill them stopcombat ; Edited to add: If it is not obvious, this works on enemies as well as friends, males as well as females. Easy way to clean out those pesky bandits in Pinewatch. Sexslave Rigel Strongarm FTW! (Tested, works) Male bandit sex slaves obey the sex commands, and even get the male parts right. Have not convinced Vernor to help with sex with them - yet. Just things we do to kill time while waiting for the new content. Does keep us busy and mostly out of trouble.
fishburger67 Posted April 16, 2015 Author Posted April 16, 2015 Gads, you guys are the biggest cheats
fred200 Posted April 16, 2015 Posted April 16, 2015 Gads, you guys are the biggest cheats Well at least you know we appreciate all your hard work!
terrorofmorrowind Posted April 16, 2015 Posted April 16, 2015 Gads, you guys are the biggest cheats Well at least you know we appreciate all your hard work! true dat btw i already have bat that allows me to make almost anyone a follower but i like to keep it clean. It's also easier to remove again if i only use the mias faction. There are some lines that could be usefull though (like the setlevel and the removeall... to chest or npc). I was seriously thinking about making this a spell of some sorts. Shouldn't be that difficult. If only there was a way to "play" a bat file when a spell is cast.
Sacremas Posted April 16, 2015 Posted April 16, 2015 And it may indicate that maybe that training process needs another look... just saying. Here's something some of you may be interested in, a NPC overhaul that will make all NPCs in the game (vanilla + dawnguard + dragonborn) a lot nicer to look at and more tempting to enslave; http://www.loverslab.com/topic/43043-skyrim-modding-guide/?p=1146423 However be aware that it has a fukton of requirements (links to all presented), and it will change your entire world, including deleveling it, making nealry everyone killable, etc.
fishburger67 Posted April 16, 2015 Author Posted April 16, 2015 Uploaded a new Hair Pack. There is no need to download this until a new version is released. However, it will not hurt to remove the old hair pack and install this one. It is not required if you have KS Hairs.
DKafka Posted April 17, 2015 Posted April 17, 2015 Hello fishburger67, really like what you've done with the mod so far. *rubs hands sinisterly* When I played through it yesterday, I guess I had a few questions pop up in the rescue the virgin questline, which I don't think would be spoilers: a) How come there wasn't some methodology to either resolve the virgin questline by enslaving Tabitha, as a sick twist? (Similar to Allison) How come there wasn't some methodology the resolve the questline with some poetic justice by enslaving Stella Moritz? By that measure, I was also a little bit surprised that with the It's a Trap! questline, there wasn't some way to notice the secret lever beforehand, and thereby pre-empt the scene that rubs all my netorare senses. By all means, it's an excellent mod, which, I think continues to add to the gameplay value of the mod, the above were just ideas I had towards resolving the quest, which I figured may have been somewhat interesting diverging resolutions.
fred200 Posted April 17, 2015 Posted April 17, 2015 DKafka: Some of us (well at least me) did enslave Tabiha. Got my hand slapped for it too, and had to return her to her virginal state so she would be ready for the additional content. So answer to your first question is: Tabitha is not done yet. Stay tuned.
aqqh Posted April 17, 2015 Posted April 17, 2015 a) How come there wasn't some methodology to either resolve the virgin questline by enslaving Tabitha, as a sick twist? (Similar to Allison) How come there wasn't some methodology the resolve the questline with some poetic justice by enslaving Stella Moritz? because we are not done with these two yet. They will play some part in future updates.
Dave0000 Posted April 17, 2015 Posted April 17, 2015 hi nice mod, but... i would like to get those slaves without the location, maybe buy such a slave and thats it... would it be possible to make a lite version of the mod ?
TheSmithsDog Posted April 17, 2015 Posted April 17, 2015 Fish, is there a script that tells them(Jenn and Sasha) to say the "please oh please" line when they get over about 75 arousal? I have put a "random =>80" on the dialogue topic but it does nothing. It's on a continual loop with about 2 secs between after about 75 arousal and it wears thin. If it's scripted or called from a script can you point me at it? I either have to find a way to lessen the frequency or make a silent sound file for it which I would rather not do but it's driving me bonkers.
Tepi Posted April 17, 2015 Posted April 17, 2015 Does the UNPB version of newmillers piercings actually work with the mod or is it there just because? File names seem to differ from the other two packs and theres also a lot less of em. If so, just renaming nif/s should work or is the .esp required aswell?
Guest Posted April 17, 2015 Posted April 17, 2015 Right after freeing Jenny when she says "its happening again" and the lighting starts, I CDT. Any ideas?
fishburger67 Posted April 17, 2015 Author Posted April 17, 2015 hi nice mod, but... i would like to get those slaves without the location, maybe buy such a slave and thats it... would it be possible to make a lite version of the mod ? If I understand you correctly, you don't want to do the main quest. If that is you question, then the answer is not likely. I write mods for my own use and would never use such a thing. Does the UNPB version of newmillers piercings actually work with the mod or is it there just because? File names seem to differ from the other two packs and theres also a lot less of em. If so, just renaming nif/s should work or is the .esp required aswell? Yes, UNPB version works. It's what I use with CBBE body. The esp itself is not required. I use the textures and meshes. But, because it is a requirement, I am pretty sure CTDs will happen without the esp. Some experimentation would be appreciated. Right after freeing Jenny when she says "its happening again" and the lighting starts, I CDT. Any ideas? It'll be something in your load order and likely a Sexlab issue. Make sure you are running 1.59c. If you are, make a papyrus log and have a look. If you don't spot anything obvious, post it as an attachment. This is most likely papyrus overload, so check the main page and see if you are using any of those known to use lots of resources. Also, what hardware are you running on.
fishburger67 Posted April 17, 2015 Author Posted April 17, 2015 Fish, is there a script that tells them(Jenn and Sasha) to say the "please oh please" line when they get over about 75 arousal? I have put a "random =>80" on the dialogue topic but it does nothing. It's on a continual loop with about 2 secs between after about 75 arousal and it wears thin. If it's scripted or called from a script can you point me at it? I either have to find a way to lessen the frequency or make a silent sound file for it which I would rather not do but it's driving me bonkers. There is an MCM menu setting to turn it off "Sex Slaves are lore friendly". You can also just fuck them more often or use Sexlab Arouse puppet master to change how they get aroused. The line in question gets triggered by dialog AND an arousal check in SexSlFramework.checkArrousal() which happens when you change cells.
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