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Posted

 

 

 

As long as they're using the body you have installed while naked, pregnancy should show on NPCs just like on the player. Did you make sure to install XPMSE last? Do you have it set to node scaling?

 

The NPCs when naked seem to have original vanilla nude bodys, while my player female character and my female housecarls have the UNPB Redux body. I dont know how that can be though. Body wise I installed UNPB Redux first and then I installed CBBE-CHSBHC-UNP-ADEC-Human Argonian Khajiit Texture for its textures, which might be the issue, since it says its for unp, but it doest say unpb. I know to install the skeleton last when installing bodys and animations and have done so. My female player character shows pregnancy, just not the npcs. Seems I just need to figure out why the npcs dont have the same body as my character. I suspect its the textures but that might not be it since the appearance of pregnancy should just involve meshes.

 

 

Yes, the textures shouldn't change the mesh, and definitely shouldn't change it only for NPCs. Are you a custom race? Are your housecarls vanilla NPCs? If not maybe your custom race uses a custom body, or maybe you're using an NPC replacer mod that changes the file path for the NPC bodies for some reason.

 

One thing you can do is open femalebody_0.nif and femalebody_1.nif in /meshes/actors/character/character assets with nifskope and check if they are the UNBP body you're using. If not you'll have to find where the game's loading your body from and replace the two in the above directory with those versions.

 

Last, this probably isn't it as I'm sure you'd have noticed by now, but you don't have 'use nude suit for females' checked in SexLab and the only time you're seeing NPCs as naked is when they're engaged in a sex animation, do you? That'd replace their naked body with the nude suit body from SexLab. Like I said, that's probably not it, but worth asking.

Posted

Might be way off here, but have you tried the addon pack?  BFAP

 

It gives you (among other things) a spell to update the belly node on NPCs.  So cast it on the NPC and the belly should update.  If that doesn't work then you definitely have a mesh issue.

 

Have not known about BFAP, but will give it a try.

 

 

 

 

As long as they're using the body you have installed while naked, pregnancy should show on NPCs just like on the player. Did you make sure to install XPMSE last? Do you have it set to node scaling?

 

The NPCs when naked seem to have original vanilla nude bodys, while my player female character and my female housecarls have the UNPB Redux body. I dont know how that can be though. Body wise I installed UNPB Redux first and then I installed CBBE-CHSBHC-UNP-ADEC-Human Argonian Khajiit Texture for its textures, which might be the issue, since it says its for unp, but it doest say unpb. I know to install the skeleton last when installing bodys and animations and have done so. My female player character shows pregnancy, just not the npcs. Seems I just need to figure out why the npcs dont have the same body as my character. I suspect its the textures but that might not be it since the appearance of pregnancy should just involve meshes.

 

 

Yes, the textures shouldn't change the mesh, and definitely shouldn't change it only for NPCs. Are you a custom race? Are your housecarls vanilla NPCs? If not maybe your custom race uses a custom body, or maybe you're using an NPC replacer mod that changes the file path for the NPC bodies for some reason.

 

One thing you can do is open femalebody_0.nif and femalebody_1.nif in /meshes/actors/character/character assets with nifskope and check if they are the UNBP body you're using. If not you'll have to find where the game's loading your body from and replace the two in the above directory with those versions.

 

Last, this probably isn't it as I'm sure you'd have noticed by now, but you don't have 'use nude suit for females' checked in SexLab and the only time you're seeing NPCs as naked is when they're engaged in a sex animation, do you? That'd replace their naked body with the nude suit body from SexLab. Like I said, that's probably not it, but worth asking.

 

Not any custom race, just a regular female Nord. The housecarls are all original, only thing done to them is their UNPB body. Not using any NPC replacers, just Immersive Wenches which just adds some female NPC's to the world. The nude suits options are not enabled in Sexlab settings. Tried Nifskope, it seems that the body it shows is the vanilla body, not the UNPB. I am not good at using Nifskope so I could be wrong on that. Will try reinstalling UNPB Redux, maybe I clicked a wrong setting in its installer. 

Posted

Hello Milz,

 

I hope you are all right.

I read you got problems with your setup, did you consider using Mod organizer? NMM is a bit wonky.

 

Also there is a mod called Untamed. It has a feature where you can get impregnated by animals and you spawn a small cub which is growing over time.

Ages ago you got loads of request about having creature stuff, would it be possible now to implement that feature from the Untamed mod if the author gives permission and have this feature finally in a realistic way?

 

Untamed Author made it clear that he want to keep this simple and won't make it anymore realistic.

 

Basically he has all the feature, you /or somebody just would need to make a patch that the creature pregnancy using Beeing Female sytem and it would be implemented in the Beeing female menu so it would use the BF timers and birth animation not Untamed.

 

Currenty is possible to simulate the stuff by make the character pregnant in the BF debug section and set the timer exactly to the same time as in Untamed and when the child would born just delete it and having the cub instead, but if it would be more immersive and would work with less hassle, that would be amazing.

 

Please please please:) ?

 

Also just a mod idea:

 

Would it be possible to make sperms different?

(Eg. If you pregnant from a troll then you got bigger belly and take longer to give a birth, while you pregnant with for example with skeevers smaller belly / shorter times for phases.

The chance for getting pregnant could be different too.

For example humans more fertile than trolls.(more compatible too)

 

Is it possible to tweak the chance of getting pregnant?

I know there is an mcm option but I couldn't feel the diffrence, if the character got sperm and she can be pregnant in that cycle no matter what percentage I set she will be always pregnant.

Posted

Having an issue with one of the kids.  Twin boys: 1 has leveled to 16 and is working properly.  The other is still at lvl 11 and his % is over -1000, it looks like Mark Level 11 (Exp:-1043%).  How can I fix this?

 

Well, thanks anyway.  Guess it'll just stay broken  :(

Posted

I'm having an issue with the game giving me -x hours until the next phase. My updater is set to 30 seconds, not sure why it is happening. I've done a clean install.

How many mods u have?, maybe is an script heavy save game and script stoped working, maybe u lack on any of the requirements, more info could be usefull

Posted

So i am having a weird issue involving conception. In the MCM i have the chance of preg set like so.

player - 60%

Follower - 45%

NPC's - 30% (default)

 

Unless i go into the debug setting and force "conception this cycle" it appears as tho the 60% i have set is not actually functioning correctly.

 

I have never "washed out" anything but no matter what I do it seems that my "chance to conceive" this cycle (when looking at the MCM information page) never seems to go past 9-11%.

I have male virility set to 1 hour, and sperm survives for 8 days.

Do i just have horrible luck or is there something else going on.

And before you ask, my character is usually full.

If I had fill her up installed she would be a constant walking balloon.

 

*edit*

Also after quite a bit of testing it seems that that is the only issue I am having currently.

NPC's get pregnant more frequently than my character does.

Forcing conception works and my character can bring the child to full term with no issues.

Posted

That 60 % player fertility is just the chance that you will have a fertile cycle where a healthy ovum implants in the uterus.  If you don't have a fertile cycle, you wont see a % chance of getting pregnant above usually 6-7 % which just represents uncertainty in reproductive cycles.  When you actually have a fertile cycle it will spike to 96 % or so.   When I left the player at the default of 30 % I once had a game with 6 straight menstrual cycles where she was never fertile.  You really can be unlucky and not get a fertile cycle,  when my character reached level 40 I got desperate and set player fertility to 55% and the very next cycle was fertile (I killed Alduin while 3 months pregnant).

Posted

Hello Milz,

 

I hope you are all right.

I read you got problems with your setup, did you consider using Mod organizer? NMM is a bit wonky.

 

Also there is a mod called Untamed. It has a feature where you can get impregnated by animals and you spawn a small cub which is growing over time.

Ages ago you got loads of request about having creature stuff, would it be possible now to implement that feature from the Untamed mod if the author gives permission and have this feature finally in a realistic way?

 

Untamed Author made it clear that he want to keep this simple and won't make it anymore realistic.

 

Basically he has all the feature, you /or somebody just would need to make a patch that the creature pregnancy using Beeing Female sytem and it would be implemented in the Beeing female menu so it would use the BF timers and birth animation not Untamed.

 

Currenty is possible to simulate the stuff by make the character pregnant in the BF debug section and set the timer exactly to the same time as in Untamed and when the child would born just delete it and having the cub instead, but if it would be more immersive and would work with less hassle, that would be amazing.

 

Please please please:) ?

 

Also just a mod idea:

 

Would it be possible to make sperms different?

(Eg. If you pregnant from a troll then you got bigger belly and take longer to give a birth, while you pregnant with for example with skeevers smaller belly / shorter times for phases.

The chance for getting pregnant could be different too.

For example humans more fertile than trolls.(more compatible too)

 

Is it possible to tweak the chance of getting pregnant?

I know there is an mcm option but I couldn't feel the diffrence, if the character got sperm and she can be pregnant in that cycle no matter what percentage I set she will be always pregnant.

 

I am actually considering creating an race addon which would make it possible to give birth to Creature Child Actors. But they will probably use the standard BeeingFemale child-system and dialogues. 

 

However it sounds like it would also be possible to handle the untamed cub with a race addon for Beeingfemale. So a matching untamed cub would be spawned instead of the standard human child when pregnant by a creature.  The untamed pregnancy function would then probably have to be disabled though.

 

 I tried something similar, by spawning a custom animal follower as a child actor. There only seemed to be something weird going on with the names when they are born and they sometimes become unable to be activated. not sure what causes this though.. so i decided to go for the standard beeingFemale dialogues etc.

 

I think the other things you mentioned should also be possible with a race addon. 

 

The following is taken from the BeeingFemale developer guide:

 

"BabyActor_Female:If you to set an race specific Child Actor, select it right here.  <- here you could set the untamed cub
BabyActor_Male: Same like BabyActor_Female, just for boys. <- same here 
there are also the same settings for the players children, the ones here handle npc children
BabyMesh_Female: Here you can set a Misc Object, like the Argonian Baby item. 
BabyMesh_Male: Same like BabyMesh_Female, just for boys.
ChanceToBecomePregnant: This property will scale the chance to conceive.
ContraceptionDuration: This will scale the duration the Contraception Fluid is active.
DisablePregnancy: If this is checked, the race can't become pregnant anymore, but the males still can impregnate.
Duration_0x_...: Those settings will scale the duration a phase takes.
Duration_MaleSperm: This will handle the duration the sperm is active in the woman womb.
Female_Force_This_Baby: By default, women born with a 50% chance a baby with a race the woman is,
and with a 50% chance a baby with the male race. If this property is set, the race the woman got, is forced.
Irregulation_Chance_Scale: This will scale the chance of irregulations.
Irregulation_Value_Scale: This will scale the duration the irregulation will chance.
Max_CME_EffectsScale: This will scale the “Maximum active CME Effects”
Multiple_Threshold_Chance: Scaling the chance of multiple babies
Multiple_Threshold_Max_Babys: Scaling the maximum number of babies
Pain_...: Scaling the pains the woman may have at the phase / abilities
Sizes_Belly_Max: Scaling the Belly size for the race
Sizes_Belly_Max_Multiple: the size for each multiple threshold
Sizes_Breast_Max: Scaling the Breast size for the race
Sizes_Breast_Max_Multiple: the size for each multiple threshold"
etc..
 
I am just not 100% sure if the belly-size or duration settings affect only the player/npc when pregnant by the selected race or if they are valid for the specified race itself..
Posted

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

 

 

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

post-110867-0-77957200-1439510197_thumb.jpg

Posted

 

Hello Milz,

 

I hope you are all right.

I read you got problems with your setup, did you consider using Mod organizer? NMM is a bit wonky.

 

Also there is a mod called Untamed. It has a feature where you can get impregnated by animals and you spawn a small cub which is growing over time.

Ages ago you got loads of request about having creature stuff, would it be possible now to implement that feature from the Untamed mod if the author gives permission and have this feature finally in a realistic way?

 

Untamed Author made it clear that he want to keep this simple and won't make it anymore realistic.

 

Basically he has all the feature, you /or somebody just would need to make a patch that the creature pregnancy using Beeing Female sytem and it would be implemented in the Beeing female menu so it would use the BF timers and birth animation not Untamed.

 

Currenty is possible to simulate the stuff by make the character pregnant in the BF debug section and set the timer exactly to the same time as in Untamed and when the child would born just delete it and having the cub instead, but if it would be more immersive and would work with less hassle, that would be amazing.

 

Please please please:) ?

 

Also just a mod idea:

 

Would it be possible to make sperms different?

(Eg. If you pregnant from a troll then you got bigger belly and take longer to give a birth, while you pregnant with for example with skeevers smaller belly / shorter times for phases.

The chance for getting pregnant could be different too.

For example humans more fertile than trolls.(more compatible too)

 

Is it possible to tweak the chance of getting pregnant?

I know there is an mcm option but I couldn't feel the diffrence, if the character got sperm and she can be pregnant in that cycle no matter what percentage I set she will be always pregnant.

 

I am actually considering creating an race addon which would make it possible to give birth to Creature Child Actors. But they will probably use the standard BeeingFemale child-system and dialogues. 

 

However it sounds like it would also be possible to handle the untamed cub with a race addon for Beeingfemale. So a matching untamed cub would be spawned instead of the standard human child when pregnant by a creature.  The untamed pregnancy function would then probably have to be disabled though.

 

 I tried something similar, by spawning a custom animal follower as a child actor. There only seemed to be something weird going on with the names when they are born and they sometimes become unable to be activated. not sure what causes this though.. so i decided to go for the standard beeingFemale dialogues etc.

 

I think the other things you mentioned should also be possible with a race addon. 

 

The following is taken from the BeeingFemale developer guide:

 

"BabyActor_Female:If you to set an race specific Child Actor, select it right here.  <- here you could set the untamed cub
BabyActor_Male: Same like BabyActor_Female, just for boys. <- same here 
there are also the same settings for the players children, the ones here handle npc children
BabyMesh_Female: Here you can set a Misc Object, like the Argonian Baby item. 
BabyMesh_Male: Same like BabyMesh_Female, just for boys.
ChanceToBecomePregnant: This property will scale the chance to conceive.
ContraceptionDuration: This will scale the duration the Contraception Fluid is active.
DisablePregnancy: If this is checked, the race can't become pregnant anymore, but the males still can impregnate.
Duration_0x_...: Those settings will scale the duration a phase takes.
Duration_MaleSperm: This will handle the duration the sperm is active in the woman womb.
Female_Force_This_Baby: By default, women born with a 50% chance a baby with a race the woman is,
and with a 50% chance a baby with the male race. If this property is set, the race the woman got, is forced.
Irregulation_Chance_Scale: This will scale the chance of irregulations.
Irregulation_Value_Scale: This will scale the duration the irregulation will chance.
Max_CME_EffectsScale: This will scale the “Maximum active CME Effects”
Multiple_Threshold_Chance: Scaling the chance of multiple babies
Multiple_Threshold_Max_Babys: Scaling the maximum number of babies
Pain_...: Scaling the pains the woman may have at the phase / abilities
Sizes_Belly_Max: Scaling the Belly size for the race
Sizes_Belly_Max_Multiple: the size for each multiple threshold
Sizes_Breast_Max: Scaling the Breast size for the race
Sizes_Breast_Max_Multiple: the size for each multiple threshold"
etc..
 
I am just not 100% sure if the belly-size or duration settings affect only the player/npc when pregnant by the selected race or if they are valid for the specified race itself..

 

 

This would be great to see happen!

Posted

 

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

 

 

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

 

 

Ok, I have not tried that plugin until now. I will see if it works.

 

But do you have the chosen to born one actor?

If you have chosen not actor or item you only have some air that puffs out.

 

Posted (edited)

Can someone help me? I'm stuck at the part where I'm suppose to" Download and install the Belly Version "UNP TBBP.7z"and overwrite your Dimonized UNP Body again (but you will still have the textures - and now you will have the Belly Node, too). I'm a noob and can't figure out how to overwrite something on mod organizer.

Edited by legendarybloodfang
Posted

 

 

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

 

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

Ok, I have not tried that plugin until now. I will see if it works.

 

But do you have the chosen to born one actor?

If you have chosen not actor or item you only have some air that puffs out.

Guys, guys,

 

We are talking about spawning a creature actor, not a baby item which is in this addon, right?

 

I got confused now:)

Posted

 

 

 

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

 

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

Ok, I have not tried that plugin until now. I will see if it works.

 

But do you have the chosen to born one actor?

If you have chosen not actor or item you only have some air that puffs out.

Guys, guys,

 

We are talking about spawning a creature actor, not a baby item which is in this addon, right?

 

I got confused now:)

 

 

I think I had this mod work once, and what happened it spawns an item (Think it was a scroll that applied different buffs once used depending on the daddy) I don't think it spawned an actor.

Posted

 

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

 

 

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

 

 

Did you change the pregnancy periods once your character was pregnant?

Posted

 

 

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

 

 

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

 

 

Did you change the pregnancy periods once your character was pregnant?

 

 

Yes. I'm not 100% sure but BF might know what stage you're in (I saw messages appear like "ovulation added" ect even though the MCM menu said I was -x hours left. I also started a new character and everything works fine on the new character. I've used the save game tool on my character to see if it would somehow fix it, but to no avail. 

Posted

 

 

 

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

 

 

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

 

 

Did you change the pregnancy periods once your character was pregnant?

 

 

Yes. I'm not 100% sure but BF might know what stage you're in (I saw messages appear like "ovulation added" ect even though the MCM menu said I was -x hours left. I also started a new character and everything works fine on the new character. I've used the save game tool on my character to see if it would somehow fix it, but to no avail. 

 

Did u checked the option of spawn child, thr little description in mcm says that if u dont check that only air will come out of ur toon XD also change the option of messages in the general tab of being female to all (messages) then go to debug part to see all wa is happening with the mod.

Posted

 

 

 

 

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

Ok, I have not tried that plugin until now. I will see if it works.

 

But do you have the chosen to born one actor?

If you have chosen not actor or item you only have some air that puffs out.

Guys, guys,

 

We are talking about spawning a creature actor, not a baby item which is in this addon, right?

 

I got confused now:)

I think I had this mod work once, and what happened it spawns an item (Think it was a scroll that applied different buffs once used depending on the daddy) I don't think it spawned an actor.

Yeah but we need an actual creature actor to be spawned just like in the untamed.

This is the point of the whole story.

Posted

Does this mod has some sort of child birth certificate with the parents names like the Children + Soul Gems from Hentai Pregnancy? Could be an interesting add-on to have in your inventory.

Posted

 

 

 

 

 

Something like this?

http://www.loverslab.com/files/file/1530-bf-addon-for-beast-baby-items/

 

That add beast support.

That mod doesn't work sadly, something to do with either BF or the addon not storing something correctly or something.

 

 

 

Anyone else having the -x time left? I think it is impossible for my character to give birth. My character went into labor, then into the replenish phase when the 24 hours was through. I didn't have the bug until I tried to uninstall and upgrade from an old version (I did the uninstall in the MCM) then saved, disabled the .esm and loaded the game, then saved again and enabled the updated .esm and loaded the game again (this was when the negative time started).

 

I'm running 2.4 BF,

1.7.3 SKSE

Pretty sure everything is updated

Ok, I have not tried that plugin until now. I will see if it works.

 

But do you have the chosen to born one actor?

If you have chosen not actor or item you only have some air that puffs out.

Guys, guys,

 

We are talking about spawning a creature actor, not a baby item which is in this addon, right?

 

I got confused now:)

I think I had this mod work once, and what happened it spawns an item (Think it was a scroll that applied different buffs once used depending on the daddy) I don't think it spawned an actor.

Yeah but we need an actual creature actor to be spawned just like in the untamed.

This is the point of the whole story.

 

I had this issue as well.  I broke it by adjusting my sliders and using T to wait through everything.  I was also doing the "force" cheat thing.  This is how I fixed it:  I adjusted all my sliders to max then reset BF.  I went back into it and saw that my values were back into the +.  I went down to where it says player spawns/births item and changed it to actor in the drop down menu.  I set my sliders where I wanted them and made sure I didn't adjust my current phase below the time I was into it.  I waited until the next phase started then adjusted it.  I was never able to get the baby/gem back though.

Posted

I recently noted this error in my papyrus logs:

 

 

[08/15/2015 - 02:34:16PM] Error: Unable to call RegisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type

stack:

                [None].FWAbilityBeeingMale.RegisterForUpdateGameTime() - "<native>" Line ?

                [None].FWAbilityBeeingMale.OnGameLoad() - "FWAbilityBeeingMale.psc" Line 38

                [bF_Main (0D000D62)].fwsystem.OnGameLoad() - "FWSystem.psc" Line 246

                [alias Ski_LoadGame on quest BF_Config (0D001828)].FWPlayerAlias.OnPlayerLoadGame() - "FWPlayerAlias.psc" Line 104

 

Now I would like to know what's the problem and what I can do about it...

Posted

Put UNP TBBP.7z below Dimonized UNP Body in the left hand panel of MO and you're good to go

 

I followed the installation process very carefully but I can't get the mod to work ingame. My body and armor wont change when my character is pregnant. On mod organizer it shows the unp tbbp mod conflicts with the dimonized body mod, resulting in a grayed out lightning symbol. How do I fix this so that the pregnancy scaling will work?

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