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Posted
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There has been an updated ALPHA release (001, 2014-01-11) to test the additional gear and buffs. See the following post for more information:

Below this purple informative block, nothing has changed.

 

---

 

This is a compiled pack of armour to create the pony girl that I have retextured to match eachother. It only uses items from packs that had open ended licences that said it was OK to reuse as long as you give credit.

 

Screenshot shows retextured boots and gag from this pack. Armbinder is from Devious Devices and it is fine so I didn't copy it into this. Just add Devious Devices if you want the armbinder.

 

Adds New Armor

  • Pony Boots (shows up under Leather on smithing at bottom).
  • I have done a little bit of CreationKit foolery and these boots will now use the same sounds as the horse hooves. They might even leave horse footprints in the snow, not sure. Clop clop.

  • Pony Bit Gag (shows up under MISC on smithing at bottom)
  • Functions as an actual gag, it triggers the "mmph!" prompts in things like DD-Restrained.

Hopefully Coming Soon

  • A tail. The one I like doesn't have the open licence, I have to wait for explicit permission.
  • Devious Device integration. That'd be cool. Lockable and stuff. That's research I have not yet done.

Credit

  • Pony Boots by xinafay
  • These boots are amazing and were the inspiration for the entire night of lost sleep.

REQUIRES

  • hdtHighHeels (probably CTD without)
  • Zaz Animation Pack (so that the gag continues to function as a gag, probably CTD without)
  • Devious Device Assets
  • Devious Device Integration
  • Devious Device Expansion

Optionals

  • None yet I think.

Change Log

 

v3 - 20140726

  • If pony boots were blue for you, this should fix it. Thanks to judge0 for helping debug it.

v2 - 20140726

  • Fixed pony boots being solid black if weight slider not maxxed.

v1 - 20140726

  • Added Pony Boots
  • Added Pony Gag


 

Posted
well, good to see someone working on some ponygirl stuff

and just a suggestion, add a vendor on some stables for the items with some npcs wearing then nearby

Posted

this would be a good addon to captured dreams mod screw up for the master to many times or get a heavy debt and she might put you in that gear to humiliate the player more

Posted

 

well, good to see someone working on some ponygirl stuff
and just a suggestion, add a vendor on some stables for the items with some npcs wearing then nearby

 

 

lololololol

 

and now i have a todo list.

Posted

Seems to need HDT High Heels as a dependency. Might be an idea to add that to the download page.

 

[edit]

 

Now THAT's entertainment! :D

 

 

 

mWPtooz.jpg

 

 

 

[edit]

 

Is it me, or are those boots sticking into the ground by an inch or so? Is it possible to tweak that through MCM? It looks like it should be if I knew what all the numbers meant...

Posted

Seems to need HDT High Heels as a dependency. Might be an idea to add that to the download page.

 

[edit]

 

Now THAT's entertainment! :D

 

 

 

mWPtooz.jpg

 

 

 

[edit]

 

Is it me, or are those boots sticking into the ground by an inch or so? Is it possible to tweak that through MCM? It looks like it should be if I knew what all the numbers meant...

 

Happens from time to time with HDT. You can tweak it in MCM by setting a custom offset. 

 

Also nice pic :D

I like how the boots actually make horse hoove sounds.

Posted

when teh boots are sticking in the ground to the toe like that, that means hdt didn't kick in - i notice this happens after sexlab animations when it re-equips the boots. i had to tell my sexlab not to strip them because i got tired of taking them off and putting them back on again.

Posted

Hi, I've got a graphic bug with the boot, they apear grey/blue with artifac. Does anyone have a clue for the reaso of that ?

The boot from High heel present no issue.

Posted

Hi, I've got a graphic bug with the boot, they apear grey/blue with artifac. Does anyone have a clue for the reaso of that ?

The boot from High heel present no issue.

 

screenshot?

Posted

Hi, I've got a graphic bug with the boot, they apear grey/blue with artifac. Does anyone have a clue for the reaso of that ?

The boot from High heel present no issue.

 

its not the mod that causes that i had odd blue textures on items in game once before it happened with random objects i think it might be the game not loading the data correctly i mean the basic clothes from base game turning blueish purple color wouldnt be a mod

Posted

Great! Wait for Pack 2 and 3 ……

 

 

"that looks like yuna"

 

"oh wait and that one looks like... oh lololol"

 

very nice sir.

Posted

 

Hi, I've got a graphic bug with the boot, they apear grey/blue with artifac. Does anyone have a clue for the reaso of that ?

The boot from High heel present no issue.

 

screenshot?

 

 

Here what i've got:

 

 

post-106311-0-52501000-1406576051_thumb.jpg

 

 

Posted

 

Here what i've got:

 

 

 

 

i wonder if your graphic settings are just too low for the game to properly render the shine effect. the workbenches and anvil in the distance and the ground don't look so hot either compared to what i am used to playing with. no lighting on the grass either.

 

that is my guess. 

Posted

 

 

Hi, I've got a graphic bug with the boot, they apear grey/blue with artifac. Does anyone have a clue for the reaso of that ?

The boot from High heel present no issue.

 

screenshot?

 

 

Here what i've got:

 

 

 

im having the same problem but my graphic settings are on ultra

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