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Posted

ok somebody here recently tried to say that sgo 2 was more stable than sgo3:

that person then stated that they updated to the newest skeleton, but does the xpmse mcm state everything is ok or does it say "you  failed, try again" cause i still say it's a skeleton issue

Posted

im going to remove the 1.59 note because everyone who is broken is still using it, so they didn't do something right and the reason for refusing to update is always dumb.

 

well i was tempted myself not to update myself because of the little problem with zaz armbinders sex animations. i did anyway, just have to uncheck to restriction option (even if its not as good to see the armbinder taken off when sex happen ^^, )

Posted

 

im going to remove the 1.59 note because everyone who is broken is still using it, so they didn't do something right and the reason for refusing to update is always dumb.

 

well i was tempted myself not to update myself because of the little problem with zaz armbinders sex animations. i did anyway, just have to uncheck to restriction option (even if its not as good to see the armbinder taken off when sex happen ^^, )

 

 

thanks for the note. i have not tried that myself, everything else about 1.60 is fine so i just been getting angry at people over it.

Posted

 

 

 

 

At the end of a sex scene in SGO your chara is meant to get impregnated with a soul gem. However for me at the end of each scene I instead get an error message in the console, saying "The scene did not appear to contain inseminable actions" and my character doesn't incubate a gem, which is kinda the whole point of the mod. Does anyone know what the cause or fix of this is?

 

Maybe it was an anal or blowjob scene?

 

Never had my character get impregnated with a soul gem during an anal sex scene. Its supposed to work if the sex scene has vagina tag I believe.

 

 

no it works with anal too. have you tried to reset sexlab and register the animations again ?

 

I have done the clean/rebuild option in Sexlab to re set it and re register all my animations but same problem.

 

 

At the end of a sex scene in SGO your chara is meant to get impregnated with a soul gem. However for me at the end of each scene I instead get an error message in the console, saying "The scene did not appear to contain inseminable actions" and my character doesn't incubate a gem, which is kinda the whole point of the mod. Does anyone know what the cause or fix of this is?

have you checked the requirements and updated any that needed it

next if you still get that dc needs a log of the deed

 

I am pretty sure I have all the requirements.

  • SKSE 1.7.3            (I am pretty sure I have 1.7.3 Anyone know a way to check>)
  • ZaZ Animation Pack 6.07     (My main ZaZ file is 6.05 which is the latest version however I have the patch 6.07 and the textures 6.05 aswell)
  • UIExtensions (not, Extended UI)                    (Got this)
  • SexLab 1.6 hotfix 2 OR SexLab 1.59c with PapyrusUtil 3.1 overwriting.             (I have 1.59 with the papyrusUtil)
  • Racemenu 3.4.4 OR NiOverride 3.4.4                (Racemenu 3.4.5)
  • FNIS 5.4 AND THEN RUN IT AFTER INSTALLING SGO3.        (I have 6.2)

 

 

If there is no reason why you kept with 1.59 version of sexlab.

 

Update it.

 

If there is could we know why? it might be the problem or it might not.

 

Well i updated it among other small tweaks to my load order regarding overwrites and got it working. It was either an incorrect overwrite or the Sexlab version. I didn't update it originally as in the SGO requirements it said "SexLab 1.6 hotfix 2 OR SexLab 1.59c with PapyrusUtil 3.1 overwriting." and I didn't want to go through the hassle of an update if it wasn't needed. Thanks for everyone's help

Posted

Having been a long time user of SG2, I've switched to SG3 for my latest play-through, and I have a couple of questions that don't seem to be answered in the OP.  In SG2, there was a setting to birth only the largest soul gem being gestated.  In SG3, I don't see a similar setting.  Or am I missing some setting in the MCM?  Also, in SG2, you could tell what the largest soul gem was, so you could tell what kind you'd be birthing.  In SG3 you just get a report of how many are being carried and a percentage figure.  What does that percentage represent?  Does it mean that when it reaches 100% you have a black soul gem?  Or is it some average over all soul gems being carried. meaning you don't know exactly whether you'd be birthing a black soul gem or not?  Thanks.

Posted

Hey darkconsole

 

I just wanted to come with a suggestion. Atm your mod has a possitive effect on full breast and a negative on belly encrumblement. And i was thinking having breast full of milk should also come with some problems in form of a debuff. For exaple that you get skill penalties (milk mod economy has that as an penalty). So i would have liked to have a simular feature in SGO3 or some kind of other debuff if you come up with something good.

Posted

Having been a long time user of SG2, I've switched to SG3 for my latest play-through, and I have a couple of questions that don't seem to be answered in the OP.  In SG2, there was a setting to birth only the largest soul gem being gestated.  In SG3, I don't see a similar setting.  Or am I missing some setting in the MCM?  Also, in SG2, you could tell what the largest soul gem was, so you could tell what kind you'd be birthing.  In SG3 you just get a report of how many are being carried and a percentage figure.  What does that percentage represent?  Does it mean that when it reaches 100% you have a black soul gem?  Or is it some average over all soul gems being carried. meaning you don't know exactly whether you'd be birthing a black soul gem or not?  Thanks.

 

100% mean that you have the max amount of gems inside, and they all are Black Soul Gems. as far as i know you can't see the exact state of the gems.

Posted

 

Having been a long time user of SG2, I've switched to SG3 for my latest play-through, and I have a couple of questions that don't seem to be answered in the OP.  In SG2, there was a setting to birth only the largest soul gem being gestated.  In SG3, I don't see a similar setting.  Or am I missing some setting in the MCM?  Also, in SG2, you could tell what the largest soul gem was, so you could tell what kind you'd be birthing.  In SG3 you just get a report of how many are being carried and a percentage figure.  What does that percentage represent?  Does it mean that when it reaches 100% you have a black soul gem?  Or is it some average over all soul gems being carried. meaning you don't know exactly whether you'd be birthing a black soul gem or not?  Thanks.

 

100% mean that you have the max amount of gems inside, and they all are Black Soul Gems. as far as i know you can't see the exact state of the gems.

 

 

I remember some time ago that sgo 3 is still Beta which means it is not yet complete. So it's very possible these features will be added in the future (or something like that atleast).

 

But then again i'm not the author so she has to speak herself about she wants to do or not.

 

Posted

 

Having been a long time user of SG2, I've switched to SG3 for my latest play-through, and I have a couple of questions that don't seem to be answered in the OP.  In SG2, there was a setting to birth only the largest soul gem being gestated.  In SG3, I don't see a similar setting.  Or am I missing some setting in the MCM?  Also, in SG2, you could tell what the largest soul gem was, so you could tell what kind you'd be birthing.  In SG3 you just get a report of how many are being carried and a percentage figure.  What does that percentage represent?  Does it mean that when it reaches 100% you have a black soul gem?  Or is it some average over all soul gems being carried. meaning you don't know exactly whether you'd be birthing a black soul gem or not?  Thanks.

 

100% mean that you have the max amount of gems inside, and they all are Black Soul Gems. as far as i know you can't see the exact state of the gems.

 

 

yeah, i know. i had a few ideas, one of them being like an ultrasound station or someshit along with the milking stations.

Posted

I recently just upgraded from SGO II to SGO III, and I have two questions about the new version.

Back in II there was the ring that made your character produce milk at all times, regardless of whether or not you were pregnant. Is theyre anything in II like it? A spell, another item, anything? and my next question. The mod seems to be working properly, but I can't use the Menu Spell even when it's selected. Nothing comes up in dialogue, and I can't seem to cast anything. Also, if I leave it selected when I quit Skyrim, I can't load that save, it just causes the game to crash.

If anyone knows these answers, I'd be greatly appreciative. I love this mod, and can't wait to get this version working properly.

Posted

I recently just upgraded from SGO II to SGO III, and I have two questions about the new version.

Back in II there was the ring that made your character produce milk at all times, regardless of whether or not you were pregnant. Is theyre anything in II like it? A spell, another item, anything? and my next question. The mod seems to be working properly, but I can't use the Menu Spell even when it's selected. Nothing comes up in dialogue, and I can't seem to cast anything. Also, if I leave it selected when I quit Skyrim, I can't load that save, it just causes the game to crash.

If anyone knows these answers, I'd be greatly appreciative. I love this mod, and can't wait to get this version working properly.

 

Sorry, okay. I figured out how to bring up the power menu and everything. Here's hoping I can figure out the rest  :D

Posted

Been using this mod for the past week or so, playing around with it, seeing what size belly fits the body I've built in BodySlide.  I'm liking it.  Most everything works.  I am seeing severe torpedo tits though... Oh wells.  Other than that, works like a charm, and is a cool mod.  Would definitely recommend.

Posted

been useing the newesst for a good 10+ hours and play with only problem being that if u have the auto sexalb animations off when u hit the spacce to end the animation on last scene u can impreg them wiwth 2 gems instead of just 1

Posted

Been using this mod for the past week or so, playing around with it, seeing what size belly fits the body I've built in BodySlide.  I'm liking it.  Most everything works.  I am seeing severe torpedo tits though... Oh wells.  Other than that, works like a charm, and is a cool mod.  Would definitely recommend.

 

for the torpedo tits, you probably have it set too high. try to reduce the scaling and see if still does the same ?

Posted

 

Been using this mod for the past week or so, playing around with it, seeing what size belly fits the body I've built in BodySlide.  I'm liking it.  Most everything works.  I am seeing severe torpedo tits though... Oh wells.  Other than that, works like a charm, and is a cool mod.  Would definitely recommend.

 

for the torpedo tits, you probably have it set too high. try to reduce the scaling and see if still does the same ?

 

 

torpedo tits = bad weight painting = probably cbbe = probably requires breast01 descaling while breast scaling. the easiest thing to try would be to load the body into outfit studio and copy the l breast and r breast weights from uunp, and then delete the 01 bones.

Posted

 

 

Been using this mod for the past week or so, playing around with it, seeing what size belly fits the body I've built in BodySlide.  I'm liking it.  Most everything works.  I am seeing severe torpedo tits though... Oh wells.  Other than that, works like a charm, and is a cool mod.  Would definitely recommend.

 

for the torpedo tits, you probably have it set too high. try to reduce the scaling and see if still does the same ?

 

 

torpedo tits = bad weight painting = probably cbbe = probably requires breast01 descaling while breast scaling. the easiest thing to try would be to load the body into outfit studio and copy the l breast and r breast weights from uunp, and then delete the 01 bones.

 

 

CBBE and UUNP have almost the same bone weights. 
I use CBBE and have no problem with body scaling.
post-607503-0-86823000-1451218216_thumb.jpg
Posted

I think my PC has been fucked so many times she's become infertile.

As of late she gets filled with gems as normal (till 12) but they dont seem to grow.

They just remain on gem fragments even after days.

If I shove in bigger gems the % increases but the gems remain on what was inserted.

 

Other NPC's appear to be OK.

(Probably has something to do with MilkModEconomy)

Posted

 

 

 

Been using this mod for the past week or so, playing around with it, seeing what size belly fits the body I've built in BodySlide.  I'm liking it.  Most everything works.  I am seeing severe torpedo tits though... Oh wells.  Other than that, works like a charm, and is a cool mod.  Would definitely recommend.

 

for the torpedo tits, you probably have it set too high. try to reduce the scaling and see if still does the same ?

 

 

torpedo tits = bad weight painting = probably cbbe = probably requires breast01 descaling while breast scaling. the easiest thing to try would be to load the body into outfit studio and copy the l breast and r breast weights from uunp, and then delete the 01 bones.

 

 

CBBE and UUNP have almost the same bone weights. 
I use CBBE and have no problem with body scaling.

 

yep i use CBBE too and i don't have any problem either

 

I think my PC has been fucked so many times she's become infertile.

As of late she gets filled with gems as normal (till 12) but they dont seem to grow.

They just remain on gem fragments even after days.

If I shove in bigger gems the % increases but the gems remain on what was inserted.

 

Other NPC's appear to be OK.

(Probably has something to do with MilkModEconomy)

i don't think it's a problem with MME, i use it too and it works fine.

Posted

I'm having an issue with SGO not keeping it's scales current. When I milk an NPC or the PC, the breasts and belly grow to what SGO should have had the scales set to, then the breasts shrink, until the character stops milking. After that the belly scale goes back to the original setting for the character. No characters seem to be showing any signs of pregnancy until they are milked, and only during the milking, everything resets to non-pregnant scales after milking is done.

Posted

I'm having an issue with SGO not keeping it's scales current. When I milk an NPC or the PC, the breasts and belly grow to what SGO should have had the scales set to, then the breasts shrink, until the character stops milking. After that the belly scale goes back to the original setting for the character. No characters seem to be showing any signs of pregnancy until they are milked, and only during the milking, everything resets to non-pregnant scales after milking is done.

 

do you use another mod that scales belly and breast mod ?

 

if so, do they use NiOverride ?

 

this feel like a conflict.

Posted

I'm having an issue with SGO not keeping it's scales current. When I milk an NPC or the PC, the breasts and belly grow to what SGO should have had the scales set to, then the breasts shrink, until the character stops milking. After that the belly scale goes back to the original setting for the character. No characters seem to be showing any signs of pregnancy until they are milked, and only during the milking, everything resets to non-pregnant scales after milking is done.

 

Racemenu 3.4.4 or NiOverride 3.4.4. installed? 

Posted

I may have found a conflict between SGO and another mod:

the mod sexlab werewolves seem to be conflicting with SGO3. After SL-WW has been initialized i can still inseminate women using sexlab animations, however if i make a savegame (and load it) i lose the ability to do so. I'm still able to "artificially" inseminate women using harvested sperm, or plant a soulgem in them though. I'm using all the latest versions of the dependency's for SGO3.

 

I'm just gonna disable Sexlab Werewolves for the time being; it's not that big of a loss really.

 

Beyond that SGO3 works like a charm, keep up the good work!

Posted

I don't know if anyone's mentioned it but I ran into an issue with Racemenu and SGO textures (it might be a problem with other non-Racemenu textures as well).

 

I did some face sculpting on my character while she had milk leaks showing, then saved that sculpting as a Racemenu preset. When I reloaded that preset on a new character lo and behold the new character had the milk leak applied! Racemenu was unable to remove that texture, and when SGO applied it's milk texture on the new character it occupied a different texture slot, giving me two copies of the leak texture. That new one was correctly removed later on, but the original remained.

 

 

 

 

Posted

I don't know if anyone's mentioned it but I ran into an issue with Racemenu and SGO textures (it might be a problem with other non-Racemenu textures as well).

 

I did some face sculpting on my character while she had milk leaks showing, then saved that sculpting as a Racemenu preset. When I reloaded that preset on a new character lo and behold the new character had the milk leak applied! Racemenu was unable to remove that texture, and when SGO applied it's milk texture on the new character it occupied a different texture slot, giving me two copies of the leak texture. That new one was correctly removed later on, but the original remained.

 

i've done that but its wasn't a problem to remove. just choose "Default" again in the texture list.

Posted

 

 

 

 

Been using this mod for the past week or so, playing around with it, seeing what size belly fits the body I've built in BodySlide.  I'm liking it.  Most everything works.  I am seeing severe torpedo tits though... Oh wells.  Other than that, works like a charm, and is a cool mod.  Would definitely recommend.

 

for the torpedo tits, you probably have it set too high. try to reduce the scaling and see if still does the same ?

 

 

torpedo tits = bad weight painting = probably cbbe = probably requires breast01 descaling while breast scaling. the easiest thing to try would be to load the body into outfit studio and copy the l breast and r breast weights from uunp, and then delete the 01 bones.

 

 

 

 

CBBE and UUNP have almost the same bone weights. 
I use CBBE and have no problem with body scaling.

 

 

only if you used bodyslide is that true. all the various cbbe based bodies have really fucked up weight and each one is different. i'm not making this up. SGO2 had an option to inverse the Breast01 bone to fix this crap that i elected to disregard for SGO3 because all it does is clunk up the maths. i think Mana Tanks still has it.

 

when i added that feature to SGO2 these posts went away. the moment i got rid of it they came back.

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