PsychoMachina Posted March 1, 2015 Author Posted March 1, 2015 This is great, thank you again, Camila. I'll get started on adding voice to the dance.
Camila Posted March 1, 2015 Posted March 1, 2015 No problem hun. Oh and i wanted to ask you. Will the Tera Elin 2 morph sliders eventually get to work on RaceMenu?
PsychoMachina Posted March 1, 2015 Author Posted March 1, 2015 Yes, eventually, but I was working on that before putting that on hold so that I could start on a revamp of Elin 1 which is now on hold so that I can update the Elin 2 skeletons and introduce the new idle animation. I did not get that far to say for certain that the new RM sliders are functional.
PsychoMachina Posted March 3, 2015 Author Posted March 3, 2015 I'm still having problems getting the sound to play along with the Elin dance so what I'm going to do is proceed with the rest of the update then release everything with the new idle animation in it's current state. If in the future, when I have the time, I found a solution to this, I'll release a 'fix' for the idle animation.
Camila Posted March 3, 2015 Posted March 3, 2015 xD ~ alright! The sound is not even that important. But i'm so looking forward the update
PsychoMachina Posted March 6, 2015 Author Posted March 6, 2015 Almost done with the update. I need suggestions for accessories like, eyeglasses, eyepatches, hairclips, ribbons, hats, anything worn on the face or head. To make matters easier for me, these mods need to have open permissions (allowed to upload/modify, just give credit). I need to modify the items to include with the update for the purpose of showing off a new feature I have added.
Camila Posted March 6, 2015 Posted March 6, 2015 Unfortunately i have nothing to suggest you Psycho ):
xenic Posted March 6, 2015 Posted March 6, 2015 I'm not sure what is happening but I keep getting a break between the hands and arms.
Camila Posted March 6, 2015 Posted March 6, 2015 I'm not sure what is happening but I keep getting a break between the hands and arms. 2015-03-06_00001.jpg Does that happen if you remove the clothes?
PsychoMachina Posted March 6, 2015 Author Posted March 6, 2015 Is that Elin 1? The wrist gap is caused by the body that is used by the prisoner's outfit. Which Elin body did you install? If it's the default Tera body then there will be a gap at the neck, wrists, and ankles when using vanilla, CBBE, or UNP clothes. In other news, the update will be available in the next day or two. I just need to make some vids and put together the necessary info to explain the new features. I did make a preview vid of the new headwear sliders, but Fraps decided to split the video in the middle of the demo.
PsychoMachina Posted March 6, 2015 Author Posted March 6, 2015 Here is a quick preview of one of the headwear sliders. There are manipulation sliders for helms/hoods/hats, eyeglasses/eyepatches, face accessories (earrings), hair accessories (ribbons), horns, and Elin hairs and ears. The vid shows how you can use the appropriate sliders to fix accessories to better fit the Elin. The one caveat is that the headwear needs to be edited to a special node other than the NPC Head node. I'll put together 2 different skeleton sets: 1 set will only feature the special Elin hair and ears nodes while the other will utilize the special headwear nodes, both are xpmse 2.44.
xenic Posted March 7, 2015 Posted March 7, 2015 Ah. Now I feel silly. It was due to the prisoner outfit. It did it with one and two but the one in the pic is 2. And did you mean the update will fix the wrist issue?
Camila Posted March 7, 2015 Posted March 7, 2015 Ah. Now I feel silly. It was due to the prisoner outfit. It did it with one and two but the one in the pic is 2. And did you mean the update will fix the wrist issue? If you use bodies like UNP / CBBE for the Elin you can fix that by using the respectives armor meshes. Ex: I use SevenBase body meshes so i'll have to use SevenBase converted armors or it'll bug out like that. @Psycho About hats / eyepatches etc. The only thing i can think about it's the Skyrim Necrosarium Set by Shocky however i'm not sure if it's open permission. (He got permission ports from Sims 3) And the new sliders looks awesome. I just wish it would work for RaceMenu (cami doesn't use ECE >: ) Oh and FRAPS probably split your video because it's marked to do so:
PsychoMachina Posted March 7, 2015 Author Posted March 7, 2015 @Xenic The update does not address problems with seams/gaps. This is something that will be fixed when I have the opportunity to make conversions or put together something for bodyslide or Gerra6's Body Style Clothing Converter. @Camila I'll ask Shocky. He did post this, "If you are going to reupload, at least leave a link to the original post. http://shockyy.tumblr.com/" but I'll ask anyway. The sliders will eventually be added to RM along with the Elin 2 (CME) morphs, but that won't happen until I'm done with this update and the Elin 1 update. As with Fraps, I'll try the 4gb splitting option. Right now it's splitting at around 240mb. If it's not suppose to do that then I'll just have to merge the files or maybe just make screenshots. EDIT After looking at over the screenshots, I may ask Shocky if I can use them for my Elin Reaper and Elin summons.
BubbleMonsteh Posted March 7, 2015 Posted March 7, 2015 Are there armor packs for the Elin race? All the armors I use dont keep the pear body shape T~T Any suggestions?
PsychoMachina Posted March 8, 2015 Author Posted March 8, 2015 If you don't mind waiting about a day or two then I'll be able to put together something for you. There are converted vanilla armors and the maid outfit, but they use the Tera body from Elin 1.
BubbleMonsteh Posted March 8, 2015 Posted March 8, 2015 If you don't mind waiting about a day or two then I'll be able to put together something for you. There are converted vanilla armors and the maid outfit, but they use the Tera body from Elin 1. Omg thankyou! I've been looking all over for armors that fit them correct but...thankyou so much and I don't mind waiting at all!
PsychoMachina Posted March 9, 2015 Author Posted March 9, 2015 UPDATE - HDT Ears and Tails, XPMSE v2.44, and New Features Too much to explain so please read the first post, Changelog, and have a peek at the Screenshots section. I might have forgotten some tidbit of information. I won't know until I get about 2 days worth of sleep.
Vittek Posted March 9, 2015 Posted March 9, 2015 Good job. I sure wish I had changed to Elin 2 now. Hope Elin 1 will get some love too eventually.
PsychoMachina Posted March 9, 2015 Author Posted March 9, 2015 Eventually, the Elin 1 update will be done. I'm only 1 person so everyone needs to understand why these fixes/improvements/updates don't happen as fast as they want them to be.
PsychoMachina Posted March 9, 2015 Author Posted March 9, 2015 UPDATE - HDT All-in-One Hairpack is now Hairs slider compatible + Accessories Sample Pack to demonstrate the new Headwear sliders. The HDT hairs can now be customized with the new hair manipulation sliders. Sample Accessories pack containing meshes I edited to use the Headwear sliders. Check the OP for what is included.
Camila Posted March 9, 2015 Posted March 9, 2015 Yaaay the update is here *q* Thank you so much for all the hard work Psycho <3
PsychoMachina Posted March 9, 2015 Author Posted March 9, 2015 You're welcome, Camila. I've decided to to start on the RaceMenu compatibility and test some ideas on being able to change the ears and tails colors independent of the hairs and do so without RaceMenu or ECE. When I'm done with those, I can then remake Elin 1 and add all of the latest features.
PsychoMachina Posted March 9, 2015 Author Posted March 9, 2015 NOTICE I edited the OP to eliminate any confusions as to what files to download and where to download them from. The FILES AVAILABLE section has been simplified and organized based on types of files and where they can be downloaded.
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