JaFinmongrab Posted July 29, 2015 Posted July 29, 2015 Nothing to do with lack of sliders. My understanding is that the starting character is married with children and the man and woman, you choose to play, in the vid are husband and wife. See now the shitstorm if either character is or appears underage. Aren't Elin some kind of ageless, genderless furry creatures made up of a Goddess's essence? What's to say a masculine Elin and a feminine Elin can't come together and raise a newly "born" Elin? I mean, in the latest episodes of Steven Universe, on Cartoon Network, we clearly see Ruby and Sapphire, two ageless child like beings of a genderless by feminine alien race, totally making out. https://youtu.be/cDXsXNJZRIU?t=2m30s And yes, the red and blue children fusion made out, like fusion dancing from Dragon Ball, only a lot more interesting. Can't recommend Steven Universe enough btw. It's the show that beats shippers to the punch.
PsychoMachina Posted July 30, 2015 Author Posted July 30, 2015 I don't watch the Cartoon Network. Once in awhile I'll watch South Park, Simpsons, and Archer or the occasional anime.
SSmotzer Posted July 30, 2015 Posted July 30, 2015 http://tera.wikia.com/wiki/Elin They are ageless, child-like, female humanoids with no 'masculine' counterparts. I use to think the Popori were the male counterparts, but it turns out the Elins and Popori are two separate races. The Elin were created by the goddess Elinu, but they do not have a life cycle (i.e. conception - birth - growth - reproduction - death). I'm not talking about a separate thing that is masculine, I'm talking about an Elin who's personality is more in line with a man's than a woman. Like a melee class of Elin would be masculine and a ranged or healer would be feminine. And Gems from Steven Universe don't have a life cycle either, but new ones can still be created. In fact, Steven is the first and only gem to be created through reproduction.
SSmotzer Posted August 6, 2015 Posted August 6, 2015 So are you gonna try to port the Elin model to New Vegas, or are you just gonna wait till 4 and wait for everything to be figured out for custom races?
PsychoMachina Posted August 6, 2015 Author Posted August 6, 2015 No plans for FO3/NV. Need to play FO4 before knowing what to do to add the Elins.
SSmotzer Posted August 8, 2015 Posted August 8, 2015 Just sayin, if the whole Fallout 4 thing is gonna take too much time to for the community to figure out custom races, it would be cool to see an Elin run around in power armor, beating super mutants to death with a super sledge, even if it is in Fo3/NV.
Krebbers Posted August 13, 2015 Posted August 13, 2015 ~(Fur Elin Race 2)~ Hello, Everyone! What exactly is Fur Elin Race 2 you ask? Well, let me start off by saying that the LL Community is one of the best online communities, gaming or otherwise, I have encountered and love sharing stories and mods with all the great and talented people here. The open source and resources of TES: Skyrim have allowed the game to evolve and be tailored to just about anything anyone can imagine. That said, being able to create creatures and anthros in the Skyrim world has been a fun endeavor for me and PsychoMachina's wonderful Tera Elin Mods have enabled and inspired me to take them even further than I had ever imagined. What started out as a simple experiment, has since exploded into a project that has continually driven me over the last couple months to see how far I could take it. I've been working closely with PsychoMachina who's Tera Elin Race 2 mod has provided me with the perfect template for creating texture replacers to create some adorable and subjectively sexy anthropomorphic creatures in Skyrim who has also given very valuable input into making them as pliable and endearing as possible. These are specifically texture replacers for the Tera Elin Race 2 mod, UNP version. They are comprised of essentially 3 files, the FemaleBody, Hands and Face. While the body and hand texture replacer files should work with any UNP based mesh (I use 7B), the Face is tailored specifically for the Elin Race 2 Head Mesh. With PsychoMachina's permission, I have elected to upload these texture replacers for anyone who is interested in using them. I feel I've reached a point where I'm comfortable with their current state to release for distribution. However, they are not perfect and do plan on tweaking and updating them in the future as time allows. I also plan on adding more creature varieties and alternate tintmask options so please feel free to make any suggestions. Without further ado, here is what I have created so far: I've packed these into 7zip files with the appropriate folder structure to be Mod Manager friendly but they can be unpacked and installed manually. (WARNING)- These are texture replacers. Please be sure to back-up pertaining files to restore Elin Race 2 to its original settings. Tera Elin 2 (DEER/FAWN) with special thanks to KrittaKitty and his/her Lykaios Wolf Race mod (http://www.nexusmods.com/skyrim/mods/57109/?) for providing the fur template for this particular replacer. Picture Fawn2.jpgFawn5.jpg File TeraElinDeer.7z Tera Elin 2 (BUNNY) Picture BunnyWIPFace3.jpgSnowBunny.jpgSnowBunny3.jpg File TeraElin2Bunny.7z Tera Elin 2 (FOX) Picture FoxFaceWIP3.jpgRedFox6.jpgRedFox3.jpg File TeraElin2Fox.7z Alternate Face (more fox-like) using ECE Picture SweetFox4.jpgRogueFox3.jpg Custom CME Save _4_Tera Elin Race.rar (unzip and place in My Games/Skyrim/CME_save) Be sure to back-up original CME save for that slot Tera Elin 2 (CAT) Picture PussyWIPFace6.jpgCat2.jpgPussyWIPFace4.jpgKitWitch.jpg File Elin2Cat.7z Tera Elin 2 (MOUSE) Picture ElinMouse2.jpgElinMouse3.jpgElinMouse4.jpgElinMouseface2.jpg File TeraElinMOUSE.7z [Requirements] All fur texture replacers require PsychoMachina's Tera Elin 2 Race Mod [uNP version] (found on first page of this thread) The alternate Fox face morph requires ECE: http://www.nexusmods.com/skyrim/mods/12951/? [bugs/Issues] (Some accessories including jewelry and amulets may not appear on player. I'm not sure why. Must do more tests.) (There are some slight, noticeable seams on some of the textures, particularly around the hands and waist, such is the nature of using complex textures. I've done what I could on most to try and minimize these and may try to clean them up some more in the future.) If you encounter any other problems with this mod, please post and let me know. I will do what I can but my knowledge on these things is very limited. Therefore I must stress that if you use these mods, PLEASE BACK-UP your FILES. *I Hope You All Enjoy* Special Thanks to PsychoMachina for your wonderful Mods and invaluable input and support! If there is interest, time and collaboration, ideally, I would like to see these mods incorporated into a full mod package or as individual custom races. Until then, please bare with them as a flat swap for the time being. I i am sorry if i quoted this but i just had one quick question, Which ENB do you use to make the Deer/Fawn Elin look more brighter? I downloaded it, and i like it its cute but the skin texture is a little darker and lifeless on my end. So if this is still an active post id really like some tips to make the skin look a little more brighter and colorful. I believe its an enb or my pc just blows in ultra graphics. Thank you in advance.
Mistle Posted August 14, 2015 Posted August 14, 2015 I am confused, and I appreciate your work but can I or can't I use RM? because I see one post saying you can and another saying no lol which is it? also are there nude and non-nude versions? or do you have to Nifscope the bikini off?. Thanks again for any replies .
Krebbers Posted August 14, 2015 Posted August 14, 2015 I am confused, and I appreciate your work but can I or can't I use RM? because I see one post saying you can and another saying no lol which is it? also are there nude and non-nude versions? or do you have to Nifscope the bikini off?. Thanks again for any replies . Im using this mod with both ECE and RM. They seem to work fine with me. Just not alot of morphing sliders, only basic ones but i believe thats how the mod works.
PsychoMachina Posted August 14, 2015 Author Posted August 14, 2015 ~(Fur Elin Race 2)~ Hello, Everyone! What exactly is Fur Elin Race 2 you ask? Well, let me start off by saying that the LL Community is one of the best online communities, gaming or otherwise, I have encountered and love sharing stories and mods with all the great and talented people here. The open source and resources of TES: Skyrim have allowed the game to evolve and be tailored to just about anything anyone can imagine. That said, being able to create creatures and anthros in the Skyrim world has been a fun endeavor for me and PsychoMachina's wonderful Tera Elin Mods have enabled and inspired me to take them even further than I had ever imagined. What started out as a simple experiment, has since exploded into a project that has continually driven me over the last couple months to see how far I could take it. I've been working closely with PsychoMachina who's Tera Elin Race 2 mod has provided me with the perfect template for creating texture replacers to create some adorable and subjectively sexy anthropomorphic creatures in Skyrim who has also given very valuable input into making them as pliable and endearing as possible. These are specifically texture replacers for the Tera Elin Race 2 mod, UNP version. They are comprised of essentially 3 files, the FemaleBody, Hands and Face. While the body and hand texture replacer files should work with any UNP based mesh (I use 7B), the Face is tailored specifically for the Elin Race 2 Head Mesh. With PsychoMachina's permission, I have elected to upload these texture replacers for anyone who is interested in using them. I feel I've reached a point where I'm comfortable with their current state to release for distribution. However, they are not perfect and do plan on tweaking and updating them in the future as time allows. I also plan on adding more creature varieties and alternate tintmask options so please feel free to make any suggestions. Without further ado, here is what I have created so far: I've packed these into 7zip files with the appropriate folder structure to be Mod Manager friendly but they can be unpacked and installed manually. (WARNING)- These are texture replacers. Please be sure to back-up pertaining files to restore Elin Race 2 to its original settings. Tera Elin 2 (DEER/FAWN) with special thanks to KrittaKitty and his/her Lykaios Wolf Race mod (http://www.nexusmods.com/skyrim/mods/57109/?) for providing the fur template for this particular replacer. Picture Fawn2.jpgFawn5.jpg File TeraElinDeer.7z Tera Elin 2 (BUNNY) Picture BunnyWIPFace3.jpgSnowBunny.jpgSnowBunny3.jpg File TeraElin2Bunny.7z Tera Elin 2 (FOX) Picture FoxFaceWIP3.jpgRedFox6.jpgRedFox3.jpg File TeraElin2Fox.7z Alternate Face (more fox-like) using ECE Picture SweetFox4.jpgRogueFox3.jpg Custom CME Save _4_Tera Elin Race.rar (unzip and place in My Games/Skyrim/CME_save) Be sure to back-up original CME save for that slot Tera Elin 2 (CAT) Picture PussyWIPFace6.jpgCat2.jpgPussyWIPFace4.jpgKitWitch.jpg File Elin2Cat.7z Tera Elin 2 (MOUSE) Picture ElinMouse2.jpgElinMouse3.jpgElinMouse4.jpgElinMouseface2.jpg File TeraElinMOUSE.7z [Requirements] All fur texture replacers require PsychoMachina's Tera Elin 2 Race Mod [uNP version] (found on first page of this thread) The alternate Fox face morph requires ECE: http://www.nexusmods.com/skyrim/mods/12951/? [bugs/Issues] (Some accessories including jewelry and amulets may not appear on player. I'm not sure why. Must do more tests.) (There are some slight, noticeable seams on some of the textures, particularly around the hands and waist, such is the nature of using complex textures. I've done what I could on most to try and minimize these and may try to clean them up some more in the future.) If you encounter any other problems with this mod, please post and let me know. I will do what I can but my knowledge on these things is very limited. Therefore I must stress that if you use these mods, PLEASE BACK-UP your FILES. *I Hope You All Enjoy* Special Thanks to PsychoMachina for your wonderful Mods and invaluable input and support! If there is interest, time and collaboration, ideally, I would like to see these mods incorporated into a full mod package or as individual custom races. Until then, please bare with them as a flat swap for the time being. I i am sorry if i quoted this but i just had one quick question, Which ENB do you use to make the Deer/Fawn Elin look more brighter? I downloaded it, and i like it its cute but the skin texture is a little darker and lifeless on my end. So if this is still an active post id really like some tips to make the skin look a little more brighter and colorful. I believe its an enb or my pc just blows in ultra graphics. Thank you in advance. You may have better luck asking at the Fur Elin thread, but since you asked here, I suggest Dreamer - Real Performance. If you have a computer that can handle power-hungry ENBs then try anything by Kyokushinoyama. I am confused, and I appreciate your work but can I or can't I use RM? because I see one post saying you can and another saying no lol which is it? also are there nude and non-nude versions? or do you have to Nifscope the bikini off?. Thanks again for any replies . Snagii is helping me with making Elin 2 fully compatible with RM. This would allow the custom Ein-ECE morphs to work with RM. Right now here is what you need to know about the current available files. Tera Elin 2 + ECE = working base morphs and custom morphs. Tera Elin 2 + RM = working base morphs ONLY. This is why I state ECE is required (to be able to use ALL available Elin 2 morphs), but will work with RM (limit to base race morphs).
JaFinmongrab Posted August 16, 2015 Posted August 16, 2015 I i am sorry if i quoted this but i just had one quick question, Which ENB do you use to make the Deer/Fawn Elin look more brighter? I downloaded it, and i like it its cute but the skin texture is a little darker and lifeless on my end. So if this is still an active post id really like some tips to make the skin look a little more brighter and colorful. I believe its an enb or my pc just blows in ultra graphics. Thank you in advance. I've primarily been using Unbleak by akiro: http://www.nexusmods.com/skyrim/mods/24828 albeit a somewhat older version.
akari nakamura Posted August 26, 2015 Posted August 26, 2015 Hey Great Mod But Do You Got Any Presets Because Im Bad With Siders And Make My Elin Look Bad. BTW Mod IS GOD-LIKE
PsychoMachina Posted August 26, 2015 Author Posted August 26, 2015 I won't be able to get anything done until later today. Are you using RaceMenu or ECE?
PsychoMachina Posted August 26, 2015 Author Posted August 26, 2015 I made a preset for both ECE and RM. Due to Elin 2 not being 100% compatible with RM, most customizations don't appear or work. ECE - CME Slotsave #1 RM - Preset #1 Tera Elin 2 Presets for ECE and RM.7z Extract the archive and you will have an ECE folder and RaceMenu folder. If you are using ECE... Open the (Tera Elin 2 preset) ECE folder and copy the My Games folder to your (user) Documents folder. If you are using RaceMenu... Open the (Tera Elin 2 preset) RACEMENU folder and copy the SKSE folder to your Data folder. Alternative - using Mod Organizer... Copy the SKSE folder to the Mod Organizer > Mods > Tera Elin Race 2 folder.
Mephykuns Posted August 29, 2015 Posted August 29, 2015 Hey Akari, i made a preset for Tera elin 2, i uploaded here if you wanna check it out. More presets the better right?
TamaChan Posted September 2, 2015 Posted September 2, 2015 Please do not mistake because I am in no way condoning child porn. What exactly will happen if I have sexlab and this race mod installed at the same time? I found a follower mod for the elin race who I really want, but I don't want to break my skyrim and wanted ask if it will crash if I load skyrim with sl, or will it just not load the animations when she's involved(which is perfectly ok). I really want the follower mod and I might be willing to sacrifice sexlab and everything that relies on it to get her. Also I find it ironic that there is a certain mod on the nexus, that will not be named, that actually allows one to perform animations on children.
PsychoMachina Posted September 2, 2015 Author Posted September 2, 2015 The Elins will not work with SL. You did not go into details about the follower mod you want to use so I can only say that if the follower is an Elin or child then they are blocked from SL. This should not cause any problems with the playability of your game.
TamaChan Posted September 2, 2015 Posted September 2, 2015 Oh sorry. The follower in question is mod dot dysintropi dot me/thrillho/You can tell the human version was made afterward and just doesn't quite capture the original look's intention.So just to clarify, will sl completely stop functioning or just not initiate scenes when they involve members of the elin race?(also I'm fairly new to ll so Im not sure if im breaking rules by linking that, I didn't really understand when it told me I couldn't post. just in case her name is also Arurun by thrillho)
PsychoMachina Posted September 2, 2015 Author Posted September 2, 2015 You are allowed to link to another modder's site. You cannot link to any site that would violate LL's rules regarding nude/sexual loli contents. The Elins do not work with SL, but will not break SL. SL uses a 'blacklist' of sorts to check a race by name and height. If the race matches what is on the 'blacklist' then it blocks any scripted events and animations from happening.
PsychoMachina Posted September 16, 2015 Author Posted September 16, 2015 This question is for anyone using RaceMenu with Elin 2, "is anyone experiencing glitching HDT tails, specifically the ram's tail?" I noticed the ram's tail is 'broken' when using RM, but works normally when using ECE. EDIT Found the problem, fixed the problem.
PsychoMachina Posted September 22, 2015 Author Posted September 22, 2015 UPDATE - Tera Elin 2 updated to use XPMS Extended 3.2 Elin 2 can now use the Body sliders added by XPMSE and the MCM menu for weapon placement. 4 new main packs. See the info on the first page which explains what each main packs contain. ADDITIONAL Work on a RaceMenu compatibility has stopped and moved to bottom of my list of priorities. I'm moving forward with the Elin 1 updates and Castanic race.
PsychoMachina Posted September 22, 2015 Author Posted September 22, 2015 UPDATE 2 - Elin 2 NPC and Enemy All-in-One Thanks to snagi1212, the original Elin 1 NPC and Enemy Complete has been adapted to Elin 2. If you are using Elin 1 NPC and Enemy then you will need to uninstall that mod if you want to use the Elin 2 version because both will edit the same NPCs. Also improved the explanation of each of the new main packs to avoid any confusions.
xeronz Posted October 4, 2015 Posted October 4, 2015 I want to report a slight bug. It appears that custom weapon placement, which XPMS/E comes with does not work on elin. For example the back 1h sword and lower back waist dagger. Their animations work but their place is default. Running FNIS doesnt fix that. On Vanilla races the weapons are fine. Are you using the original skeletons from the XPMS Extended thread? That would explain why the weapons are appearing in the default locations for the Elins. If you install my edited XPMS Extended skeletons then your results would be like mine. same problem here. could you give me a link of your edited XPMS ? i've looked for it but i could not find it
PsychoMachina Posted October 4, 2015 Author Posted October 4, 2015 That skeleton is for an older version of XPMS Extended so it will not be compatible with the current version. Check the XPMSE page for the requirements for RaceMenu or ECE, depending on which you are using. Install the latest Elin 2 files. Install XPMSE and the requirements. Be sure to select the dual weapon animations when installing XPMSE (the skeletons are installed without any actions on your part). Install Dual Sheath Redux. Run Loot to sort your load order. Run Dual Sheath Redux Patcher. Run FNIS Generator for Users. Start your game and after it's done loading your save, go to the game menu and you should see the MCM menu for XPMSE under the Mod Configuration option. Change the weapon placements from the MCM menu.
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