lordescobar666 Posted March 7, 2015 Posted March 7, 2015 I have this problem where my skyrim randomly crashes (most of the time then I had to restart again) after it about to trigger the sex animation, including this mod. Also it takes some time for the animation to be triggered. Am I having script delay and may I know what causes this? sorry bad english :\ Script delay is usually caused by running too many script heavy (or badly programmed) mods and/or having too weak hardware. There are two ways to reduce script lag: (1) deinstalling some mods, or (2) using better hardware. Random crashes (usually there are some lags or sluggish behaviour right before the crach) and delays in triggering animations are both indicators of script delay. There is a mod whose name I don't remember (as far as I remember it had something to do with horses) which lets you measure the script delay. You could try this mod to find out if your system is really suffering from script delay (Hopefully someone who knows which mod I am referring to reads this and posts the name of the mod). I am having great fun playing as a pack alpha bitch for four snow bears as a result of installing the brilliant, Untamed. imagine my distress, when, during the train she pulls every night before bed, none of her big boys had any " equipment ". they all had vanilla textures. which mod should I reinstall? just More Nasty Critters? or another one? which mod controls their bits? It's SLNC who controls their bits. It is included in MNC, so re-installing the newest version of MNC should be enough. If you still have problems then post your log.
Bad Dog Posted March 7, 2015 Posted March 7, 2015 All I'm seeing for sexual relations between dragons is with the tongue. I really wanted to see dragon dick action... I guess considering the size of a dragon dick, that would require some sort of bulging for the human models maybe. There's a great dragon fucking animation. Given relative sizes it's hard to imagine the dragon is getting much out of it, but the human actor gets rather more than she/he can handle. Check your SL animation list--it should be in there.
DarkRavage Posted March 8, 2015 Posted March 8, 2015 http://www.loverslab.com/topic/36806-holtof55-animations-for-skyrim-and-sexlab/ Hey, here are more animations for other creatures like hagraven and falmer. Can you please include them?
dentarr Posted March 8, 2015 Author Posted March 8, 2015 There are no havok animation files there. Seems to be a WIP.
BLZBob Posted March 8, 2015 Posted March 8, 2015 I have this problem where my skyrim randomly crashes (most of the time then I had to restart again) after it about to trigger the sex animation, including this mod. Also it takes some time for the animation to be triggered. Am I having script delay and may I know what causes this? sorry bad english :\ Make sure you are using the newest version of SexLab 1.59c version 1.59b had some problems with crashing at the start of animations. If it is just script lag there are 2 mods you can try to test this with, Convenient Horses has a build in simple script latency tester. This is the easyest to use but is also a script heavy mod in its own right. The other option is Jaxonz Diagnostics, this is a much more advanced tool but is also a bit harder to understand. The other big thing to check when dealing with crashes in skyrim is that you are using the new memory patch that comes with SKSE, its not on by default and needs to be setup in SKSE's ini file. If you are unsure how to set that up there is an easy premade one you can download on the nexus, just search for "SKSE ini pre-download for lazy users".
darky3000 Posted March 9, 2015 Posted March 9, 2015 Solution for script lag, at least for me . http://www.loverslab.com/topic/15454-solutions-to-slow-running-scripts-in-skyrim/
Guest Posted March 9, 2015 Posted March 9, 2015 Dentarr sounds like ur mod is pretty awesome but when do you expect it stop being WIP? Can't wait to download it (:
dentarr Posted March 9, 2015 Author Posted March 9, 2015 This is pretty much intended to stay a WIP. There are bugs in it and there is constant development in it. It doesnt hinder anybody from downloading and installing it though.
JDough Posted March 9, 2015 Posted March 9, 2015 Hi dentarr, is your mod compatible with Creature Framework RC9? I have the issue that, though animations for flame atronachs are available and registered, animations with them fail. In the console you can read that "flameatronachRace is not a valid actor" or similar phrasing. I wonder if I fucked it up by updating CF to RC9, overwriting the implemented version in your mod or.... I simply can't remember if it registered OK when I did not use the separate CF installation (I use MO). In any case, thanks a lot for this great mod. It makes the life of a beastess so much nicer [EDIT]: ok, after realizing that json files can be opened in text editors, I see that flame atronachs are not listed anywhere so no wonder they do not show up in CF (and they are not listed with Nude Creatures). But now I am a bit confused how I get flame atronachs to work. I see that you have animations for them and even a buyable spell but how are they supposed to do anything? I've searched the forum for mods that would provide atronachs but came up short. [03/10/2015 - 09:25:33PM] [slautilscr <sla_Framework (1504290F)>]: Flame Atronach got 5 exposure for[03/10/2015 - 09:25:34PM] SEXLAB - NOTICE: ValidateActor(Flame Atronach) -- FALSE -- They are a creature that is currently not supported (AtronachFlameRace)[03/10/2015 - 09:25:37PM] [CF][Creature Apply] Failure on ["Flame Atronach" [Actor < (FF000D04)>]]; creature isn't registered; race=["Flame Atronach" [Race <AtronachFlameRace (000131F5)>]] skin=["" [Armor < (0008691B)>]] So what requirement am I missing here? Sorry if that's a stupid question but I must be blind I guess. Hope someone can point me in the right direction. [i use the Beastess Mating Call to trigger animations and usually that works well - and Beastess supports Atronachs..... in theory...]
Common Sense Posted March 9, 2015 Posted March 9, 2015 This looks like an interesting mod to try out.
criswolf09 Posted March 9, 2015 Posted March 9, 2015 Hello dentarr I have a question. I am using Mighty beasts for my werewolves and vampire lords with SOS Full or SAM with their schlongs, but when I install this mod there are conflicts. My werewolf becomes a messy black spike thing which is all over the place. I use MO to install mods because I despise NMM to heart. How should I sintall the mod for my werewolf/vampire lord to not be affected by this mod meshes/textures?
Kingslayer101 Posted March 10, 2015 Posted March 10, 2015 Im trying to get Pregnancy working in this, it works sorta but then the bellys reset. Im using Fill Her Up, Hentai Pregnancy and Sexlab Hormones, could someone tell me what to disable so i get the effect that doesnt reset ?
Randomdragon Posted March 10, 2015 Posted March 10, 2015 I updated to to 8_23 and hit FNIS under my C:/Program Files (x86)/Steam/SteamApps/common/skyrim) but Panics New Werewolf Blowjob (1 Animation 4 Stages) is not showing up. I use hentai spell to make him show up and train with the collar player only. Any ideas on how to get this to work? I even dumped MoreNastyCritters in the mod folder, deinstalled FNIS creature, hit FNIS, loaded game/saved, reinstalled this mod / FNIS creature / hit it, and all other animations works but no blowjob. I'm just curious.
saladboy21 Posted March 10, 2015 Posted March 10, 2015 I know HP and this mod do not conflict, I have not tried the other two.
myuhinny Posted March 10, 2015 Posted March 10, 2015 @Randomdragon Did you reset animations in sexlab? If not try that and see if that fixes it when you install new mods with animations they may not show up until you reset the animations.
Randomdragon Posted March 10, 2015 Posted March 10, 2015 @Randomdragon Did you reset animations in sexlab? If not try that and see if that fixes it when you install new mods with animations they may not show up until you reset the animations. Cool, that fixed the animations error now I just have the error of losing mighty beasts size on the new animations (old ones keep it). I have to fish out the error. Edit: Did a full clean of sexlab and it fixed all issues.
dentarr Posted March 10, 2015 Author Posted March 10, 2015 Mighty Beasts and MNC wont work well together. Said that a couple of times.
Xenvaleek Posted March 10, 2015 Posted March 10, 2015 Mighty Beasts and MNC wont work well together. Said that a couple of times. i will have to let MNC overwrite mighty beast then, right? installing with NMM would be easy i hope
Guest anonimouss32231 Posted March 10, 2015 Posted March 10, 2015 there is some way to have radiant prostituion and more nasty critter work together? Jcontainer conflict
zeegir Posted March 10, 2015 Posted March 10, 2015 For some reason "train" won't work for me. I've got all the required mods and when I try to train with the creatures, nothing happens. I don't know if it helps, but I'm using sex lab framework v159c. If I need another version, where do I get it?
astor Posted March 13, 2015 Posted March 13, 2015 So far, only only some dogs, some wolves and some sabercats have the extra equipment. Nothing else i've encountered does. No trolls, bears, etc.
manicMagician Posted March 14, 2015 Posted March 14, 2015 Been enjoying this mod, but I can't seem to get any of the creatures to "Train" with anyone other than my female character. Neither NPCs nor my male character work. Some of the creatures don't even work at all, even with my female character (Fire atronach for example). I have tried fiddling with the settings in the mod manager, but nothing worked.
suzkies Posted March 15, 2015 Posted March 15, 2015 I'm missing the atronach animations. I have all the requirements and the latest versions, so I'm not sure what the problem is
dentarr Posted March 15, 2015 Author Posted March 15, 2015 Just stumbled over the posting by Sailing Rebel. Will include the modification for more varied horses in next release. Thanks!
BackStab Posted March 16, 2015 Posted March 16, 2015 I am just now having problems with this, I have tried google and reading this thread to no avail, I apologize if this has been addressed and I missed it. I recently started a fresh install and followed the S.T.E.P process mostly, I added a few of my own (CBBE, Apachii, etc..) that they dont use, but I am using Mod Organizer, LOOT, TSEVE, and Wyre Bash to make Bash patches. I am also running the RealVision ENB performance version with ELFX and CoT. Anyway, I have used MNC in the past and it has worked fine, but now utilizing the STEP methodology of creating fresh Wrye Bash patches, I cant get it to work, in fact, Im 99% sure it is the only mod giving me any grief and causing CTDs (I have lots of other Sexlab plugins working fine, even Estrus) When I try to run this mod I get the message that JContainers is incompatable or not installed, this is with and without installed JContainers on my own (again through MO, though if it is more complicated then just DLing and double cllicking then I am missing a step). This obviously makes it so I cant load the mod in the MCM and what not. It also makes it so I can't load that save from the main menu, get CTDs occasionally, etc... This has worked fine for me in the past, I don;t know what I did this time that is messing it up, ideas? (SexLab submit, romance, matchmaker, estrus, etc... all work fine and dont cause any problems)
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