Kageryu Posted May 8, 2014 Posted May 8, 2014 It would be nice if the slaves were interactive and can be activated.
wex969 Posted May 8, 2014 Posted May 8, 2014 game crashes ever time i try to load it up whats going on?
pinky6225 Posted May 8, 2014 Posted May 8, 2014 File Name: Slaverun File Submitter: pchs File Submitted: 08 May 2014 File Category: WIP / Beta This mod is intended to work alongside other 'slave' type of mods (listed bellow). There are no scripts, only CK work was done. This is my first attempt to mod Skyrim and I am learning as I go. There are existing bugs (listed bellow) I am not yet able to solve and could use some advice in those matters. The idea with which was this mod built Civil war has turned Skyrim bad. As men fight, women become victims of their rage and lust. Whiterun, now commonly called rather Slaverun, became a center of female slave trade. Every unwealthy female without resources to keep herself safe may become a victim of enslavement. Features Punishment square - punished and crucified slaves near the marketplace and path leading to it. Working slaves - some slaves were put to work. Enslaved Whiterun citizens - most young female citizens were 'enslaved'. Slave market - slave trading place near the Talos shrine. Entertainment square - slave locked in fence with wolf (no interaction yet though!) with chairs for men to watch Sexprison - Dragonsreach basement has been turned to prison where females are interrogated, broken and worse. Jarl's servants - Jarl has few new servants. Few other things.. Requirements & Credits HDT HighHeels System - by hydrogensayshdt HDTSlaveHeels - by AlbertAffe Zaz Animation Pack [2014-04-21] - by xaz (this mod is based mostly on his work!) Adult Toys Merchant - mod by Calyps, uploaded by Foaman Recommended mods to use with Prison Overhaul Devious Devices Slavegirls Radiantprostitution Tweaked ..many more! Conflicting mods Spectator Crowds and Guards - I am not able to prevent slaves playing their idles to 'attend the spectating'. Does not really break the game, but will cause issues. Known bugs NPC placed on the 'trading pier' sometime fall through the pier. If someone knows how to prevent this, let me know. NPC sometimes get misplaced from their intended position. Please consider use of this as for testing purposes only and report any bugs or advices to solve them! Click here to download this file Looks interesting will have to give it a try, will there be problems if you have mods that alter whiterun already? The only one I have is gildergreen regrown (was recommended on the sexlab amorous adventures page) but i know there is quite a few of them. Also what happens with NPC's that would usually give quests (assuming from the description ysolla will be a slave for example)
pchs Posted May 8, 2014 Author Posted May 8, 2014 game crashes ever time i try to load it up whats going on? Recheck you have all the requirements installed. There are no scripts which would cause conflicts. If you install new mods, you should always run FNIS to be sure (in case you just installed ZaZAnimationPack). You can also try to start a new game, if the crash occurs also then. Looks interesting will have to give it a try, will there be problems if you have mods that alter whiterun already? The only one I have is gildergreen regrown (was recommended on the sexlab amorous adventures page) but i know there is quite a few of them. Also what happens with NPC's that would usually give quests (assuming from the description ysolla will be a slave for example) There are no changes to functionality of any NPC, 'enslavement' of those NPC is just removing their default clothes and putting cuffs and collars on them.. I suppose mod should not conflict with other mods changing Whiterun, as long as the other mods do not put any items to similar places I do. We wont know until we try.. It would be nice if the slaves were interactive and can be activated. You can interact with them as usual, however if you for example attack or have sex with some of the slave NPC, I am not sure if the NPC will return to its original position/pose. I must check that..
Morferous Posted May 8, 2014 Posted May 8, 2014 It works, but missing FaceGen data makes it seem more brutal that is actually is. Also, the girl that should (I think) stand on the boarded platform below Jorrvaskr has sunken between plands. Otherwise it is what I would expect from first phase of WIP. I hope you keep it up. Edit: I forgot to say that constant loading of scipts in left side of the screen gets really annoying soon. I say this with these words, because constantly changed scripts will create extra script clutter. I guess that is coming from slave shoes?
pinky6225 Posted May 8, 2014 Posted May 8, 2014 Tried it now and everything works, had to update HDTslaveheels to get it to work as the esp has changed which might be the cause of a few crashes for peeps if you think you already have all the requirements, couple of things i noticed assume this creature should be inside the pen Not sure if these should be going at it but they just standing there also this the cell that the dudes with curved swords is put in for the sadiaa quest line so may cause a problem, will try do that quest to check. Brilliant work on these ones On the NPC's falling through the platform if you get them to move they pop back on the platform and i tried using sexlab submit dialogue option for sex on one of the slaves in dragonreach prison and it all worked and the slave returned to there bound position after
pinky6225 Posted May 8, 2014 Posted May 8, 2014 Edit: I forgot to say that constant loading of scipts in left side of the screen gets really annoying soon. I say this with these words, because constantly changed scripts will create extra script clutter. I guess that is coming from slave shoes? Thats the HDT HighHeels System by hydrogensayshdt there should be a option in the MCM to turn off the debug message output
mendalion Posted May 8, 2014 Posted May 8, 2014 Will you add any player enslavement / being sold to someone, bribery, player / rape, player dialog, player Punishment, being turned into a working slave? This mod is merely for immersion, it is intended to complement other working mods. No such features are planned (and are far beyond my skills lol). To do what you want, you can use other mods: - for enslavement use SD+ - for punishment use Prison Overhaul - for whoring use any of these cool mods: TDF Prostitution, Radiantprostitution Tweaked, Sexlabworkinggirl pchs this mod is a great idea. It does enrich other slavery mods, as vanilla skyrim doesn't look like there is slavery in it. And for all slave mods to separately do this kind of immersion is a waste of time. Good luck finding more ways to enrich and maybe unite other mods through yours.
MongkeQaan Posted May 9, 2014 Posted May 9, 2014 Part of me wants to object and point out that Riften, as the wretched hive of scum and villiany in Skyrim, would be a better choice for a slave market. But then the rest of me says, 'Shut up.' Very interesting looking.
namkcor Posted May 9, 2014 Posted May 9, 2014 so is this just going to be an npc slavery mod, or is there a possibility of the player getting enslaved and put through the same treatments eventualy?
tm2dragon Posted May 9, 2014 Posted May 9, 2014 I can't seem to get this sucker into Nexus Mod Manager.......any suggestions?
pinky6225 Posted May 9, 2014 Posted May 9, 2014 I can't seem to get this sucker into Nexus Mod Manager.......any suggestions? Its only one esp file so just unzip it and drag and drop into your skyrim\data folder then just activate the esp in whatever mod manager you use (You could zip the file i suppose and then use the add mod from file option in NMM but seems more effort than worth tbh as mod removal will just be going and deleting the esp file)
WaxenFigure Posted May 9, 2014 Posted May 9, 2014 game crashes ever time i try to load it up whats going on? Perhaps you didn't install all the required mods? Or perhaps you didn't install all the mods required by the required mods.
tkh1600 Posted May 9, 2014 Posted May 9, 2014 male muscle slave will be cool idea too after all war time era always has war prisoner most soldier r male
Mud Posted May 9, 2014 Posted May 9, 2014 So did these actually make any edits to the existing NPCs, or are these new decoration NPCs?
Storms of Superior Posted May 9, 2014 Posted May 9, 2014 This looks brutal. Way to go driving slavery into the heart of Skyrim like this instead of making another mod that hides it in some dark corner of the province. I'll check this out tonight sometime, and probably after I work on my mod. Let me invite you to check out my download page. http://www.loverslab.com/files/file/874-crippling-poisons/ If you find some use for this in your mod, feel free to use it; it may help you learn more about modding in general. I'm close to a new version release, so I'll get to work. Keep it up. Ima go to bed. I'll test Slaverun in the morning. Have a good'n.
NathanSteele Posted May 9, 2014 Posted May 9, 2014 I've been gone a while due to real life events, but I too would like to know if these are new "Slaves" or if Whiterun Vanilla NPC's are part of the system. Personally, I'd prefer if they were new NPC's. as going up to say Ysolda who is naked and in a pillory and is going on about being a merchant someday and buying the Bannered Mare would actually eject you from immersion and not promote it.Additionally, as someone suggested, I think Riften for all of it's criminal activities and elements would've been a better location... or a new one entirely. These are just my personal opinions, but really would like to find out if they are new NPC's or utilizing current citizens of Whiterun, before trying. Thanks
zaira Posted May 9, 2014 Posted May 9, 2014 way too much static NPCs - produces lag and if someone fills this with life the potential scene stages are to close together - IMHO. but this mod with life (in terms of some ai for the NPCs) would be awesome... however - keep going on!
jackbewitch Posted May 9, 2014 Posted May 9, 2014 Definitely inspires my female character to joing Ulrik to take out Whiterun ;-) Interesting mod and will keep looking for more. I also hope the regular npcs are not coralled into things in a way that breaks immerson, but a promising start.
Morferous Posted May 9, 2014 Posted May 9, 2014 Edit: I forgot to say that constant loading of scipts in left side of the screen gets really annoying soon. I say this with these words, because constantly changed scripts will create extra script clutter. I guess that is coming from slave shoes? Thats the HDT HighHeels System by hydrogensayshdt there should be a option in the MCM to turn off the debug message output You are right. I missed the part, where OP told us that no scripts was used. I have used HDT system and supported shoes for a long time, but I have never seen it putting text out like that. Strange. Anyway, problem wasn't with the mod, but apparently in my end.
pinky6225 Posted May 9, 2014 Posted May 9, 2014 I've been gone a while due to real life events, but I too would like to know if these are new "Slaves" or if Whiterun Vanilla NPC's are part of the system. Personally, I'd prefer if they were new NPC's. as going up to say Ysolda who is naked and in a pillory and is going on about being a merchant someday and buying the Bannered Mare would actually eject you from immersion and not promote it. Additionally, as someone suggested, I think Riften for all of it's criminal activities and elements would've been a better location... or a new one entirely. These are just my personal opinions, but really would like to find out if they are new NPC's or utilizing current citizens of Whiterun, before trying. Thanks The Jarl of Riften is a chick and the most powerful family in Riften is also led by a chick so i doubt they'd be quite so happy about it. The thieves guild will also most likely object as well as its there base of operations and nakedness probably makes theft a bit hard I've tried it and the vanilla female NPC's all now wear chains but function as usual with the same dialogue and the ones that are tied up etc all have names i've not seen before so i think they are new npc's
pchs Posted May 9, 2014 Author Posted May 9, 2014 I've been gone a while due to real life events, but I too would like to know if these are new "Slaves" or if Whiterun Vanilla NPC's are part of the system. Personally, I'd prefer if they were new NPC's. as going up to say Ysolda who is naked and in a pillory and is going on about being a merchant someday and buying the Bannered Mare would actually eject you from immersion and not promote it. Additionally, as someone suggested, I think Riften for all of it's criminal activities and elements would've been a better location... or a new one entirely. These are just my personal opinions, but really would like to find out if they are new NPC's or utilizing current citizens of Whiterun, before trying. Thanks Originally I thought about using Riften but Whiterun is just my favourite. It is also a Skyrim's main trading hub so it somehow makes sense to use it as a slave trading hub. If you use Slavegirls mod along with this one it also brings female slaves to roads and towns, so basically to all of Skyrim. Don't worry about any original NPC's being locked in a pillory or anywhere else - there is nothing like that happening. Female quest NPC's are just stripped of their clothes and collared, nothing else changed. It won't break any quest, afaik. However being f/e Ysolda, as you say, a slave, it can break the original quest's immersion.
janoorn Posted May 9, 2014 Posted May 9, 2014 I've been gone a while due to real life events, but I too would like to know if these are new "Slaves" or if Whiterun Vanilla NPC's are part of the system. Personally, I'd prefer if they were new NPC's. as going up to say Ysolda who is naked and in a pillory and is going on about being a merchant someday and buying the Bannered Mare would actually eject you from immersion and not promote it. Additionally, as someone suggested, I think Riften for all of it's criminal activities and elements would've been a better location... or a new one entirely. These are just my personal opinions, but really would like to find out if they are new NPC's or utilizing current citizens of Whiterun, before trying. Thanks Originally I thought about using Riften but Whiterun is just my favourite. It is also a Skyrim's main trading hub so it somehow makes sense to use it as a slave trading hub. If you use Slavegirls mod along with this one it also brings female slaves to roads and towns, so basically to all of Skyrim. Don't worry about any original NPC's being locked in a pillory or anywhere else - there is nothing like that happening. Female quest NPC's are just stripped of their clothes and collared, nothing else changed. It won't break any quest, afaik. However being f/e Ysolda, as you say, a slave, it can break the original quest's immersion. i have to say i really liked the idea and its was really fun looking through whiterun to see who u changed into a slave and who u didnt, but i feel like its missing a bit here, for example ysolda or adrianne avenicci just being naked feels not weird, i think it would be way better if u changed their dialoge (and their masters) a bit. like ysolda instead of just wanting to take over the bannered mare first has the dream to buy herself out of slavery (maybe a new quest for the dragonborn) and then take over or something else, just to make it a litte bit more immersive or i find it weird that carlotta valentine is a slave, but she nags about being hit on
Pinute Posted May 9, 2014 Posted May 9, 2014 There's a little bit of landscape conflict with Perfect Whiterun around the corral with the sitting man and the Jorvaskaar end of the slave trading platform. Easily fixed by disabling 3 trees. A great idea, but I'd kinda like it better if you made Ysolda a slave merchant (equip with a whip, maybe?) rather than a slave Oh, and I don't think I've seen anyone mention it but the wolf was outside the corral for me.
Mud Posted May 9, 2014 Posted May 9, 2014 Yeah, can't say Ysolda makes a good slave - she talks too much, she's apparently a loan shark, and she's even a drug dealer. But that's relatively minor - my second question is, does that mean this'll have conflicts with any mods that change those NPCs, or are they fine because all you did was change their Outfits?
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