Susanoo27 Posted November 3, 2014 Posted November 3, 2014 @gooser with a help fro Susanoo27 No matter succub or not. But difference for to be raped or to be rapist - I do not want to be raped in reality - assume it really hurts. And stats may go down for a week or so... As rapist - can't imagine in real, but in the game with sneaking to draugr and rape - apropos wear and tear really hurts... There must be defference as in (imaginated) reality: rapist - pleasure even vagina goes wide, raped - pain, but not hurts for Master for vaginal sex as Virgin. Like I said Apropos assums that the rapist is always a male and that the female PC is always the one who gets raped(?). Also I think a pussy will hurt either way if you rape some one else with a giant double headed dildo or be raped by one. Yes you are right for the act itselfe the rapist will enjoy it but the aftermath should be the same, either you have a hole where you can't even fit a needle in or a hole which could easily fit a basketball. The debuffs as for know only use the "used" level of the hole. You could either deactivate the debuffs or you change the values in the WearAndTear_Effects.txt file.
Grimbold the unlovely Posted November 3, 2014 Posted November 3, 2014 I have just noticed a very interesting looking mod (have not yet tried it) that gathers together a number of animations that are not yet in sexlab. The mod makes it easy to add these new animations. I mention it here because some of the animations, especially 'acrobat blowjob', look absolutely phenomenal, and are crying out for 'unique Apropos text'. Here is a link to the new mod which is all you need to download: http://www.loverslab.com/files/file/1488-non-sexlab-animation-pack-beta-20141103-up/ This link also links to the original mods that are gathered in it, and you can get a preview of the great acrobat animation via one of these links. Worth checking out!
userdude Posted November 3, 2014 Posted November 3, 2014 I have just noticed a very interesting looking mod (have not yet tried it) that gathers together a number of animations that are not yet in sexlab. The mod makes it easy to add these new animations. I mention it here because some of the animations, especially 'acrobat blowjob', look absolutely phenomenal, and are crying out for 'unique Apropos text'. Here is a link to the new mod which is all you need to download: http://www.loverslab.com/files/file/1488-non-sexlab-animation-pack-beta-20141103-up/ This link also links to the original mods that are gathered in it, and you can get a preview of the great acrobat animation via one of these links. Worth checking out! Thanks for the post... Did you find any feedback, I haven't been lucky ,so far...
Grimbold the unlovely Posted November 4, 2014 Posted November 4, 2014 Better than feedback. I downloaded, used, and am blown away. All of the new anims are great. The acrobat bj is very good, utterly unlike any other anim, though the stages are a bit samey. My favourite is probably the cj Furniture anim. At last an amim that lets you fuck over tables and chairs! These anims are tailor made for Apropos unique messages. A great day for sexlab!
vpoteryaev Posted November 4, 2014 Posted November 4, 2014 Like I said Apropos assums that the rapist is always a male and that the female PC is always the one who gets raped(?). Also I think a pussy will hurt either way if you rape some one else with a giant double headed dildo or be raped by one. Yes you are right for the act itselfe the rapist will enjoy it but the aftermath should be the same, either you have a hole where you can't even fit a needle in or a hole which could easily fit a basketball. The debuffs as for know only use the "used" level of the hole. You could either deactivate the debuffs or you change the values in the WearAndTear_Effects.txt file. for now I switch off message system - because CTD with my rus localization. As I think about it - I do not want to "recompile" all sources to Unicode or whatever - there is a trouble of Gooser. WT system must be changed by myself too? Question - for what reason for me to use this mod?
gooser Posted November 4, 2014 Author Posted November 4, 2014 Like I said Apropos assums that the rapist is always a male and that the female PC is always the one who gets raped(?). Also I think a pussy will hurt either way if you rape some one else with a giant double headed dildo or be raped by one. Yes you are right for the act itselfe the rapist will enjoy it but the aftermath should be the same, either you have a hole where you can't even fit a needle in or a hole which could easily fit a basketball. The debuffs as for know only use the "used" level of the hole. You could either deactivate the debuffs or you change the values in the WearAndTear_Effects.txt file. for now I switch off message system - because CTD with my rus localization. As I think about it - I do not want to "recompile" all sources to Unicode or whatever - there is a trouble of Gooser. WT system must be changed by myself too? Question - for what reason for me to use this mod? I can't tell you that - you already have most of the functionality disabled. It you don't want to convert your STRINGS files to UTF-8 then JContainers cannot process the text.
Guest Posted November 4, 2014 Posted November 4, 2014 Better than feedback. I downloaded, used, and am blown away. All of the new anims are great. The acrobat bj is very good, utterly unlike any other anim, though the stages are a bit samey. My favourite is probably the cj Furniture anim. At last an amim that lets you fuck over tables and chairs! These anims are tailor made for Apropos unique messages. A great day for sexlab! These animations are added to SexLab's normal animation registry, same as Zaz animations & MNC, and therefore should work perfectly well, so you should already be able to write content for them. The only possible issue is that I'm assuming that these animations have been tagged properly, which may not be the case.
Susanoo27 Posted November 4, 2014 Posted November 4, 2014 A "question": Wouldn't it be possible to make a system like the uniquieAnimation for playable races? I mean there would be something like a uniquieRace.txt file where we could add races to it and than create a folder with the racename and copy the description-folders in there and change the description so that they fit the race. Then aprops sees the PC is a "Argonier" and would move to the Argonier folder and load the discription from this place.
gooser Posted November 4, 2014 Author Posted November 4, 2014 Better than feedback. I downloaded, used, and am blown away. All of the new anims are great. The acrobat bj is very good, utterly unlike any other anim, though the stages are a bit samey. My favourite is probably the cj Furniture anim. At last an amim that lets you fuck over tables and chairs! These anims are tailor made for Apropos unique messages. A great day for sexlab! These animations are added to SexLab's normal animation registry, same as Zaz animations & MNC, and therefore should work perfectly well, so you should already be able to write content for them. The only possible issue is that I'm assuming that these animations have been tagged properly, which may not be the case. I looked at the tags and they look reasonable. So, yes, if you install this mod, and get it working in game, then Apropos should work on a fundamental level of using the tags - unique animations are not necessary actually to see some level of support for these.
Grimbold the unlovely Posted November 4, 2014 Posted November 4, 2014 Better than feedback. I downloaded, used, and am blown away. All of the new anims are great. The acrobat bj is very good, utterly unlike any other anim, though the stages are a bit samey. My favourite is probably the cj Furniture anim. At last an amim that lets you fuck over tables and chairs! These anims are tailor made for Apropos unique messages. A great day for sexlab! These animations are added to SexLab's normal animation registry, same as Zaz animations & MNC, and therefore should work perfectly well, so you should already be able to write content for them. The only possible issue is that I'm assuming that these animations have been tagged properly, which may not be the case. I looked at the tags and they look reasonable. So, yes, if you install this mod, and get it working in game, then Apropos should work on a fundamental level of using the tags - unique animations are not necessary actually to see some level of support for these. The good news (confirming Gooser's hunch) is that the default messages do display (at least some of the time). The less good news is that I have not been able to get my custom messages, written for unique text, to display. I followed the model of Decauk's unique messages. I created a folder with the name FS_AcrobatBlowJob and created five files within it with the messages I want. But they are not displaying. Have I missed a simple elementary step? I feel as if I am very close to success, but it is just not coming together at this last stage. I installed these new animations with NMM and it put them in a separate file from the other sexlab anims (with the name non sexlab or some such), but I don't think that is the problem. If it were I doubt if I would get any messages.
gooser Posted November 4, 2014 Author Posted November 4, 2014 The good news (confirming Gooser's hunch) is that the default messages do display (at least some of the time). The less good news is that I have not been able to get my custom messages, written for unique text, to display. I followed the model of Decauk's unique messages. I created a folder with the name FS_AcrobatBlowJob and created five files within it with the messages I want. But they are not displaying. Have I missed a simple elementary step? I feel as if I am very close to success, but it is just not coming together at this last stage. I installed these new animations with NMM and it put them in a separate file from the other sexlab anims (with the name non sexlab or some such), but I don't think that is the problem. If it were I doubt if I would get any messages. You don't have the correct Registrar name for that animation. it should be 'FSAcrobaticBlowjob'
Grimbold the unlovely Posted November 5, 2014 Posted November 5, 2014 OK, so tried FSAcrobaticBlowjob and FS_AcrobaticBlowjob, but still I get only the default, not unique, messages. Stumped.
gooser Posted November 5, 2014 Author Posted November 5, 2014 OK, so tried FSAcrobaticBlowjob and FS_AcrobaticBlowjob, but still I get only the default, not unique, messages. Stumped. I'm not sure. Did you refresh the Db from MCM after updating the uniqueanimations.txt ? I'm positive the registrar name is FSAcrobaticBlowjob. Here are the rest: zjAnal zjCowgirl zjDoggy zjEromassage aMSleeping zjBreastfeeding zjFurniture zjDomination zjLaying FSAcrobaticBlowjob zjStanding zjStandingVar zjThreesome Those are Registrar names, internal names, not user friendly names. We need the more "computerese" names for Apropos to work.
Grimbold the unlovely Posted November 6, 2014 Posted November 6, 2014 I realized what my problem was (or rather Gooser's last message made me realize). I had forgotten to add the names to the uniquetext file and mark them as true! Now it's working like a charm. Thanks for that list, Gooser. makes like much easier.
Guest Posted November 6, 2014 Posted November 6, 2014 Post #3 updated, new db file. Horse message files updated to be more representative of what's happening on-screen, and Horse Doggystyle unique animation files added. I've had a look through the new animation pack. Nothing major, I'll go through and categorise everything in more detail for messages later, but some of the animations are a bit... off? The Furniture animation is a bit of a mess. I imagine it wasn't designed to be a single animation; it appears to be a selection of different animations for different pieces of furniture. Since it doesn't actually use furniture, it just looks strange, particularly since each stage isn't actually oriented towards the invisible furniture in the same way. I'll probably turn this off, to be honest. Someone needs to take each stage and set up some way for SexLab to trigger it with the appropriate furniture. The standing animation was quite nice, but seems to be aligned with a specific body type in mind, it doesn't seem to line up correctly with UNPB. I haven't looked through everything yet, so I can't comment on whether I'm going to be inspired to write for this pack before some of the existing animations.
Oh I Don't Know Posted November 7, 2014 Posted November 7, 2014 I have no idea if this has been suggested, but how about interracial comments during sex? Particularly with beast races: khajiit, orcs, argonians. Orc"She had heard that orc men had huge cocks but he is enormous!" "His tusks jabbed her in her mouth while he fucked her vigorously" Khajiit "The soft fur on his cock is rubbing her pussy" Any "She always had dirty thoughts of fucking beasts" "She feels so naughty being ravished by this beast" Argonian "His cool scales feel great inside my warm vagina" And even dremora "The dremora's fiery red dick looks devilish." "She feels fearful and excited with the dremora."
Susanoo27 Posted November 8, 2014 Posted November 8, 2014 I have no idea if this has been suggested, but how about interracial comments during sex? Particularly with beast races: khajiit, orcs, argonians. You mean that there could be diffrent description files for every race, like one for khajiit and one for argonians. Well suggest it: "He cums all over my skin" (human) "He cums all over my fur" (Khajiit) "He cums all over my scales" (Argonian) Could be realized like the uniquideanimation-system, so you would create a folder for the race and in this folder you copy the common (standard) discription folders (FemalActor, FemaleActor_APBedMissionary and so on) and change the description to fit the race. But the problems are that I don't know if you could grab the race of the NPC-Actor, what whould be the solution for threesome and foursome or how much it will slow down the system.
izumonoryu Posted November 8, 2014 Posted November 8, 2014 Haven't read the thread fully, but is there planned support for NPC-specific comments? Like a bandit "recognising" Lydia, for example? Or a Forsworn aggressor making comments about the Reach.
IchX Posted November 9, 2014 Posted November 9, 2014 Concerning the Wear and Tear consequences: I think what is missing are idle animations constantly playing after the PC was raped similar to what the rape discouragement mod aimed at (however I don't know if it is still being worked on): -after oral: Coughing -after anal: Inability to sit and falling down and after getting up again touching their ass. Etc. Also I think these scars are a little exaggerated. The sobbing is okay, but I think instead of all the scars and bruises, there should just be a changing of the color of the PC's butt (pink/red).
chajapa Posted November 9, 2014 Posted November 9, 2014 OK, I'm (kinda) back. Can you give me a quick run-down on what needs to be done to get descriptions working correctly for some new animations? Rydin has created a package of animations from several animators and they're REALLY nice. See here -> LINK In particular I'd like to get descriptions for the 2 breast feeding animations. Would I just add them as uniques using the same format as the existing files (the unique animations text file and then the same file naming format as the current unique descriptions?) Some of them have rather odd tags, like the breast feeding ones have "oral" tags and such. Which brings me to another question: Are the tags chosen from a hard-coded list? I mean.... if a tag does not currently exist, such as "breastfeed", can that tag be added by the patch-up script? Or can you only add tags that exist? I'm not asking for this to be added to the patch-up (yet) because I have to go through the animations to see what their actual name is and what tags they currently have. Just wondering if I can doctor my own UniqueAnimations text file and add some descriptions and get it working for now.
chajapa Posted November 9, 2014 Posted November 9, 2014 OK, I'm (kinda) back. Can you give me a quick run-down on what needs to be done to get descriptions working correctly for some new animations? Rydin has created a package of animations from several animators and they're REALLY nice. See here -> LINK In particular I'd like to get descriptions for the 2 breast feeding animations. Would I just add them as uniques using the same format as the existing files (the unique animations text file and then the same file naming format as the current unique descriptions?) Some of them have rather odd tags, like the breast feeding ones have "oral" tags and such. Which brings me to another question: Are the tags chosen from a hard-coded list? I mean.... if a tag does not currently exist, such as "breastfeed", can that tag be added by the patch-up script? Or can you only add tags that exist? I'm not asking for this to be added to the patch-up (yet) because I have to go through the animations to see what their actual name is and what tags they currently have. Just wondering if I can doctor my own UniqueAnimations text file and add some descriptions and get it working for now.
Kimy Posted November 9, 2014 Posted November 9, 2014 I tested Apropos for the first time lately. I guess the one feature I'd really want is a "tone" selector that allows me to select/disable some of the lines. Given that we all have different things that turn us on or off, I think it will be impossible to come up with just one pool of lines that we all like. For me, e.g. reading lines connecting sex with excrements is a -major- turn off. It's also odd to read my character having fairly dirty thoughts when she just got brutally gang raped by half a dozen bandits. I think what could work really nicely would be being able to assign a personality profile. So we could tag our character with keywords like "cuddly" or "romantic" or "nymphomaniac" or "dominant" or "BDSM" etc. and Apropos would select fitting lines (having matching tags) for her?
chajapa Posted November 9, 2014 Posted November 9, 2014 I tested Apropos for the first time lately. I guess the one feature I'd really want is a "tone" selector that allows me to select/disable some of the lines. Given that we all have different things that turn us on or off, I think it will be impossible to come up with just one pool of lines that we all like. For me, e.g. reading lines connecting sex with excrements is a -major- turn off. It's also odd to read my character having fairly dirty thoughts when she just got brutally gang raped by half a dozen bandits. I think what could work really nicely would be being able to assign a personality profile. So we could tag our character with keywords like "cuddly" or "romantic" or "nymphomaniac" or "dominant" or "BDSM" etc. and Apropos would select fitting lines (having matching tags) for her? Are YOU going to write all of those description files? Just wondering... Actually, if you use Mod Organizer, you can rewrite the description files to your taste and just activate whichever one you're in the mood for at the time. You're not changing any scripts or anything so all you have to do after selecting a "tone" database, is to load a save, go into Apropos' MCM and refresh the database, and off you go.
Kimy Posted November 9, 2014 Posted November 9, 2014 I tested Apropos for the first time lately. I guess the one feature I'd really want is a "tone" selector that allows me to select/disable some of the lines. Given that we all have different things that turn us on or off, I think it will be impossible to come up with just one pool of lines that we all like. For me, e.g. reading lines connecting sex with excrements is a -major- turn off. It's also odd to read my character having fairly dirty thoughts when she just got brutally gang raped by half a dozen bandits. I think what could work really nicely would be being able to assign a personality profile. So we could tag our character with keywords like "cuddly" or "romantic" or "nymphomaniac" or "dominant" or "BDSM" etc. and Apropos would select fitting lines (having matching tags) for her? Are YOU going to write all of those description files? Just wondering... Actually, if you use Mod Organizer, you can rewrite the description files to your taste and just activate whichever one you're in the mood for at the time. You're not changing any scripts or anything so all you have to do after selecting a "tone" database, is to load a save, go into Apropos' MCM and refresh the database, and off you go. No, I am not. But people make all sorts of suggestions for my mod, so I just thought I can do the same. Feel free to ignore them.
Guest Posted November 9, 2014 Posted November 9, 2014 I tested Apropos for the first time lately. I guess the one feature I'd really want is a "tone" selector that allows me to select/disable some of the lines. Given that we all have different things that turn us on or off, I think it will be impossible to come up with just one pool of lines that we all like. For me, e.g. reading lines connecting sex with excrements is a -major- turn off. It's also odd to read my character having fairly dirty thoughts when she just got brutally gang raped by half a dozen bandits. I think what could work really nicely would be being able to assign a personality profile. So we could tag our character with keywords like "cuddly" or "romantic" or "nymphomaniac" or "dominant" or "BDSM" etc. and Apropos would select fitting lines (having matching tags) for her? Simply go into the db file, and delete any lines you don't like. Unfortunately, this would need to be done each time the file is updated, but there's not much that can be done for that.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.