Kimy Posted November 9, 2014 Posted November 9, 2014 Frankly? If I wanted to code a mod like this the way I wanted it to be I'd do it myself indeed. Because, believe it or not, I could. For some reason I must have confused this thread with a place to make suggestions and ideas instead of a place you post in to get a "Do it yourself if you want it!" retort, though. My bad.
gooser Posted November 9, 2014 Author Posted November 9, 2014 Frankly? If I wanted to code a mod like this the way I wanted it to be I'd do it myself indeed. Because, believe it or not, I could. For some reason I must have confused this thread with a place to make suggestions and ideas instead of a place you post in to get a "Do it yourself if you want it!" retort, though. My bad. Kimy, I'm sorry you got that impression. The point I think the others were trying to make is that Apropos has been designed with a distinct separation between mod and mod "content". Authoring/editing mod "content" does take time and effort, and a tiny bit of technical expertise, for sure. But, your idea of "mood" or "theme" has echoed what others have thought and suggested as well in the past. I'm still considering the options (such as having a MCM menu or driving the theme/mood from intrinsic factors such as Arousal or SL Purity) so thanks for your ideas! Gooser
Guest Posted November 9, 2014 Posted November 9, 2014 Bit of an attitude there, but I take your point on the excrement lines. I've actually been in two minds myself over those, and I go back and forth a lot over them. Since they appear on the normal MF lines, they're a particularly niche fetish that are present for all players, unlike stuff like bestiality and rape which the player can opt into or out of. Honestly, I'm not even really a scat fan myself, they just seemed to make sense in some contexts, hence the fairly minor content in this regard. So what I'm going to do, since I'm such a nice guy, is to go through those lines and either remove them or reword them to be more ambiguous. I'm gonna keep the general A2M vibe of some lines, but the actual excrement references will be removed since that particular fetish can be pretty divisive. The Draugr stuff can get pretty revolting as well, but frankly if you don't want that, your Dragonborn should stop having sex with corpses. As for the occasional dirty thoughts after gang rape; tough. I prefer a less consistent opinion after sex, for variety's sake. Just as I have the occasional pang of guilt or regret showing up for consensual acts, so too is there the occasional bout of lust and abandon during rape. I'm fine with removing such a niche content as scat, particularly since it's not even something I'm actually into, but I draw the line at writing someone else's theme for them. My db will always be written with my own characters in mind; if people want their own characters to have the personality they envision, then they can write their own db or edit mine as they see fit. People who want all these different themes should lift a pen (figuratively speaking) and contribute it themselves. Surely there's someone out there who can write a male dragonborn db, or a nympho one, or whatever?
gooser Posted November 9, 2014 Author Posted November 9, 2014 Bit of an attitude there, but I take your point on the excrement lines. I've actually been in two minds myself over those, and I go back and forth a lot over them. Since they appear on the normal MF lines, they're a particularly niche fetish that are present for all players, unlike stuff like bestiality and rape which the player can opt into or out of. Honestly, I'm not even really a scat fan myself, they just seemed to make sense in some contexts, hence the fairly minor content in this regard. So what I'm going to do, since I'm such a nice guy, is to go through those lines and either remove them or reword them to be more ambiguous. I'm gonna keep the general A2M vibe of some lines, but the actual excrement references will be removed since that particular fetish can be pretty divisive. The Draugr stuff can get pretty revolting as well, but frankly if you don't want that, your Dragonborn should stop having sex with corpses. As for the occasional dirty thoughts after gang rape; tough. I prefer a less consistent opinion after sex, for variety's sake. Just as I have the occasional pang of guilt or regret showing up for consensual acts, so too is there the occasional bout of lust and abandon during rape. I'm fine with removing such a niche content as scat, particularly since it's not even something I'm actually into, but I draw the line at writing someone else's theme for them. My db will always be written with my own characters in mind; if people want their own characters to have the personality they envision, then they can write their own db or edit mine as they see fit. People who want all these different themes should lift a pen (figuratively speaking) and contribute it themselves. Surely there's someone out there who can write a male dragonborn db, or a nympho one, or whatever? I didn't even know we had scat stuff!
Deathmaw Posted November 9, 2014 Posted November 9, 2014 I am actually working on my own Male dragonborn consensual db at the moment for my own use. I could post it when I am done if people want.
Guest Posted November 9, 2014 Posted November 9, 2014 Bit of an attitude there, but I take your point on the excrement lines. I've actually been in two minds myself over those, and I go back and forth a lot over them. Since they appear on the normal MF lines, they're a particularly niche fetish that are present for all players, unlike stuff like bestiality and rape which the player can opt into or out of. Honestly, I'm not even really a scat fan myself, they just seemed to make sense in some contexts, hence the fairly minor content in this regard. So what I'm going to do, since I'm such a nice guy, is to go through those lines and either remove them or reword them to be more ambiguous. I'm gonna keep the general A2M vibe of some lines, but the actual excrement references will be removed since that particular fetish can be pretty divisive. The Draugr stuff can get pretty revolting as well, but frankly if you don't want that, your Dragonborn should stop having sex with corpses. As for the occasional dirty thoughts after gang rape; tough. I prefer a less consistent opinion after sex, for variety's sake. Just as I have the occasional pang of guilt or regret showing up for consensual acts, so too is there the occasional bout of lust and abandon during rape. I'm fine with removing such a niche content as scat, particularly since it's not even something I'm actually into, but I draw the line at writing someone else's theme for them. My db will always be written with my own characters in mind; if people want their own characters to have the personality they envision, then they can write their own db or edit mine as they see fit. People who want all these different themes should lift a pen (figuratively speaking) and contribute it themselves. Surely there's someone out there who can write a male dragonborn db, or a nympho one, or whatever? I didn't even know we had scat stuff! There's really not a lot of it, most of it is just A2M references. They're mainly in the Anal rape files. Pretty tame compared to some of the draugr stuff. I've actually already removed it, as mentioned, I was always in two mind about what little I had included.
Kimy Posted November 10, 2014 Posted November 10, 2014 Bit of an attitude there, but I take your point on the excrement lines. I've actually been in two minds myself over those, and I go back and forth a lot over them. Since they appear on the normal MF lines, they're a particularly niche fetish that are present for all players, unlike stuff like bestiality and rape which the player can opt into or out of. Honestly, I'm not even really a scat fan myself, they just seemed to make sense in some contexts, hence the fairly minor content in this regard. So what I'm going to do, since I'm such a nice guy, is to go through those lines and either remove them or reword them to be more ambiguous. I'm gonna keep the general A2M vibe of some lines, but the actual excrement references will be removed since that particular fetish can be pretty divisive. The Draugr stuff can get pretty revolting as well, but frankly if you don't want that, your Dragonborn should stop having sex with corpses. As for the occasional dirty thoughts after gang rape; tough. I prefer a less consistent opinion after sex, for variety's sake. Just as I have the occasional pang of guilt or regret showing up for consensual acts, so too is there the occasional bout of lust and abandon during rape. I'm fine with removing such a niche content as scat, particularly since it's not even something I'm actually into, but I draw the line at writing someone else's theme for them. My db will always be written with my own characters in mind; if people want their own characters to have the personality they envision, then they can write their own db or edit mine as they see fit. People who want all these different themes should lift a pen (figuratively speaking) and contribute it themselves. Surely there's someone out there who can write a male dragonborn db, or a nympho one, or whatever? Not sure if we just completely misunderstood each other, but what I was suggesting was -not- removing any content I personally disagree with. It was the addition of a tag system to the framework itself that could be used to select a subset of lines according to our/our characters preferences and thus make them match their personality and respective situation better. I am aware of the ability to substitute existing lines with my own. Yes, I could do that myself if I wanted. But that's not what I had in mind, it was adding a function to the framework that I believe would make local alteration of the database largely obsolete and allow end users to customize Apropos with no technical expertise required. Hearing the "Go do it yourself" line in response to that suggestion wasn't quite what I expected, maybe, hence my reaction to that.
fizzybutt Posted November 10, 2014 Posted November 10, 2014 I like this mod. I really do, when I had gotten one of the latest updates (I think it was the first one that added in all the stages) I was really, really surprised at how often anal came up(even in sexual situations where it was obviously vaginal but the tags made it anal **I have all anal animations turned off*), and scat, and 'dirty/filthy/disgusting' (quoting mod messages that have popped up) messages scrolling across my screen. I'm not a porn star, when I'm getting screwed I don't scream out *stick a finger in my ass while you're fucking me, stick your whole hand in there I LOVE IT!!!* ... I got to giggling so hard over that while my character was having a romantic time with Inigo... Personally, I don't want anyone sticking -anything- near my back door lol. But that's ok. Some people do and that's perfectly fine with me. Now the draugr stuff, that can get downright gross lol (I am afraid of dungeons now thank you very much!) And most of it has such a campy feel with the bestial I fall over giggling and groaning. I've slowly been working on changing/removing those lines that really hit my ick meter (and things that make my brain go "wtf... I don't even"); but damn that's a LOT of code to figure out for someone who hasn't even looked at it before. It really is a crash course! I haven't said anything because sometimes, (like what went on above me) happens and people get feelings hurt and snap, snap at each other and angry people scare me. I like that everyone can have their niche in this mod. Maybe if there was a bit of an easier explanation of -how- to do it for people who aren't as riskily adventurous as I am in learning how to adjust a database that more accurately reflects my ideal of a good time (or even a bad time ). You know, little snippets of what code does what and how it would relate so people who do attempt to change it can effectively do so without getting frustrated. I've only been changing 2nd person because that's what I have the mod activated in. Thanks so much for working so hard on this mod. It really does add to the atmosphere, even if some of it does make me laugh like I'm watching a 70's porn clip
Guest Posted November 10, 2014 Posted November 10, 2014 I know what you mean, there's definitely a few lines (including the one you mentioned) that I wonder what I was thinking when I wrote them. As I've mentioned before, the db is slowly undergoing an overhaul, by converting the majority of content to the Unique Animations function. I've already pruned a good few lines that I'm just not happy with, but it's a pretty big undertaking. As far as doing it yourself goes, it's relatively straightforward. Match the format of the existing files (I've included a blank template I use below), and just write whatever you like. Tags are straightforward, just check the list in the Synonyms.txt file for the ones already included. You can also include anything you like in here just by adding new tags. So, for example, you could add into the Synonyms file the tag {ARM}, and then include a bunch of stuff like arm, limb, whatever. Then you can slap in the tag {ARM} to any text file and it'll work (as long as you hit the REFRESH button in Apropos' MCM in-game). {PRIMARY} is the lead female (including the Dragonborn herself), {ACTIVE} is the partner. {MAROUSAL} & {FAROUSAL} will use words based on the Arousal level for that character, supplied by SexLab Aroused. {WTORAL}, {WTANAL} & {WTVAGINAL} will use words based on the character's Wear & Tear level. This is a stat generated by Apropos itself based on how much action the character sees. It will only track for the Dragonborn and named NPCs, generic bandits and the like will not be tracked and therefore these tags will remain blank when appearing in-game. If you want to stay away from frequent use of tags like 'battered' and still have lots of sex, I'd advise using the MCM to either increasing the speed of W&T deterioration, or simply lower the maximum W&T level. And please, post your db when you write it. Different people want different things out of SexLab, and Apropos allows that to be catered for. My db was written with a specific characterisation in mind, and that's not going to be to everyone's taste. Like yourself, other people will be looking for a more romantic, sensual db. Even if you don't finish it, post what you do write, and others who want a similar theme can add to it. At the moment, everyone just edits mine for the sole reason that it's the only substantial db that's been posted. People keep clamouring for Apropos to cater for whatever theme they want, but few people seem to be willing to contribute. I've ended up writing the MaleActor files just so that function is supported, because no one else ever did. Honestly, I struggle to write these files, particularly the rape ones, because it's just not something that does it for me, and I'm not sure what those players are going to want from their messages. No idea what I'm going to write for the weregal files, because I'm not into furry stuff either. Anyone who's into the dude side of sex will be able to produce far superior content for these than I ever would. Honestly, I'm happy to help people produce content themselves, but I get pretty annoyed when people just expect me to write their fetish for them. People who ask for help in writing their own stuff are awesome. To everyone else who wants nympho/married/victim/dominant/whatever themes in Apropos, we know. It can totally be done. It would likely be a piece of piss to add a toggle for whatever fetish you want. What's needed is content. You don't need to produce an entire db file yourself, just post it, stating what the theme is. The more stuff people write, the more options Apropos will have. FemaleActor_Masturbation.txt
nutluck Posted November 11, 2014 Posted November 11, 2014 I have a idea that came to me recently while play testing the new Skooma Whore mod. It is a ok mod that could use a little work, but the idea behind it is a good one. The problem is as I see it there is not much of a reason for the PC to take skooma. But I thought of a good use for skooma that makes some sense and works with apropos. The idea is this. Skooma gives the user a euphoric feeling, so they are more relaxed and less aware of the goings on. aka works as a mild pain killer. This would add new effects to skooma in the game. 1) Skooma slows down the wear and tear damage taken, as the PC is always relaxed. Maybe reduce the wear and tear by 25-50% while under the effects of skooma. 2) Skooma speeds up the recovery from wear and tear due to the mild pain relief. Say 10-20% added to recovery speed of wear and tear. This would give people more reason to use skooma in the game. Anyways just a thought.
gooser Posted November 11, 2014 Author Posted November 11, 2014 I have a idea that came to me recently while play testing the new Skooma Whore mod. It is a ok mod that could use a little work, but the idea behind it is a good one. The problem is as I see it there is not much of a reason for the PC to take skooma. But I thought of a good use for skooma that makes some sense and works with apropos. The idea is this. Skooma gives the user a euphoric feeling, so they are more relaxed and less aware of the goings on. aka works as a mild pain killer. This would add new effects to skooma in the game. 1) Skooma slows down the wear and tear damage taken, as the PC is always relaxed. Maybe reduce the wear and tear by 25-50% while under the effects of skooma. 2) Skooma speeds up the recovery from wear and tear due to the mild pain relief. Say 10-20% added to recovery speed of wear and tear. This would give people more reason to use skooma in the game. Anyways just a thought. That's a pretty good idea, and it would definitely give some motivation for taking Skooma. Along those lines someone ages ago suggested a "potion" of some kind that could be purchased (at high cost) or brewed (with rare ingredients like Briar Heart) that when "applied" would reduce W&T, but with the possibility of causing spontaneous, involuntary masturbation. The chance of course of this would be modulated by the PC's current Arousal level.
nutluck Posted November 11, 2014 Posted November 11, 2014 That's a pretty good idea, and it would definitely give some motivation for taking Skooma. Along those lines someone ages ago suggested a "potion" of some kind that could be purchased (at high cost) or brewed (with rare ingredients like Briar Heart) that when "applied" would reduce W&T, but with the possibility of causing spontaneous, involuntary masturbation. The chance of course of this would be modulated by the PC's current Arousal level. Yeah I remember the potion idea suggested. But this has built in effects especially if combined with Skooma Whore which gives debuffs for withdraw from skooma when addicted. Which if added to your mod it would make accidental addiction very possible. Trying to take skooma to help reduce the wear and tear debuffs or speed up recovery, while trying to avoid getting addicted and ending up with those debuffs. That is for people using both mods. Maybe you could talk to Guffel to make sure the mods played off each other really well.
nutluck Posted November 11, 2014 Posted November 11, 2014 The idea is this. Skooma gives the user a euphoric feeling, so they are more relaxed and less aware of the goings on. aka works as a mild pain killer. This would add new effects to skooma in the game. 1) Skooma slows down the wear and tear damage taken, as the PC is always relaxed. Maybe reduce the wear and tear by 25-50% while under the effects of skooma. 2) Skooma speeds up the recovery from wear and tear due to the mild pain relief. Say 10-20% added to recovery speed of wear and tear. Thinking about this a bit more I think perhaps it would be better to change the first part to. 1) Skooma reduces the debuff from wear and tear as the user is in altered mind state. So it reduces the debuffs wear and tear normally gives you by 50%. This would have the effect if the character is gang banged or loses a lot of fights in a row and gets some nasty debuffs, they could take skooma to reduce the effects of the debuff for as long as the skooma lasts. This would likely make people even more likely to carry around and use skooma on their characters, since at times those debuffs can be brutal.
gooser Posted November 11, 2014 Author Posted November 11, 2014 Fyi I have decided to bite off on supporting themes in Apropos. Basically it will boil down to a list of MCM options (multi-select) that correspond to new top-level folders in the db folder. So instead of : Data\Apropos\db\FemaleActor_Male\ we would have: Data\Apropos\db\Hardcore\FemaleActor_Male\ Data\Apropos\db\Argonian\FemaleActor_Male\ Data\Apropos\db\Slutty\FemaleActor_Male\ Data\Apropos\db\BSDM\FemaleActor_Male\ ... These examples would be exposed as options in MCM: Hardcore [X] Argonian [X] Slutty [X] BSDM [X] ... What exactly "Hardcore" means at this point is not important really. The user can multi-select any number of these themes and they will be weaved at runtime in a random way, with a possible "weighting" option also be conceivable: Hardcore [100] Argonian [0] Slutty [50] BDSM [50]
Grimbold the unlovely Posted November 11, 2014 Posted November 11, 2014 The idea is this. Skooma gives the user a euphoric feeling, so they are more relaxed and less aware of the goings on. aka works as a mild pain killer. This would add new effects to skooma in the game. 1) Skooma slows down the wear and tear damage taken, as the PC is always relaxed. Maybe reduce the wear and tear by 25-50% while under the effects of skooma. 2) Skooma speeds up the recovery from wear and tear due to the mild pain relief. Say 10-20% added to recovery speed of wear and tear. Thinking about this a bit more I think perhaps it would be better to change the first part to. 1) Skooma reduces the debuff from wear and tear as the user is in altered mind state. So it reduces the debuffs wear and tear normally gives you by 50%. This would have the effect if the character is gang banged or loses a lot of fights in a row and gets some nasty debuffs, they could take skooma to reduce the effects of the debuff for as long as the skooma lasts. This would likely make people even more likely to carry around and use skooma on their characters, since at times those debuffs can be brutal. Personally, I do not use the W&T feature of Apropos, but I still like this Skooma idea a lot. I am thinking of a category of verbal messages that speak to an addict's state of mind. Skooma addict and sex addict both.
gooser Posted November 11, 2014 Author Posted November 11, 2014 The idea is this. Skooma gives the user a euphoric feeling, so they are more relaxed and less aware of the goings on. aka works as a mild pain killer. This would add new effects to skooma in the game. 1) Skooma slows down the wear and tear damage taken, as the PC is always relaxed. Maybe reduce the wear and tear by 25-50% while under the effects of skooma. 2) Skooma speeds up the recovery from wear and tear due to the mild pain relief. Say 10-20% added to recovery speed of wear and tear. Thinking about this a bit more I think perhaps it would be better to change the first part to. 1) Skooma reduces the debuff from wear and tear as the user is in altered mind state. So it reduces the debuffs wear and tear normally gives you by 50%. This would have the effect if the character is gang banged or loses a lot of fights in a row and gets some nasty debuffs, they could take skooma to reduce the effects of the debuff for as long as the skooma lasts. This would likely make people even more likely to carry around and use skooma on their characters, since at times those debuffs can be brutal. Personally, I do not use the W&T feature of Apropos, but I still like this Skooma idea a lot. I am thinking of a category of verbal messages that speak to an addict's state of mind. Skooma addict and sex addict both. That is not information from SL, Grimbold. The first thing you must ask yourself when pondering these kinds of integrations is, is the information coming through a SexLab event (e.g. Animation Start, Orgasm Start) ??? If it is not, then you are looking at some form of Mod-Mod integration. Sooo, not very likely because of that. I don't know anything about Skooma Whore (although I will examine it) so its hard to say off hand. What I have started (its in the released Apropos mod) is provide an Api for other mod developers to use ModEvent to publish an Apropos Event that would allow Apropos to render messages. Buts it not documented and not well tested yet.
Madrias Posted November 12, 2014 Posted November 12, 2014 I don't mean to be a pain, and I apologize in advance if I am being one. Can we get M/M code support, even without having a database written for it yet? I've looked into the .psc files, but I don't know anything about writing code, at least, not that variation. (To be honest, I was looking to see if I could add support for myself. I wanted to turn on Wear and Tear tracking for males, as I have Prison Overhaul installed, but despite having the box checked for W&T tracking on the Player, it never starts tracking. When I saw the code, well, I realized I was way out of my league here.) I understand it's a niche market, and not top priority. I respect that. I also understand writing code isn't as simple as sitting down, pushing a button, and making a request happen. I did, for a time, program robots in BASIC (hence knowing I was out of my league as soon as I saw the code. I can follow pieces of it, but I don't know enough to know what to copy, what to change, and more importantly, what not to do). I also understand that not many are writing for M/M for a wide variety of reasons, whether it doesn't interest them, or they can't decide whether it should be dominant PC or submissive PC. However, what I was thinking, as you've mentioned sub-themes in a prior post, is that two databases could be made. I won't say it would be easy, but it would be feasible to have a dominant database (PC on top, so to speak), and a submissive database (PC receiving) for both M/M and F/F, thereby solving, to some degree, the problem I read a few pages back regarding being unable to detect whether the Player Character is the one doing the thrusting. It then falls to the player to switch databases if they're in a situation outside of the normal one. I appreciate the work that has gone into Apropos, though! It's inspired me at one point to try playing a female character (I never do this in games, so that's quite the achievement) to see what I was missing out on. And, just for the record, I am a straight male. I prefer playing warrior-based characters in my games, hence playing a male. As for why I'm interested in M/M if I'm straight... Let's just say that I like putting characters into situations that may, or may not be, particularly unpleasant. As for writing the database... I could help a little. I somewhat understand how to do it, and for practice, I did tweak a few of the lines in the default db sent out with Apropos to eliminate some of the less... enjoyed lines. And of course, add a few in. I thank you for your time, and again apologize if I've offended you in any way.
fooku Posted November 12, 2014 Posted November 12, 2014 I don't mean to be a pain, and I apologize in advance if I am being one. Can we get M/M code support, even without having a database written for it yet? I've looked into the .psc files, but I don't know anything about writing code, at least, not that variation. (To be honest, I was looking to see if I could add support for myself. I wanted to turn on Wear and Tear tracking for males, as I have Prison Overhaul installed, but despite having the box checked for W&T tracking on the Player, it never starts tracking. When I saw the code, well, I realized I was way out of my league here.) I understand it's a niche market, and not top priority. I respect that. I also understand writing code isn't as simple as sitting down, pushing a button, and making a request happen. I did, for a time, program robots in BASIC (hence knowing I was out of my league as soon as I saw the code. I can follow pieces of it, but I don't know enough to know what to copy, what to change, and more importantly, what not to do). I also understand that not many are writing for M/M for a wide variety of reasons, whether it doesn't interest them, or they can't decide whether it should be dominant PC or submissive PC. However, what I was thinking, as you've mentioned sub-themes in a prior post, is that two databases could be made. I won't say it would be easy, but it would be feasible to have a dominant database (PC on top, so to speak), and a submissive database (PC receiving) for both M/M and F/F, thereby solving, to some degree, the problem I read a few pages back regarding being unable to detect whether the Player Character is the one doing the thrusting. It then falls to the player to switch databases if they're in a situation outside of the normal one. I appreciate the work that has gone into Apropos, though! It's inspired me at one point to try playing a female character (I never do this in games, so that's quite the achievement) to see what I was missing out on. And, just for the record, I am a straight male. I prefer playing warrior-based characters in my games, hence playing a male. As for why I'm interested in M/M if I'm straight... Let's just say that I like putting characters into situations that may, or may not be, particularly unpleasant. As for writing the database... I could help a little. I somewhat understand how to do it, and for practice, I did tweak a few of the lines in the default db sent out with Apropos to eliminate some of the less... enjoyed lines. And of course, add a few in. I thank you for your time, and again apologize if I've offended you in any way. Seconding this, there's so little M/M support in mods, it would be nice to see something from such a great one!
Sathar Posted November 12, 2014 Posted November 12, 2014 I don't mean to be a pain, and I apologize in advance if I am being one. Can we get M/M code support, even without having a database written for it yet? I've looked into the .psc files, but I don't know anything about writing code, at least, not that variation. (To be honest, I was looking to see if I could add support for myself. I wanted to turn on Wear and Tear tracking for males, as I have Prison Overhaul installed, but despite having the box checked for W&T tracking on the Player, it never starts tracking. When I saw the code, well, I realized I was way out of my league here.) Thirding. I went through roughly the same math and reached the same conclusions.
Guest Posted November 12, 2014 Posted November 12, 2014 Fyi I have decided to bite off on supporting themes in Apropos. Basically it will boil down to a list of MCM options (multi-select) that correspond to new top-level folders in the db folder. So instead of : Data\Apropos\db\FemaleActor_Male\ we would have: Data\Apropos\db\Hardcore\FemaleActor_Male\ Data\Apropos\db\Argonian\FemaleActor_Male\ Data\Apropos\db\Slutty\FemaleActor_Male\ Data\Apropos\db\BSDM\FemaleActor_Male\ ... These examples would be exposed as options in MCM: Hardcore [X] Argonian [X] Slutty [X] BSDM [X] ... What exactly "Hardcore" means at this point is not important really. The user can multi-select any number of these themes and they will be weaved at runtime in a random way, with a possible "weighting" option also be conceivable: Hardcore [100] Argonian [0] Slutty [50] BDSM [50] Good idea, though it may create a lot of work for the db. May I suggest one of the categories is 'default', then I can simply slap the existing db in there and gradually redistribute the existing lines to other categories. Also, a few questions/suggestions: Will the random theme be chosen at the start of the act or the start of each stage? If I get a 'default' Stage 1, could I get a 'slutty' stage 2? If each act is the same folder, then it will make acts more cohesive, but will have less variety (or require more content for each file). Either could work. Going back to your idea of arousal making characters more slutty, you could tie in the ratios to arousal/purity/whatever. Same issues as before, but something could be done at some stage. Would each folder be set by Apropos, or would it allow a .txt file and therefore customisation for what folders? If it's coded by Apropos, I'll need a list of the themes. I would suggest the MCM allows different toggles for consensual & rape, human & beast. Some players may want a character who's slutty when she chooses to be, but doesn't want her to be begging for rape, etc. Is this going to happen any time soon? Or should I hold off on restructuring the db for now? How will this work between consensual and rape? A 'loving' folder wouldn't make a lot of sense in a rape situation. Perhaps it just doesn't include rape files? I would assume 'Argonian' would be for Argonian {PRIMARY}s? Can't think how that would work otherwise. Too many themes will dilute variety in any given file, so I'd stick to smaller numbers; Default, Loving, Slutty & Hardcore (for the extreme stuff). The 'Loving' folder could be for scared/distraught messages for rape? Add a bunch of empty 'CUSTOM' folders with template files for people to write their own without overwriting existing stuff. Would also make it simple for people to add a bunch of different downloaded custom files and use them all without needing to merge them (still holding out hope that people will actually contribute their files). So, DEFAULT, LOVING, SLUTTY, HARCORE, CUSTOM1, CUSTOM2, CUSTOM3, etc. How will this affect mod performance? Will this cause any noticeable script lag? Just some ideas, thought I'd share.
Kimy Posted November 12, 2014 Posted November 12, 2014 Good idea, though it may create a lot of work for the db. May I suggest one of the categories is 'default', then I can simply slap the existing db in there and gradually redistribute the existing lines to other categories. Also, a few questions/suggestions: I would suggest the MCM allows different toggles for consensual & rape, human & beast. Some players may want a character who's slutty when she chooses to be, but doesn't want her to be begging for rape, etc. How will this work between consensual and rape? A 'loving' folder wouldn't make a lot of sense in a rape situation. Perhaps it just doesn't include rape files? I would assume 'Argonian' would be for Argonian {PRIMARY}s? Can't think how that would work otherwise. Too many themes will dilute variety in any given file, so I'd stick to smaller numbers; Default, Loving, Slutty & Hardcore (for the extreme stuff). The 'Loving' folder could be for scared/distraught messages for rape? In line with what I suggested earlier, I'd make the categories reflect the character's -personality-, so the player could make a character profile with them and get presented with lines reflecting what their character might actually do or feel in the situation she's in. So e.g. [X] Slutty - would result in more "dirty" and vulgar thoughts, while it being unchecked would display the more romantic lines. [X] Bestiality - would result in approving messages when having sex with a creature, otherwise she'd be appalled by it [X] Desperate - would try her best to "serve" her partner and it might even display messages that a character would give in to being raped, maybe [X] Submissive - would display BDSM themes with the character being the /s etc. Could even make them sliders instead of toggles and make it look like this: Slutty <--> Romantic Dominant <--> Submissive Self-respect <--> Desperate so people could make characters in between the extremes. These elements could be combined of course (that's the point when you would probably love to have SQL for Skyrim...*giggles*), so a character who's both slutty and desperate might even -welcome- a rape. This would probably require more thought, but that's what I had in mind when I made the suggestion.
Grimbold the unlovely Posted November 12, 2014 Posted November 12, 2014 @Kimy It's a lovely idea, but it sounds like so much work! Even Decauk's indefatigable labor might meet its match with a task on that scale. But maybe the bare bones of your great idea could be provided as a template and then we could write our own messages or (if we want to share) divide the labor so people write only for the themes that interest them. That would solve the problem that Decauk mentioned a while back of different writers having different voices that don't mix together well.
Kimy Posted November 12, 2014 Posted November 12, 2014 @Kimy It's a lovely idea, but it sounds like so much work! Even Decauk's indefatigable labor might meet its match with a task on that scale. But maybe the bare bones of your great idea could be provided as a template and then we could write our own messages or (if we want to share) divide the labor so people write only for the themes that interest them. That would solve the problem that Decauk mentioned a while back of different writers having different voices that don't mix together well. Yes, the bad thing about the idea is that -every- single line written so far would have to be tagged with one or multiple of these tags like [slutty] or [desperate]. Which is why keeping the number of tags halfway manageable is paramount (that and because it would kill the selector code's performance rather fast - last time I checked there was no SQL engine for Papyrus available). The good thing about it is that once that's done, expanding the system from there on would be fairly trivial - people would just have to tag the lines they write and they could all go into the -same- database. The system would make having to develop and maintain different txt databases for different tones and personalities pretty much obsolete. Which means depending on how many people contribute lines, the pool might grow fairly fast.
Guest Posted November 12, 2014 Posted November 12, 2014 I'm not keen on the opposing sliders idea, it would place a limit that doesn't need to be there. If I have, say, submissive at 100%, and slutty/romantic at 50%, I'll get a majority of submissive messages, when I may want it to be equal to slutty & romantic? Also, it would leave no place for 'normal' messages. Leaving all folders on independent ratios would allow everything an opposable slider would do, and more flexibility besides.
gooser Posted November 12, 2014 Author Posted November 12, 2014 Fyi I have decided to bite off on supporting themes in Apropos. Basically it will boil down to a list of MCM options (multi-select) that correspond to new top-level folders in the db folder. So instead of : Data\Apropos\db\FemaleActor_Male\ we would have: Data\Apropos\db\Hardcore\FemaleActor_Male\ Data\Apropos\db\Argonian\FemaleActor_Male\ Data\Apropos\db\Slutty\FemaleActor_Male\ Data\Apropos\db\BSDM\FemaleActor_Male\ ... These examples would be exposed as options in MCM: Hardcore [X] Argonian [X] Slutty [X] BSDM [X] ... What exactly "Hardcore" means at this point is not important really. The user can multi-select any number of these themes and they will be weaved at runtime in a random way, with a possible "weighting" option also be conceivable: Hardcore [100] Argonian [0] Slutty [50] BDSM [50] Good idea, though it may create a lot of work for the db. May I suggest one of the categories is 'default', then I can simply slap the existing db in there and gradually redistribute the existing lines to other categories. Also, a few questions/suggestions: Will the random theme be chosen at the start of the act or the start of each stage? If I get a 'default' Stage 1, could I get a 'slutty' stage 2? If each act is the same folder, then it will make acts more cohesive, but will have less variety (or require more content for each file). Either could work. Going back to your idea of arousal making characters more slutty, you could tie in the ratios to arousal/purity/whatever. Same issues as before, but something could be done at some stage. Would each folder be set by Apropos, or would it allow a .txt file and therefore customisation for what folders? If it's coded by Apropos, I'll need a list of the themes. I would suggest the MCM allows different toggles for consensual & rape, human & beast. Some players may want a character who's slutty when she chooses to be, but doesn't want her to be begging for rape, etc. Is this going to happen any time soon? Or should I hold off on restructuring the db for now? How will this work between consensual and rape? A 'loving' folder wouldn't make a lot of sense in a rape situation. Perhaps it just doesn't include rape files? I would assume 'Argonian' would be for Argonian {PRIMARY}s? Can't think how that would work otherwise. Too many themes will dilute variety in any given file, so I'd stick to smaller numbers; Default, Loving, Slutty & Hardcore (for the extreme stuff). The 'Loving' folder could be for scared/distraught messages for rape? Add a bunch of empty 'CUSTOM' folders with template files for people to write their own without overwriting existing stuff. Would also make it simple for people to add a bunch of different downloaded custom files and use them all without needing to merge them (still holding out hope that people will actually contribute their files). So, DEFAULT, LOVING, SLUTTY, HARCORE, CUSTOM1, CUSTOM2, CUSTOM3, etc. How will this affect mod performance? Will this cause any noticeable script lag? Just some ideas, thought I'd share. 1. Randomness would be determined at the beginning of each sex act, so theme variation would not occur during an act. 2. Yes, Arousal would modulate the weight of each theme. 3. It would be determined dynamically through a new json control file. So, data-driven. Each line would probably contain the theme name, its default weight, and arousal factorization (how much weight is changed based upon arousal), and consensual/rape flag(on/off). 4. Hmmm. 5. I would continue your work. Not sure what you are restructuring at this point, other than moving things over to unique animation files. I'm pretty sure there will be a default theme (or untheme) that is the fallback for all lookups. So we should start thinking perhaps about what that default theme is going to be. 6. Hmmmm. See #3. 7. Yes. Basically a way to cater to humanoids with "interesting" anatomy. 8. Hmmmm. 9. Nice idea. 10. Probably not much. I hope to add a few MCM options (like arousal factorization) to let people rachet down some of the bells and whistles. The foundation is really just telling JC where to find files, that is, we are just adjusting folder names being used at runtime. Good idea, though it may create a lot of work for the db. May I suggest one of the categories is 'default', then I can simply slap the existing db in there and gradually redistribute the existing lines to other categories. Also, a few questions/suggestions: I would suggest the MCM allows different toggles for consensual & rape, human & beast. Some players may want a character who's slutty when she chooses to be, but doesn't want her to be begging for rape, etc. How will this work between consensual and rape? A 'loving' folder wouldn't make a lot of sense in a rape situation. Perhaps it just doesn't include rape files? I would assume 'Argonian' would be for Argonian {PRIMARY}s? Can't think how that would work otherwise. Too many themes will dilute variety in any given file, so I'd stick to smaller numbers; Default, Loving, Slutty & Hardcore (for the extreme stuff). The 'Loving' folder could be for scared/distraught messages for rape? In line with what I suggested earlier, I'd make the categories reflect the character's -personality-, so the player could make a character profile with them and get presented with lines reflecting what their character might actually do or feel in the situation she's in. So e.g. [X] Slutty - would result in more "dirty" and vulgar thoughts, while it being unchecked would display the more romantic lines. [X] Bestiality - would result in approving messages when having sex with a creature, otherwise she'd be appalled by it [X] Desperate - would try her best to "serve" her partner and it might even display messages that a character would give in to being raped, maybe [X] Submissive - would display BDSM themes with the character being the /s etc. Could even make them sliders instead of toggles and make it look like this: Slutty <--> Romantic Dominant <--> Submissive Self-respect <--> Desperate so people could make characters in between the extremes. These elements could be combined of course (that's the point when you would probably love to have SQL for Skyrim...*giggles*), so a character who's both slutty and desperate might even -welcome- a rape. This would probably require more thought, but that's what I had in mind when I made the suggestion. The sliders idea is nice but probably isn't practical, because I'm taking a data-driven approach where the themes will be discovered at runtime. And the sliders assumes there are matched pairs of opposite extremes. That is definitely not going to always be the case.
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