Morferous Posted August 13, 2014 Posted August 13, 2014 Just huge thanks to the modder for that ! Any update for extra-content ? (i liked the little suprise in high Hrothgar, vicious old men ^^) Hydragorgon haven't signed in to LL since July 2nd. I am hoping that author is well and haven't yet abanonded us.
Starfire12 Posted August 19, 2014 Posted August 19, 2014 Ran it for a while now, but would like to free up resources. So question: Is this mod save to uninstall or are there gamebreaking leftover scripts in my savegames to worry about?
Chekist Posted August 19, 2014 Posted August 19, 2014 Nice idea, tried it out, but 3 fps in Dragonsreach is gamebreaking for me (40-60 elsewhere though). Maybe it's the amount of scanners (Crowds, Lovers Comfort, Lovers Victim, Hentai Pregnancy, FNISSexymoves, HDTHavokObject), papyrus in 1 minute creates a 6mb logfile, when you load a save in Dragonsreach. Mostly spam from arousal being raised and FNISSexymoves/HDTHavokobject tokens asigned to npcs. P.S. i7 3770K, 8GB RAM and GTX 660 Ti 2GB.
afa Posted August 20, 2014 Posted August 20, 2014 Pregnancy mods might add a lot to the load considering the number of female NPCs added.
pinky6225 Posted August 21, 2014 Posted August 21, 2014 Is anyone else having the issue that you can't have sex with the slave traders again? For me they aren't working anymore
s.eden Posted August 26, 2014 Posted August 26, 2014 As he said, his connection to internt is not that efficient, and so, he cannot come as often he want, which could mean a nice update (dialogues & content) could be coming to us later on.Until then, keep the reports coming -this even if a partial rewrite of the mod is possible (as to compatibility).
terrorofmorrowind Posted August 29, 2014 Posted August 29, 2014 I really wish he made two seperate .esp's. One for the patrols and the other for the ones that don't move (those in the jarls palaces and dungeons) because the patrols give a lot of lag for me for some reason. (i did uncheck it before loading skyrim and everything went fine so it is this mod). edit: read the description again so my post isn't really necessary since you were already planning on making a lite version but you really should consider making an outdoor and indoor version or something like that.
Morferous Posted August 29, 2014 Posted August 29, 2014 I really wish he made two seperate .esp's. One for the patrols and the other for the ones that don't move (those in the jarls palaces and dungeons) because the patrols give a lot of lag for me for some reason. (i did uncheck it before loading skyrim and everything went fine so it is this mod). edit: read the description again so my post isn't really necessary since you were already planning on making a lite version but you really should consider making an outdoor and indoor version or something like that. Did you installed SexLab enabled version of caravans? They might add to lag, but - unless you have heavy game and a lot of mods checking individual character properties - standard non SexLab versions should not.
Crate123 Posted September 1, 2014 Posted September 1, 2014 Is a version that makes it possible to release prisoners/hostages in the works ?
hydragorgon Posted September 8, 2014 Author Posted September 8, 2014 Sorry for the long delay everybody... haven't had theinternet so it's hard to update mod requirements... hopefully I've got everything I need, but there will at least be a new beta test version of this mod out next week... hydragorgon
Morferous Posted September 8, 2014 Posted September 8, 2014 Sorry for the long delay everybody... haven't had theinternet so it's hard to update mod requirements... hopefully I've got everything I need, but there will at least be a new beta test version of this mod out next week... hydragorgon Well, now. Look who dropped by? Nice to know that you are alright. It is also nice to hear that mod is being worked and going forwad. I will be happy to test the next version.
zzz72w3r Posted September 9, 2014 Posted September 9, 2014 Question on Pringles and Waxenfigure's tutorial on replacing appearances: 1. How to make the replacement esp standalone? I want something that's persistent and uses only this mod as master. 2. Is it possible to replace facegeom mesh and facetint textures of this mod from that of another custom follower's appearance? Thanks
terrorofmorrowind Posted September 12, 2014 Posted September 12, 2014 I was recently messing around with this mod and the console. Imade them followers ingame, had seks with them once and suddenly the whole menu is gone! Luckily i was using EFF so i still could give them commands. It's not a re
MortiferusX Posted September 13, 2014 Posted September 13, 2014 Can you unlock the Dialogue-Option of "Sexslave for Bandit Camps" for the Slaves in this Mod?
hydragorgon Posted September 14, 2014 Author Posted September 14, 2014 Just uploaded a new version of this mod. Things have changed quite a bit. There is now plenty of dialogue, fewer routes, and more interesting sights in general. Tested with all the new mods. Sorry to take so long.. new update in a month or so. hydragorgon
Storms of Superior Posted September 14, 2014 Posted September 14, 2014 I've been looking forward to an update. I finally made the permanent switch to MO, so I should have an easier time with Slave Girls. Thanks, dude. Do the new NPCs have SL compatibility ?
driepinter Posted September 14, 2014 Posted September 14, 2014 Yesss Thanks!!!, I'm looking forward to tryout this new version.
xboronx Posted September 15, 2014 Posted September 15, 2014 What happens if i update in a current game? It gave no errors, but do the old slaves from previous version stay and when the cells refresh i also get the new ones? Just asking out of my usual modding noob curiosity. And thanks for another nice update, always loved how it makes everything a bit more lively and especially discovering special slaves or merchants/jarls personal ones is interesting.
germanicus Posted September 15, 2014 Posted September 15, 2014 This update is great. I love a lot. The only thing that is "bad" is it overwhelming my game. there is a significant FPS dropping.
s.eden Posted September 15, 2014 Posted September 15, 2014 As to framerate, try to "disable" some of the structure while in a overcharged area ?
germanicus Posted September 15, 2014 Posted September 15, 2014 Thanks for the suggestion. I'm afraid I don't understand what you mean by "disable some of the structure". I purposely didn't mention freezing of the game until I wanted to be sure. I just disable the mod, and had no more game freezings while approaching to any NPC in the game, especially Whiterun,although I do not have any other mod that will influence on the game in that city. .
Eth4rlad Posted September 15, 2014 Posted September 15, 2014 Am i the only one who crashes whenever i try to load or start a new Game with V.812? 8.11 works fine, 8.12 not at all. I will investigate when i have the time, just wanted to check if nobody else has that issue.
carnifex Posted September 15, 2014 Posted September 15, 2014 On one hand, this update is clearly great, the dialogue makes it so much more immersive and "naughty", definitely a step in the right direction. On the other hand, this mod had become even more of a tease - earlier you could just look at the merchandise, now you get to know it better, makes you want it more, and it still goes nowhere. Seriously, though, it's clearly a step in the right direction. Good job, and thanks for sharing!
HighBreeder100 Posted September 15, 2014 Posted September 15, 2014 Ya I'm Crashing a bit too, I even Disabled some of my other npc mods 3Dnpc, inconsequential NPCS, populated roads/villages, immersive wenches. That made it a bit better but I still had more crashes than usual.
xboronx Posted September 15, 2014 Posted September 15, 2014 Runs fine for me so far, and the new dialogues are great. The new hostages with the yokes look especially gorgeous.
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