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Slave Girls by hydragorgon


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Posted

I have a few problems can anyone help me out? 

 

I get random game crashes when this mod is loaded

 

Also all the DD's have a blue/purple look to them instead of how the devices are supposed to look.

 

I also get long load screen times with this

Posted

Also all the DD's have a blue/purple look to them instead of how the devices are supposed to look.

 

I assume by "DD's" you mean the restraints the slaves wear? These aren't Devious Devices, they're from the ZaZ Animation Pack, and it sounds like you haven't downloaded and installed the textures from there. For the full updated ZaZ Pack you need the Main file, the Textures and the Patch to overwrite the first two.

Posted

Hello Hydra!

 

First, I want to say, I love this mod.  It fleshes out the game world wonderfully!  (pun partially intended)

 

Second, I'd like to ask, can you make this mod compatible with Devious Devices?  As in, if DD Assets/Expansion/Integration are installed, the slave girls wear bindings from those mods instead?

Posted

hi since this is eye candy only mod.

 

which slave mod goes well with this and maybe is also light weight.

 

It is mostly eyecandy. Some of the girls have some very interesting things to say though.

 

Unless hydragorgon has removed SexLab support (I don't really use these girls, just have them around in my game :) ) then any mods that allows you to target them with SexLab features should work with them.

Posted

Hey guys, sorry to be such a recluse.  I have IRL problems, so I don't really concentrate on online responsibilities. 

 

Sorry about crash problems.  My souped up compu can handle alot, so I don't have as many problems as other folks using these mods.  I don't recommend overclocking like I do, because it can fry your computer.  Especially in the summer.

 

One of the reason my mod causes crashes is because of all the naked women.  If you have sexlab arousal, which is a must for sure, there might be alot of extra calculations because of my mod.

 

Stuff!

 

The Temple of Zyxis the Foul - This is just the first of maybe 3-5 dungeons.  I have a problem with crashes in this one because of Havoc physics.  I thought I took care of it, but I haven't  But I feel I can take care of it quite easily.  I don't want this dungeon to encourage violence towards women.  It just a reflection of a fantasy I have about a cult of shaven headed warrior women with a zombie sex angle.  Only recently have I reflected on how this relates to my romantic past...

 

Cave Road East - I already have an expanded version of this ready, as well as its partner the Cave Road West.  This cell features horny trolls.  So far it's meant to be pretty easy, but I'm testing the AI to be alot more challenging.  I'm also gonna add more cells off of the main path.  This Cave Road system is my solution to about three months of script failure.  My intention was always to have an easier sandbox way to get to the Blackreach cave system.  I feel like our community doesn't care so much about strict story balance as much as freedom of fun.

 

Scripts - I suck at papyrus scripting.  I've always been a cut and paste man, and Papyrus eludes me at every point.  Anyone who would like ot offer me scripting help would be much appreciated.

 

Random Giant Girl - I think I have it sorted out.  This is a bug I never encountered, but is simple enough to find.  I'm halfway there already.  But the shock of gave me an idea..

 

The Mod Direction - best to add reliable content rather then shit around with stuff that doesn't work.  Therefore the next release is an emergency bug fix with special bonus content.  After that it's about cells, dialogue, and quests.  Dialogue and quests are the same thing in Skyrim, and both are a pain to program.  Cells are more forte, coming from source engine and other stuff.

 

hydragorgon

 

here's what I do in my spare time, a song about dragons..

https://dl.dropboxusercontent.com/u/62865010/SROS_Lords_Dragonflex.mp3

download link

https://dl.dropboxusercontent.com/u/62865010/Songs_for_LL.7z

 

 

 

 

Posted

Cave Road East - I already have an expanded version of this ready, as well as its partner the Cave Road West.  This cell features horny trolls.  So far it's meant to be pretty easy, but I'm testing the AI to be alot more challenging.  I'm also gonna add more cells off of the main path.  This Cave Road system is my solution to about three months of script failure.  My intention was always to have an easier sandbox way to get to the Blackreach cave system.  I feel like our community doesn't care so much about strict story balance as much as freedom of fun.

 

and what about the slave girls sucking off Falmer for that Falmer spunk disguise? lol

 

Actually, as a suggestion, you might get some help writing dialogs for your NPCs. you have an awful lot of them now in this mod.

 

Posted

Great to see the update, and I can't wait to see what other dungeons or encounters you have planned. :)

Any chance for an Amazon Invasion, similar to Obscuro's mods for Oblivion? It would fit right in with the themes of your mod, and with SexLab.

Posted

Hey guys, sorry for the quick pop-in..

 

RJLbwb - I know, I gotta write so much stuff!  There are alot of dialogs for other NPCs in this mod.  I've also been working rather unsuccesfully and dialogue scenes.  writing dialog is a huge pain in the ass, so I've been avoiding it honestly.

 

bury02128 - wow didn't even try that... second part of the dungeon coming soon!

 

Old Book - I have 2 or 3 ideas regarding that, but am having problems with the scripts involved.  In fact the zyxis dungeons were going to be part of a cannibal holocaust type thing.

 

magdisko - the hidden corridor is part of planned expansion of that area.  I need to write dialogue for it, and was planning on including some scenes.  As of yet that hidden part is only half crafted.  the reason I don't delete it is because it reminds me of my plans, and I like the sounds.

 

updating my install so I can do some real play thrus.  Cave Road West almost done, and I'm working on a second part of zyxis dungeon.

 

hydragorgon

 

  • 2 weeks later...
Posted

can i become a slave (i am a female)

Not with this mod. To play as a female slave, try Sanguine's Debauchery or the next version of Sexlab Sex Slaves. Or Submissive Lola.

  • 1 month later...
Posted

Thanks for the update

 

I take it the MCM and the untickable options are still just for show? or should these be selectable and do something now?

Posted

Say, do i need textures from another mod for some of the hairs or something? Because some of them are way to overlit in my opinion.

edit: nevermind, i missed the giant lettered part that says "textures" in the download section.

 

You have both the Apatchii hairs right?

ApachiiSkyHair - ApachiiSkyHair_v_1_6_Full

ApachiiSkyHair - ApachiiSkyHairFemale_v_1_5

Hey everybody, sorry about being abesnt so much.  IRL stuff.

 

Just posted a new version of the mod.  It containstwo new dungeons.  Here's a brief description.

 

Cave Road East - A dangerous cave system leading between the Cave Club East andthe new Cave Club Deep.  The Cave Club Deep also has an entrance to Blackreach.

 

Temple of Zyxis the Foul - An ancient ruin inhabited by a death cult of necrophiliac women.  They are dedicated to a perverse prphet named Zyxis the Foul.

 

 

 

HI Hydragorgon I have a few issues with this mod.First off you did not give much info on Hair models needed in case of an issue.Second I am getting a crash if not black screen with my mods.Dont know if there is a compatibility issue.But it is there.Also the biggest issue is a Time change.For some reason Time slows down again.Like opening a door takes a long time.Can you check on that please?

Posted

Is there a fix for the CTD when entering the dairy?

 

In my experience CTD at an area load is the Skyrim's memory block problem. I would recommend checking out Memory Blocks Log by Sheson :

on nexus it's mod number #50471 if it indicates you have that problem it has the directions to fix it. (It doesn't allow me to post links...)

Posted

In my experience CTD at an area load is the Skyrim's memory block problem. I would recommend checking out Memory Blocks Log by Sheson :

on nexus it's mod number #50471 if it indicates you have that problem it has the directions to fix it. (It doesn't allow me to post links...)

 

 

It takes some posting to LL, before you can share links. That is due to potential spammers and trolls.

Just stay active and you may soon post links as well. smile.png

 

http://www.nexusmods.com/skyrim/mods/50471/?

Posted

 

Is there a fix for the CTD when entering the dairy?

 

In my experience CTD at an area load is the Skyrim's memory block problem. I would recommend checking out Memory Blocks Log by Sheson :

on nexus it's mod number #50471 if it indicates you have that problem it has the directions to fix it. (It doesn't allow me to post links...)

 

 

I got it!  I had to install ENB to take advantage of the additional video memory, as he has sooo many actors in there base Skyrim couldn't handle it.

 

I had always avoided ENB because I didn't care for any of the appearance mods, and instead loved my FXAA Post Process Injector.  I only just learned that ENB allows access to 4-8GB of video ram, necessary for many high rez textures or areas with lots of actors.  You can install ENB, and set this line in enblocal.ini - 

UsePatchSpeedhackWithoutGraphics=true

This will disable the ENB appearance changes, but still allow you to take advantage of the engine changes.  Huge improvement in my gameplay.

Posted

 

I got it!  I had to install ENB to take advantage of the additional video memory, as he has sooo many actors in there base Skyrim couldn't handle it.

 

I had always avoided ENB because I didn't care for any of the appearance mods, and instead loved my FXAA Post Process Injector.  I only just learned that ENB allows access to 4-8GB of video ram, necessary for many high rez textures or areas with lots of actors.  You can install ENB, and set this line in enblocal.ini - 

UsePatchSpeedhackWithoutGraphics=true

This will disable the ENB appearance changes, but still allow you to take advantage of the engine changes.  Huge improvement in my gameplay.

 

 

Activating ENBoost allows game to support your GPU memory with your computer memory. This happens trough enbhost.exe and is activated from enblocal.ini.

 

http://wiki.step-project.com/ENBoost

 

Peoples I follow have actually often recommended ignoring settings under GLOBAL, unless you are using full S.T.E.P. to mod your game. But, if it works for you then it works.

 

Posted

I have everything installed correctly but all the gags, bindings and tools are that light blue "missing texture" color. Is there another mod I am supposed to have that I missed? I installed the main mod first then the textures.

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