Galaxiesto Posted August 1 Posted August 1 (edited) I genuinely have no idea what I'm doing wrong. I can't get SCake to show up in the UniPalUI menu at all and it keeps telling me that SCML++ is missing and that UniPalUI might be installed wrong but I'm pretty sure it was just as simple as dragging and dropping where the instructions said to. My UE4SS is the newest version for sure, but maybe I'm installing it to the incorrect location? I would appreciate direct guidance of where I'm supposed to put what files for that with either screenshots or a detailed description because it's just not working. Edited August 1 by Galaxiesto
sgkz Posted August 1 Posted August 1 (edited) 1 hour ago, GodSmack said: Can't you just drag and drop your UE4SS\mods folder into steams ue4ss directory. Or are you also using vortex? If I hadn’t tried this approach myself, I wouldn’t say it’s problem-free. I consider myself to have extensive experience installing mods; otherwise, I wouldn’t have successfully figured out a viable method for running dual UE4SS instances. However, when I install SugerCake directly into the NativeMods folder on my computer, this issue occurs. So I suppose this is my problem—some people may encounter unexplained issues My method is fully compatible with both sides—at least when it actually works—but the trade-off is that I can only run the game if God allows it. Edited August 1 by sgkz
spotmark8 Posted August 1 Posted August 1 (edited) Someone might have answered this before so sorry for the repeated question, if for example I am using PalMagic, Lovander TBox replacer and only want the primal pal to work on male versions and then the female version to be the Tbox version, can't I just remove the PinkLizard Json line for the Gender of female? Would that make it only use the Tbox model? Or am I missing something? Modding palworld is different than a year ish ago Edited for the right code name for Lovander Edited August 1 by spotmark8
GodSmack Posted August 1 Posted August 1 (edited) 50 minutes ago, sgkz said: If I hadn’t tried this approach myself, I wouldn’t say it’s problem-free. I consider myself to have extensive experience installing mods; otherwise, I wouldn’t have successfully figured out a viable method for running dual UE4SS instances. However, when I install SugerCake directly into the NativeMods folder on my computer, this issue occurs. So I suppose this is my problem—some people may encounter unexplained issues My method is fully compatible with both sides—at least when it actually works—but the trade-off is that I can only run the game if God allows it. Are your other SCake files put in ~workshopmods? Edited August 1 by GodSmack
GodSmack Posted August 1 Posted August 1 32 minutes ago, spotmark8 said: Someone might have answered this before so sorry for the repeated question, if for example I am using PalMagic, Lovander TBox replacer and only want the primal pal to work on male versions and then the female version to be the Tbox version, can't I just remove the PinkLizard Json line for the Gender of female? Would that make it only use the Tbox model? Or am I missing something? Modding palworld is different than a year ish ago Edited for the right code name for Lovander Removing the lines from the appropriate ones should work.
sgkz Posted August 1 Posted August 1 (edited) 2 hours ago, GodSmack said: Are your other SCake files put in ~workshopmods? Are you talking about Pal\Content\Paks\~WorkshopMods? I just noticed that path. What files should be placed there? I gave it a try, and it seems to have worked. Thanks. Edited August 1 by sgkz
randomuser77 Posted August 1 Posted August 1 I don't know how I managed to get this working but I did somehow, however the player model is always crushed like a pretzel in all animations and the majority of the time it treats my character as being the male in an animation regardless of all settings and in game body type. I think this shit is still broken, I should wait like a year to try this again at this point.Â
Veiled Seer Posted August 1 Posted August 1 9 minutes ago, randomuser77 said: I don't know how I managed to get this working but I did somehow, however the player model is always crushed like a pretzel in all animations and the majority of the time it treats my character as being the male in an animation regardless of all settings and in game body type. I think this shit is still broken, I should wait like a year to try this again at this point. That is because many animations are not updated yet. 1.0 changed the human skeleton, and until the animations are updated for this you will get pretzel humans. Check first if there are updates available for the animations you are using, because they may already have it fixed and you're simply using an old version.
ShadyKitsune Posted August 1 Posted August 1 4 hours ago, IloveTomboy said: are there any mod about sekhmet animation yet? Â Not likely unless TemTem or Lurker have done something. There were only ever like.....7 or 8(?) animators to begin with (Greyu, Sibelyx, Z3N, Bakkas, TemTem, Lurker, Lanz) with more recent folks coming up over time (Shiinr, Panda, John_D).
SSJMatt2 Posted August 1 Posted August 1 Hnnn, It seems to be working, but, pressing shift and K does not seem to do anything
Kyberix Posted Saturday at 10:36 PM Posted Saturday at 10:36 PM So, currently enjoying the mods and "fun" animations but noticed an issue with Xenolord and Hartalis. Their special abilities where they fly up and then crash down don't work. They get stuck in place and either cancel the attack or just crash in place. I'm not really sure what's going on and I followed all directions very closely and re-read them multiple times. I couldn't find anyone else having this exact issue though. Any help would be greatly appreciated.Â
GodSmack Posted Saturday at 10:39 PM Posted Saturday at 10:39 PM 2 hours ago, SSJMatt2 said: Hnnn, It seems to be working, but, pressing shift and K does not seem to do anything Shift+K : View/control target's playing Animation Event Hold Shift+K : View/Control summoned pal's playing Animation Event This sounds like its for Pal/Pal Player/Pal is R while the animation is playing 2 minutes ago, Kyberix said: So, currently enjoying the mods and "fun" animations but noticed an issue with Xenolord and Hartalis. Their special abilities where they fly up and then crash down don't work. They get stuck in place and either cancel the attack or just crash in place. I'm not really sure what's going on and I followed all directions very closely and re-read them multiple times. I couldn't find anyone else having this exact issue though. Any help would be greatly appreciated. Are you using saddlelss mod?
Kyberix Posted Sunday at 12:17 AM Posted Sunday at 12:17 AM 1 hour ago, GodSmack said: Shift+K : View/control target's playing Animation Event Hold Shift+K : View/Control summoned pal's playing Animation Event This sounds like its for Pal/Pal Player/Pal is R while the animation is playing Are you using saddlelss mod? I don't think so? I didn't see that name anywhere and the only mods I installed are from this page plus one for a nude Leafan from the Nexus.
NovyBlast Posted Sunday at 06:00 AM Posted Sunday at 06:00 AM I'm having trouble get Altermatic to change the texture my my pals, it just say there isn't any pals nearby to change, i ran the SwapJSON Creat Load List but it just doesn't change any, is it because i have other skin packs on like Bakkas, Primal Pals, Lurker, or any of the animation paks? I downloaded some of T-Boxed new mods and they say they are PalMagice compatible Â
BombaB Posted Sunday at 06:12 AM Author Posted Sunday at 06:12 AM 1 minute ago, NovyBlast said: I'm having trouble get Altermatic to change the texture my my pals, it just say there isn't any pals nearby to change, i ran the SwapJSON Creat Load List but it just doesn't change any, is it because i have other skin packs on like Bakkas, Primal Pals, Lurker, or any of the animation paks? I downloaded some of T-Boxed new mods and they say they are PalMagice compatible  If they are PalMagic compatible then you should put them in PalMagics ModelJSON folder and run __ManifestList_Create, not in Altermatics folder. You can install multiple model packs, but you have to follow the compatibility guide in the mods description.
NovyBlast Posted Sunday at 11:40 AM Posted Sunday at 11:40 AM 5 hours ago, BombaB said: If they are PalMagic compatible then you should put them in PalMagics ModelJSON folder and run __ManifestList_Create, not in Altermatics folder. You can install multiple model packs, but you have to follow the compatibility guide in the mods description. Unfortunately they dont even register in the ModelJson, i looked in the manifest lists and they only show up in the SwapJSON manifest list after i ran them. I got on the game and still the textures dont workÂ
GodSmack Posted Sunday at 12:48 PM Posted Sunday at 12:48 PM (edited) 6 hours ago, NovyBlast said: I'm having trouble get Altermatic to change the texture my my pals, it just say there isn't any pals nearby to change, i ran the SwapJSON Creat Load List but it just doesn't change any, is it because i have other skin packs on like Bakkas, Primal Pals, Lurker, or any of the animation paks? I downloaded some of T-Boxed new mods and they say they are PalMagice compatible  If you have palmagic, only use that. two of those skin paks only work on palmagic/dynapals. I don't even think Altermatic shows when you have Palmagic installed, it seems to take priority from my experience with the two. Edited Sunday at 12:48 PM by GodSmack
NovyBlast Posted Sunday at 01:09 PM Posted Sunday at 01:09 PM 16 minutes ago, GodSmack said: If you have palmagic, only use that. two of those skin paks only work on palmagic/dynapals. I don't even think Altermatic shows when you have Palmagic installed, it seems to take priority from my experience with the two. So should i delete Altermatic if so what would i delete? The Altermatic.pak in my LogicMods folder and the _Altermatic_Persist_ JSON File in the ~Mods folder?
Zorai Posted Sunday at 01:11 PM Posted Sunday at 01:11 PM Just now, NovyBlast said: So should i delete Altermatic if so what would i delete? The Altermatic.pak in my LogicMods folder and the _Altermatic_Persist_ JSON File in the ~Mods folder?  When uninstalling a mod, its best to delete the entire thing. So yes, delete both. One is useless without the other anyway.
NovyBlast Posted Sunday at 01:32 PM Posted Sunday at 01:32 PM 19 minutes ago, Zorai said: Â When uninstalling a mod, its best to delete the entire thing. So yes, delete both. One is useless without the other anyway. I deleted both but sadly it didnt fix my problem of the T-Box mod not working, thanks thoughÂ
GodSmack Posted Sunday at 01:34 PM Posted Sunday at 01:34 PM (edited) 2 minutes ago, NovyBlast said: I deleted both but sadly it didnt fix my problem of the T-Box mod not working, thanks though For Tbox use P.D.F as the meshes and use the Json in the json spam channel on their Discord Edited Sunday at 01:34 PM by GodSmack
onlybigjim Posted Sunday at 02:41 PM Posted Sunday at 02:41 PM Am I safe to use more than one animation pack at a time? Or will they overlap and create issues? Â
onlybigjim Posted Sunday at 04:29 PM Posted Sunday at 04:29 PM I installed just the UE4SS correctly, I get this message but I cannot open any F10 menus or anything. After installing everything else, I still get this message but nothing on the top left corner. I still cannot open any menus like the Shift+Y. The skin packs work, but nothing else.
GodSmack Posted Sunday at 07:59 PM Posted Sunday at 07:59 PM 3 hours ago, onlybigjim said: I installed just the UE4SS correctly, I get this message but I cannot open any F10 menus or anything. After installing everything else, I still get this message but nothing on the top left corner. I still cannot open any menus like the Shift+Y. The skin packs work, but nothing else. installing it correctly could mean anything. Is it steam ue4ss? is it manual? is it nexus/vortex? afaik there are no f10 menus for the what this mod thread is about. Shift K for alter. shift Y for unipal, shift X/Z for palmagic. Alt N for Dyna and so on. If unipal isn't opening your mod menu you either dont have it installed or its not installed correctly
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