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Posted

That just sends you to the nightgate inn and you have to choose one of them with the submissive lola dialogue.

yes, lola is a voluntary mod

Posted

Lola is more interesting with npcs that are your followers or non combat npcs. Those dried up old turds in the nightgate inn are no fun.

well, the idea is to make one of them into your follower first.
Posted

For some reason I am getting sold twice....

How did you get in the auction, which mod triggered it? What were you doing prior to that? If you saved before talking to the jailer but after being sent to the cell, try reloading that save and talk to him again.
Posted

 

For some reason I am getting sold twice....

How did you get in the auction, which mod triggered it? What were you doing prior to that? If you saved before talking to the jailer but after being sent to the cell, try reloading that save and talk to him again.

 

 

Pet Collar first, then Devious Cinda and I was defeated by bandits.

 

Posted

Yesterday i tryed Simple Slavery but just get stuck in bleedout animation. I have Maria Eden, CD, DCL and PO installed.

Is this a known problem and is there something i can do to make the mod work for me?

Posted

Maria Eden is a very specific mod, I'm not sure it marry well with captured dream and deviously cursed loot.

 

However, the bleedout animation must be handled by a third party mod like defeat or death alternative. Simple Slavery do no handle the transition between you being beaten and you standing in the auction.

Posted

Not sure why, but no matter what happens I keep getting sent to the outside of the Thalmor Embassy after being sold. My master's nowhere around and I'm instantly getting choked and zapped by gear for not being nearby til I black out. Then I wake and he's suddenly there, but we seem to just be stuck standing outside the embassy gates. I tried installing some recommended mods to see if that helps any; but no matter what it's always just the Thalmor Embassy with this weird guy that doesn't show up until after I'm KO. Halp? D:

Posted

You can always hit the hotkey to teleport to your owner. Otherwise, he shouldn't be far away: try to move around until your collar stop shocking?

Posted

Yeah, for some reason it won't put the player near the owner. I should have time to work on mods again soon, so I'll try to fix that. Meantime, bicobus had the correct answer - press the hotke to get sent to your owner.

Posted

You can always hit the hotkey to teleport to your owner. Otherwise, he shouldn't be far away: try to move around until your collar stop shocking?

the hotkey is the right answer, but having experienced this as well i can say the master is far enough away from the player that walking isn't a viable option or atleast it wasn't when it happened to me

 

for those unaware, the hotkey is found in the sd config screen

Posted

So just a thought. Instead of moving the player to the master, wouldn't it be better to move the master to the player instead? You put the different new masters in a test cell, then create a new instance of them when required.

Posted

So just a thought. Instead of moving the player to the master, wouldn't it be better to move the master to the player instead?

 

don't forget the player is at the auction block when moved to the master so this new idea would require both moving the player and the master - move the player from the auction block then move the master to the player

 

You put the different new masters in a test cell, then create a new instance of them when required.

next what you're referring to sounds like the cloning cell we use in pahe - if you're already experiencing issues moving the master to the player, that would only make things worse

Posted

Well, of course, moving the player in the world first was implied. From what I understand from the code, the different masters are already in the world but disabled. I also noticed that the player can, in total, only be send to SD 6 times. After that all master will be consumed (enabled and removed from the pool).

 

My thoughts were just to select a random place in the world, with a set of predetermined safeish area, and place both the player and the new master on that spot for unlimited pleasure.

Posted

I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up)

Posted

I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up)

 

lol, i thought the companions only chose those from a list of vanilla game quests

Posted

 

I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up)

lol, i thought the companions only chose those from a list of vanilla game quests

that IS funny. I didn't know that could happen. Although now that you mention it, I think someone said something similar before.

 

I guess a could link the door to somewhere. Maybe the unused back door to Riften. Already in place and it's where the original market was.

Posted

This is my first time trying out this mod in combination with SD+ and immerslave mod but it doesn't seems to be working well for me i don't know where the problem is exactly i chose simple slavery start and then was sent to auction after bidding was complete i was spawned outside thalmor embassy but no master was there i was alone. shouldn't my game start as enslaved ? coz thats the option i chose.

Posted

Not 100% sure I'm posting to the right mod page, but here goes. I just got stuck in a set of cuffs whose editor ID begins with SSLV, so I assume it came from this mod.

 

This was a Sexlab Defeat post-assault event that sent me to the Simple Slavery cage. The cuffs were equipped and all controls except walking were disabled. Then I was sent to a Maria Eden pimp after the auction. I had a really large bounty, so a guard started chasing me and I led him to the pimp, who got wrecked by the guard and that automatically freed me.

 

But I was still wearing the cuffs and couldn't do anything but run. I finally had to use the zaz MCM menu to turn controls back on and drop the cuffs. Even then, there was obviously a quest running that kept disabling controls again, because I had to try 4 times before I got rid of the cuffs. I wasn't able to just unequip them. Also, they just hung in mid-air once I did finally drop them and they couldn't be interacted with.

 

This is a brand new save. I just updated FNIS and several mods and I'm just testing to make sure everything's working right and this happened.

 

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
ClimatesOfTamriel.esm
Skyrim Project Optimization - Full Version.esm
TravellersOfSkyrim.esm
CLARALUX - More and Brighter Lights.esm
GeneralStores.esm
ApachiiHair.esm
LevelersTower.esm
Falskaar.esm
Wyrmstooth.esp
Inn Girls Resources.esm
SexLab.esm
CreatureFramework.esm
ZaZAnimationPack.esm
paradise_halls.esm
SexLabAroused.esm
Devious Devices - Assets.esm
CLARALUX - LightAdjuster - Vanilla Bright Increased Radius.esp
FNIS.esp
ESPv1_1.esp
JaxonzEnhGrab.esp
Cleaner Slowtime.esp
PassiveWeaponEnchantmentRecharging.esp
ArmorNClothesMerged.esp
Populated Dungns Caves Ruins Legendary.esp
zzLSAR.esp
NorthernCardinal.esp
StormWrathLightning.esp
DLC Spell Integration.esp
dD - Realistic Ragdoll Force - Reduced.esp
RaceMenu.esp
RaceMenuPlugin.esp
Perks Unbound.esp
Perks Unbound - Dawnguard.esp
Brawl Bugs CE.esp
Feminine Females.esp
DeadlyDragons.esp
Enchanting Freedom.esp
Unlimited Charge for Daedric Artifacts.esp
SkyUI.esp
Dual Hand Combo Hotkeys.esp
AchieveThat.esp
Immersive Wenches.esp
Merta Assassin Tattoos.esp
VioLens.esp
RealisticHumanoidMovementSpeed.esp
TelekineticPush.esp
UIExtensions.esp
DisableHDREffects.esp
Auto Unequip Ammo.esp
RaceMenuMorphsCBBE.esp
Freed Prisoners Run.esp
TravellersOfSkyrim - Vanilla.esp
When Vampires Attack.esp
Iknowtheway.esp
Amulets as shrines.esp
iHUD.esp
TheChoiceIsYours.esp
TheChoiceIsYours_Dawnguard.esp
Run For Your Lives.esp
conjure_chest.esp
Roads of Solstheim.esp
AlwaysPickUpBooks.esp
AddItemMenu.esp
DawnguardDawnbreaker_HolyFireEd.esp
Dawnbreaker_PeacefulExplosion.esp
no_guard_warning_after_shouts.esp
Extended Encounters.esp
HM Riften Back Door.esp
sandboxcylinderheight.esp
Extended UI.esp
TimingIsEverything.esp
Dragonflesh.esp
LevelersTower - SPO Patch.esp
dont speak to me.esp
fFastTravelSpeedMult_4.esp
zMirai.esp
ImmersiveConjurationSpells.esp
triple souls.esp
paradise_halls_farengars_study.esp
paradise_halls_fellglow_slave_camp.esp
paradise_halls_SLExtension.esp
Wyrmstooth Spell Integration.esp
VampsNWWolves.esp
Convenient Horses.esp
Skooming Skyrim by BigBizkit.esp
Female Sultry Follower Voice Fix.esp
LocalizedGuildJobs.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
Skyrim Immersive Creatures.esp
Skyrim Immersive Creatures - DLC2.esp
SIC Stormcloak Wolves Faction Fix.esp
High Level Enemies.esp
High Level Enemies - Dawnguard.esp
High Level Enemies - Dragonborn.esp
High Level Enemies - Falskaar.esp
BDIC.esp
SimpleSlavery.esp
pchs_loansharks.esp
Maria.esp
METraining & Auctions.esp
Club Riften.esp
hydra_slavegirls.esp
xazPrisonOverhaul.esp
xazPrisonOverhaul - Patch.esp
SexLabMatchMaker.esp
SexLab Extra Voices.esp
MoreNastyCritters.esp
HentaiCreatures.esp
SexLabTools.esp
SexLabDefeat.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
ClimatesOfTamriel-Nights.esp
AOS.esp
Purewaters.esp
Purewaters-Falskaar.esp
Bashed Patch, 0.esp
Insignificant Object Remover.esp
Remove Smoke and Dust.esp
Guard Torch Remover.esp
NoLeveledItemRewards.esp
Alternate Start - Live Another Life.esp
kzy_AlternateStart.esp
Predator Vision.esp
Draugr Disarmed Shout Removed.esp
rkrTweaks.esp
World_Map_Height_Pitch_Tweak_130.esp
Custom Patch.esp
AmazingFollowerTweaks.esp
vAutosaveManager.esp
manny_Status.esp

 

 

/edit: Also, now that I think of it, right at the end of the auction, I got the message about being sold twice. It faded after the 1st message, then unfaded and I got the 2nd message and it faded again and teleported me to the Maria Eden pimp.

Posted

 

 

I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up)

lol, i thought the companions only chose those from a list of vanilla game quests

that IS funny. I didn't know that could happen. Although now that you mention it, I think someone said something similar before.

 

I guess a could link the door to somewhere. Maybe the unused back door to Riften. Already in place and it's where the original market was.

 

 

Oh no, please not right there. I have a mod that makes that door useable. Put it in that abandoned mine near Riften / Blackbriar Manor or something.

 

Posted

This is my first time trying out this mod in combination with SD+ and immerslave mod but it doesn't seems to be working well for me i don't know where the problem is exactly i chose simple slavery start and then was sent to auction after bidding was complete i was spawned outside thalmor embassy but no master was there i was alone. shouldn't my game start as enslaved ? coz thats the option i chose.

yes, I haven't been able to get the player to spawn next to the owner for some reason. for now, Press the SD "return to master" hotkey. Hopefully I'll have that fixed soon.

 

 

 

I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up)

lol, i thought the companions only chose those from a list of vanilla game quests
that IS funny. I didn't know that could happen. Although now that you mention it, I think someone said something similar before.

 

I guess a could link the door to somewhere. Maybe the unused back door to Riften. Already in place and it's where the original market was.

Oh no, please not right there. I have a mod that makes that door useable. Put it in that abandoned mine near Riften / Blackbriar Manor or something.

good to know, thanks.

Not 100% sure I'm posting to the right mod page, but here goes. I just got stuck in a set of cuffs whose editor ID begins with SSLV, so I assume it came from this mod.

 

This was a Sexlab Defeat post-assault event that sent me to the Simple Slavery cage. The cuffs were equipped and all controls except walking were disabled. Then I was sent to a Maria Eden pimp after the auction. I had a really large bounty, so a guard started chasing me and I led him to the pimp, who got wrecked by the guard and that automatically freed me.

 

But I was still wearing the cuffs and couldn't do anything but run. I finally had to use the zaz MCM menu to turn controls back on and drop the cuffs. Even then, there was obviously a quest running that kept disabling controls again, because I had to try 4 times before I got rid of the cuffs. I wasn't able to just unequip them. Also, they just hung in mid-air once I did finally drop them and they couldn't be interacted with.

 

This is a brand new save. I just updated FNIS and several mods and I'm just testing to make sure everything's working right and this happened.

 

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

Dragonborn.esm

Unofficial Dragonborn Patch.esp

HearthFires.esm

Unofficial Hearthfire Patch.esp

ClimatesOfTamriel.esm

Skyrim Project Optimization - Full Version.esm

TravellersOfSkyrim.esm

CLARALUX - More and Brighter Lights.esm

GeneralStores.esm

ApachiiHair.esm

LevelersTower.esm

Falskaar.esm

Wyrmstooth.esp

Inn Girls Resources.esm

SexLab.esm

CreatureFramework.esm

ZaZAnimationPack.esm

paradise_halls.esm

SexLabAroused.esm

Devious Devices - Assets.esm

CLARALUX - LightAdjuster - Vanilla Bright Increased Radius.esp

FNIS.esp

ESPv1_1.esp

JaxonzEnhGrab.esp

Cleaner Slowtime.esp

PassiveWeaponEnchantmentRecharging.esp

ArmorNClothesMerged.esp

Populated Dungns Caves Ruins Legendary.esp

zzLSAR.esp

NorthernCardinal.esp

StormWrathLightning.esp

DLC Spell Integration.esp

dD - Realistic Ragdoll Force - Reduced.esp

RaceMenu.esp

RaceMenuPlugin.esp

Perks Unbound.esp

Perks Unbound - Dawnguard.esp

Brawl Bugs CE.esp

Feminine Females.esp

DeadlyDragons.esp

Enchanting Freedom.esp

Unlimited Charge for Daedric Artifacts.esp

SkyUI.esp

Dual Hand Combo Hotkeys.esp

AchieveThat.esp

Immersive Wenches.esp

Merta Assassin Tattoos.esp

VioLens.esp

RealisticHumanoidMovementSpeed.esp

TelekineticPush.esp

UIExtensions.esp

DisableHDREffects.esp

Auto Unequip Ammo.esp

RaceMenuMorphsCBBE.esp

Freed Prisoners Run.esp

TravellersOfSkyrim - Vanilla.esp

When Vampires Attack.esp

Iknowtheway.esp

Amulets as shrines.esp

iHUD.esp

TheChoiceIsYours.esp

TheChoiceIsYours_Dawnguard.esp

Run For Your Lives.esp

conjure_chest.esp

Roads of Solstheim.esp

AlwaysPickUpBooks.esp

AddItemMenu.esp

DawnguardDawnbreaker_HolyFireEd.esp

Dawnbreaker_PeacefulExplosion.esp

no_guard_warning_after_shouts.esp

Extended Encounters.esp

HM Riften Back Door.esp

sandboxcylinderheight.esp

Extended UI.esp

TimingIsEverything.esp

Dragonflesh.esp

LevelersTower - SPO Patch.esp

dont speak to me.esp

fFastTravelSpeedMult_4.esp

zMirai.esp

ImmersiveConjurationSpells.esp

triple souls.esp

paradise_halls_farengars_study.esp

paradise_halls_fellglow_slave_camp.esp

paradise_halls_SLExtension.esp

Wyrmstooth Spell Integration.esp

VampsNWWolves.esp

Convenient Horses.esp

Skooming Skyrim by BigBizkit.esp

Female Sultry Follower Voice Fix.esp

LocalizedGuildJobs.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDB.esp

SexLabNudeCreaturesDG.esp

Skyrim Immersive Creatures.esp

Skyrim Immersive Creatures - DLC2.esp

SIC Stormcloak Wolves Faction Fix.esp

High Level Enemies.esp

High Level Enemies - Dawnguard.esp

High Level Enemies - Dragonborn.esp

High Level Enemies - Falskaar.esp

BDIC.esp

SimpleSlavery.esp

pchs_loansharks.esp

Maria.esp

METraining & Auctions.esp

Club Riften.esp

hydra_slavegirls.esp

xazPrisonOverhaul.esp

xazPrisonOverhaul - Patch.esp

SexLabMatchMaker.esp

SexLab Extra Voices.esp

MoreNastyCritters.esp

HentaiCreatures.esp

SexLabTools.esp

SexLabDefeat.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

ClimatesOfTamriel-Nights.esp

AOS.esp

Purewaters.esp

Purewaters-Falskaar.esp

Bashed Patch, 0.esp

Insignificant Object Remover.esp

Remove Smoke and Dust.esp

Guard Torch Remover.esp

NoLeveledItemRewards.esp

Alternate Start - Live Another Life.esp

kzy_AlternateStart.esp

Predator Vision.esp

Draugr Disarmed Shout Removed.esp

rkrTweaks.esp

World_Map_Height_Pitch_Tweak_130.esp

Custom Patch.esp

AmazingFollowerTweaks.esp

vAutosaveManager.esp

manny_Status.esp

 

 

/edit: Also, now that I think of it, right at the end of the auction, I got the message about being sold twice. It faded after the 1st message, then unfaded and I got the 2nd message and it faded again and teleported me to the Maria Eden pimp.

I haven't been able to replicate this issue, unfortunately. Did we come up with a theory on this? Look back a few pages - as shall I when I get some more time - because others have reported the double auction thing. I can't remember what we decided. If anything.
Posted

I'll read through the thread and see what's there.

 

If the issue with the door is just that one Companions quest, I think you can put all your unique NPCs in the "CR04ExclusionFaction" faction and the radiant system wont pick any of them. If you did use that back door, I guess I could just put the other mod lower in my load order to override so I can still use it to get in/out of Riften.

 

Though I still say the old mine next to Blackbriar Lodge makes sense. Maven seems like the type to host a place like that on the lowdown.

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