Zor2k13 Posted August 25, 2016 Posted August 25, 2016 That just sends you to the nightgate inn and you have to choose one of them with the submissive lola dialogue.
CliftonJD Posted August 25, 2016 Posted August 25, 2016 That just sends you to the nightgate inn and you have to choose one of them with the submissive lola dialogue. yes, lola is a voluntary mod
Zor2k13 Posted August 25, 2016 Posted August 25, 2016 Lola is more interesting with npcs that are your followers or non combat npcs. Those dried up old turds in the nightgate inn are no fun.
jfraser Posted August 25, 2016 Author Posted August 25, 2016 Lola is more interesting with npcs that are your followers or non combat npcs. Those dried up old turds in the nightgate inn are no fun. well, the idea is to make one of them into your follower first.
bicobus Posted August 27, 2016 Posted August 27, 2016 For some reason I am getting sold twice....How did you get in the auction, which mod triggered it? What were you doing prior to that? If you saved before talking to the jailer but after being sent to the cell, try reloading that save and talk to him again.
Vita2016 Posted August 28, 2016 Posted August 28, 2016 The same problem with double selling. I was sent to SS by DA. Also I have defeat installed but there possibility of SS is set to 0
RJLbwb Posted August 28, 2016 Posted August 28, 2016 For some reason I am getting sold twice....How did you get in the auction, which mod triggered it? What were you doing prior to that? If you saved before talking to the jailer but after being sent to the cell, try reloading that save and talk to him again. Pet Collar first, then Devious Cinda and I was defeated by bandits.
BadGaevyn Posted September 3, 2016 Posted September 3, 2016 Yesterday i tryed Simple Slavery but just get stuck in bleedout animation. I have Maria Eden, CD, DCL and PO installed. Is this a known problem and is there something i can do to make the mod work for me?
bicobus Posted September 3, 2016 Posted September 3, 2016 Maria Eden is a very specific mod, I'm not sure it marry well with captured dream and deviously cursed loot. However, the bleedout animation must be handled by a third party mod like defeat or death alternative. Simple Slavery do no handle the transition between you being beaten and you standing in the auction.
Mochahotte Posted September 6, 2016 Posted September 6, 2016 Not sure why, but no matter what happens I keep getting sent to the outside of the Thalmor Embassy after being sold. My master's nowhere around and I'm instantly getting choked and zapped by gear for not being nearby til I black out. Then I wake and he's suddenly there, but we seem to just be stuck standing outside the embassy gates. I tried installing some recommended mods to see if that helps any; but no matter what it's always just the Thalmor Embassy with this weird guy that doesn't show up until after I'm KO. Halp? D:
bicobus Posted September 6, 2016 Posted September 6, 2016 You can always hit the hotkey to teleport to your owner. Otherwise, he shouldn't be far away: try to move around until your collar stop shocking?
jfraser Posted September 6, 2016 Author Posted September 6, 2016 Yeah, for some reason it won't put the player near the owner. I should have time to work on mods again soon, so I'll try to fix that. Meantime, bicobus had the correct answer - press the hotke to get sent to your owner.
CliftonJD Posted September 6, 2016 Posted September 6, 2016 You can always hit the hotkey to teleport to your owner. Otherwise, he shouldn't be far away: try to move around until your collar stop shocking? the hotkey is the right answer, but having experienced this as well i can say the master is far enough away from the player that walking isn't a viable option or atleast it wasn't when it happened to me for those unaware, the hotkey is found in the sd config screen
bicobus Posted September 6, 2016 Posted September 6, 2016 So just a thought. Instead of moving the player to the master, wouldn't it be better to move the master to the player instead? You put the different new masters in a test cell, then create a new instance of them when required.
CliftonJD Posted September 7, 2016 Posted September 7, 2016 So just a thought. Instead of moving the player to the master, wouldn't it be better to move the master to the player instead? don't forget the player is at the auction block when moved to the master so this new idea would require both moving the player and the master - move the player from the auction block then move the master to the player You put the different new masters in a test cell, then create a new instance of them when required. next what you're referring to sounds like the cloning cell we use in pahe - if you're already experiencing issues moving the master to the player, that would only make things worse
bicobus Posted September 7, 2016 Posted September 7, 2016 Well, of course, moving the player in the world first was implied. From what I understand from the code, the different masters are already in the world but disabled. I also noticed that the player can, in total, only be send to SD 6 times. After that all master will be consumed (enabled and removed from the pool). My thoughts were just to select a random place in the world, with a set of predetermined safeish area, and place both the player and the new master on that spot for unlimited pleasure.
hamthe3rd Posted September 7, 2016 Posted September 7, 2016 I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up)
CliftonJD Posted September 7, 2016 Posted September 7, 2016 I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up) lol, i thought the companions only chose those from a list of vanilla game quests
jfraser Posted September 7, 2016 Author Posted September 7, 2016 I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up) lol, i thought the companions only chose those from a list of vanilla game quests that IS funny. I didn't know that could happen. Although now that you mention it, I think someone said something similar before. I guess a could link the door to somewhere. Maybe the unused back door to Riften. Already in place and it's where the original market was.
RUD3DUD3 Posted September 7, 2016 Posted September 7, 2016 This is my first time trying out this mod in combination with SD+ and immerslave mod but it doesn't seems to be working well for me i don't know where the problem is exactly i chose simple slavery start and then was sent to auction after bidding was complete i was spawned outside thalmor embassy but no master was there i was alone. shouldn't my game start as enslaved ? coz thats the option i chose.
Rooker Posted September 7, 2016 Posted September 7, 2016 Not 100% sure I'm posting to the right mod page, but here goes. I just got stuck in a set of cuffs whose editor ID begins with SSLV, so I assume it came from this mod. This was a Sexlab Defeat post-assault event that sent me to the Simple Slavery cage. The cuffs were equipped and all controls except walking were disabled. Then I was sent to a Maria Eden pimp after the auction. I had a really large bounty, so a guard started chasing me and I led him to the pimp, who got wrecked by the guard and that automatically freed me. But I was still wearing the cuffs and couldn't do anything but run. I finally had to use the zaz MCM menu to turn controls back on and drop the cuffs. Even then, there was obviously a quest running that kept disabling controls again, because I had to try 4 times before I got rid of the cuffs. I wasn't able to just unequip them. Also, they just hung in mid-air once I did finally drop them and they couldn't be interacted with. This is a brand new save. I just updated FNIS and several mods and I'm just testing to make sure everything's working right and this happened. Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espDragonborn.esmUnofficial Dragonborn Patch.espHearthFires.esmUnofficial Hearthfire Patch.espClimatesOfTamriel.esmSkyrim Project Optimization - Full Version.esmTravellersOfSkyrim.esmCLARALUX - More and Brighter Lights.esmGeneralStores.esmApachiiHair.esmLevelersTower.esmFalskaar.esmWyrmstooth.espInn Girls Resources.esmSexLab.esmCreatureFramework.esmZaZAnimationPack.esmparadise_halls.esmSexLabAroused.esmDevious Devices - Assets.esmCLARALUX - LightAdjuster - Vanilla Bright Increased Radius.espFNIS.espESPv1_1.espJaxonzEnhGrab.espCleaner Slowtime.espPassiveWeaponEnchantmentRecharging.espArmorNClothesMerged.espPopulated Dungns Caves Ruins Legendary.espzzLSAR.espNorthernCardinal.espStormWrathLightning.espDLC Spell Integration.espdD - Realistic Ragdoll Force - Reduced.espRaceMenu.espRaceMenuPlugin.espPerks Unbound.espPerks Unbound - Dawnguard.espBrawl Bugs CE.espFeminine Females.espDeadlyDragons.espEnchanting Freedom.espUnlimited Charge for Daedric Artifacts.espSkyUI.espDual Hand Combo Hotkeys.espAchieveThat.espImmersive Wenches.espMerta Assassin Tattoos.espVioLens.espRealisticHumanoidMovementSpeed.espTelekineticPush.espUIExtensions.espDisableHDREffects.espAuto Unequip Ammo.espRaceMenuMorphsCBBE.espFreed Prisoners Run.espTravellersOfSkyrim - Vanilla.espWhen Vampires Attack.espIknowtheway.espAmulets as shrines.espiHUD.espTheChoiceIsYours.espTheChoiceIsYours_Dawnguard.espRun For Your Lives.espconjure_chest.espRoads of Solstheim.espAlwaysPickUpBooks.espAddItemMenu.espDawnguardDawnbreaker_HolyFireEd.espDawnbreaker_PeacefulExplosion.espno_guard_warning_after_shouts.espExtended Encounters.espHM Riften Back Door.espsandboxcylinderheight.espExtended UI.espTimingIsEverything.espDragonflesh.espLevelersTower - SPO Patch.espdont speak to me.espfFastTravelSpeedMult_4.espzMirai.espImmersiveConjurationSpells.esptriple souls.espparadise_halls_farengars_study.espparadise_halls_fellglow_slave_camp.espparadise_halls_SLExtension.espWyrmstooth Spell Integration.espVampsNWWolves.espConvenient Horses.espSkooming Skyrim by BigBizkit.espFemale Sultry Follower Voice Fix.espLocalizedGuildJobs.espSexLabNudeCreatures.espSexLabNudeCreaturesDB.espSexLabNudeCreaturesDG.espSkyrim Immersive Creatures.espSkyrim Immersive Creatures - DLC2.espSIC Stormcloak Wolves Faction Fix.espHigh Level Enemies.espHigh Level Enemies - Dawnguard.espHigh Level Enemies - Dragonborn.espHigh Level Enemies - Falskaar.espBDIC.espSimpleSlavery.esppchs_loansharks.espMaria.espMETraining & Auctions.espClub Riften.esphydra_slavegirls.espxazPrisonOverhaul.espxazPrisonOverhaul - Patch.espSexLabMatchMaker.espSexLab Extra Voices.espMoreNastyCritters.espHentaiCreatures.espSexLabTools.espSexLabDefeat.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Dragonborn-Patch.espClimatesOfTamriel-Nights.espAOS.espPurewaters.espPurewaters-Falskaar.espBashed Patch, 0.espInsignificant Object Remover.espRemove Smoke and Dust.espGuard Torch Remover.espNoLeveledItemRewards.espAlternate Start - Live Another Life.espkzy_AlternateStart.espPredator Vision.espDraugr Disarmed Shout Removed.esprkrTweaks.espWorld_Map_Height_Pitch_Tweak_130.espCustom Patch.espAmazingFollowerTweaks.espvAutosaveManager.espmanny_Status.esp /edit: Also, now that I think of it, right at the end of the auction, I got the message about being sold twice. It faded after the 1st message, then unfaded and I got the 2nd message and it faded again and teleported me to the Maria Eden pimp.
Rooker Posted September 7, 2016 Posted September 7, 2016 I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up) lol, i thought the companions only chose those from a list of vanilla game quests that IS funny. I didn't know that could happen. Although now that you mention it, I think someone said something similar before. I guess a could link the door to somewhere. Maybe the unused back door to Riften. Already in place and it's where the original market was. Oh no, please not right there. I have a mod that makes that door useable. Put it in that abandoned mine near Riften / Blackbriar Manor or something.
jfraser Posted September 7, 2016 Author Posted September 7, 2016 This is my first time trying out this mod in combination with SD+ and immerslave mod but it doesn't seems to be working well for me i don't know where the problem is exactly i chose simple slavery start and then was sent to auction after bidding was complete i was spawned outside thalmor embassy but no master was there i was alone. shouldn't my game start as enslaved ? coz thats the option i chose. yes, I haven't been able to get the player to spawn next to the owner for some reason. for now, Press the SD "return to master" hotkey. Hopefully I'll have that fixed soon. I wonder about something that has bugged me for a bit. Is there a way the next version can have the door in back attached to an outside source. I had one of the Companion quests to rough up one of the slavers inside the room, but could not get to the place. (and when you being sold, kinda hard to rough someone up)lol, i thought the companions only chose those from a list of vanilla game queststhat IS funny. I didn't know that could happen. Although now that you mention it, I think someone said something similar before. I guess a could link the door to somewhere. Maybe the unused back door to Riften. Already in place and it's where the original market was. Oh no, please not right there. I have a mod that makes that door useable. Put it in that abandoned mine near Riften / Blackbriar Manor or something. good to know, thanks. Not 100% sure I'm posting to the right mod page, but here goes. I just got stuck in a set of cuffs whose editor ID begins with SSLV, so I assume it came from this mod. This was a Sexlab Defeat post-assault event that sent me to the Simple Slavery cage. The cuffs were equipped and all controls except walking were disabled. Then I was sent to a Maria Eden pimp after the auction. I had a really large bounty, so a guard started chasing me and I led him to the pimp, who got wrecked by the guard and that automatically freed me. But I was still wearing the cuffs and couldn't do anything but run. I finally had to use the zaz MCM menu to turn controls back on and drop the cuffs. Even then, there was obviously a quest running that kept disabling controls again, because I had to try 4 times before I got rid of the cuffs. I wasn't able to just unequip them. Also, they just hung in mid-air once I did finally drop them and they couldn't be interacted with. This is a brand new save. I just updated FNIS and several mods and I'm just testing to make sure everything's working right and this happened. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp ClimatesOfTamriel.esm Skyrim Project Optimization - Full Version.esm TravellersOfSkyrim.esm CLARALUX - More and Brighter Lights.esm GeneralStores.esm ApachiiHair.esm LevelersTower.esm Falskaar.esm Wyrmstooth.esp Inn Girls Resources.esm SexLab.esm CreatureFramework.esm ZaZAnimationPack.esm paradise_halls.esm SexLabAroused.esm Devious Devices - Assets.esm CLARALUX - LightAdjuster - Vanilla Bright Increased Radius.esp FNIS.esp ESPv1_1.esp JaxonzEnhGrab.esp Cleaner Slowtime.esp PassiveWeaponEnchantmentRecharging.esp ArmorNClothesMerged.esp Populated Dungns Caves Ruins Legendary.esp zzLSAR.esp NorthernCardinal.esp StormWrathLightning.esp DLC Spell Integration.esp dD - Realistic Ragdoll Force - Reduced.esp RaceMenu.esp RaceMenuPlugin.esp Perks Unbound.esp Perks Unbound - Dawnguard.esp Brawl Bugs CE.esp Feminine Females.esp DeadlyDragons.esp Enchanting Freedom.esp Unlimited Charge for Daedric Artifacts.esp SkyUI.esp Dual Hand Combo Hotkeys.esp AchieveThat.esp Immersive Wenches.esp Merta Assassin Tattoos.esp VioLens.esp RealisticHumanoidMovementSpeed.esp TelekineticPush.esp UIExtensions.esp DisableHDREffects.esp Auto Unequip Ammo.esp RaceMenuMorphsCBBE.esp Freed Prisoners Run.esp TravellersOfSkyrim - Vanilla.esp When Vampires Attack.esp Iknowtheway.esp Amulets as shrines.esp iHUD.esp TheChoiceIsYours.esp TheChoiceIsYours_Dawnguard.esp Run For Your Lives.esp conjure_chest.esp Roads of Solstheim.esp AlwaysPickUpBooks.esp AddItemMenu.esp DawnguardDawnbreaker_HolyFireEd.esp Dawnbreaker_PeacefulExplosion.esp no_guard_warning_after_shouts.esp Extended Encounters.esp HM Riften Back Door.esp sandboxcylinderheight.esp Extended UI.esp TimingIsEverything.esp Dragonflesh.esp LevelersTower - SPO Patch.esp dont speak to me.esp fFastTravelSpeedMult_4.esp zMirai.esp ImmersiveConjurationSpells.esp triple souls.esp paradise_halls_farengars_study.esp paradise_halls_fellglow_slave_camp.esp paradise_halls_SLExtension.esp Wyrmstooth Spell Integration.esp VampsNWWolves.esp Convenient Horses.esp Skooming Skyrim by BigBizkit.esp Female Sultry Follower Voice Fix.esp LocalizedGuildJobs.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp Skyrim Immersive Creatures.esp Skyrim Immersive Creatures - DLC2.esp SIC Stormcloak Wolves Faction Fix.esp High Level Enemies.esp High Level Enemies - Dawnguard.esp High Level Enemies - Dragonborn.esp High Level Enemies - Falskaar.esp BDIC.esp SimpleSlavery.esp pchs_loansharks.esp Maria.esp METraining & Auctions.esp Club Riften.esp hydra_slavegirls.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp SexLabMatchMaker.esp SexLab Extra Voices.esp MoreNastyCritters.esp HentaiCreatures.esp SexLabTools.esp SexLabDefeat.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp ClimatesOfTamriel-Nights.esp AOS.esp Purewaters.esp Purewaters-Falskaar.esp Bashed Patch, 0.esp Insignificant Object Remover.esp Remove Smoke and Dust.esp Guard Torch Remover.esp NoLeveledItemRewards.esp Alternate Start - Live Another Life.esp kzy_AlternateStart.esp Predator Vision.esp Draugr Disarmed Shout Removed.esp rkrTweaks.esp World_Map_Height_Pitch_Tweak_130.esp Custom Patch.esp AmazingFollowerTweaks.esp vAutosaveManager.esp manny_Status.esp /edit: Also, now that I think of it, right at the end of the auction, I got the message about being sold twice. It faded after the 1st message, then unfaded and I got the 2nd message and it faded again and teleported me to the Maria Eden pimp. I haven't been able to replicate this issue, unfortunately. Did we come up with a theory on this? Look back a few pages - as shall I when I get some more time - because others have reported the double auction thing. I can't remember what we decided. If anything.
Rooker Posted September 7, 2016 Posted September 7, 2016 I'll read through the thread and see what's there. If the issue with the door is just that one Companions quest, I think you can put all your unique NPCs in the "CR04ExclusionFaction" faction and the radiant system wont pick any of them. If you did use that back door, I guess I could just put the other mod lower in my load order to override so I can still use it to get in/out of Riften. Though I still say the old mine next to Blackbriar Lodge makes sense. Maven seems like the type to host a place like that on the lowdown.
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