Wolfen09 Posted February 12 Posted February 12 id say do riverwood cause riverwood is generally considered the beginner town of skyrim (whiterun being the beginner city), and it would make sense for it being at the start of the mod. I do like what you got there for the dog scenario
killer905 Posted February 13 Author Posted February 13 Horse: Spoiler - PC goes to Whiterun to buy a horse, but after talking to the stable master and explaining why PC needs a horse and about the Mansion, the stable master refuses to sell, saying he doesn't want his horses to be associated with that. - The Whiterun stable master suggests the stables in Solitude. - This time, the PC is more cautious and does not explain specifically what horse he/she wants, nor does he/she mention the Mansion - After a short conversation with the stable master in Solitude, he suggests checking out the horse - Instead of checking out the horse, the PC has sex with it - After sex, the stable master is outraged by what he sees. He tells the PC to get out and go to those “barbarians” in Markarth - The PC encounters a horse dealer in Markarth (not a stable master at his stable) - This time, the PC talks to the horse dealer and says that he needs a horse for long journeys between cities, etc. - The dealer replies, "Is that all? How boring... My horses can satisfy any woman, and if necessary, you can drink his semen instead of food if you run out. - The PC tries to interrupt him several times and finally gets a word in. - The PC reveals that he wants to buy a horse for sex shows with horses. - The seller says he will sell it for half price if the PC puts on a show for him. - PC can agree or pay the full amount - If PC chooses the show, he will pay half, but after the show, the seller will suggest a second deal in the form of sex with him and he will get the horse for free - The PC can agree and get the horse for free or pay only half - As a farewell, the seller says that he will tell his friends who drive carriages about the Mansion, and even suggests that one of them will probably make a regular route to the mansion - The PC can ask who else buys horses for purposes similar to theirs. The seller begins to tell a story about the Forsworn, who are his regular customers. - The PC asks for more details - The seller replies that the Forsworn have been buying horses from him for a long time, but one of them was for a young Forsworn woman who was supposed to pick up two horses from him. However, she was unable to keep both stallions, so he went with her. A few miles from the village, other members of her tribe appeared. They were not entirely happy about her bringing a stranger, but one of them told his people to leave me alone because I was working with them. They took the horses and told me to go home. However, I was too curious about what they were doing with all those horses. I sneaked up and watched. There were quite a few Forsworn members there, many animals, and several completely naked people. Suddenly, I heard a loud moan. Looking around quickly, I noticed the young Forsworn who had come for the horses. I couldn't believe she had pushed a horse's cock into her tight pussy. Soon after, everyone else stripped naked and had sex with the animals, with each other in pairs or even in groups. There were even a few guys fucking each other and a couple of women playing with each other. I couldn't believe what I was seeing, but I decided it was better to run away before he noticed me. Since then, I've wanted to see up close how a woman gets fucked by a horse. - PC returns with the horse to the Mansion, reporting to Thaeni that they have another animal. Note: Here will be the second part of Jala's training with the horse. 2
Gristle Posted February 14 Posted February 14 On 2/12/2026 at 1:52 PM, killer905 said: Dog: Hide contents - Thaena wants to buy another dog because she doesn't want to use hers for shows - PC heads to Riverwood or Rorikstead (Riverwood is closer) - Once there, the PC meets the dog seller, the dogs themselves, and a few interested buyers. - The dog seller explains that his female dog has fallen ill and he has no way to present the dogs. - The PC offers herself as a female for his dogs in exchange for giving her a dog as payment. - 3 times sex or 2 times depending on available CCF/CF animations, etc. - After the show, talk to the dog seller about spreading the word about the new “Animal Mansion” establishment - Immediately after the conversation, one of the customers (Jala) approaches the PC and asks what it's like to be fucked by a dog - The PC explains, but also sees that she herself is interested in it - Jala replies that a few days ago she saw a redhead (Aela) in the forest having sex with a wolf. Jala was intrigued, but wanted to try it with a dog. However, it turned out that the dog was too expensive for her due to her low salary, and she was also looking for a better job - PC suggests that she join the Mansion as an employee and then she could have sex as much as she wants, and eventually, if she wants, she can buy her own dog - Jala, surprised by the proposal, agrees, so PC, Jala, and the dog return to the Mansion - PC introduces Thaena, the new employee, to the Mansion (Jala) - Thaena is surprised that PC has not only brought the dog, but also a new employee - Thaena also informs us that there is a female warrior here who wants to talk to the PC. - The PCs talk to the warrior. The warrior says she has heard rumors about the Mansion reopening with a rather specific service. So she came to check it out for herself. The conversation continues and the warrior says she knows a Wood Elf who would like this place, but there is a problem: this elf likes to walk around naked. - The PC replies that this is not a problem, because the customers will see them naked during the shows anyway - The warrior replies that in that case she will go and get her and, while she is at it, she will spread some rumors about the Mansion - The PC asks, slightly incredulous, what is in it for her. - The PC receives the answer that she might join the Mansion because she is interested in it and that she is practically tired of risking her life for wealthy nobles in solving their problems. - The warrior says goodbye and leaves. - The PC returns to Thaen and informs him that it would be worth training Jala so that she could also work. Note: Here there will be another task related exclusively to training Jala with dogs, horses, and wolves. After which, Jala will approach clients and give them private or public shows. That sounds good to me.
Unicom1981 Posted February 14 Posted February 14 (edited) I find the dog quest a bit too abrupt, going from Thaena's dog to the dog seller. Perhaps it would be a good idea to incorporate the "Goodboy" quest from the old Animal Mansion into the dog quest. So, Thaena and you don't know where to buy a dog, but Thaena remembers that a few weeks or months ago, a woman from Riverwood visited her and mentioned that her dog was often very excited and nervous around her. PC travels to Riverwood and meets Gerdur. She tells you something about the dog and asks you to take a look at him, but asks that her son not be present. From here, there are two options: PC goes alone with Stump to a secluded spot, and Stump abuses her, or PC takes Stump to Gerdur, and Stump abuses Gerdur first and then PC. Gerdur then notices that PC didn't seem to mind and wants to know more about Animal Mansion. PC explains the plan to Gerdur and asks if Stump is for sale. Gerdur refuses but tells PC that a dog sale is supposed to take place nearby. Since the dog seller is still unknown in Skyrim, the transaction takes place on one of the farms near Whiterun. And then it continues as you described. Why no Goodboy side quest? I always thought it was silly; you kept going back to Hod, and the dialogue was always like you'd never been there before. So why not integrate it into the Dog Quest. Why a farm and not somewhere else? I think the dog seller also has to work his way up, and only after meeting the PC and hearing the story about the Animal Mansion will he become interested in selling his dogs to women who have a similar interest. When it comes to selling dogs, I'd rather let the PC handle one dog at a time. The dog seller then offers to buy a dog for amount xxx or offers you the option to have sex with two dogs for CCF or with all three dogs for CCCF and get the dog for free. Edited February 14 by Unicom1981
Unicom1981 Posted February 14 Posted February 14 (edited) Wolf? Spoiler I always thought the transition from dog to horse was too drastic. Perhaps it would be a good idea to do a new wolf quest before the horse quest. The idea would be based on your description in the dog quest. - Jala replies that a few days ago she saw a redhead (Aela) in the forest having sex with a wolf. Quest Begins - Thaena tells the PC that a hunter (Aela) wants to speak with her, and Aela is one of the guests at the mansion. - On the way to Aela (if possible), Jala would speak to the PC, saying she believes this is the girl she had been watching. - The PC then goes to Aela. - Aela would like to see the PC in action with a dog. - The PC takes Aela to the basement to see the dog or to the party room. - After seeing the PC in action, Aela discusses sex with wolves. - Aela asks the PC for help in observing a new pack and clearing a bandit camp near the camp. - Aela meets the PC shortly before reaching the bandits' camp. - The bandits (I think there were 3 or 4 of them) are killed. - Aela tells the PC that the fight was exhausting and that she and the PC should rest. - When Aela and the PC awaken, the camp contains 4 to 6 wolves. The situation has been changed. - Aela asks the PC not to do anything rash and that the PC should follow her example. - Aela undresses, and the PC follows suit. - Depending on the pack size, either CCF or CCCF sex now begins. - After the first sex act, a message box might open, similar to the Troll Quest from Animal Research, indicating that the wolves will abuse you again. - Again, depending on the pack size, either CCF or CCCF sex now begins. - After the second sex act, one of the wolves remains behind, and Aela notices that it is injured and treats it. - Out of gratitude for your help, Aela gives you the wolf and tells you that a horse trader was recently in Whiterun and supposedly told her about a girl who has sex with horses, but Aela doesn't believe the trader. Don't get me wrong, I'd love to see the party in Jorrvaskr again. But it would only unlock the werewolves. So, it would only unlock Farkas and/or Vilkas as visitors to the mansion. I don't know if it's possible, given Thaena's information that one of the companions needs some affection, to let the script decide whether only one of them comes as a guest, or if both come occasionally, which would then allow CCF with both werewolves. Edited February 14 by Unicom1981
killer905 Posted February 14 Author Posted February 14 3 hours ago, Unicom1981 said: I find the dog quest a bit too abrupt, going from Thaena's dog to the dog seller. Perhaps it would be a good idea to incorporate the "Goodboy" quest from the old Animal Mansion into the dog quest. So, Thaena and you don't know where to buy a dog, but Thaena remembers that a few weeks or months ago, a woman from Riverwood visited her and mentioned that her dog was often very excited and nervous around her. PC travels to Riverwood and meets Gerdur. She tells you something about the dog and asks you to take a look at him, but asks that her son not be present. From here, there are two options: PC goes alone with Stump to a secluded spot, and Stump abuses her, or PC takes Stump to Gerdur, and Stump abuses Gerdur first and then PC. Gerdur then notices that PC didn't seem to mind and wants to know more about Animal Mansion. PC explains the plan to Gerdur and asks if Stump is for sale. Gerdur refuses but tells PC that a dog sale is supposed to take place nearby. Since the dog seller is still unknown in Skyrim, the transaction takes place on one of the farms near Whiterun. And then it continues as you described. Why no Goodboy side quest? I always thought it was silly; you kept going back to Hod, and the dialogue was always like you'd never been there before. So why not integrate it into the Dog Quest. Why a farm and not somewhere else? I think the dog seller also has to work his way up, and only after meeting the PC and hearing the story about the Animal Mansion will he become interested in selling his dogs to women who have a similar interest. When it comes to selling dogs, I'd rather let the PC handle one dog at a time. The dog seller then offers to buy a dog for amount xxx or offers you the option to have sex with two dogs for CCF or with all three dogs for CCCF and get the dog for free. Mhmm, as it couldn't be earlier than about a week or two, Thaena could hear a conversation between Gerdur and Hod that their dog Stump is becoming aggressive towards her (nothing else is happening at the moment, but there is information about Stump's other behaviour). Also, when the PC goes to Riverwood, they may encounter this conversation, but this time Stump keeps jumping on her. The PC could then help with this problem. However, I would still see the dog sale in Riverwood instead of Whiterun. Nevertheless, you could combine both ideas and make a repeatable quest with Stump's help again. In repeatable quests, we will take into account that the PC has already been to the previous dog sale, horse sale, etc.
killer905 Posted February 14 Author Posted February 14 1 hour ago, Unicom1981 said: Wolf? Reveal hidden contents I always thought the transition from dog to horse was too drastic. Perhaps it would be a good idea to do a new wolf quest before the horse quest. The idea would be based on your description in the dog quest. - Jala replies that a few days ago she saw a redhead (Aela) in the forest having sex with a wolf. Quest Begins - Thaena tells the PC that a hunter (Aela) wants to speak with her, and Aela is one of the guests at the mansion. - On the way to Aela (if possible), Jala would speak to the PC, saying she believes this is the girl she had been watching. - The PC then goes to Aela. - Aela would like to see the PC in action with a dog. - The PC takes Aela to the basement to see the dog or to the party room. - After seeing the PC in action, Aela discusses sex with wolves. - Aela asks the PC for help in observing a new pack and clearing a bandit camp near the camp. - Aela meets the PC shortly before reaching the bandits' camp. - The bandits (I think there were 3 or 4 of them) are killed. - Aela tells the PC that the fight was exhausting and that she and the PC should rest. - When Aela and the PC awaken, the camp contains 4 to 6 wolves. The situation has been changed. - Aela asks the PC not to do anything rash and that the PC should follow her example. - Aela undresses, and the PC follows suit. - Depending on the pack size, either CCF or CCCF sex now begins. - After the first sex act, a message box might open, similar to the Troll Quest from Animal Research, indicating that the wolves will abuse you again. - Again, depending on the pack size, either CCF or CCCF sex now begins. - After the second sex act, one of the wolves remains behind, and Aela notices that it is injured and treats it. - Out of gratitude for your help, Aela gives you the wolf and tells you that a horse trader was recently in Whiterun and supposedly told her about a girl who has sex with horses, but Aela doesn't believe the trader. Don't get me wrong, I'd love to see the party in Jorrvaskr again. But it would only unlock the werewolves. So, it would only unlock Farkas and/or Vilkas as visitors to the mansion. I don't know if it's possible, given Thaena's information that one of the companions needs some affection, to let the script decide whether only one of them comes as a guest, or if both come occasionally, which would then allow CCF with both werewolves. I had a different idea for the wolf, but yours is fine too. As for the order in which creatures are unlocked, it can be changed, no problem. There will be a werewolf, but not from Companions. Instead, there will be a married couple where the husband is stuck in werewolf form and she lives with him. Later, she will be unlocked as an employee at the Mansion, and her husband will be a sex object for clients. the party in Jorvaskr will be with wolves, but without werewolves, because unfortunately, other than the circle, no one knows the secret that Farkas, Vilkas, Aela, Kodlak and Skjor are werewolves.
Unicom1981 Posted February 14 Posted February 14 (edited) 24 minutes ago, killer905 said: Mhmm, as it couldn't be earlier than about a week or two, Thaena could hear a conversation between Gerdur and Hod that their dog Stump is becoming aggressive towards her (nothing else is happening at the moment, but there is information about Stump's other behaviour). Also, when the PC goes to Riverwood, they may encounter this conversation, but this time Stump keeps jumping on her. The PC could then help with this problem. However, I would still see the dog sale in Riverwood instead of Whiterun. Nevertheless, you could combine both ideas and make a repeatable quest with Stump's help again. In repeatable quests, we will take into account that the PC has already been to the previous dog sale, horse sale, etc. I think that's a really good idea. The dog sale can also stay in Riverwood Edited February 14 by Unicom1981
Unicom1981 Posted February 14 Posted February 14 (edited) 1 hour ago, killer905 said: I had a different idea for the wolf, but yours is fine too. I'm glad to hear that the idea isn't completely nonsensical. 1 hour ago, killer905 said: As for the order in which creatures are unlocked, it can be changed, no problem. For me, after Jala told the story about the girl in the forest (Aela), it made more sense to use the wolf as quest 2. And in quest 2, Aela tells you about the horse traders, which allows you to suggest the horse as the next animal to Thaena at the beginning of quest 3. Since you don't know who the horse traders might be, the search begins just like when you first suggested the horse. 1 hour ago, killer905 said: There will be a werewolf, but not from Companions. Instead, there will be a married couple where the husband is stuck in werewolf form and she lives with him. Later, she will be unlocked as an employee at the Mansion, and her husband will be a sex object for clients. I think that would be better and could explain why the werewolf is permanently in the mansion. 1 hour ago, killer905 said: The party in Jorvaskr will be with wolves, but without werewolves, because unfortunately, other than the circle, no one knows the secret that Farkas, Vilkas, Aela, Kodlak and Skjor are werewolves. You're right, and I'm glad the party is staying in Jorvaskr, even if without the werewolves to keep the secret. Edited February 14 by Unicom1981
killer905 Posted February 14 Author Posted February 14 3 hours ago, Unicom1981 said: I'm glad to hear that the idea isn't completely nonsensical. 3 hours ago, Unicom1981 said: For me, after Jala told the story about the girl in the forest (Aela), it made more sense to use the wolf as quest 2. And in quest 2, Aela tells you about the horse traders, which allows you to suggest the horse as the next animal to Thaena at the beginning of quest 3. Since you don't know who the horse traders might be, the search begins just like when you first suggested the horse. My idea was this: Spoiler - Aela sent a letter to the Mansion (She found out about this place) - Upon arrival, the PC asks Farkas or Vilkas (if the PC did not know them before, but the dialogue would be different depending on the PC's rank in the Companions). Otherwise, the PC finds her in her room - Upon opening the door to Aela's room, the PC sees her naked with a wolf - Aela explains that they use wolves as support, but unfortunately they need to be ‘convinced’ to follow the Companions and fight for them - In further dialogue, she says that this wolf was supposed to be for Ria, but unfortunately he turned out to be more horny than the other wolves. So she thought the Mansion would be a good place for this wolf - Of course, for the wolf to follow the PC, he must have sex with him (2 times), but Aela can join the PC, i.e. FFC - Aela also informs that there will be a party in a few days and she really hopes that the PC will come - The PC returns with the wolf to the Mansion As you can see, my version was simpler, but yours is good, but you will have to adjust it by taking fragments from Horse so that the warrior appears at the end of the quest in your version. 3 hours ago, Unicom1981 said: I think that would be better and could explain why the werewolf is permanently in the mansion. Yes, but that doesn't exclude out Vilkas and Farkas as clients in order to satisfy their wolfish lust for sex. I'm not counting Skjor, because he's Aela's lover. Kodlak, however, has other concerns than sex. 3 hours ago, Unicom1981 said: You're right, and I'm glad the party is staying in Jorvaskr, even if without the werewolves to keep the secret. I always thought it was strange in this case, because the dialogues suggest that no one other than the circle knows their secret. Well, maybe Eorlund knows their secret, but the rank and file members of the Companions certainly do not know it. If you have ideas for other creatures, I would be delighted to see them.
Wolfen09 Posted February 15 Posted February 15 (edited) Troll: general idea summary is that we come back and thaena is missing and has been taken by a troll - upon a random return (not after a mansion animal acquire quest) jala or another employee runs up to the player and says she hasnt seen thaena and is worried (this could also be changed to the employee mentioning that thaena was outside chopping wood and saw her get knocked out and dragged off by a troll if you want to skip the mystery style) - player has to track down where she is (if we know then find troll if not figure out what happened and find her) - track them to wherever you want the troll lair to be - thaena is being used by troll/trolls (which iirc she mentions in the original having a fantasy about being tied up in a troll cave) - player attempts rescue (ill leave this up to yall how to do as you dont want the trolls hostile) - rescue successful get trolls for mansion Magic creatures general idea: Make a summoning room with magic stuff, pentagrams, candles the whole lot... thats it, just a random non quest idea Sabre Cat: general idea summary is that a huntress has decided to retire and has to give up her animal companion as its not something welcome in cities, so we offer the sabre cat a nice retirement at the mansion Edited February 15 by Wolfen09
Unicom1981 Posted February 15 Posted February 15 (edited) 14 hours ago, killer905 said: My idea was this: Hide contents - Aela sent a letter to the Mansion (She found out about this place) - Upon arrival, the PC asks Farkas or Vilkas (if the PC did not know them before, but the dialogue would be different depending on the PC's rank in the Companions). Otherwise, the PC finds her in her room - Upon opening the door to Aela's room, the PC sees her naked with a wolf - Aela explains that they use wolves as support, but unfortunately they need to be ‘convinced’ to follow the Companions and fight for them - In further dialogue, she says that this wolf was supposed to be for Ria, but unfortunately he turned out to be more horny than the other wolves. So she thought the Mansion would be a good place for this wolf - Of course, for the wolf to follow the PC, he must have sex with him (2 times), but Aela can join the PC, i.e. FFC - Aela also informs that there will be a party in a few days and she really hopes that the PC will come - The PC returns with the wolf to the Mansion As you can see, my version was simpler, but yours is good, but you will have to adjust it by taking fragments from Horse so that the warrior appears at the end of the quest in your version. I actually think your idea could be combined quite well with mine. The start could then be via letter. The PC catches Aela as described, since I believe that in Dovahkiin's Infamy SE there was already a wolf in the room after a certain stage of the relationship with Aela. Could we then combine the idea of a wolf for Ria with my scenario in the camp? So, Aela would need the PC's help to get a wolf for Ria. In other words, the wolf you place in Aela's room at the beginning would be more like her personal wolf. Regarding the wolf following the PC, I would then follow your description after Aela's healing in the camp, with two sexual encounters where the PC could also include Aela in a FFC option via dialogue if necessary. So, Aela would need the PC's help to get a wolf for Ria. Aela then says goodbye, mentioning that she's going to catch another wolf for Ria and that she no longer needs the PC's help. She then remarks that Aela's relationship with the PC and the Mansion has improved, hinting at a celebration without elaborating. Regarding the warrior, a marker could be placed on the street so that the PC has to go there with the wolf and meet the warrior there. --------------------------------------- May I ask how the basement is designed for the animals? Because in Animal Mansion 4, there was supposed to be an extension to the cave system so that animals like bears and trolls wouldn't be confined directly to rooms? So, either as a separate cell, or simply connected to the basement by a hole in the wall, allowing direct access to the cave? Edited February 15 by Unicom1981
Unicom1981 Posted February 15 Posted February 15 (edited) 9 hours ago, Wolfen09 said: Troll: general idea summary is that we come back and thaena is missing and has been taken by a troll - upon a random return (not after a mansion animal acquire quest) jala or another employee runs up to the player and says she hasnt seen thaena and is worried (this could also be changed to the employee mentioning that thaena was outside chopping wood and saw her get knocked out and dragged off by a troll if you want to skip the mystery style) - player has to track down where she is (if we know then find troll if not figure out what happened and find her) - track them to wherever you want the troll lair to be - thaena is being used by troll/trolls (which iirc she mentions in the original having a fantasy about being tied up in a troll cave) - player attempts rescue (ill leave this up to yall how to do as you dont want the trolls hostile) - rescue successful get trolls for mansion Hehe, that's very close to my idea for the troll, but it would also be good if it were just a short quest. My idea would have the problem that we might be dependent on another mod. https://www.loverslab.com/files/file/1503-beastess-lairs/ My idea was for the troll. - the Jarl of Falkreath requests the PC's presence via a letter to Thaena. - the PC goes to the Jarl, who is pleased to see that your business seems to be doing well. - then the Jarl asks the PC to help with a problem involving two wild trolls who have been injuring male hunters and abducting and abusing female hunters in the wilderness for days. - the last attack took place at a small lake and PC go to this point (Dark Brotherhood entrance where the mansion used to be in the other versions) - upon arriving there, the PC decides to bathe or drink water - then the two trolls appear and abuse the PC, first one after the other, and then a third time together - the PC loses consciousness and wakes up naked - the PC decides to return to the mansion to rest From here on, I would have proceeded exactly as in your version - the PC enters the mansion; Thaena has already disappeared - the PC asks Jasper but only receives stupid answers - the PC then questions Jala, who tells the PC that Thaena is actually outside chopping wood - the PC goes outside and finds only Thaena's shoes at the woodpile and takes them (the PC receives a message box with clues about battle marks and troll footprints) - the PC goes to the place where he first encountered the trolls and finds Thaena's clothing (the PC again receives a message box with clues about a hell in the (nearby) The problem here is whether you could get permission from Vivi to use her mod. If yes: - PC goes to Hell and meets the two trolls who are having fun with Thaena. If no: - one would have to find an alternative cave. The next step would be for Thaena to pass out, and the trolls to attack PC again. - after that, there's a short blackout, and when PC wakes up, he can talk to Thaena, who has already noticed that the trolls have calmed down. - then they both decide that the trolls might be something for the Mansion. - alternatively, you could convince Thaena and PC to have sex with a troll individually twice more so that they will follow you. ------------------------------------------------- Why Vivi's mod, anyway? It doesn't really change anything; it just adds several more hells. These might also be helpful when searching for other animals without having to clone an existing hell to temporarily modify it. Edited February 15 by Unicom1981
killer905 Posted February 15 Author Posted February 15 4 hours ago, Unicom1981 said: I actually think your idea could be combined quite well with mine. The start could then be via letter. The PC catches Aela as described, since I believe that in Dovahkiin's Infamy SE there was already a wolf in the room after a certain stage of the relationship with Aela. Could we then combine the idea of a wolf for Ria with my scenario in the camp? So, Aela would need the PC's help to get a wolf for Ria. In other words, the wolf you place in Aela's room at the beginning would be more like her personal wolf. Regarding the wolf following the PC, I would then follow your description after Aela's healing in the camp, with two sexual encounters where the PC could also include Aela in a FFC option via dialogue if necessary. So, Aela would need the PC's help to get a wolf for Ria. Aela then says goodbye, mentioning that she's going to catch another wolf for Ria and that she no longer needs the PC's help. She then remarks that Aela's relationship with the PC and the Mansion has improved, hinting at a celebration without elaborating. Regarding the warrior, a marker could be placed on the street so that the PC has to go there with the wolf and meet the warrior there. Technically, Aela could have done it herself, but she might have had her own agenda here. That is, to help bring the wolf to the Mansion, but she came up with an excuse to hire the PC to do it. Of course, different dialogue would be needed depending on whether the PC: - is not a member of the Companions - is a member of the Companions - belongs to the Circle - is a Harbinger In the case of the latter two, she would not have to hide her true intentions regarding the wolf. As already established, the female warrior meets in the inside of the Mansion, because in the meantime she talked to Thaena and Jala. 4 hours ago, Unicom1981 said: May I ask how the basement is designed for the animals? Because in Animal Mansion 4, there was supposed to be an extension to the cave system so that animals like bears and trolls wouldn't be confined directly to rooms? So, either as a separate cell, or simply connected to the basement by a hole in the wall, allowing direct access to the cave? The basement is completely different. It is intended to serve a different purpose or as a vestibule to the cave entrance (there will be an entrance from the outside to the cave, but it will need to be unlocked). The cave itself does not exist at the moment either. However, we have taken care of the exterior appearance and the surrounding area. 2 hours ago, Unicom1981 said: Hehe, that's very close to my idea for the troll, but it would also be good if it were just a short quest. My idea would have the problem that we might be dependent on another mod. https://www.loverslab.com/files/file/1503-beastess-lairs/ My idea was for the troll. - the Jarl of Falkreath requests the PC's presence via a letter to Thaena. - the PC goes to the Jarl, who is pleased to see that your business seems to be doing well. - then the Jarl asks the PC to help with a problem involving two wild trolls who have been injuring male hunters and abducting and abusing female hunters in the wilderness for days. - the last attack took place at a small lake and PC go to this point (Dark Brotherhood entrance where the mansion used to be in the other versions) - upon arriving there, the PC decides to bathe or drink water - then the two trolls appear and abuse the PC, first one after the other, and then a third time together - the PC loses consciousness and wakes up naked - the PC decides to return to the mansion to rest From here on, I would have proceeded exactly as in your version - the PC enters the mansion; Thaena has already disappeared - the PC asks Jasper but only receives stupid answers - the PC then questions Jala, who tells the PC that Thaena is actually outside chopping wood - the PC goes outside and finds only Thaena's shoes at the woodpile and takes them (the PC receives a message box with clues about battle marks and troll footprints) - the PC goes to the place where he first encountered the trolls and finds Thaena's clothing (the PC again receives a message box with clues about a hell in the (nearby) The problem here is whether you could get permission from Vivi to use her mod. If yes: - PC goes to Hell and meets the two trolls who are having fun with Thaena. If no: - one would have to find an alternative cave. The next step would be for Thaena to pass out, and the trolls to attack PC again. - after that, there's a short blackout, and when PC wakes up, he can talk to Thaena, who has already noticed that the trolls have calmed down. - then they both decide that the trolls might be something for the Mansion. - alternatively, you could convince Thaena and PC to have sex with a troll individually twice more so that they will follow you. That would even fit, and even the Thaena storyline is fine, but it would be strange that the employees are waiting for PC, and already in the mansion itself (at the time of the troll quest) there would be a person knowledgeable about combat. Unless she went to look for her and also went missing like Thaena, or even both were kidnapped (could there be more trolls)? 2 hours ago, Unicom1981 said: Why Vivi's mod, anyway? It doesn't really change anything; it just adds several more hells. These might also be helpful when searching for other animals without having to clone an existing hell to temporarily modify it. As a requirement for another mod, I am personally opposed to it. “The fewer requirements, the less chance of mod failure.” If anything, it would be a troll cave made by us. The lairs made by Vivi are good, but in my opinion, they wouldn't really fit in with Animal Mansion.
Unicom1981 Posted February 15 Posted February 15 47 minutes ago, killer905 said: Technically, Aela could have done it herself, but she might have had her own agenda here. That is, to help bring the wolf to the Mansion, but she came up with an excuse to hire the PC to do it. Of course, different dialogue would be needed depending on whether the PC: - is not a member of the Companions - is a member of the Companions - belongs to the Circle - is a Harbinger In the case of the latter two, she would not have to hide her true intentions regarding the wolf. As already established, the female warrior meets in the inside of the Mansion, because in the meantime she talked to Thaena and Jala. l Mansion. You're right about that too. 48 minutes ago, killer905 said: The basement is completely different. It is intended to serve a different purpose or as a vestibule to the cave entrance (there will be an entrance from the outside to the cave, but it will need to be unlocked). The cave itself does not exist at the moment either. However, we have taken care of the exterior appearance and the surrounding area. That's good to hear. I always found it odd in the other versions to bring the larger animals through the mansion; an entrance to a cave where you could house one or two creatures would be a better option. 50 minutes ago, killer905 said: That would even fit, and even the Thaena storyline is fine, but it would be strange that the employees are waiting for PC, and already in the mansion itself (at the time of the troll quest) there would be a person knowledgeable about combat. Unless she went to look for her and also went missing like Thaena, or even both were kidnapped (could there be more trolls)? That would also be a good option, and hey, I'd be the last person against more trolls and kidnapped people in the quest. 52 minutes ago, killer905 said: As a requirement for another mod, I am personally opposed to it. “The fewer requirements, the less chance of mod failure.” If anything, it would be a troll cave made by us. The lairs made by Vivi are good, but in my opinion, they wouldn't really fit in with Animal Mansion. You're right, and you can have more space if you create the caves yourself. 13 hours ago, Wolfen09 said: Magic creatures general idea: Make a summoning room with magic stuff, pentagrams, candles the whole lot... thats it, just a random non quest idea What do you think of the idea? I also think a room for this kind of creature would be quite good. Can you think of four creatures that could fit into this room through summoning, without them having to be permanent residents of the mansion?
killer905 Posted February 15 Author Posted February 15 (edited) 59 minutes ago, Unicom1981 said: What do you think of the idea? I also think a room for this kind of creature would be quite good. Can you think of four creatures that could fit into this room through summoning, without them having to be permanent residents of the mansion? Magic Creatures fit well with Collage of Winterhold, and in the original AR they were also included as the quest “Creatures 101.” Alternatively, after this task, it could unlock the ability to summon magical creatures in the Mansion (not as a summoning spell). Edited February 15 by killer905
killer905 Posted February 15 Author Posted February 15 Bear: Spoiler - Thaena has heard rumors about a bear that has taken a liking to a particular woman in Ivarstead. She doesn't know the details, but she sends the PC in the hope of getting Bear to come to the mansion. - Thaena also gives out some flyers advertising the mansion. - The PCs first go to the inn in Ivarstead to give the flyer to the owner and ask him which woman the bear has taken a liking to. - The PCs learn that it is Temba. - On leaving, the PCs see Thaena running away from the bear (naked) towards the bridge, with Gwilin running after them, shouting “Miss Temba is catching up with you!” - The bear catches up with Temba behind the bridge and starts to fuck her - Gwilin, incredulous, says “The guards didn't even lift a finger” - The PC can start a conversation with Gwilin to find out more. So Temba was washing herself and Bear appeared out of nowhere. Also, for a long time, the same bear had been running up to her every now and then, but somehow she always managed to escape, but not this time - When the bear finishes with Tamba, the PC can talk to her. Outraged that the guard did nothing, she was raped by the animal. - The PC can suggest taking the bear away, and Temba replies that he can take it and all the bears in the area - The PC can also persuade Temba that for this to work, he must have sex with someone else to make Bear feel rejected or jealous. - If the PC is female (or has a female follower), Bear will rape the PC/follower, and thus Bear will follow the PC. - The PC returns to the mansion with their new acquisition.
killer905 Posted February 15 Author Posted February 15 Werewolf: Spoiler - Thaena receives a letter from a woman in need who is being harassed by a werewolf - The PC sets off for the location, but it turns out to be a cave - The PCs cautiously enter and find the woman there - The woman notices the PCs and quickly starts a conversation - The woman explains that her husband will be back any minute. Before she can finish her sentence, the werewolf appears - The woman immediately turns to the werewolf and says, “Calm down, honey, it's a friend.” - The PC can start talking to her again and learns that she was being harassed by the werewolf, but shortly after sending the letter, she was captured by him while hanging laundry and taken to this cave (Here, the woman tells her story) - The woman was scared, but the werewolf had no intention of hurting her. - Looking around the cave, the woman found her husband's necklace, whom she believed to be missing or simply left her. - Not entirely sure, she said the name of her missing husband, and then the werewolf began to wag his tail energetically as if confirming that it was her husband. - PC asks the pressing question. Did the woman have sex with him? - The woman replies that yes, because after all, he is her husband and she doesn't care that he is a werewolf. - PC asks if she still needs help in that case. - The woman replies that the village will probably send someone to rescue her, and they may kill her husband without even realizing it. - The woman suggests distracting them or saying that the PC found her dead and the werewolf too, thus implying that the PC killed the werewolf - The PC says that since they will be looking for shelter, they can join the Mansion. Then her husband will be protected by the Mansion, and she will be able to work there and be with him and have sex with him or other creatures - The woman concludes that it is better than being afraid for herself and her husband all the time 1
Unicom1981 Posted February 15 Posted February 15 2 hours ago, killer905 said: Magic Creatures fit well with Collage of Winterhold, and in the original AR they were also included as the quest “Creatures 101.” Alternatively, after this task, it could unlock the ability to summon magical creatures in the Mansion (not as a summoning spell). And I think it should stay that way, that you continue to experience these creatures within a quest in the College of Winterhold. The question was more about potential customers who might be looking for some magical fun during sex between quests. The idea was more about a room in the Mansion that would be set up for parties or individual shows. One possibility would be, after completing the creatures in the College of Winterhold, for an NPC from the College of Winterhold (as a copy) to join the Mansion. In this room, they could then summon one of the creatures for the PC or Jala for these interludes with customers, depending on their preference. But hey, let's not get that far yet; that would be more of a later stage in the Mansion's development.
Unicom1981 Posted February 15 Posted February 15 2 hours ago, killer905 said: Bear: Hide contents - Thaena has heard rumors about a bear that has taken a liking to a particular woman in Ivarstead. She doesn't know the details, but she sends the PC in the hope of getting Bear to come to the mansion. - Thaena also gives out some flyers advertising the mansion. - The PCs first go to the inn in Ivarstead to give the flyer to the owner and ask him which woman the bear has taken a liking to. - The PCs learn that it is Temba. - On leaving, the PCs see Thaena running away from the bear (naked) towards the bridge, with Gwilin running after them, shouting “Miss Temba is catching up with you!” - The bear catches up with Temba behind the bridge and starts to fuck her - Gwilin, incredulous, says “The guards didn't even lift a finger” - The PC can start a conversation with Gwilin to find out more. So Temba was washing herself and Bear appeared out of nowhere. Also, for a long time, the same bear had been running up to her every now and then, but somehow she always managed to escape, but not this time - When the bear finishes with Tamba, the PC can talk to her. Outraged that the guard did nothing, she was raped by the animal. - The PC can suggest taking the bear away, and Temba replies that he can take it and all the bears in the area - The PC can also persuade Temba that for this to work, he must have sex with someone else to make Bear feel rejected or jealous. - If the PC is female (or has a female follower), Bear will rape the PC/follower, and thus Bear will follow the PC. - The PC returns to the mansion with their new acquisition. I like it very much. 2 hours ago, killer905 said: Werewolf: Hide contents - Thaena receives a letter from a woman in need who is being harassed by a werewolf - The PC sets off for the location, but it turns out to be a cave - The PCs cautiously enter and find the woman there - The woman notices the PCs and quickly starts a conversation - The woman explains that her husband will be back any minute. Before she can finish her sentence, the werewolf appears - The woman immediately turns to the werewolf and says, “Calm down, honey, it's a friend.” - The PC can start talking to her again and learns that she was being harassed by the werewolf, but shortly after sending the letter, she was captured by him while hanging laundry and taken to this cave (Here, the woman tells her story) - The woman was scared, but the werewolf had no intention of hurting her. - Looking around the cave, the woman found her husband's necklace, whom she believed to be missing or simply left her. - Not entirely sure, she said the name of her missing husband, and then the werewolf began to wag his tail energetically as if confirming that it was her husband. - PC asks the pressing question. Did the woman have sex with him? - The woman replies that yes, because after all, he is her husband and she doesn't care that he is a werewolf. - PC asks if she still needs help in that case. - The woman replies that the village will probably send someone to rescue her, and they may kill her husband without even realizing it. - The woman suggests distracting them or saying that the PC found her dead and the werewolf too, thus implying that the PC killed the werewolf - The PC says that since they will be looking for shelter, they can join the Mansion. Then her husband will be protected by the Mansion, and she will be able to work there and be with him and have sex with him or other creatures - The woman concludes that it is better than being afraid for herself and her husband all the time I would leave it as is.
Unicom1981 Posted February 15 Posted February 15 Deer: Spoiler Perhaps a quest after the horse to meet the Forsworn girl from the horse trade tale, to gain some trust and perhaps participate in a unique and possibly recurring Forsworn ceremony, similar to Jorvaskr's. - quest start via a letter from Thaena, or the Forsworn girl arrives at the mansion. - the region should be Rorikstead to at least stay within Forsworn territory. - the renounced girl tells the PC that she wants to follow her mother's path and become a shaman. - she pauses briefly and then says that this also means becoming one with nature (having sex with animals). - here, one would have to find a suitable location in the area for one or more deer. - the renounced girl has sex with the deer. A script checks if the PC is female and initiates sex with another deer. The script also checks if there is at least one female companion. The third deer has sex with the companion. - after the sex, the renounced girl explains more about the ceremony and tells the PC that since the deer is not a completely wild animal, having sex with it once more is sufficient for it to follow the PC.
killer905 Posted February 15 Author Posted February 15 (edited) 1 hour ago, Unicom1981 said: And I think it should stay that way, that you continue to experience these creatures within a quest in the College of Winterhold. The question was more about potential customers who might be looking for some magical fun during sex between quests. The idea was more about a room in the Mansion that would be set up for parties or individual shows. One possibility would be, after completing the creatures in the College of Winterhold, for an NPC from the College of Winterhold (as a copy) to join the Mansion. In this room, they could then summon one of the creatures for the PC or Jala for these interludes with customers, depending on their preference. But hey, let's not get that far yet; that would be more of a later stage in the Mansion's development. There are two rooms designated for ‘private shows’, one for the PC and one for the rest of the mansion staff. I think that if mages wanted sex with magical creatures, they would be able to summon them themselves and would not need the Mansion for that. NPC mages joining the mansion would be okay, but that remains to be decided. For clarity, Rorikstead belongs to Whiterun. Alternatives are Karthwasten and Old Hroldan. Edited February 15 by killer905
Unicom1981 Posted February 15 Posted February 15 (edited) Falmer and Chaurus: Spoiler I would definitely prefer to keep the story from Animal Mansion Plus with the woman who wants to live with the Falmer. One could also consider increasing this to two or three women. One would just need to add one or two more Falmer. However, there shouldn't be more than three women, because too many sex scenes could lead to crashes or script errors. Keep in mind that if the PC is female, that would mean four active sex scenes. There were already three Chaurus; if you increase to three NPCs, you would have to add another one. Alternatively, the innkeeper in Rorikstead tells you about three kidnapped women, and once in the cave, these three NPCs don't want to return to their normal lives. In this quest, the mansion receives one or two Chaurus. Later in the quest, you might be invited back to obtain the Chaurus Reaper and Chaurus Hunter. Edited February 15 by Unicom1981
killer905 Posted February 15 Author Posted February 15 25 minutes ago, Unicom1981 said: Deer: Hide contents Perhaps a quest after the horse to meet the Forsworn girl from the horse trade tale, to gain some trust and perhaps participate in a unique and possibly recurring Forsworn ceremony, similar to Jorvaskr's. - quest start via a letter from Thaena, or the Forsworn girl arrives at the mansion. - the region should be Rorikstead to at least stay within Forsworn territory. - the renounced girl tells the PC that she wants to follow her mother's path and become a shaman. - she pauses briefly and then says that this also means becoming one with nature (having sex with animals). - here, one would have to find a suitable location in the area for one or more deer. - the renounced girl has sex with the deer. A script checks if the PC is female and initiates sex with another deer. The script also checks if there is at least one female companion. The third deer has sex with the companion. - after the sex, the renounced girl explains more about the ceremony and tells the PC that since the deer is not a completely wild animal, having sex with it once more is sufficient for it to follow the PC. Forsworn seeking help from Mansion doesn't quite fit for me. Alternatively, it could be the sister of the girl from the tale told by the horse dealer, because technically she already had intercourse with the creature, so the deer's help would be strange. The explanation may be that the shaman has her own ritual related to the deer. We could add a plot twist here that shamans died from intercourse with deer, and not just any deer, but this particular one, which is why she came to Mansion for help so that she would succeed and not die from intercourse.
Unicom1981 Posted February 15 Posted February 15 5 minutes ago, killer905 said: Forsworn seeking help from Mansion doesn't quite fit for me. Alternatively, it could be the sister of the girl from the tale told by the horse dealer, because technically she already had intercourse with the creature, so the deer's help would be strange. The explanation may be that the shaman has her own ritual related to the deer. We could add a plot twist here that shamans died from intercourse with deer, and not just any deer, but this particular one, which is why she came to Mansion for help so that she would succeed and not die from intercourse. I think it would also be a very good story that way.
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