blahity Posted April 5 Posted April 5 On 3/31/2026 at 5:33 PM, HereBeTentacles said: If you are interested in ponyplay stories the one that got me to really start making this mod is called Stables of Cyn: https://iconoclast.neocities.org/ Makes me wish we could add Riekling riders for the ponygirls, but that'd be way too much work.
HereBeTentacles Posted April 5 Author Posted April 5 1 hour ago, blahity said: Makes me wish we could add Riekling riders for the ponygirls, but that'd be way too much work. There was that riding styles mod that maybe could have been made to work with rieklings + humans. Mod was a bit janky though. Or maybe some paired animations stuff like the mods that let you carry other people on your shoulder could do it. The bones are there someone just has to figure out the actual implementation.
yoloman96 Posted April 5 Posted April 5 Hello ! Truly one of the greatest mod I've seen so far on skyrim. I'm just curious, on the quest "reverie", i don't understand how the "radar stone" work, demetrius told that he will first set it to the gate to "show" how it's working but i've tried going good and wrong way, i cannot spot the difference... like the shock is when you're on the wrong way or on the good path? Thanks in advance.
HereBeTentacles Posted April 6 Author Posted April 6 7 hours ago, Skiperr said: Dude this stuff you shared is next level. Wasted entire weekend on it... So worth it! Yeah you can thank that author for getting me to get off my ass and make something. They make some good shit. 1 hour ago, yoloman96 said: Hello ! Truly one of the greatest mod I've seen so far on skyrim. I'm just curious, on the quest "reverie", i don't understand how the "radar stone" work, demetrius told that he will first set it to the gate to "show" how it's working but i've tried going good and wrong way, i cannot spot the difference... like the shock is when you're on the wrong way or on the good path? Thanks in advance. First make sure you have all the requirements. That quest will not work properly if you are missing Scrabs Papyrus Extender, and since it sounds like you are getting only shocks you might be missing it. Otherwise for that quest vibrations means you are getting closer and shocks means you are getting further away. The vibrations increase in length the closer you are. You also need to leave the valley ONLY via the front gate or the mod is going to get confused. If you leave via any other means (I'm pretty sure I have disabled every method other than console commands) the mod is going to try to send you back to the gate instead of the destination.
lurker9001 Posted April 6 Posted April 6 On 4/1/2026 at 1:33 AM, HereBeTentacles said: Sometime in April is the goal, probably towards the end of the month. STS 2 and Blender ate up a lot of my free time in march. I should be finished with Blender for now though, I got what I wanted done and working, physics and all: Hide contents If you are interested in ponyplay stories the one that got me to really start making this mod is called Stables of Cyn: https://iconoclast.neocities.org/ It's made in one of those choose your own adventure frameworks and it's set in the Mass Effect universe which is kind of weird when you first start it but it's pretty good. Looks dope 11/10 - ign Have you considered using it to pull a cart as well ?
HereBeTentacles Posted April 6 Author Posted April 6 4 hours ago, lurker9001 said: Looks dope 11/10 - ign Have you considered using it to pull a cart as well ? For now just a plow (or at least the closest thing I could make that doesn't freak out when its pulled) but eventually yeah I would like to do something like a carriage or sulky cart. 1
blahity Posted April 7 Posted April 7 I hope that if the PC has a spouse that Renna can get them involved in a positive way, maybe either adding them to her stable alongside Dovah, as a breeder, or as a guest oblivious to Dovah because of the barding enchantment, or does some playful cucking with some other ponygirls to Dovah. 1
Wastelanddom Posted April 7 Posted April 7 Will the new restraints be available in DD NG as an addon? 1
HereBeTentacles Posted April 8 Author Posted April 8 Redid the manor building both interior and exterior: Spoiler Spoiler Had some ideas that would need it to be bigger and figure its better to get that out of the way sooner rather than later. Just an aesthetic change for now though. On 4/6/2026 at 9:36 PM, blahity said: I hope that if the PC has a spouse that Renna can get them involved in a positive way, maybe either adding them to her stable alongside Dovah, as a breeder, or as a guest oblivious to Dovah because of the barding enchantment, or does some playful cucking with some other ponygirls to Dovah. I had thought about what to do with followers that the player might have when they get enslaved. Could try to do something there at some point when things are more filled out. 11 hours ago, Wastelanddom said: Will the new restraints be available in DD NG as an addon? Eventually yes. I was going to make another colour variant or two and then either upload as an add-on or just merge in DDNG itself if there is any appetite for that. 7
Wastelanddom Posted April 8 Posted April 8 14 hours ago, HereBeTentacles said: Redid the manor building both interior and exterior: Reveal hidden contents Reveal hidden contents Had some ideas that would need it to be bigger and figure its better to get that out of the way sooner rather than later. Just an aesthetic change for now though. I had thought about what to do with followers that the player might have when they get enslaved. Could try to do something there at some point when things are more filled out. Eventually yes. I was going to make another colour variant or two and then either upload as an add-on or just merge in DDNG itself if there is any appetite for that. Awesome! I would love that that new yoke looks amazing and I generally engage with skyrim bdsm content from the dom side of things so would be a shame to miss out on those amazingly designed restraints.
molkijns- Posted April 9 Posted April 9 (edited) Can someone help me get RennasRench working? The MCM menu never shows up and there is none in the dead's man drink inn in falkreath Console command "help Rennas 0" finds nothing Mod doesn't seem to load at all **Load Order:** Spoiler #Mod_Priority,#Mod_Status,#Mod_Name "0000","+","Unmanaged: FNIS" "0001","+","DLC: HearthFires" "0002","+","DLC: Dragonborn" "0003","+","DLC: Dawnguard" "0004","+","Creation Club: ccQDRSSE001-SurvivalMode" "0005","+","Creation Club: ccBGSSSE037-Curios" "0006","+","Creation Club: ccBGSSSE025-AdvDSGS" "0007","+","Creation Club: ccBGSSSE001-Fish" "0008","+","Creation Club: _ResourcePack" "0009","+","Address Library for SKSE Plugins" "0010","+","FNIS-output" "0011","+","SkyUI" "0012","+","RaceMenu" "0013","+","XP32 Maximum Skeleton Special Extended" "0014","+","SexLabFrameworkSE_v" "0015","+","SexLabArousedSSELoose" "0016","+","BodySlide and Outfit Studio" "0017","+","bodyslide output" "0018","+","Caliente's Beautiful Bodies Enhancer -CBBE-" "0019","+","Mfg Fix" "0020","+","ConsoleUtilSSE NG" "0021","+","Crash Logger SSE AE VR - PDB support" "0022","+","Actor Limit Fix" "0023","+","Animation Limit Crash Fix SSE" "0024","+","Animation Queue Fix" "0025","+","Bug Fixes SSE" "0026","+","JContainers SE" "0027","+","PapyrusUtil SE - Modders Scripting Utility Functions" "0028","+","HDT-SMP (Skinned Mesh Physics)" "0029","+","Devious Devices for SE-AE-VR" "0030","+","Paired Animation Improvements" "0031","+","MCM Helper" "0032","+","UIExtensions" "0033","+","Devious Devices upscaled" "0034","+","Devious Devices NG" "0035","+","Fuz Ro D-oh - Silent Voice" "0036","+","KS Hairdos SSE" "0037","+","Kris's Papyrus Extender" "0038","+","Schlongs of Skyrim SE" "0039","+","CBPC - Physics with Collisions" "0040","+","CBBE 3BA" "0041","+","Zaki Dirt and Blood Racemenu Overlays" "0042","+","DynDOLOD Resources SE" "0043","+","Indistinguishable Billboards for Skyrim SE" "0044","+","texgen-output" "0045","+","DynLOD-output" "0046","+","ECE Sliders Addon for Racemenu" "0047","+","Expressive Facegen Morphs SE" "0048","+","Complete Vanilla Eye Overhaul (CVEO) by LDD" "0049","+","Complete Vanilla Eye Overhaul (CVEO) by LDD-eyesmod" "0050","+","Advanced Eyes Addon for (CVEO) by LDD" "0051","+","LDD - Better Eye Shape for HPH" "0052","+","SKSE64 ini pre-download for lazy users" "0053","+","Fair Skin Complexion" "0054","+","FSC Character Presets" "0055","+","powerofthree's Tweaks" "0056","+","Base Object Swapper" "0057","+","Road Signs Fast Travel - Base Object Swapper" "0058","+","Skyrim Unbound Reborn" "0059","+","RennasRench" if you need anymore info just ask. Thanks for any help. Edited April 9 by molkijns-
HereBeTentacles Posted April 9 Author Posted April 9 3 hours ago, molkijns- said: Can someone help me get RennasRench working? The MCM menu never shows up and there is none in the dead's man drink inn in falkreath Console command "help Rennas 0" finds nothing Mod doesn't seem to load at all **Load Order:** Hide contents #Mod_Priority,#Mod_Status,#Mod_Name "0000","+","Unmanaged: FNIS" "0001","+","DLC: HearthFires" "0002","+","DLC: Dragonborn" "0003","+","DLC: Dawnguard" "0004","+","Creation Club: ccQDRSSE001-SurvivalMode" "0005","+","Creation Club: ccBGSSSE037-Curios" "0006","+","Creation Club: ccBGSSSE025-AdvDSGS" "0007","+","Creation Club: ccBGSSSE001-Fish" "0008","+","Creation Club: _ResourcePack" "0009","+","Address Library for SKSE Plugins" "0010","+","FNIS-output" "0011","+","SkyUI" "0012","+","RaceMenu" "0013","+","XP32 Maximum Skeleton Special Extended" "0014","+","SexLabFrameworkSE_v" "0015","+","SexLabArousedSSELoose" "0016","+","BodySlide and Outfit Studio" "0017","+","bodyslide output" "0018","+","Caliente's Beautiful Bodies Enhancer -CBBE-" "0019","+","Mfg Fix" "0020","+","ConsoleUtilSSE NG" "0021","+","Crash Logger SSE AE VR - PDB support" "0022","+","Actor Limit Fix" "0023","+","Animation Limit Crash Fix SSE" "0024","+","Animation Queue Fix" "0025","+","Bug Fixes SSE" "0026","+","JContainers SE" "0027","+","PapyrusUtil SE - Modders Scripting Utility Functions" "0028","+","HDT-SMP (Skinned Mesh Physics)" "0029","+","Devious Devices for SE-AE-VR" "0030","+","Paired Animation Improvements" "0031","+","MCM Helper" "0032","+","UIExtensions" "0033","+","Devious Devices upscaled" "0034","+","Devious Devices NG" "0035","+","Fuz Ro D-oh - Silent Voice" "0036","+","KS Hairdos SSE" "0037","+","Kris's Papyrus Extender" "0038","+","Schlongs of Skyrim SE" "0039","+","CBPC - Physics with Collisions" "0040","+","CBBE 3BA" "0041","+","Zaki Dirt and Blood Racemenu Overlays" "0042","+","DynDOLOD Resources SE" "0043","+","Indistinguishable Billboards for Skyrim SE" "0044","+","texgen-output" "0045","+","DynLOD-output" "0046","+","ECE Sliders Addon for Racemenu" "0047","+","Expressive Facegen Morphs SE" "0048","+","Complete Vanilla Eye Overhaul (CVEO) by LDD" "0049","+","Complete Vanilla Eye Overhaul (CVEO) by LDD-eyesmod" "0050","+","Advanced Eyes Addon for (CVEO) by LDD" "0051","+","LDD - Better Eye Shape for HPH" "0052","+","SKSE64 ini pre-download for lazy users" "0053","+","Fair Skin Complexion" "0054","+","FSC Character Presets" "0055","+","powerofthree's Tweaks" "0056","+","Base Object Swapper" "0057","+","Road Signs Fast Travel - Base Object Swapper" "0058","+","Skyrim Unbound Reborn" "0059","+","RennasRench" if you need anymore info just ask. Thanks for any help. You would want to do help "zzRanch" in the console if you're looking to find things from the mod. You're sure the esp is active right? Like it's checked and loaded in mod organizer? And there's no warning? If so are you on the latest version of Skyrim? If you're on an older version you might need to install BEES to get the esp to load properly. I dont know if that mod is still relevant for esp issues but you could try that. Failing that I am not really sure. Could be one of the requirements is not installed/working properly or you have an outdated version of something somewhere.
molkijns- Posted April 9 Posted April 9 43 minutes ago, HereBeTentacles said: You would want to do help "zzRanch" in the console if you're looking to find things from the mod. You're sure the esp is active right? Like it's checked and loaded in mod organizer? And there's no warning? If so are you on the latest version of Skyrim? If you're on an older version you might need to install BEES to get the esp to load properly. I dont know if that mod is still relevant for esp issues but you could try that. Failing that I am not really sure. Could be one of the requirements is not installed/working properly or you have an outdated version of something somewhere. Thanks for the help! I'm on version 1.5.97. Installing BEES like you suggested completely fixed the ESP loading issue. The MCM and the NPC are both showing up now and everything's working perfectly. Really appreciate the quick reply!
cecige5941 Posted April 10 Posted April 10 Hi can someone please send a link to the DD Vibration Update Beta file? Im unable to use discord and cant find it anywhere else. Thanks!
molkijns- Posted April 10 Posted April 10 (edited) 9 hours ago, cecige5941 said: Hi can someone please send a link to the DD Vibration Update Beta file? Im unable to use discord and cant find it anywhere else. Thanks! The DD Vibration Update is available in the Latest beta release In the Discord: https://discord.gg/VCkBRbJ6sb. Edit: nvm here it is https://mega.nz/file/0aEHjT5K#F0DwUZSrRz-qASEOY-3pvOTfAjpdNJWRfnNZdImCucg Edited April 10 by molkijns-
blahity Posted April 12 Posted April 12 It would be fun to see some integration with Mammaries and Lactation now that its past version 1.0. Eventually. Ponygirls can be cowgirls too, right?
Cammy Posted April 13 Posted April 13 I know this will probably be far in the future but I had an idea for the Orc Stronghold type of content story wise. Keep it consensual - Allow the player to decide to go (Horny) - Be convinced by one of the other ponies to go (Timid) - Take the place of a fellow pony cause they are too afraid so you swoop in as the Dragonborn (Dovah) to be the strong one and take their place (Heroic) More Debatable - Sent in as punishment or (reward?) to curb bad personality - Mix up in dossier by a handler who takes the player instead of the correct pony (player is unaware where they are going and is dressed up for her foray to the stronghold) this can lead to the handlers realizing their mistake and picking her up before any action OR the event goes all the way through (several days) because the Orcs wont allow a change. - Player is curious and sneaks towards the camp which can result in them getting caught if being too loud which results in the orcs either returning her back to the Ranch or keeping her for a little time (Possible orc branding?) Depending on your previous actions or decisions in the ranch it can influence how the events play out or what dialogue or actions the player takes. Just some ideas that i wanted to throw out there cause I really like what you've been doing and we just don't get alot of story driven smut too often in Skyrim. Thanks for all your work! 1
HereBeTentacles Posted April 16 Author Posted April 16 On 4/12/2026 at 4:53 PM, blahity said: It would be fun to see some integration with Mammaries and Lactation now that its past version 1.0. Eventually. Ponygirls can be cowgirls too, right? I have thought about something like that but it would be pretty far out on the priority list. New alternative to MME is nice though. On 4/12/2026 at 10:29 PM, Cammy said: I know this will probably be far in the future but I had an idea for the Orc Stronghold type of content story wise. Keep it consensual - Allow the player to decide to go (Horny) - Be convinced by one of the other ponies to go (Timid) - Take the place of a fellow pony cause they are too afraid so you swoop in as the Dragonborn (Dovah) to be the strong one and take their place (Heroic) More Debatable - Sent in as punishment or (reward?) to curb bad personality - Mix up in dossier by a handler who takes the player instead of the correct pony (player is unaware where they are going and is dressed up for her foray to the stronghold) this can lead to the handlers realizing their mistake and picking her up before any action OR the event goes all the way through (several days) because the Orcs wont allow a change. - Player is curious and sneaks towards the camp which can result in them getting caught if being too loud which results in the orcs either returning her back to the Ranch or keeping her for a little time (Possible orc branding?) Depending on your previous actions or decisions in the ranch it can influence how the events play out or what dialogue or actions the player takes. Just some ideas that i wanted to throw out there cause I really like what you've been doing and we just don't get alot of story driven smut too often in Skyrim. Thanks for all your work! The first introduction to the orcs and the stronghold I already have planned as a sort of story quest but your points in the more debatable section do give me some ideas for how I could work them into some of daily and freeroam tasks.
blahity Posted April 16 Posted April 16 I do hope that the mod keeps following the consensual route because we already got S.L.U.T.S going along the non-con route.
kamithemoon Posted April 17 Posted April 17 (edited) A new TTS just dropped on the nexus. Its complicated as heck to set up but once done it works surprisingly well. I've been promoting it to authors to empower them to make their own voices. While someone like me could make the voices, sure, until I've played the mod, I wouldn't understand any of the context for the dialogue and I would only be guessing at what emotion to mimic. Whereas the actual author would know immediately what they want to portray. VoiceForgeStudio F to respect xVASynth. It was the first widely available TTS for Skyrim and deserves a place of honor. Edited April 17 by kamithemoon 1
HereBeTentacles Posted April 17 Author Posted April 17 13 hours ago, kamithemoon said: A new TTS just dropped on the nexus. Its complicated as heck to set up but once done it works surprisingly well. I've been promoting it to authors to empower them to make their own voices. While someone like me could make the voices, sure, until I've played the mod, I wouldn't understand any of the context for the dialogue and I would only be guessing at what emotion to mimic. Whereas the actual author would know immediately what they want to portray. VoiceForgeStudio F to respect xVASynth. It was the first widely available TTS for Skyrim and deserves a place of honor. Nice that theres a better alternative for people to use but I probably won't be doing any voice packs myself. Not that I have anything against the AI/TTS voices or voice packs in general, I just don't use them and already spend enough time on this with the modelling/scripting/ck work to be adding that into the mix too. Maybe when things are a lot more complete I can do one but that's pretty far off.
numba8 Posted April 18 Posted April 18 (edited) Anyone an idea, why the pony gear is invisible with UBE body? I've got bodyslides for UBE with all DD stuff, and the 'standard' equipment does show up, but not the brown Ranch stuff? add: The equipment works fine, when I switch to CBBE / 3ba body (Race change), as in, they appear instantly on the default race. Edited April 18 by numba8
HereBeTentacles Posted April 18 Author Posted April 18 4 hours ago, numba8 said: Anyone an idea, why the pony gear is invisible with UBE body? I've got bodyslides for UBE with all DD stuff, and the 'standard' equipment does show up, but not the brown Ranch stuff? add: The equipment works fine, when I switch to CBBE / 3ba body (Race change), as in, they appear instantly on the default race. I don't use UBE or know how it works but I glanced at the UBE page and if I had to guess you will probably need a patch since most of the devices in this mod have new ARMA records with brown texture sets.
numba8 Posted April 18 Posted April 18 18 minutes ago, HereBeTentacles said: I don't use UBE or know how it works but I glanced at the UBE page and if I had to guess you will probably need a patch since most of the devices in this mod have new ARMA records with brown texture sets. Yes, I was able to add additional races (The UBE ones) but apparently the whole thing needs a complete set of bodyslide files now... Urgh... I'm not a modder >.<
HereBeTentacles Posted April 18 Author Posted April 18 2 minutes ago, numba8 said: Yes, I was able to add additional races (The UBE ones) but apparently the whole thing needs a complete set of bodyslide files now... Urgh... I'm not a modder >.< FWIW I didnt make any changes to the meshes those devices use, only the texture sets which are done through the CK. The records point to the same meshes you build for the vanilla versions of those devices.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now