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PSQ PlayerSuccubusQuest for Sexlab


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Posted

i need a help with body texture gone missing.

here's the pic

955528106_enb2018_08_2622_58_34_93.thumb.png.bd581254061006a7317f1f61d7d889e9.png1847562954_enb2018_08_2622_58_50_25.thumb.png.63bc489ebe157d072135c505a30227f9.png

also my PC hair is going black after i return to human shape. supposed to be light scarlet color. any idea how to fix the color changing flaw in my current poorly modded game?

 

same goes to boob size, boob size is forcibly shrunk and when sexy idle animation triggers the collision, it glitches and swaps into (what supposed to be) bigger boob and then changes instantly. maybe installing Sexlab Hormone was big mistake i guess. I may need to restart the game all over again.

Posted
16 hours ago, 4nchorage Pingas said:

i need a help with body texture gone missing.

here's the pic

955528106_enb2018_08_2622_58_34_93.thumb.png.bd581254061006a7317f1f61d7d889e9.png1847562954_enb2018_08_2622_58_50_25.thumb.png.63bc489ebe157d072135c505a30227f9.png

also my PC hair is going black after i return to human shape. supposed to be light scarlet color. any idea how to fix the color changing flaw in my current poorly modded game?

 

same goes to boob size, boob size is forcibly shrunk and when sexy idle animation triggers the collision, it glitches and swaps into (what supposed to be) bigger boob and then changes instantly. maybe installing Sexlab Hormone was big mistake i guess. I may need to restart the game all over again.

I turn off the NIO mesh changes so my character body parts do not grow. I spend an hour or so making each character and I don't like mods changing the body shape. Also I tend to find that it can mess up the character as well on a permanent basis.

 

I also use Sex Lab Hormones and find it to be a good mod to use with PSQ.

 

The hair bug is a problem with making a character at the start of the game and then changing the hair colour half way through by either selecting a different race or sex and using a different hair colour. I get round this by pre-making my characters and saving them as presets and then if I change the sex/race I go to the presets and load one of those up. I have a male and female for most of the races that I like to use and tweek before I play the game. This seems to solve the hair colour bug.

 

As for the textures this is because you haven't got the PSQ transform folders set up right, or the options in PSQ not set set up correctly. Try switching off body transform , but keep the other options active.

20180828195548_1.jpg

Posted

I can't get the MCM to work. Energy Bar is just displayed empty in the top left corner. I tried the MCM kicker but it's not working :(

I've used this mod for months and suddenly it just stopped working for me in any new games. Help?

Posted
On 8/29/2018 at 9:40 PM, sketch162000 said:

I can't get the MCM to work. Energy Bar is just displayed empty in the top left corner. I tried the MCM kicker but it's not working :(

I've used this mod for months and suddenly it just stopped working for me in any new games. Help?

Update on this: Seems to be caused by Relationship Dialogue Overhaul. Anybody who knows how to resolve conflicts want to check on this?

Posted
26 minutes ago, sketch162000 said:

Update on this: Seems to be caused by Relationship Dialogue Overhaul. Anybody who knows how to resolve conflicts want to check on this?

I use RDO and it isn't causing a conflict for me with PSQ. Likely it's a load order issue. If you're using MO, you just need to move RDO above PSQ in the mod load order (left window). NMM, you'll need to reinstall PSQ after installing RDO.

Posted

SOLUTION FOUND: THE OLD .BSA MUST BE REMOVED FROM THE DATA FOLDER AFTER EXTRACTION. 

 

I'm trying to get this running for Skyrim Special Edition and the game won't launch with PSQ3.2.8a installed. The moment I deactivate the mod in NMM, the game launches with SKSE, however, if I watch Steam while it's trying to start up, It'll go from "running" to showing that it's ready to play.

 

While I've gotten it to work in normal Skyrim, I'd much rather play it in Special Edition. I find the 64-bit system to be a hell of a lot more stable (and it's a little prettier). 

 

I have taken the time to export the BSA to the Skyrim/Data/ directory. 

 

Any suggestions?

 

EDIT: Here's my minimalist load order in an attempt to isolate the problem:

 

Spoiler

GameMode=SkyrimSE

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ccbgssse010-petdwarvenarmoredmudcrab.esl=1
SexLab.esm=1
SexLabAroused.esm=1
Schlongs of Skyrim - Core.esm=1
PSQ PlayerSuccubusQuest.esm=1
Bashed Patch, 0.esp=0
UIExtensions.esp=1
FNIS.esp=1
FNISspells.esp=1
Immersive Sounds - Compendium.esp=0
Alternate Start - Live Another Life.esp=1
RaceMenuMorphsCBBE.esp=1
Schlongs of Skyrim.esp=1
SOS - Smurf Average Addon.esp=1
SOS - Shop.esp=1

 

 

Here's my normal load order:

 

Spoiler

GameMode=SkyrimSE

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ccbgssse010-petdwarvenarmoredmudcrab.esl=1
Lanterns Of Skyrim - All In One - Main.esm=1
Unofficial Skyrim Special Edition Patch.esp=1
ApachiiHair.esm=1
Campfire.esm=1
Falskaar.esm=1
ZaZAnimationPack.esm=1
FlowerGirls SE.esm=1
SexLab.esm=1
SexLabAroused.esm=1
PSQ PlayerSuccubusQuest.esm=1

BSAssets.esm=1
BSHeartland.esm=1
BS_DLC_patch.esp=1
SexLab Attraction.esm=1
SMIM-SE-Merged-All.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Joy of Perspective.esp=1
WeightLessTrueAll.esp=1
Chesko_WearableLantern.esp=1
SOSRaceMenu.esp=1
Schlongs of SkyrimSE - Light.esp=1
Light Emiting Magika Sabers SSE.esp=1
RaceMenuMorphsCBBE.esp=1
SkyUI_SE.esp=1
Book Covers Skyrim.esp=1
Hothtrooper44_ArmorCompilation.esp=1
Run For Your Lives.esp=1
Cloaks.esp=1
Cloaks - USSEP Patch.esp=1
Immersive Wenches.esp=1
Immersive Patrols II.esp=1
MilkModNEW.esp=1
SexLab-AmorousAdventures.esp=1
SexLab_Dialogues.esp=1
Skyrim Flora Overhaul.esp=1
MilkMod_MilkPumpsBasicB.esp=1
ForgottenCity.esp=1
isilNarsil.esp=1
WeaponsOf3E_SSE.esp=1
FNISspells.esp=1
Ars Metallica.esp=1
Cloaks - Dawnguard.esp=1
Dr_Bandolier.esp=1
UnreadBooksGlow.esp=1
WetandCold.esp=1
DiverseDragonsCollectionSE.esp=1
AmazingFollowerTweaks.esp=1
FNIS.esp=1
MilkModNEW HF.esp=1
MilkModNEW Sanbox.esp=1
MilkModNEW ZaZ Sanbox.esp=1
RaceMenu.esp=1
XPMSE.esp=1
RaceMenuPlugin.esp=1
SexLabMatchMaker.esp=1
Alternate Start - Live Another Life.esp=1
Immersive Citizens - AI Overhaul.esp=1
Relationship Dialogue Overhaul.esp=1
RDO - AFT v1.66 Patch.esp=1
RDO - USSEP Patch.esp=1
Convenient Horses.esp=1
Bashed Patch, 0.esp=0
Cutting Room Floor.esp=1
The Paarthurnax Dilemma.esp=1
Magicka Sabers Unique.esp=1
BarenziahQuestMarkers.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
Footprints.esp=1
RLO - Interiors.esp=1
RLO - Exteriors.esp=1
RLO - Effects.esp=1
RLO - Illuminated Spells.esp=1
RLO - CRF Patch.esp=1
RLO - IC Patch.esp=1
RichMerchantsSkyrim_x10.esp=1
AncientTonguesSwords.esp=1
Lore Weapon Expansion - Daedric Crescent.esp=1
Lore Weapon Expansion - Goldbrand.esp=1
Lore Weapon Expansion - Relics of the Crusader.esp=1
Lore Weapon Expansion.esp=1
Immersive Sounds - Compendium.esp=1
SL01AmuletsSkyrim.esp=1
ScopedBows.esp=1
ScopedBows_EagleEyeTweak.esp=1
ScopedBows_ArrowTweaks.esp=1
CH Bruma Patch.esp=1
Vivid WeathersSE.esp=1
Vivid Weathers SE - Bruma Patch.esp=1
Vivid Weathers SE - Falskaar.esp=1
Vivid Weathers SE - Summer Season.esp=1
Vivid Weathers - Extended Rain.esp=1
UIExtensions.esp=1

 
 

 

Posted
2 hours ago, Hiderius said:

anyone suggest other mods to that would go well with this?

SD+

Sex Lab Hormones

I like these two mods because they both link into PSQ. So you can have a kind of rp experience in becoming a succubus.

Posted
8 hours ago, HoneyHyde said:

I'm trying to get this running for Skyrim Special Edition and the game won't launch with PSQ3.2.8a installed. The moment I deactivate the mod in NMM, the game launches with SKSE, however, if I watch Steam while it's trying to start up, It'll go from "running" to showing that it's ready to play.

 

While I've gotten it to work in normal Skyrim, I'd much rather play it in Special Edition. I find the 64-bit system to be a hell of a lot more stable (and it's a little prettier). 

 

I have taken the time to export the BSA to the Skyrim/Data/ directory. 

 

Any suggestions?

 

EDIT: Here's my minimalist load order in an attempt to isolate the problem:

 

  Reveal hidden contents

GameMode=SkyrimSE

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ccbgssse010-petdwarvenarmoredmudcrab.esl=1
SexLab.esm=1
SexLabAroused.esm=1
Schlongs of Skyrim - Core.esm=1
PSQ PlayerSuccubusQuest.esm=1
Bashed Patch, 0.esp=0
UIExtensions.esp=1
FNIS.esp=1
FNISspells.esp=1
Immersive Sounds - Compendium.esp=0
Alternate Start - Live Another Life.esp=1
RaceMenuMorphsCBBE.esp=1
Schlongs of Skyrim.esp=1
SOS - Smurf Average Addon.esp=1
SOS - Shop.esp=1

 

 

Here's my normal load order:

 

  Reveal hidden contents

GameMode=SkyrimSE

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ccbgssse010-petdwarvenarmoredmudcrab.esl=1
Lanterns Of Skyrim - All In One - Main.esm=1
Unofficial Skyrim Special Edition Patch.esp=1
ApachiiHair.esm=1
Campfire.esm=1
Falskaar.esm=1
ZaZAnimationPack.esm=1
FlowerGirls SE.esm=1
SexLab.esm=1
SexLabAroused.esm=1
PSQ PlayerSuccubusQuest.esm=1

BSAssets.esm=1
BSHeartland.esm=1
BS_DLC_patch.esp=1
SexLab Attraction.esm=1
SMIM-SE-Merged-All.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Joy of Perspective.esp=1
WeightLessTrueAll.esp=1
Chesko_WearableLantern.esp=1
SOSRaceMenu.esp=1
Schlongs of SkyrimSE - Light.esp=1
Light Emiting Magika Sabers SSE.esp=1
RaceMenuMorphsCBBE.esp=1
SkyUI_SE.esp=1
Book Covers Skyrim.esp=1
Hothtrooper44_ArmorCompilation.esp=1
Run For Your Lives.esp=1
Cloaks.esp=1
Cloaks - USSEP Patch.esp=1
Immersive Wenches.esp=1
Immersive Patrols II.esp=1
MilkModNEW.esp=1
SexLab-AmorousAdventures.esp=1
SexLab_Dialogues.esp=1
Skyrim Flora Overhaul.esp=1
MilkMod_MilkPumpsBasicB.esp=1
ForgottenCity.esp=1
isilNarsil.esp=1
WeaponsOf3E_SSE.esp=1
FNISspells.esp=1
Ars Metallica.esp=1
Cloaks - Dawnguard.esp=1
Dr_Bandolier.esp=1
UnreadBooksGlow.esp=1
WetandCold.esp=1
DiverseDragonsCollectionSE.esp=1
AmazingFollowerTweaks.esp=1
FNIS.esp=1
MilkModNEW HF.esp=1
MilkModNEW Sanbox.esp=1
MilkModNEW ZaZ Sanbox.esp=1
RaceMenu.esp=1
XPMSE.esp=1
RaceMenuPlugin.esp=1
SexLabMatchMaker.esp=1
Alternate Start - Live Another Life.esp=1
Immersive Citizens - AI Overhaul.esp=1
Relationship Dialogue Overhaul.esp=1
RDO - AFT v1.66 Patch.esp=1
RDO - USSEP Patch.esp=1
Convenient Horses.esp=1
Bashed Patch, 0.esp=0
Cutting Room Floor.esp=1
The Paarthurnax Dilemma.esp=1
Magicka Sabers Unique.esp=1
BarenziahQuestMarkers.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
Footprints.esp=1
RLO - Interiors.esp=1
RLO - Exteriors.esp=1
RLO - Effects.esp=1
RLO - Illuminated Spells.esp=1
RLO - CRF Patch.esp=1
RLO - IC Patch.esp=1
RichMerchantsSkyrim_x10.esp=1
AncientTonguesSwords.esp=1
Lore Weapon Expansion - Daedric Crescent.esp=1
Lore Weapon Expansion - Goldbrand.esp=1
Lore Weapon Expansion - Relics of the Crusader.esp=1
Lore Weapon Expansion.esp=1
Immersive Sounds - Compendium.esp=1
SL01AmuletsSkyrim.esp=1
ScopedBows.esp=1
ScopedBows_EagleEyeTweak.esp=1
ScopedBows_ArrowTweaks.esp=1
CH Bruma Patch.esp=1
Vivid WeathersSE.esp=1
Vivid Weathers SE - Bruma Patch.esp=1
Vivid Weathers SE - Falskaar.esp=1
Vivid Weathers SE - Summer Season.esp=1
Vivid Weathers - Extended Rain.esp=1
UIExtensions.esp=1

 
 

 

There was a post on how to convert this mod for SE. Personally I don't use Skyrim SE due to Creation Club updates break the SKSE for Skyrim SE. Also I have some nice 4k and 2k textures for oldrim anyway. Yes the 64bit version is more stable, but after cleaning my mods and DLC (Bethesda are lazy when cleaning their own content) The game can become verys stable.

Posted

There is one thing I would like to know. How do I get the tattoo transformation to work?

I have the Overlays set up in Textures>PSQ>Overlay folder named as Body_0.dds yet when I try to set this up nothing happens to the tattoo on the body. Would some one be able to give me a run down explanation on how to get this to work?

 

I take it in the race menu I make one colour see through using the alpha slider and the other one solid?

I then select the transform tattoo option in the MCM and pick either full satiation or low satiation?

 

If so this isn't working for me.

Posted
On 9/1/2018 at 11:57 AM, Ernest Lemmingway said:

I use RDO and it isn't causing a conflict for me with PSQ. Likely it's a load order issue. If you're using MO, you just need to move RDO above PSQ in the mod load order (left window). NMM, you'll need to reinstall PSQ after installing RDO.

Hm. Still not working. I'm stumped. It's specifically RDO messing it up for me. Even when I've pared my load order down to only PSQ, SexLab, Aroused Redux, and RDO and that's it.

Posted
37 minutes ago, sketch162000 said:

Hm. Still not working. I'm stumped. It's specifically RDO messing it up for me. Even when I've pared my load order down to only PSQ, SexLab, Aroused Redux, and RDO and that's it.

Your load order includes NiOverride/Racemenu and UIExtensions, too, right? Otherwise I can't think of what would be causing the issue with RDO. It also wouldn't be the first time that PSQ has conflicted with another mod for no apparent reason. The coding is full of errors that come up at the most random times.

Posted

Okay, next oddity: even with Kill by Drain on, my little Succubus isn't actually killing her victims. She's gaining Succubus XP, it's showing properly in SexLab and the various diaries... any ideas what might be preventing this (the only way I can do it is a direct drain life... and well, that's not nearly as fun). 

Posted

I need some help: I'm really confused about NiOverride. The first page says PSQ is compatable with Skyrim SE, ok. So there are SE versions of everything listed as a req except NiOverride, but when consulting here: https://www.loverslab.com/topic/94228-sse-conversion-tracking-sep-6-1844-skse-updated-to-208/ 

 

there is some talk about it being included with racemenu se? or using old versions or something and there are files I don't know what to do with linked in a forum thread. So what do I need to download and install (and where to install it) for PSQ? Any help is greatly appreciated. Thank you.   

Posted

Sorry the stupid question but, how exactly does one fly?

Just reached succubus rank 4 and flying is supposed to be enabled.

I read some requirement about real flying mod?

is that how it works. Didn't notice it listed on the description

  • 2 weeks later...
Posted
On 9/13/2018 at 2:19 AM, Dark Mirror said:

Sorry the stupid question but, how exactly does one fly?

Just reached succubus rank 4 and flying is supposed to be enabled.

I read some requirement about real flying mod?

is that how it works. Didn't notice it listed on the description

You need PSQ animated wings for flying mod and Realistic Flying from the Nexus. The information is buried in the thread and not on the main page.

2 hours ago, babylight41 said:

Are you or will you make a SSE version of this mod?

There is a guide for you to convert this yourself earlier on in the thread. The author of the mod has not posted in a while and I doubt they still play the game or even update the mod anymore.

  • 2 weeks later...
Posted

I seem to be having a problem similar to those of others on this page, Can't drain energy and I don't seem to be able to kill people with a good lay AND I'm not getting any succubus exp.  anybody have any ideas?  what kinda mods might be screwing with it?

Posted

Hi im trying to edit the files for transformation, ive manged to change the horns and tail with tail_0/1 horns_0/1 but i cant figure out how to change the hair? Ive put hair in the folder with the hairline, called it hair, hair1, hair_0/1 same for HairLine but in game it just makes me bald aha.

Any help would be super appreciated thank you!

Posted
On 9/1/2018 at 5:27 PM, sketch162000 said:

Update on this: Seems to be caused by Relationship Dialogue Overhaul. Anybody who knows how to resolve conflicts want to check on this?

I second that!!!
I decided to go back to using this mod, and I also found out that RDO is preventing the PSQ's MCM from loading, Only the bar is showing (At the very top left unlike the usual bottom center position).

**Observations so far:

1) MCM kicker and "setstage SKI_configmanagerinstance 1" command didn't help
2) Loading PSQ's mod files before/after RDO's in MO's left bane doesn't fix anything ((And they don't overwrite each other....maybe because both have BSAs?))
3) Load order-wise in MO's right bane, PSQ CANNOT be loaded after RDO due to the fact that RDO is an ESP while PSQ is an ESM. ESMs can never be loaded after ESPs
4) Removing RDO lets PSQ load normally. Loading them both together causes only RDO to load ((Tried on new saves for both cases))
5) Starting a new game with PSQ on it, then loading RDO after causes a CTD....and RDO needs to be loaded on a new game, not an existing save

**NOTE: Both mods requirements are present in all the above scenarios. NOTHING is missing and both work individually as planned


**Conclusion:
RDO is incompatible with PSQ and there's no fix ATM

**Proposed Solutions:
1) Instead of an ESM, PSQ could become an ESP OR have an ESP so it could be loaded after RDO and override whatever that's stopping it from loading ((As far as my humble knowledge goes, ESPs always override ESMs, thus why PSQ loses in front RDO))
2) Use ONLY one of both. i.e: sacrifice one or the other

 

That's all I have.....hope it helps XD

 

Posted
On 9/1/2018 at 5:57 PM, Ernest Lemmingway said:

I use RDO and it isn't causing a conflict for me with PSQ. Likely it's a load order issue. If you're using MO, you just need to move RDO above PSQ in the mod load order (left window). NMM, you'll need to reinstall PSQ after installing RDO.

I use RDO with PSQ too and I use NMM => PSQ works fine, no MCM issues at all

can confirm all Ernest "PSQ" Lemmingway suggests

  • 2 weeks later...
Posted
On 10/22/2018 at 3:56 AM, donttouchmethere said:

I use RDO with PSQ too and I use NMM => PSQ works fine, no MCM issues at all

can confirm all Ernest "PSQ" Lemmingway suggests

May I ask what PSQ version are you using? I tried Both 2.17 and 3.2.8a versions, it seems like 2.17 is working normally while version 3.2.8a. is incompatible with RDO. Funny thing tho, I used TES5edit to see if there is any conflict and I don't see any. Also tried converting .esm to .esp, doesn't work.

Posted
42 minutes ago, 4skyrimmodonly said:

May I ask what PSQ version are you using? I tried Both 2.17 and 3.2.8a versions, it seems like 2.17 is working normally while version 3.2.8a. is incompatible with RDO. Funny thing tho, I used TES5edit to see if there is any conflict and I don't see any. Also tried converting .esm to .esp, doesn't work.

Hi,

I use in load order

 

Schlongs of Skyrim

sexlab

sexlab aroused

PSQ 3.2.8a (+PSQ Transform pack)

Creature Framework

DD a i x

ZaZ

...

SkyUI

UIExtensions

Racemenu (incl nioverride)

...

Animated Dragon Wings

...

Ineed or RND

...

Relationship Dialoge Overhaul

RDO - USLEEP

...

nwsFollowerFramework or EFF (+RDO patch)

...

Sexlab Inflation Framework

...

FNIS

FNISspells

XPMSE

...

LAL

 

I get the MCM everytime (on different load orders)

still PSQ affects my game in strange ways sometimes

(like getting PSQ dialog ("kiss me") without being a succubus or transformed)

Nio overlay slots are set to at least 12 (only interesting for tattos I guess?)

and I installed PSQ after RDO

 

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