Heirloom Posted September 28, 2025 Posted September 28, 2025 I'm very glad to see you back, Kenjoka/Kenjoki! The slutty female slaver trope has been my favorite by far since first experiencing it ages ago in one of your first iterations of Slaverun back in Oldrim. I hope you keep adding content, specially for female slavers   Anyway, I have two small contributions: First, it's nice to learn you're gonna add elevenlabs voices to the mod eventually. While that doesn't happen, older voice packs for Slaverun 3.0 done by other users still mostly work in 4.0. They require original/vanilla voice types for the NPCs though, which Custom Slaverun - Older VTCK.esp addresses. (This won't do anything on its own, you still need to download the voice packs!) Second, I reckon JK's Dragonsreach mod is relatively common and other people might appreciate my dirty edit. Custom Slaverun - JKs Dragonsreach.esp simply adds the "initially disabled" flag to a couple of armor mannequins and related items that would block the doors to the Colosseum and to the Slave Training Dungeon. It also slightly moves said doors because they were misaligned for me.   Finally, since 3.0 and sadly also in 4.0 I've been having an issue of scenes being stuck/not advancing at all when they would require the PC to walk some distance. I notice it mostly after using the lever in the Colosseum Arena or when advancing the Arena Stripper quest. Another user mentioned having a similar issue in other quests and manually fixing it by going into ZaZ MCM > Player Control Center > Force Player AI While there is probably another underlying issue, maybe with my own modlist, this has been a surefire band-aid fix and I wanted to bring (more) attention to it.  Custom Slaverun - Older VTCK.esp Custom Slaverun - JKs Dragonsreach.esp 2
krafs Posted September 28, 2025 Posted September 28, 2025 I ran through the Colosseum questline and noticed some issues. Â 1. The quest named something like SLV_Animal1010Dog seems to be a combination of the mistress and animal hunting quest somehow. My understanding is that this part of the questline isn't finished yet, so I assume it was just done for testing? Â 2. I also found that losing a gladiator deathmatch with no limits results in the game consistently crashing to desktop. Is there a dependency I might be missing?
jasdffdsafads Posted September 28, 2025 Posted September 28, 2025 4 hours ago, drunken toad said: During Tour De Skyrim I really like that the driver suggests a female slaver/free woman should do the job herself so they can leave right away. Even better when Pike declines to give you a slave to complete the quest. However I think that the slaver should be able to use an enslaved follower here if she has one, otherwise she'd be out of luck.  Also, regardless of your choice on the transport part with the carriage horse, Bjorlam begins with "Ah, the famous slut of Slaverun!", followed later by "But that was not the main reason, slut." He completely ignores the previous encounter, as well as the fact that the PC is a slaver. When asking Pike for a slave to use, the dialogue option even states that the PC is not a slaver. Does the slave/free/slaver detection not working in this part, or is this part just not yet adjusted for the non-linear, multi-path approach?Â
billbillson567 Posted September 28, 2025 Posted September 28, 2025 Tried to update in my ongoing save from 3.0 to 4.0 and removed enforcer standalone (couldn't get it to work properly) and i'm having a weird issue where the game seems to be reversing the genders of all NPCs (males being stripped/enslaved, and females calling on random dudes in the street for sex). The mod behaves normally when i load into a fresh save. Any idea what might be causing this on my existing save?
H Bof Posted September 29, 2025 Posted September 29, 2025 On 9/26/2025 at 10:30 AM, Kenjoki said: and here it is, first tab, Finn should appear just before Pike offers you the first tasks sqv slv_maintasks stage should be 0 and quest "work to do" is running  Sorry to keep bringing this up I've been playing super sporadically and it just occurred to me. But I went back and looked and I was talking about training with Fang down in the dungeons and with Bellamy/Murphy at the gate, not the slaver training with Finn (I think he does/did the slaver training? I still haven't gotten to him yet). So far all of the quests have been to catch slaves and I know a lot of the dialogue will be changed for mismatching events/titles, but even once those get adjusted it feels a little off that my PC has yet to be trained at all (as a slave, not a slaver) but is still being trusted to catch new slaves. So just my 2 cents is that it might be best to delay the slave catching quests a little until the PC has those trainings and then open them up to the free quest order the new version of Slaverun has. Of course I also don't know how much work that would be so just a suggestion and feel free to disregard!
shrtjsrtj Posted September 29, 2025 Posted September 29, 2025 4 hours ago, krafs said: I ran through the Colosseum questline and noticed some issues.  1. The quest named something like SLV_Animal1010Dog seems to be a combination of the mistress and animal hunting quest somehow. My understanding is that this part of the questline isn't finished yet, so I assume it was just done for testing?  2. I also found that losing a gladiator deathmatch with no limits results in the game consistently crashing to desktop. Is there a dependency I might be missing?  I only did the combat path and it worked fine for me, so probably something on your end. Where exactly did it crash? IIRC it went Amputator scene, then snuff animation where you're spitted and fucked, then vanilla Skyrim decap animation.  It's probably not Amputator Framework, it CTD's when invoked if you're using the wrong version, so it should be obvious if this is the issue. But just in case it is, you need the right version. The early releases would cause CTDs because you can't set nodes to zero size in SE and so later version set it to the smallest size possible instead.
DipSh8t Posted September 29, 2025 Posted September 29, 2025 excited about the new version. Removing apachi hair will help out alot on saving some space on my ssd, and i hate when i have a huge mod on my load order when i don't really use it.
Kenjoki Posted September 29, 2025 Author Posted September 29, 2025 On 9/27/2025 at 7:08 PM, jasdffdsafads said: I am posting this here based on old comments on the old Slaverun to raise some ideas - maybe you will find some as interesting as I do @Kenjoki  @galgat  Hide contents ***Could also be used for the military, and Arena Gladiator's *****   Example: Slaver " why is the mine output down, Slave Master Pike needs that silver Ore to Flow" Miner Foreman " These were free men, now there all Slaves, they need to be able to Vent there Frustrations, on the System." Slaver " Just what do they need?" Miner Foreman " Well, Being able to take out their Anger on a Slaver, or Free Woman, might improve there Outlook." Slaver "Are you Crazy, they want to rape, and abuse a Slaver" Miner Foreman " Yeah I think that would help a lot. Maybe just for a day or so." SLAVER CHOICE A. Slaver " Humm! I might get a Slave, and have her pretend to be a Slaver, or I could Hire a free Woman, I guess. " Miner Foreman " Yeah! That would probably work, just make sure the Slave play's there part, and are convincing" B. Slaver " I think this is stupid, but if it will really help, I guess I would accept this, Slave master Pike really need's that Ore." Miner Foreman " You sure you want to do this? Those bastard's, will really take major advantage of you!" ****************************************************  Hide contents   The Idea that a Girl Slaver, or free Woman could use her sexual abilities to enamor, and beguile NPC's, and Kill them with a Black-widow style of Narcotic Drug, would not actually be and instant reason for enslavement, and could add and would only enhance her value to Pike, as it was a Job, and not so much a sexual perversion.  Pike " Would you be willing to use this new Salve we have to kill a cave full of Blank's men, It would be and easy way to disable his entire supple operation, for Bank_City" Slaver "It would be one of the only reason's I would allow myself to be bugger by those bastard's, and the Idea intrigues Me, A new way for me to Kill, I love it!"  Hide contents 1. But let's say the other Slaver's got together, speaking about your abilities, as a slaver being good, and that they would not want Pike to lose that at this time.     However, you had such a Hot fucking Body, it was a shame not to find away to Fuck it. They might decide to trick you, with a small celebration, where they Drugged your drink with the Viagix, and gangbanged you.    The next day when you asked what happened, they would only tell you that you passed out Drunk, and belittle you for how poorly you handled your Drink, and mention that you danced naked on the table for all of them.  3, The Idea of the enforcer's using it to make you a Fuck puppet for a day, or so as a free woman, or through trickery if you were a slaver is Kool though..  5.   I would like more of the Enforcers tricking you like the BJ one, which I thought was very well done.  @zwdragonbone8314  Hide contents I just wondering, would that be possible to add some rivalery between slavers within Pike's slave organisation in the new incoming V4? Like Belemy and his assistant, his assistant may not want to always to be in assistant position. Pike is directly answering to Dremora lord and a defacto leader for slaverun organisation, some members within the organisation might not think Pike is worthy to be in that position and secretly plot against him. They might try to use player (either as slave or slaver) for this very purpose. Pike might also try to use player for the very same purpose to root out all oppositions. Also since you have idea of introducing another slaver organisation in competition with Pike's, Mundas may play interest role in this as he is merchant in his heart, he is just a partner to Pike, if there is another buyer of his "products", he may use it against Pike to get a better deal from it. Pike and his mistress Maria can also have a little bit of falling out here. Pike, as much as he "loves" Maria, always has a desire to enslave women. And the more strong woman, the more satisfies he got. Maria, being a slaver mistress herself is fully aware of this. Like the player slaver, she is also in risk of being enslaved by her very" husband" and the only way to eliminate this is to be on top of this organisation. She might try to ally with player slaver and to get in touch with dremora to earn more favour than Pike in order to replace him.  The reasons I'm thinking about adding rivalery within slaver organisation is because I think it may be used as a good material for abolish slavery quest story.  @Geralt034  Hide contents  But what is really curious, if it possible, or shall you be interested, in some kind of hard-travel for the slaver. Something over the lines of small kinky and random events, putting out slaver, and her slave shall she have one with herself, or just her slave, into uneasy situation. Could be something simple, like horse/driver, both of them, becoming too horny to continue the travel. Maybe some kind of a bandit raid, where player will have on option to fight her way through it, send her slave to deal with them in very usual manner, or resolve situation herself, to the happiness of the bandits, driver, and anyone possible. Maybe some male relatives of enslaved women. Ambushing the player during her travel, and giving her taste of her own medicine, by stripping, beating and raping her.  Hide contents  I thought that it might be an interesting addition, if male slavers would demand their female college to follow the rules of enslaved cities. Slaver on not, she still a woman, and we all known what that means in the new Skyrim. Although that still leaves a question, how our slaver should be recognized in her role. Maybe a special DD - like golden collar with arm and leg cuffs, which won't really restrict her, but still would obviously show that she isn't regular pretty thing. Or possibly a tattoo, just like in Fallout, where player-slaver gets a tattoo on his head. Besides, that leaves quite a lot of space for various confusing situations, where our slaver might end treated a slave. Just for the sake of fun.  @Sun Shang Xiang  Hide contents Also, there are several quests that could also have a submissive option: 1. in Riften enslavement quest, when offered Viagrix, a female slaver doesn't have an option to submissively accept it and be fucked by everyone. 2. Also in Riften enslavement quest, as a female slaver, you don't have the option to accept being sent to jail at Maven's orders and subsequently be gangraped in it. 3. In Winterhold enslavement quest, if you finished the College questline, the Jarl wishes that he could fuck the Archmage. As a female slaver, you don't have the option to accept that. It's quite possible that there are other quests like that, but those are the ones that stuck out to me the most.  @ChaoSoul  Hide contents Defined by a new counter (capped at 20) which goes up if you act hard using your slaver position towards females (force yourself on a free woman, some quest actions and so on...) and goes down if you are kind to them (some quest interactions, taking off devices from slaves, etc.). Results in mostly radiant events, comments etc., maybe a slightly different outcome in ending the slavery. (slightly different values... Women of Skyrim are easily wronged) 1. Attitude to Women and Slaves: 0-3 (Kind) You were seen as a kind mistress and now that you are enslaved both free women and slaves are pleasant toward you. Slaves: They will be happy to be able to call you their slave-sister, offer helpful advice, lend you food or water if ring-gagged, if you were forced they might sometimes volunteer for an enforcer call in your stead (with various effect). If one sees you in clothes she will quickly strip you to save you from punishment. Free Women: They will pity you, say reassuring things, strip you if they see you in clothes, help you eat if you are gagged. 2. Attitude to Women and Slaves: 4-10 (Semi Kind) You were seen as a mistress who had her better and worse days and now that you are enslaved free women are pleasant toward you, slaves may be pleasant, may be unpleasant. Slaves: They will sometimes be happily calling you a slave-sister and sometimes mocking you for who you were. If one sees you in clothes she won't help you nor will she call a men to punish you. Free Women: They act mostly the same as in "kind" version. 3. Attitude to Women and Slaves: 11-20 (Rough) You were seen as a rough, terrifying, hated mistress and now that you are enslaved both free women and slaves can unwind their hate toward you. Slaves: They fucking hate you! They will mock you, curse you, call a man to punish you if they see you in clothes and will never be helpful. Free Women: They fucking hate you! All of the above but they may punish you themselves and lock you into stolen DD items!  @Nazzzgul666  Hide contents Either a series of sidequests or a longer story or both combined. The main idea is... some people in Skyrim don't like slavery, and they blame you -Whiterun: Aela*, Uthgerd, Irileth ambush and torture you. -Windhelm: Even with their bad situation, the dark elves (+ argonians maybe?) were happy to be in a country without slavery, at least. -Markarth: the miners lost their jobs... maybe combined with beggars who lost their hope to get jobs.  @killer905  Hide contents Idea: Quest: Slave revolt / Slave Rebellion ??  @Anfauglith  Hide contents Things I wish the female slaver side had.  More interactions with other slavers (Eric might as well be a vegetable here only for 3some scenes) (whether it's one line of dialogue or mini quests) Having another slaver coach/test you at some points in the middle. Speaking of which, I absolutely love the new dialogues with female follower slaves and male followers and the first time you speak with Neloth when you're a female slaver. More of those with story NPCs pushing you to become a slave would make for great atmosphere where a female slaver would need to constantly prove herself, possibly with a choice of more submissive answers.   wow , thank you very much for this list   7 hours ago, krafs said: I ran through the Colosseum questline and noticed some issues.  1. The quest named something like SLV_Animal1010Dog seems to be a combination of the mistress and animal hunting quest somehow. My understanding is that this part of the questline isn't finished yet, so I assume it was just done for testing?  2. I also found that losing a gladiator deathmatch with no limits results in the game consistently crashing to desktop. Is there a dependency I might be missing?  the critical thing is the beheading of the player in skyrim,  https://forums.nexusmods.com/topic/10281513-ctd-after-decapitation/  I never found some real solutions for this problems, other then change the ini files for face overlays 1
Balrog899 Posted September 29, 2025 Posted September 29, 2025 On 9/22/2025 at 3:59 PM, Kenjoki said: There are some checkboxes in mcm menu, tab for enforcer sex, maybe these are checked, then free woman and even slavers are being raped  I described the problem earlier: If the female slaver is involved, the scene still plays, even if the checkbox is unchecked in the MCM. That is, on the 2nd or 3rd attempt, not only does a rape occur, but a long scene with PC, tries to resist.
jasdffdsafads Posted September 29, 2025 Posted September 29, 2025 (edited) I've been reading through more old comments, which takes quite a bit of time, especially when you have to distinguish between ideas/points from 2017 that have already been implemented/fixed (in v2, v3, v4) and other ideas that could potentially be implemented (in v4, v5). I'm glad you liked the first list. But that should be it from me in terms of revisiting old comments  @sencer  Again being free. I want to free other slaves. Like in the prequest, I would like to see slave caravans (or dont know if i missed it) filled with slaves and guards. Freeing those and creating your own bandit-like party against slavers would be interesting. It can slow down even stop enslavement status since it will create a financial/manpower problem for slavers.  @xyzxyz  Could you add some dialogues with male followers where they want sex with the player if you are in an enslaved city? Maybe different texts depending if you are slave, free female or female slaver.   I was allowed to wear clothes in the city itself without any problems with the slaver agents. I don't think the settings work for the slaver guards outside the cities. There is a guy between the gate and the stables of Whiterun. You may test it with him. He forces you to strip, threatens to rape/ enslave and puts DDs on you if you don't submit. And that is stupid as a member of the slavery organistation. Settings for player slaver rape is disabled and Pike allows you clothes if you start working in the organisation.  @Sun Shang Xiang  I don't know if anyone else has this problem, but as a female slaver, I am unable to fight speed matches. I have regular, regular rape, death and death rape matches, but nowhere are the speed matches. In fact, I would prefer speed matches, as one needs to finish it quickly, or else suffer the butt-banging humiliation if they fail.  @Lupine00  Sure, some things do get over-done to the point of monotony, for example, using a carriage results in such a drawn-out scene of animal sex, that after a few minutes the only thing to do is walk away and find something more interesting to do until it finishes. And yes, similar over-extended and repetitive experiences occurs at other points. Often. I don't think Fenix is imagining it. The first time you come across these kind of scenes, there's a moment while you do a double take, like "Wow, you are fucking kidding me?" They are just so over-the-top, freaking stupid funny absurd. But by the thirteenth time, the impact is gone, and they become time-sinks that aren't even worth paying attention to. It would be so sweet, if some of this repetition were dropped, or made skippable.   A playthrough mode where the PC turns on the masters, enslaves, tortures and breaks them, (or simply drains them to death) but keeps running the slavery, with even more cruelty than they did, would be a great addition, but that's a pretty huge dream. Maybe the features from the new version are already a step towards this though? Can imagine a quest series where you have to knock some obedience into all your old trainers and business contacts, so they'll work for you. Belethor could do with a lot of succubus whipping. In fact, he probably likes it too much, so it would need to be pretty brutal.   There are so many ways to do more with the dungeon, such as scenes where Pike locks you in there when you aren't needed for something more important, or puts you on a punishment device. A chance for other dungeon residents to take more advantage of you.  @CProd  Hope we'll have some insights in the backstory of the slavers and get to kick their asses. Marias especially.  Edited September 29, 2025 by jasdffdsafads 4
DisarmingSnail Posted September 29, 2025 Posted September 29, 2025 (edited)  I never found some real solutions for this problems, other then change the ini files for face overlays Not sure if this is a true solution but the mod: "Next-Gen Decapitations" seems to fix all known decapitation-related crashes (including racemenu related) https://www.nexusmods.com/skyrimspecialedition/mods/135254 I never had a CTD related to decapitation with this mod active. Edited September 29, 2025 by DisarmingSnail 1
krafs Posted September 29, 2025 Posted September 29, 2025 (edited) 16 hours ago, shrtjsrtj said:  I only did the combat path and it worked fine for me, so probably something on your end. Where exactly did it crash? IIRC it went Amputator scene, then snuff animation where you're spitted and fucked, then vanilla Skyrim decap animation.  It's probably not Amputator Framework, it CTD's when invoked if you're using the wrong version, so it should be obvious if this is the issue. But just in case it is, you need the right version. The early releases would cause CTDs because you can't set nodes to zero size in SE and so later version set it to the smallest size possible instead. Hmm, I don't have that installed at all, so that could be it. I'll give it a try.  It basically crashes a second or two after the player is knocked down (when the health bar has been depleted.  Winning in the Arena fights works fine.  EDIT: That broke my game completely. It complains about using a different load order than the save, but I don't know changed (I removed the extra mods again).  EDIT 2: Ok, I can load my saves again now. Still crashes a few seconds after your health goes down to zero, even with Amputator Tweaked 1.6 SE with the Ignore SLIF script. Any other ideas? 🤔 It crashes just after the screen has faded to black. Edited September 29, 2025 by krafs
krafs Posted September 29, 2025 Posted September 29, 2025 (edited)  the critical thing is the beheading of the player in skyrim,  https://forums.nexusmods.com/topic/10281513-ctd-after-decapitation/  I never found some real solutions for this problems, other then change the ini files for face overlays It doesn't get that far though. It would play a scene first in that case, right?  Just knowing that it's supposed to work, and not just unfinished, is good to know.  EDIT: Nevermind. It seems someone already recommended it a few hours ago.  Have you tried this mod? It supposedly fixes essentially all related issues.  https://www.nexusmods.com/skyrimspecialedition/mods/135254 Edited September 29, 2025 by krafs
Lufle Posted September 29, 2025 Posted September 29, 2025 On 9/19/2025 at 3:20 AM, Sovia said: If MCM is not displayed  The file header for Beta 1 is 1.71 1.71 is compatible with versions 1.6.640 and later If your version is older than that SE (1.5.97): BEES (Backported Extended ESL Support) LE: Change the file header to 1.7 using SSEEdit   However, since I'm not currently using LE, I don't know if this will actually work. Thank you soooooo much If been trying to run the mod on 1.5.97 and the mcm just wouldnt show up. I just couldnt find what i was doing wrong! Its working now!  It might be worth either fixing that or just adding this fix as a comment in an installation section on the mod page
AAADuNyU Posted September 30, 2025 Posted September 30, 2025 My favorite mod author, when will the next update be?
xxx65 Posted September 30, 2025 Posted September 30, 2025 First off I want to thank you for the work you are doing, and have a couple of suggestions.  1. After doing the walk of shame it might be interesting to have the Jarl call for you and say even though you are the dovakin and a free/slaver woman and therefore not eligible for being a slave, the citizens have petitioned me to make you a slave. The compromise I have come up with is to let the citizens in the town use you like a whore, but you are still free.  2. If you are a free/slaver woman after doing the walk of shame Pike will inform you that he will no longer provide you with slaves for jobs and you will have to play the slave role to complete the job.  3. After the walk of shame everyone knows you are a slut and transport drivers will treat you as a slave.  4. Pike likes the way the devices that were put on you for the walk and refuses to remove them.  5. If you have done the walk and completed the arena one of the jobs Pike will have for you is to perform in the animal arena.
Kenjoki Posted September 30, 2025 Author Posted September 30, 2025 6 hours ago, AAADuNyU said: My favorite mod author, when will the next update be?  As a quick update....  my plan is to publish the final 4.0 release in 1 or 2 weeks  I have been fixing a lot of bugs... I hope most of the Ivana related... also Bellamy and Murphy "walk aways" in the walk of shame or enslavements. a lot of other little things experimenting and learning a lot about voice files... this will take more... a lot of time  after this I will plan what the new features in 4.1 will be... there have been a lot of very good ideas in this forum   On 9/29/2025 at 6:24 PM, krafs said: Hmm, I don't have that installed at all, so that could be it. I'll give it a try.  It basically crashes a second or two after the player is knocked down (when the health bar has been depleted.  Winning in the Arena fights works fine.  EDIT: That broke my game completely. It complains about using a different load order than the save, but I don't know changed (I removed the extra mods again).  EDIT 2: Ok, I can load my saves again now. Still crashes a few seconds after your health goes down to zero, even with Amputator Tweaked 1.6 SE with the Ignore SLIF script. Any other ideas? 🤔 It crashes just after the screen has faded to black. what happens here is the common... "get near death but don't realy die"... that a lot of other mods do also, ... Death Alternative, Defeat , Submit... if I remember correct Cursed loot  so it might be a conflict with the "Death" logic of another mod (maybe not), you might try to disable their function... for dying   On 9/29/2025 at 7:30 AM, Balrog899 said: I described the problem earlier: If the female slaver is involved, the scene still plays, even if the checkbox is unchecked in the MCM. That is, on the 2nd or 3rd attempt, not only does a rape occur, but a long scene with PC, tries to resist. Thank you, I can confirm this bug and it will be hopefully fixed in the next version 7
jasdffdsafads Posted September 30, 2025 Posted September 30, 2025 The MCM settings don't seem to work in the arena, particularly for the fight modes. Also, when using CHEAT to complete the Colosseum, there are no decorations and the workbench is empty.  Spoiler Spoiler  Quote my plan is to publish the final 4.0 release in 1 or 2 weeks  I'm looking forward to that
H Bof Posted September 30, 2025 Posted September 30, 2025 2 hours ago, Kenjoki said: my plan is to publish the final 4.0 release in 1 or 2 weeks  I have been fixing a lot of bugs... I hope most of the Ivana related... also Bellamy and Murphy "walk aways" in the walk of shame or enslavements. a lot of other little things experimenting and learning a lot about voice files... this will take more... a lot of time  after this I will plan what the new features in 4.1 will be... there have been a lot of very good ideas in this forum  I think something may have gone wrong with my save fairly deep into Slaverun (unrelated issue to this mod) so I'll be stopping my playthrough for now until the final 4.0 update instead of playing through it again now and then again when the update comes out, but I just wanted to throw out a couple of suggestions for potential future additions to the mod.  I haven't kept up super well with this thread since initial release so apologies if these are repeat ideas or if some of them are already touched on in the mod as it is now and I just didn't get to it due to my save breaking: Spoiler I know I mentioned it in the initial pre-release thread but I'll mention it again here. Integration in some way with Bimbos of Skyrim would be amazing (if it wasn't already apparent that bimbos are my bread and butter lol). A few ideas I had during my time with Slaverun: Player can choose bimbo corruption reduction as a reward for completing quests instead of gold, devices, XP, etc. They could also receive a temporary bimbo cure tonic as well if they are already a bimbo. A special recertification if the player becomes bimbofied while enslaved. Unlocking new miscellaneous tasks for a bimbo or just changing the interactions to be better suited for one. New opportunities to fail quests PC accidentally/innocently tells someone like Eva that she's working for/loves her slavers which causes Eva to flee. The bimbo PC would not understand why telling her this was a bad thing since she genuinely enjoys it. In the same vein, slavers might be a little more understanding when the PC fails due to her reduced intellect. They may even be a bit mad at themselves for trusting a bimbo to do work for them without getting confused. Auto-failing the abolish slavery quest if the player becomes bimbofied. Alternatively the quest could pivot to where someone like Ivana guides a bimbofied PC to still help with abolishment since a bimbo PC wouldn't really have the smarts or desire to do it on their own. Basically Ivana or whatever other character would be the new brains or driving force for the movement and use the player as a tool. Special interactions with Bellamy if the PC has a high romance level with him and becomes a bimbo. Could potentially lead to a new ending with his romance quest  Integration/Detection for pregnancy mods such as Fertility Mode Tweaks One of the last things I did before my save was bricked was the slave celebration where all of Diamond's family are certified as breeders and Pike says maybe one day he'll make the PC one. It gave me the idea that if the PC does get pregnant that she could be certified as a breeder too. If the PC is in love with Bellamy there's a quest or opportunity to become his exclusive breeder. Alternatively the PC doesn't become his breeder forever, but he does want the player to give him a child or children. Would effectively serve as a "happy" ending, at least for a fully mind broken slavebride. It might also be interesting for this to be possible even if the PC isn't in love with Bellamy, but provides a good chance to fall for him.  Integration/Detection for Being a Cow (Alternate Version) Much like the Fertility mode suggestion, this idea came after the Diamond family recertification. If the player becomes a cow it unlocks new "cow shows" as a miscellaneous task More rigorous milking events. Though I'm not sure how rigorous they are now, my PC was a milk maid in my bricked save but Pike never brought it up. General comments about the PC's new appearance, would be interesting to see what Bellamy thinks of it.  I'll probably mess around with older saves and check my load order to see if I can get my game in working order again, but that's all I have for now. Of course they are just suggestions so no problem if you don't like them or they would be far too complicated to implement. Either way thanks for all the hard work on the mod even after all this time! 1
SilentOption Posted September 30, 2025 Posted September 30, 2025 3 hours ago, Kenjoki said:  As a quick update....  my plan is to publish the final 4.0 release in 1 or 2 weeks  I have been fixing a lot of bugs... I hope most of the Ivana related... also Bellamy and Murphy "walk aways" in the walk of shame or enslavements. a lot of other little things experimenting and learning a lot about voice files... this will take more... a lot of time  after this I will plan what the new features in 4.1 will be... there have been a lot of very good ideas in this forum   what happens here is the common... "get near death but don't realy die"... that a lot of other mods do also, ... Death Alternative, Defeat , Submit... if I remember correct Cursed loot  so it might be a conflict with the "Death" logic of another mod (maybe not), you might try to disable their function... for dying   Thank you, I can confirm this bug and it will be hopefully fixed in the next version What are the new features in 4.1?
jasdffdsafads Posted October 1, 2025 Posted October 1, 2025 3 hours ago, SilentOption said: What are the new features in 4.1? Â 6 hours ago, Kenjoki said: my plan is to publish the final 4.0 release in 1 or 2 weeks 6 hours ago, Kenjoki said: after this I will plan what the new features in 4.1 will be... Â
Kenjoki Posted October 1, 2025 Author Posted October 1, 2025 (edited) On 9/29/2025 at 3:28 PM, DisarmingSnail said: Not sure if this is a true solution but the mod: "Next-Gen Decapitations" seems to fix all known decapitation-related crashes (including racemenu related) https://www.nexusmods.com/skyrimspecialedition/mods/135254 I never had a CTD related to decapitation with this mod active. Thank you, I will add this to the opening post  20 hours ago, jasdffdsafads said: The MCM settings don't seem to work in the arena, particularly for the fight modes. Also, when using CHEAT to complete the Colosseum, there are no decorations and the workbench is empty.   Reveal hidden contents  Reveal hidden contents   I'm looking forward to that fixed this beside that I noticed that I never implemented this "Speed match" 😉 Edited October 1, 2025 by Kenjoki 4
krafs Posted October 3, 2025 Posted October 3, 2025 (edited) On 9/30/2025 at 8:27 PM, Kenjoki said: what happens here is the common... "get near death but don't realy die"... that a lot of other mods do also, ... Death Alternative, Defeat , Submit... if I remember correct Cursed loot  so it might be a conflict with the "Death" logic of another mod (maybe not), you might try to disable their function... for dying I see. I will try to disable such mods through their MCM menu.  Something interesting that might possibly provide some hints is that I can sometimes get the game to not crash. If I'm just fighting against a single opponent, it seems to crash every time.  If I fight against 2 opponents (the Nord and the Argonian), I can sometimes avoid the crash (not sure why) if I get knocked down by the Nord opponent (but seemingly not the Argonian). I then become a ghostly figure outside my own body. Most of those times, the opponents just walk away while dialogue playes between the Argonian and the annoucer plays out. If I force them to stay by continually using "moveto player" I believe it tries to play an animation but it just crashes instead.  To see if there was something different about that particular Nord opponent, I tried to start a 1 on 1 fight against him. However, then the match won't even start because the game never moves the player to the center of the arena they way it would usually do. I tried multiple times using different saves, in case it was either due to a fluke or a broken save file, but it made no difference.  Can I activate some extra debug logging or something to get some more details about what is happening?  In the meantime, I'll try to confirm that the animations I've seen your mod try to call actually work. I used Nymra's reduced Funnybiz SLAL pack initially, which meant I had to add the animations used by the Arena back in manually. I could register them in SL Animation Loader, so I just assumed they would work. Still, I've seen your mod try to call another animation I already had, and that didn't trigger properly either the mod or something on my end (load order, dependencies, etc.).  Regardless, I appreciate that you took the time to respond. Edited October 3, 2025 by krafs
ezusoppp Posted October 4, 2025 Posted October 4, 2025 hello, should hi download everything on the requirement even if the link goes to LE stuff or should i find a SE equivalent? Thank you.
krafs Posted October 5, 2025 Posted October 5, 2025 23 hours ago, ezusoppp said: hello, should hi download everything on the requirement even if the link goes to LE stuff or should i find a SE equivalent? Thank you. You should find the appropriate SE/AE equivalent. The LE mods won't work. The description just hasn't been updated.
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