YFeyn Posted August 11, 2015 Posted August 11, 2015 Is there any chance that you could add more tatoo slots especially for the body? I happen to have troubles to decide which tatoos to use because I run out of space but there are just so many awesome tatoos...
srayesmanll Posted August 11, 2015 Posted August 11, 2015 Is there any chance that you could add more tatoo slots especially for the body? I happen to have troubles to decide which tatoos to use because I run out of space but there are just so many awesome tatoos... Check out my signature for your answer (the linked post, not the other statements ).
murfk Posted August 11, 2015 Author Posted August 11, 2015 I am currently using Slavetats 1.04 but want to upgrade so as to get full features of both Slavetats and Apropos. How do I safely upgrade? Do I need to uninstall my old version? Many thanks It should be a drop-in replacement. 1.04 and 1.1 use the same data storage format.
Sospice Posted August 12, 2015 Posted August 12, 2015 Mod works great, except only number 3 of the face tattoo drop down options is working (one and two are grayed out and not selectable). Any help with that?
srayesmanll Posted August 13, 2015 Posted August 13, 2015 Mod works great, except only number 3 of the face tattoo drop down options is working (one and two are grayed out and not selectable). Any help with that? Remember the slots available are SHARED with racemenu, so if you set tattoos in racemenu, those slots are unavailable to use in SlaveTats. Check my signature for a link to the post describing how to increase the number of slots.
Guest ffabris Posted August 13, 2015 Posted August 13, 2015 I just made a new collection aimed primarily at gay men: Slavetats - Gay Misc. I decided to put them up separately, as I may be adding to the collection over time.
murfk Posted August 14, 2015 Author Posted August 14, 2015 I just made a new collection aimed primarily at gay men: Slavetats - Gay Misc. I decided to put them up separately, as I may be adding to the collection over time. Would you like it added to the top post?
Guest ffabris Posted August 14, 2015 Posted August 14, 2015 I just made a new collection aimed primarily at gay men: Slavetats - Gay Misc. I decided to put them up separately, as I may be adding to the collection over time. Would you like it added to the top post? Sure, if you don't mind. Thanks!
luythen Posted August 15, 2015 Posted August 15, 2015 Nice stuff. I have a weird bug with my MCM. I updated Slave Tats by removing mod, save, installing new mod but the MCM menu is lacking any face options. Anyone an idea how to reinit the MCM? Added plenty of face tatoos and it worked before though not sure if it broke before the update or I just saw it then.
Sospice Posted August 15, 2015 Posted August 15, 2015 Mod works great, except only number 3 of the face tattoo drop down options is working (one and two are grayed out and not selectable). Any help with that? Remember the slots available are SHARED with racemenu, so if you set tattoos in racemenu, those slots are unavailable to use in SlaveTats. Check my signature for a link to the post describing how to increase the number of slots. Thanks for responding; Where in racemenu do they show up (how do you get them to show up in race menu)? I've been doing all application of tattoos using the MCM. I did try going into the nioverride.ini file as you instructed in your tag and if I understood the instructions correctly, thought I'd try changing the face slots from 3 to 6 in this line; NumOverlays=3 ; Default[3] in the hopes that it would just add additional slots but that had no effect (still only 3 slots, first two greyed out). I'd prefer to use the MCM for changes over racemenu unless there's some reason that makes using racemenu better?
Kharvel Posted August 15, 2015 Posted August 15, 2015 i have a big problem with the mod , in the ST menu when i'm going to select a tattoo there's nothing , and the same with the actor , and when i close it , it says ¨this actor don't allows overides¨ or something like that , i'm using cbbe , i did something wrong ? how i can make it works ? D: please help
WaxenFigure Posted August 15, 2015 Posted August 15, 2015 i have a big problem with the mod , in the ST menu when i'm going to select a tattoo there's nothing , and the same with the actor , and when i close it , it says ¨this actor don't allows overides¨ or something like that , i'm using cbbe , i did something wrong ? how i can make it works ? D: please help Did you use up all the slots for tattoos in RaceMenu? If so, you need to increase the number of slots in the nioverride.ini (look for it under the SKSE folder).
Arcturus7777 Posted August 16, 2015 Posted August 16, 2015 I have a strange problem, all my tats no longer show on my nude body, but wearing clothing I can see some of them at the edges of the clothing. these are racemenu and slavetat not showing.
Sospice Posted August 16, 2015 Posted August 16, 2015 By the way, the colors are entirely up to you. I don't force any tinting at all, except for a slight gamma correction. I ran into a weird quirk where sometimes if I load a previous save where I have tats, and then immediately load a save where I don't have tats, the tats will show up on my body in the recently loaded save even though they don't show up in the tats menu. Did you do something like that?
murfk Posted August 16, 2015 Author Posted August 16, 2015 By the way, the colors are entirely up to you. I don't force any tinting at all, except for a slight gamma correction. I ran into a weird quirk where sometimes if I load a previous save where I have tats, and then immediately load a save where I don't have tats, the tats will show up on my body in the recently loaded save even though they don't show up in the tats menu. Did you do something like that? Engine bug, I think. Not intentional on my part, probably not fixable.
zippy57 Posted August 17, 2015 Posted August 17, 2015 SlaveTats is doing its job right, it's whatever keeps track of overlays that isn't properly resetting the data. Do you have RaeMenu? If you do, you might be able to launch it and remove the overlays from there.
Anosaki Posted August 19, 2015 Posted August 19, 2015 I need some help getting this mod to work. I've got race menu and the other requirement working, but I can't find any slave tat menu at all. I installed slavetats-1.1.1.7z with nexus mod manage, and when I did so it said it needed to replace a file from devious devices integrated. Would that cause the issue?
Anosaki Posted August 19, 2015 Posted August 19, 2015 I need some help getting this mod to work. I've got race menu and the other requirement working, but I can't find any slave tat menu at all. I installed slavetats-1.1.1.7z with nexus mod manage, and when I did so it said it needed to replace a file from devious devices integrated. Would that cause the issue? Sorry, nevermind! It started working. It just took a lot longer than I thought to load its MCM menu.
SadisticLiquid Posted August 19, 2015 Posted August 19, 2015 any chances for whip mark pack for SlaveTats?
lordescobar666 Posted August 19, 2015 Posted August 19, 2015 FYI, I just uploaded a new tattoo pack with pubic hairstyles and dirt textures from CBBE Body Options.
Tiranno_71 Posted August 22, 2015 Posted August 22, 2015 Hi, boys and girls I recently found this wonderful mod so I started creating tattoos for men. If U like take a look here.
crudo Posted August 23, 2015 Posted August 23, 2015 A very basic and probably dumb question. If I wanted to create tattoos for a character's feet do I use the main body art as a template? In all the body texture folders I've opened I can find head/face, hands and body but nothing specific for feet. However the main body folder has foot artwork/texture as part of the file. Is that what I use??
Siudhne Posted August 24, 2015 Posted August 24, 2015 Are there any mods that give your character disadvantages while wearing (forced) tatoos?
DocClox Posted August 24, 2015 Posted August 24, 2015 Are there any mods that give your character disadvantages while wearing (forced) tatoos? QAYL does. It does admittedly have the drawback of not being finished, and I never did implement some of the consequences I had in mind. But the Meat Stamp definitely has its drawbacks
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now