fooku Posted August 6, 2017 Posted August 6, 2017 I can't get the beta's MCM to load, while I can get the other versions to work fine. Is there an additional dependency? When I upgrade to it, the MCM disappears when I do "setstage ski_configmanagerinstance 1". Even clean saves won't have it.
WaxenFigure Posted August 9, 2017 Posted August 9, 2017 ... I found out after my post that it is SkyUI's limit. ... Nope, that's a limit imposed by the morons at Bethesda who decided arrays in Papyrus (the scripting language) would be limited to 128 items.
llboolian Posted August 9, 2017 Posted August 9, 2017 ... I found out after my post that it is SkyUI's limit. ... Nope, that's a limit imposed by the morons at Bethesda who decided arrays in Papyrus (the scripting language) would be limited to 128 items. ahh I see. I got it working now anyway. mostly it's pretty straightforward but I did actually remove the bits checking for AFT because I don't use it and didn't want to go downloading it just to compile. other than that the only weird bit is where you have to go back and edit in the formid from your esp for the haircolour formlist into the script. it'll still work without doing that provided you're still running the original slavetats because it just points to that one but I'm just mentioning it because it's kind of hard to spot. I merged it too. does anybody know what happens if you remove something with scripts from a merge? like, is it the same situation as when you deselect a mod with scripts in it or will it create all kinds of memory weirdness and lead to crashing? I'm wondering if this merge I'm making is one way for everything unless I want to deselect the entire merge.
btasqan Posted August 9, 2017 Posted August 9, 2017 I am using CBBE bodyslide body and have Hip seem when using some outfits from B3lisario-stockings. Anyone also having this issue? Any fix for this?
Hyperglyph Posted August 10, 2017 Posted August 10, 2017 This mod is just flat out not working for me. I have RaceMenu, JContainers, SkyUI & SKSE installed. I've even tried rolling back my JContainers from RC3 to RC1 'cause I heard it worked better. The MCM shows up... the "face" tab is empty, but I assume that's because no face tattoos are included. Setting a tatto for the PC prints out the messages that SlaveTats is working on it... and SlaveTats is "done with Character". No visual change occurs. Nothing. Console errors seem to be printing out "Warning: Access to non-existing object with id 0x######" Just reduced my modlist and that error stopped. Tats still doesn't work though. This happens with every tattoo, both the included ones and all the additional packs. The mod is definitely crashing the game whenever I use SlaveTats on ANY NPC. It will crash the second I remove their clothes... or immediately if they're already naked. Are there any common issues that people have when installing this? A load order thing LOOT may have missed? For the record, I've tried all releases except 1.1 & 1.03. No change. Any help would be appreciated. EDIT: Just tried again, with only Alternate Start, HDT-SMP + CBBE Body, PapyrusUtil, XPMSE, JContainers, Bodyslide, Racemenu, SkyUI, UIExtension & SAM installed. Still no console errors (other than the occasional JSON parser thing that everyone seems to get). Still no tattoos. I think the NPC crashing may have stopped, though. Even still. SlaveTats isn't working with NOTHING else installed that could conflict with it. This has got to be some sort of dependency issue or something I'm missing, right?
karlpaws Posted August 10, 2017 Posted August 10, 2017 This mod is just flat out not working for me. I have RaceMenu, JContainers, SkyUI & SKSE installed. I've even tried rolling back my JContainers from RC3 to RC1 'cause I heard it worked better. The MCM shows up... the "face" tab is empty, but I assume that's because no face tattoos are included. Setting a tatto for the PC prints out the messages that SlaveTats is working on it... and SlaveTats is "done with Character". No visual change occurs. Nothing. Console errors seem to be printing out "Warning: Access to non-existing object with id 0x######" Just reduced my modlist and that error stopped. Tats still doesn't work though. This happens with every tattoo, both the included ones and all the additional packs. The mod is definitely crashing the game whenever I use SlaveTats on ANY NPC. It will crash the second I remove their clothes... or immediately if they're already naked. Are there any common issues that people have when installing this? A load order thing LOOT may have missed? For the record, I've tried all releases except 1.1 & 1.03. No change. Any help would be appreciated. EDIT: Just tried again, with only Alternate Start, HDT-SMP + CBBE Body, PapyrusUtil, XPMSE, JContainers, Bodyslide, Racemenu, SkyUI, UIExtension & SAM installed. Still no console errors (other than the occasional JSON parser thing that everyone seems to get). Still no tattoos. I think the NPC crashing may have stopped, though. Even still. SlaveTats isn't working with NOTHING else installed that could conflict with it. This has got to be some sort of dependency issue or something I'm missing, right? Usually when people are talking about the game crashing when clothes are removed from an NPC, the response is a skeleton is installed wrong or skin texture is missing. The face tats are likely missing because you did not read enough of the this thread. There is a change you need to make in NIOverride.ini to enable them.
Hyperglyph Posted August 11, 2017 Posted August 11, 2017 Usually when people are talking about the game crashing when clothes are removed from an NPC, the response is a skeleton is installed wrong or skin texture is missing. The face tats are likely missing because you did not read enough of the this thread. There is a change you need to make in NIOverride.ini to enable them. Original post (hidden for length): Ah, I see the setting to enable the face overlays. That really ought to be mentioned in the first post/install instructions. I've stripped down my mod order to pretty much only include SlaveTats & Alternate Start, HDT-SMP + CBBE Body, PapyrusUtil, XPMSE, JContainers, Bodyslide, Racemenu, SkyUI, UIExtension & SAM. Done in MO, so I know there aren't any lingering files left over that might be messing it up. Tats still don't appear on the player & NPCs. So, clearly I've missed something. That said, I think the crashing has stopped... so you're probably right that I had a conflict somewhere (maybe something I disabled by accident when I was progressively stripping my modlist down trying to figure out why tats weren't showing.) Is there a setting somewhere I have to change to actually enable the mod? I mean, I assumed (since RaceMenu's overlays work fine) that my ini was already set up to handle overlays.... Here are the nioverride settings as they are: [Overlays] bPlayerOnly=1 ; Default[1] bEnableFaceOverlays=0 ; Default[0] bImmediateArmor=1 ; Default[1] bImmediateFace=0 ; Default[0] [Overlays/Body] iNumOverlays=6 ; Default[6] iSpellOverlays=0 ; Default[0] [Overlays/Hands] iNumOverlays=3 ; Default[3] iSpellOverlays=0 ; Default[0] [Overlays/Feet] iNumOverlays=3 ; Default[3] iSpellOverlays=0 ; Default[0] [Overlays/Face] iNumOverlays=3 ; Default[3] iSpellOverlays=0 ; Default[0] [Overlays/Data] iAlphaFlags=4845 ; Default[4845] iAlphaThreshold=0 ; Default[0] sDefaultTexture=textures\actors\character\overlays\default.dds I mean, the mod seems to function perfectly... it tells me it's "working on Character"... then "Done with Character". The menus are all there and function perfectly. It's just that no changes are visible/applied. Even after reloading/restarting. EDIT: Further investigation has shown that a console error DOES print when I enter SlaveTats tattoo menu. "Warning: access to non-existant object with id 0x34" & another for 0x38. These reproduce only when I change or reapply tattoos in the MCM (of course the numbers change depending on the tattoo). So... I'm one step closer it seems.... EDIT2: Found this post referencing the issue in JContainer's thread: http://www.loverslab.com/topic/24777-jcontainers/page-19?do=findComment&comment=1449116 So the issue (apparently) isn't JC. And since SlaveTats is the only JC mod I'm running, the problem must reside there. Hell, I don't even know if the error is actually related to my problem... It doesn't occur when I first apply a tattoo, but it appears like clockwork every time I try to change one. And, of course, I've never gotten any tattoo to show up. EDIT3: Rolled back to JC 3.2.6 (on the advice of that thread). Error messages are gone, but the tats still aren't visible... so I guess that wasn't my issue. Back to square one....
Hambam9871 Posted August 11, 2017 Posted August 11, 2017 Every tattoo I make using paint.net has this white outline around it when I load it up in game, the actual file is entirely solid #444544, how do i get rid of it, do I have to save with a specific format or something?
Hyperglyph Posted August 12, 2017 Posted August 12, 2017 Just discovered that RaceMenu's Paint Overlays aren't visible either (I mistook the "Makeup" tab for overlays when testing). So, that means my problem isn't directly related to SlaveTats... but RaceMenu (or maybe ENB). Guess I'll do some more googling and ask around in a more appropriate forum. EDIT: The link to my thread & my solution: http://www.loverslab.com/topic/82974-no-overlays-with-enb-installed/?p=1979328
Respawnneartown Posted August 17, 2017 Posted August 17, 2017 hi Is there any guide how to add your tattoos to the slavetats mod? First I want to add these tattoos http://www.nexusmods.com/skyrim/mods/49979/?
karlpaws Posted August 17, 2017 Posted August 17, 2017 hi Is there any guide how to add your tattoos to the slavetats mod? First I want to add these tattoos http://www.nexusmods.com/skyrim/mods/49979/? I think there is a guide but the short one for that mod is: download the loose files version find the images you want to use, as it might not be all of them extract just those from the archive (or just dump the whole thing, the modder says they will take up a lot of space) open one of the json files and follow the pattern open skyrim win
Respawnneartown Posted August 17, 2017 Posted August 17, 2017 hi Is there any guide how to add your tattoos to the slavetats mod? First I want to add these tattoos http://www.nexusmods.com/skyrim/mods/49979/? I think there is a guide but the short one for that mod is: download the loose files version find the images you want to use, as it might not be all of them extract just those from the archive (or just dump the whole thing, the modder says they will take up a lot of space) open one of the json files and follow the pattern open skyrim win I did as it is written on the first page, but in the game the face becomes black and on top of the tattoo. did I miss something?
karlpaws Posted August 17, 2017 Posted August 17, 2017 hi Is there any guide how to add your tattoos to the slavetats mod? First I want to add these tattoos http://www.nexusmods.com/skyrim/mods/49979/? I think there is a guide but the short one for that mod is: download the loose files version find the images you want to use, as it might not be all of them extract just those from the archive (or just dump the whole thing, the modder says they will take up a lot of space) open one of the json files and follow the pattern open skyrim win I did as it is written on the first page, but in the game the face becomes black and on top of the tattoo. did I miss something? I would guess there is something wrong with the image file. I never did any of that, just created a json so I could use working .dds files from racemenu in slavetats. Maybe someone more graphically inclined can help tomorrow.
TiborL Posted August 25, 2017 Posted August 25, 2017 I get a bunch of errors in the ingame console and tatoos aren't showing. [Error] Can't parse JSON file at 'DATA/TEXTURES/actors/character/slavetats/slut' at line 1:0 - '[' or '{' expected near end of fileBut I have json files for tatoos in that folder and these are correct files. I downloaded them from SlaveTats Downloads page. I checked all .json and .js files using json_validator. All is fine. I installed all tats packs to check what I like and what I don't. anal.json Androol.js AndroolPetPlay.js AndroolSlut.js AndroolSub.js Art_Rutah.json brat.json civil_war.json criminal.json Denial.json dominant.json draconic.json makeup.json makeup_2.json NordicTats.json petplay.json preg.json property.json scrawl.json slut.json sm.json sperm.json sperm_heavy.json stockings.json submissive.json symbols.json vampire.json whore.json zoo.json Hi Raenor and others, I'm getting the same error as you: [Error] Can't parse JSON file at 'DATA/TEXTURES/actors/character/slavetats/basic' at line 1:0 - '[' or '{' expected near end of file ...followed by five more similar errors, when I try to apply the drool or tear slavetats overlay from ZaZ. They just don't show up. My game is built up from nothing since last month, so I have all the newest updates. I found a post in the ZaZ thread (from two years ago) with someone also having no working tears and drool, but no comment on the error. The ZaZ .json looks ok, and is valid according to json_validator. The body tats from ZaZ (dirt and scars) work perfectly. How did you fix your problem? Or anyone any ideas? Thanks.
karlpaws Posted August 25, 2017 Posted August 25, 2017 [Error] Can't parse JSON file at 'DATA/TEXTURES/actors/character/slavetats/basic' at line 1:0 - '[' or '{' expected near end of file ...followed by five more similar errors, when I try to apply the drool or tear slavetats overlay from ZaZ. They just don't show up. My game is built up from nothing since last month, so I have all the newest updates. I found a post in the ZaZ thread (from two years ago) with someone also having no working tears and drool, but no comment on the error. The ZaZ .json looks ok, and is valid according to json_validator. The body tats from ZaZ (dirt and scars) work perfectly. How did you fix your problem? Or anyone any ideas? Thanks. He didn't fix it... or at least that wasn't his problem. Several of us have seen that exact thing and posted about it here, with the comment that everything shows up correctly. I'm willing to bet you forgot to change your NIOveride.ini during your complete rebuilt to enable the head overlays. I think something added in the last 2 years is the cause of the error and my personal guess is that something isn't combining the JSON files together and keeping the syntax resulting in the error but since they are all correctly formatted it does work.
bicobus Posted August 25, 2017 Posted August 25, 2017 The plugin is simply trying to read a folder as a json file, you can ignore those warning. If the problematic json file is in fact a json file (ends with .json), then there is something to worry about and fix.
TiborL Posted August 25, 2017 Posted August 25, 2017 [Error] Can't parse JSON file at 'DATA/TEXTURES/actors/character/slavetats/basic' at line 1:0 - '[' or '{' expected near end of file ...followed by five more similar errors, when I try to apply the drool or tear slavetats overlay from ZaZ. They just don't show up. My game is built up from nothing since last month, so I have all the newest updates. I found a post in the ZaZ thread (from two years ago) with someone also having no working tears and drool, but no comment on the error. The ZaZ .json looks ok, and is valid according to json_validator. The body tats from ZaZ (dirt and scars) work perfectly. How did you fix your problem? Or anyone any ideas? Thanks. He didn't fix it... or at least that wasn't his problem. Several of us have seen that exact thing and posted about it here, with the comment that everything shows up correctly. I'm willing to bet you forgot to change your NIOveride.ini during your complete rebuilt to enable the head overlays. I think something added in the last 2 years is the cause of the error and my personal guess is that something isn't combining the JSON files together and keeping the syntax resulting in the error but since they are all correctly formatted it does work. Amazing, thanks, that was pretty stupid, it was indeed the nioverride... I distinctly remembered testing and fixing that for standard face slavetats, but that was in a NMM build I did a week earlier. Thanks again.
nunu87 Posted August 26, 2017 Posted August 26, 2017 Same issue actually for every CBBE user using B3lisario-stockings; No solution unless someone can make it 100% suitable for a CBBE body and/Or rework the texture. I am using CBBE bodyslide body and have Hip seem when using some outfits from B3lisario-stockings. Anyone also having this issue? Any fix for this?
Eskella Posted August 26, 2017 Posted August 26, 2017 The parsing error you guys mention above was also causing me problems with RapeTattoos and I seem to have eliminated both the error and that behaviour by rolling back to JContainers 3.3.0 RC1 instead of RC3. Might be worth trying.
Vortec Posted August 26, 2017 Posted August 26, 2017 Same issue actually for every CBBE user using B3lisario-stockings; No solution unless someone can make it 100% suitable for a CBBE body and/Or rework the texture. I am using CBBE bodyslide body and have Hip seem when using some outfits from B3lisario-stockings. Anyone also having this issue? Any fix for this? Equipable Stockings CBBE http://www.loverslab.com/topic/74767-equipable-stockings-for-cbbe/?hl=stocking He needs more upvotes
xxcygnus13xx Posted August 27, 2017 Posted August 27, 2017 Looking for some advice here, randomly all my tattoos disappeared from my char. They show up in the menu, but they won't apply. New ones won't apply either. Any ideas? The only change that I could think of that might have caused this was I updated my graphics card drivers since I last played earlier today.
nunu87 Posted August 28, 2017 Posted August 28, 2017 Hehe yeah he does, i already posted there a while ago with example of what i would like to see. I follow the topic and upvoted him too. Same issue actually for every CBBE user using B3lisario-stockings; No solution unless someone can make it 100% suitable for a CBBE body and/Or rework the texture. I am using CBBE bodyslide body and have Hip seem when using some outfits from B3lisario-stockings. Anyone also having this issue? Any fix for this? Equipable Stockings CBBE http://www.loverslab.com/topic/74767-equipable-stockings-for-cbbe/?hl=stocking He needs more upvotes
WaxenFigure Posted August 28, 2017 Posted August 28, 2017 Looking for some advice here, randomly all my tattoos disappeared from my char. They show up in the menu, but they won't apply. New ones won't apply either. Any ideas? The only change that I could think of that might have caused this was I updated my graphics card drivers since I last played earlier today. That's a good hint though. Did you update your Display settings in the Skyrim Launcher program (not SKSE, NMM, or MO, the launcher that installs and is used before you switch to something else)?
btasqan Posted August 28, 2017 Posted August 28, 2017 Same issue actually for every CBBE user using B3lisario-stockings; No solution unless someone can make it 100% suitable for a CBBE body and/Or rework the texture. I am using CBBE bodyslide body and have Hip seem when using some outfits from B3lisario-stockings. Anyone also having this issue? Any fix for this? Equipable Stockings CBBE http://www.loverslab.com/topic/74767-equipable-stockings-for-cbbe/?hl=stocking He needs more upvotes Thx. That is some good work.
Avahashija Posted August 30, 2017 Posted August 30, 2017 Hello all, first thanks to this great mod :-))) I have 2 Questions. 1. In my nioverride i configued 30 overlay per Bodypart. In slavetats are only shown 12 per bodypart. Is there a way to increase the layers from 12 to 30 easily in slavetats? 2. I use the SOS / UNP / Horseschlong mods. I want to add tattoos / dirt / cum textures via slavetats to them. Is this possible? If yes - can someone give me a hint how? (changing the base textures makes no sense - cause then the texture is applied to anyone wearing the schlong^^) Thanks for help Ava
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