deadmetal Posted September 12, 2014 Posted September 12, 2014 the reason you didnt see this before is because there isn't anything here
carnifex Posted September 12, 2014 Posted September 12, 2014 Modding something of that caliber takes time, the sole fact that an experienced, accomplished modder has declared his willingness to make a mod like that is a big thing. Be patient, good things are worth the wait. In the meantime, somebody made a Paradise Halls extension with SexLab support: http://www.loverslab.com/topic/36533-idea-for-a-player-training-a-slave-mod/?do=findComment&comment=921207
DonQuiWho Posted September 21, 2014 Posted September 21, 2014 Goubo I think I might have asked before but when you do manage to issue this, is there any chance of it including something like the 'sack' you had in the first version of 'Defeat', please? Doesn't have to have all the prison cells to transfer NPCs into, or the ledger record or the like. Just a 'bag' that your PC can carry, into which they can pop any NPC they can catch in a state of being asleep, unconscious, or paralysed, and which they can then use to carry the NPCs around Skyrim until they find the place they want to let them out again. More than one would be good, but if a lot of trouble, one would do! If they could be 'tied up' like in Defeat, on being taken out of the bag, that would be a huge bonus Even a simple, standalone, mod with just the carrying bag/sack would do! I can't find anything like it anywhere, and it was just perfect in concept - especially for sneaking round Whiterun on a dark night LOL
Goubo Posted September 24, 2014 Author Posted September 24, 2014 The mod exist and I plan some cool stuff for it but the way I want it to work does not allow me to upload a unfinished version or not until I finish the base mechanics of the mod. (To be easy to update later on) Know that the mod will be a dark guild management mod, with incomes & expenses by week (or every 3 days?) and will use ressources system to build the hideout (that you can get yourself or by sending guildmates to missions & quests), I'll let the player the choice to pay with gold to accelerate things up, nothing very complicated or boring to play with but I want a real goal for this mod. For now the prison system is done (up to 20 prisoners) as well as many things scripting wise, I really just need to resume my work on the mod (probably after another Defeat's update). Beside the scripting, building the hideout itself and making it upgradeable it something I yet need to do and is a big part of the work, though don't expect something like heartfire where you decide what room you want to put and where, FAR to complicated and laborious to do (basically you need to put every rooms on the same spot on every existing spots and tell which one to enable on what spot...) I could use loading doors everywhere but yeah, no way. The slavery aspect have to be done also. The sex aspect will be present but will also be optional, if sexlab is detected new quests will be available, new stuff/rooms, want to sell captured innocent girls to rich pot-bellied perverts visiting your hideout for gold, depending of the "quality" of the girl (worth more if young, vampire/werewolf... etc)? Propose to prostitute one of your slave that is currently following you? Just some ideas I have for this right now. I'll make a clear description (change the first post) of what I'm working on as soon as I've progressed a little more with the mod because some aspects have changed. Considering all this, I do still take suggestions.
aqqh Posted September 24, 2014 Posted September 24, 2014 If you would make into framework like mod (something like radiant prostitution) which would allow to add new content possibilities would be limitless from training your slaves as fighters (to run an gladiator arena) to training them as whores (to run a brothel).
Abinath Posted September 24, 2014 Posted September 24, 2014 This sounds amazing will be great to see the release. I agree with oldviktor. I'm not a big fan of the submissive dragonborn mods. Can kill multiple dragons but cant defend against some bandits thats just ridiculous to me lol. I have some suggestions though I'm not sure if they are possible or not. For the custom outfits if they could be chests for each job that you have to fill. I remember seeing this in a slavery mod for fallout new vegas but have no idea if its possible in skyrim. Another suggestion would be a mostly empty room that players can fill themselves using mods like jaxonz positioner mod, milk economy mod, bondage furniture mod etc. Other then that this seems like it would be a really great mod.
DonQuiWho Posted September 24, 2014 Posted September 24, 2014 @Goubo Yesterday, 12:49 PM Thanks for the reply. It sounds positively monumental. My main worry is that I might just be old enough to die before you manage to finish it If you are still taking suggestions, it would be useful to have a 'plain' room, that we could furnish ourselves, using the likes of Oli3d's planned Furniture mod and other suchlike developments Something that gives the place some added MeinKraft potential
nordwhore Posted September 25, 2014 Posted September 25, 2014 Sounds great, I do hope that the possibilit of a female dragonborn being enslaved by her own slavers is still a possibility in the future.
Zoky Posted September 27, 2014 Posted September 27, 2014 "there will not be the abduct bag system anymore" I beg you, please at least include the bags, even of they aren't part of the system anymore. They were hilariously awesome and the thing I miss most in the defeat mod!
Vykroft Posted October 18, 2014 Posted October 18, 2014 Actually the author of the mod, explicitly said that he will start the development "only" after he finish his other mod "Defeat" Just take a few min of your time to read all the post in this thread and you will find some more "revealing" data about this future project.
nutluck Posted October 19, 2014 Posted October 19, 2014 Plus Goubo seems to be taking a bit of a break which is not really a surprise as he was cranking out 2-3 updates a week for a couple of months straight. I am sure when things settle and he gets back into the swing of things this will get pickedup. Once Defeat is finished that is.
enkephalin07 Posted November 4, 2014 Posted November 4, 2014 This looks like it would add a lot of gameplay depth to the capture/enslavement mechanics. I can't wait to see the basic foundation of it in Defeat, so that the PC gets the same options with their defeated opponents that NPCs have with the PC.
bjorka Posted November 26, 2014 Posted November 26, 2014 Just some encouragement. We appreciate the work and patiently waiting for update
Sdesser Posted November 27, 2014 Posted November 27, 2014 Wow. This looks amazing! I hope to see a test version out soon. Tip to people who don't have DLCs: Steam Winter Sale is coming up soon. You'll probably get all Skyrim DLCs for mere pocket change! They are definitely worth it in my opinion. Couldn't imagine myself playing the game without DLCs installed anymore. I payed the full price when they came out, but don't regret it one bit. P.S. I've loved your Defeat mod. It's pure awesomeness!
Guest Posted December 19, 2014 Posted December 19, 2014 I eagerly await this mod Goubo. Keep up the great work.
EvilReFlex Posted December 20, 2014 Posted December 20, 2014 Nice mod concept! Force slaves to farm ore, ingrediens or other crafting stuff whould be nice. ...with a "%" chance that the slave flee
NismoMan Posted December 22, 2014 Posted December 22, 2014 I love the idea, really love it... (thinks of a gangbang arena where slaves are left under the mercy of a hungry horde... Of people or creatures... Doesnt matter really, lol). Btw, why not make the mod modular in its direction, like you begin building and participating and when done, there would be a chance for a mutiny of other npcs overthrowing you if you're not careful and if you left the place for weeks without managing it, you come back one day and tricked into slavery into the same camp you built. It doesnt end there and a quest to regain your creation begins and you work your way through rape, torture and deceit, winning npc allegiances until you're back on top. Of course this is repeatable. THAT would be deep and should include all sorts of interactions, dialogues, quest lines, battles, rape, consensual sex, gangbangs, bestiality, even a story line. What do you guys think?
bjorka Posted December 25, 2014 Posted December 25, 2014 Forgive my rudeness, just want to ask whether this mod is still being worked on or not ? Because the last post from the creator was 3 months ago. A little information will be appreciated
Salovas Posted December 28, 2014 Posted December 28, 2014 Forgive my rudeness, just want to ask whether this mod is still being worked on or not ? Because the last post from the creator was 3 months ago. A little information will be appreciated I'm sure it is. Part of the original concept for this was in an update of Defeat a like a year ago iirc. I doubt he'd just throw out all the work he put into this now. I'd imagine this is going to be pretty damn impressive when he's ready to release it.
nutluck Posted December 28, 2014 Posted December 28, 2014 Forgive my rudeness, just want to ask whether this mod is still being worked on or not ? Because the last post from the creator was 3 months ago. A little information will be appreciated It is, but as was stated this will get worked on after Defeat main mod is finished. Which is still in beta stage, until a full version of it is done, don't expect much here.
Goubo Posted December 30, 2014 Author Posted December 30, 2014 Forgive my rudeness, just want to ask whether this mod is still being worked on or not ? Because the last post from the creator was 3 months ago. A little information will be appreciated It is, but as was stated this will get worked on after Defeat main mod is finished. Which is still in beta stage, until a full version of it is done, don't expect much here. This.
doan77 Posted December 30, 2014 Posted December 30, 2014 Forgive my rudeness, just want to ask whether this mod is still being worked on or not ? Because the last post from the creator was 3 months ago. A little information will be appreciated It is, but as was stated this will get worked on after Defeat main mod is finished. Which is still in beta stage, until a full version of it is done, don't expect much here. This. So basicly this thread is just for the Hype, Anyway nice to seen you alive Goubo and good luck - sometimes Modders vanish ...-
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