cybercheese Posted April 24 Author Posted April 24 On 4/19/2026 at 7:58 AM, archianarchy said: Hi, there is a problem with new way of creating themes. And the problem lies mostly on the Devious Devices mod side. Editor IDs, of leather items for example, are very different, even between the items in one colour. When themes were created based on the name of device, you could make the theme "black & leather" and it worked great. Now there is no easy way to do it, because editor IDs are fucked up - some items even don't have the word "black" in their editor IDs. The differences are huge between devices that have been part of the mod since the beginning and the ones that were added later. Is there any other way to managing the themes? Otherwise, great mod, it works great! I was worried about this. I think I will just add an MCM option to toggle weather it uses names or not. 3
archianarchy Posted April 25 Posted April 25 12 hours ago, cybercheese said: I was worried about this. I think I will just add an MCM option to toggle weather it uses names or not. That would be great!
AlyssaAwoo Posted April 27 Posted April 27 (edited) On 12/16/2025 at 4:01 AM, cybercheese said: I like this idea and will probably implement it in the next major version. Hey I don't wanna be a bother, and it's not that important, but is the conjuration magic effect for triggering a trap and disabling the notifications still on the table? Edited April 27 by AlyssaAwoo
Porter21 Posted May 1 Posted May 1 On 4/17/2026 at 10:51 PM, Porter21 said: I don't see anything here but Here it is: [2026-04-17 22:15:41.434] [info] Initializing DeviousCurses version 0.8.4 [2026-04-17 22:15:41.479] [trace] Read settings from file Data/SKSE/Plugins/DeviousCurses.json [2026-04-17 22:15:41.479] [debug] Default Trampoline => 0B / 14B (00.00%) [2026-04-17 22:15:41.479] [trace] Initializing Papyrus binding... [2026-04-17 22:15:41.479] [trace] Papyrus functions bound. [2026-04-17 22:15:41.479] [trace] Initializing cosave serialization... [2026-04-17 22:15:41.479] [trace] Cosave serialization initialized. [2026-04-17 22:15:42.770] [info] SlaveTatsNG Interface found: address = 0x7ff8b5a2e540 [2026-04-17 22:16:08.249] [info] Loading language file Data/translations/Devious Curses_ENGLISH.json [2026-04-17 22:17:37.741] [trace] ESP Loaded. [2026-04-17 22:17:37.741] [trace] po3 tweaks installed [2026-04-17 22:17:37.741] [trace] Calling JCWrapper init() [2026-04-17 22:17:37.746] [info] JCWrapper::Init() started [2026-04-17 22:17:37.747] [trace] Attaching Event Sinks [2026-04-17 22:17:37.748] [debug] Default Trampoline => 14B / 14B (100.00%) [2026-04-17 22:17:37.748] [trace] Installed ft hook [2026-04-17 22:19:00.088] [trace] Devious Devices NG loaded: 2208. [2026-04-17 22:19:00.088] [info] Quick Loot IE Not Loaded. [2026-04-17 22:19:00.135] [trace] Read settings from file Data/SKSE/Plugins/DeviousCurses.json [2026-04-17 22:19:00.155] [trace] Updated MCM settings [2026-04-17 22:19:00.575] [info] Total devices from api: 2208 However i did find some issues within trainwreck logs. Attaching it as well 2026-04-17-22-19-49.log 122.51 kB · 1 download So, After some digging, i figured out that Having DD-Equip in my load order was the issue. Had to disable it for this mod to work.
Senzaryu Posted May 2 Posted May 2 (edited) so I'm having a CTD with this mod, and I'm not sure what's going on. Here's the crashlog: Spoiler CRASH TIME: 2026-05-02 09:54:31 Skyrim SSE v1.6.1170 CrashLoggerSSE v1-22-0-0 May 2 2026 06:34:15 Unhandled exception "C++ Exception" at 0x7FFBC6D579DA KERNELBASE.dll+00C79DA nop [rax+rax*1], eax Exception Flags: 0x00000081 (Non-continuable) Number of Parameters: 4 Exception Thread ID: 48092 C++ EXCEPTION: Type: (std::bad_alloc*) Info: bad allocation Throw Location: DeviousCurses.dll+00D60E3 POSSIBLE RELEVANT OBJECTS: RSP+1E0: (TESObjectARMO*) [0x40033A92] ("Devious Devices - Equip.esp") RSP+210: (BGSKeyword*) [0x1305FA1E] ("Devious Devices - Integration.esm") RSP+2E8: (FormID 0x14 -> PlayerCharacter* 0x1EE08CEA080) "Setsuna" [0x00000014] ("ccbgssse018-shadowrend.esl") RSP+310: (TESObjectARMO*) "Crimson Hobble Dress (Latex)(Open)" [0x40033A91] ("Devious Devices - Equip.esp") "Crimson Hobble Dress (Latex)(Open)" RSP+468: (DeviousDevicesAPI::DeviousDevicesAPI*) RSP+4A0: (TESKey*) "Simple Skeleton Key" [0x1301775F] ("Devious Devices - Lore Patch.esp") "Simple Skeleton Key" RSP+568: (TESObjectARMO*) [0x40033A92] ("Devious Devices - Equip.esp") PROCESS INFO: Process ID: 42428 Crash Thread ID: 48092 Process Uptime: 00:01:27 (87427ms) Working Directory: E:\SteamLibrary\steamapps\common\Skyrim Special Edition Command Line: "E:\SteamLibrary\steamapps\common\Skyrim Special Edition\\SkyrimSE.exe" Executable MD5: 7a44a52dfc92d78f934c4d12ed92f494 Executable Size: 37157144 bytes Executable Modified: 2024-01-18 20:04:02 Elevated: No THREAD CONTEXT (HEURISTIC): Thread Priority: 0 Likely Role: Unknown (main or worker thread) SYSTEM SPECS: OS: Microsoft Windows 11 Pro for Workstations v10.0.26200 CPU: AuthenticAMD AMD Ryzen 5 5600X 6-Core Processor CPU Cores: 12 logical, 6 physical, 1 packages GPU #1: AMD Navi 23 [Radeon RX 6650 XT / 6700S / 6800S] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 14.18 GB/15.93 GB VIRTUAL MEMORY: 10.99 GB/131072.00 GB PROCESS MEMORY: Working Set: 3207.53 MB, Private: 6235.89 MB, Peak: 3724.12 MB PAGE FAULTS: 2320160 (Peak: 3905028096) GPU MEMORY: 1.93/7.21 GB CALL STACK ([P]robable / tack scan): [ 0][P] 0x7FFBC6D579DA KERNELBASE.dll+00C79DA [ 1][P] 0x7FFBB97852C7 VCRUNTIME140.dll+00052C7 [ 2][P] 0x7FFB2D6760E3 DeviousCurses.dll+00D60E3 [ 3][P] 0x7FFB2D6751E9 DeviousCurses.dll+00D51E9 [ 4][P] 0x7FFB2D5AD87A DeviousCurses.dll+000D87A [ 5][P] 0x7FFB2D5B4993 DeviousCurses.dll+0014993 [ 6][P] 0x7FFB2D60831D DeviousCurses.dll+006831D [ 7][P] 0x7FFB2D62DDB5 DeviousCurses.dll+008DDB5 [ 8][P] 0x7FFB2D60D1E3 DeviousCurses.dll+006D1E3 [ 9][P] 0x7FFB2D5D55BA DeviousCurses.dll+00355BA [10][P] 0x7FFB7DE22BF2 skse64_1_6_1170.dll+0082BF2 [11][P] 0x7FFB7DDB0727 skse64_1_6_1170.dll+0010727 [12][P] 0x7FF7D06C5654 SkyrimSE.exe+0615654 -> 442580+0x354 mov [rbp+0x478], al [13][P] 0x7FF7D06C351A SkyrimSE.exe+061351A -> 35772+0x46A test al, al [14][P] 0x7FFB7DDB08D8 skse64_1_6_1170.dll+00108D8 [15][P] 0x7FF7D06F5F3F SkyrimSE.exe+0645F3F -> 36564+0x9F mov rax, [0x00007FF7D21A8928] [16][P] 0x7FFB2174387E hdtsmp64.dll+004387E mov edx, 0x10 | D:\a\hdtSMP64\hdtSMP64\src\Hooks.cpp:206 static void Hooks::MainHooks::Update(RE::Main * const) [?Update@MainHooks@Hooks@@SAXQEAVMain@RE@@@Z] | params: a_this: const RE::Main* [17][P] 0x7FF7D06EEAD5 SkyrimSE.exe+063EAD5 -> 36544+0x165 test bl, bl [18][P] 0x7FF7D15EBB8E SkyrimSE.exe+153BB8E -> 109636+0x106 mov ebx, eax [19][P] 0x7FFBC8F2E8D7 KERNEL32.DLL+002E8D7 [20][P] 0x7FFBCA2EC3FC ntdll.dll+008C3FC [21] 0x7FFB2D6751D3 DeviousCurses.dll+00D51D3 [22] 0x7FFBC7EB43A1 ucrtbase.dll+00143A1 [23] 0x7FFBC7EB01D3 ucrtbase.dll+00101D3 [24] 0x7FFB2D64C5B0 DeviousCurses.dll+00AC5B0 [25] 0x7FFB2D64C48B DeviousCurses.dll+00AC48B [26] 0x7FFB2D64C4E4 DeviousCurses.dll+00AC4E4 [27] 0x7FFB2D5A841E DeviousCurses.dll+000841E [28] 0x7FFB7DE3D4AC skse64_1_6_1170.dll+009D4AC [29] 0x7FFB7DE3D357 skse64_1_6_1170.dll+009D357 [30] 0x7FFB7DE3D58D skse64_1_6_1170.dll+009D58D [31] 0x7FFB7DE2B074 skse64_1_6_1170.dll+008B074 [32] 0x7FFB7DE2AE5A skse64_1_6_1170.dll+008AE5A [33] 0x7FFB7DE23FAA skse64_1_6_1170.dll+0083FAA [34] 0x7FFBC7EB0139 ucrtbase.dll+0010139 [35] 0x7FFBC6CD1E3D KERNELBASE.dll+0041E3D [36] 0x7FFB2F3A0E95 EngineFixes.dll+00F0E95 mov r8d, eax | src\tbbmalloc\frontend.cpp:2574 rml::internal::TLSData * rml::internal::MemoryPool::getTLS(bool) [?getTLS@MemoryPool@internal@rml@@QEAAPEAVTLSData@23@_N@Z] | params: memPool: rml::internal::MemoryPool*, size: uint64_t [37] 0x7FFBC6CD5A09 KERNELBASE.dll+0045A09 [38] 0x7FF7D06CCCED SkyrimSE.exe+061CCED -> 35872+0x2D movzx ecx, al [39] 0x7FFBC7ED854D ucrtbase.dll+003854D [40] 0x7FF7D06C2E9D SkyrimSE.exe+0612E9D -> 35769+0x12D jmp 0x00007FF7D06C2EAC [41] 0x7FFBC7F021BE ucrtbase.dll+00621BE [42] 0x7FF7D0D8B74A SkyrimSE.exe+0CDB74A -> 68721+0x3A cmp ax, 0x03 [43] 0x7FF7D15E0EF8 SkyrimSE.exe+1530EF8 -> 109369+0x2D8 cmp [rdi], eax [44] 0x7FF7D0D99500 SkyrimSE.exe+0CE9500 -> 443402+0x10 add rsp, 0x28 [45] 0x7FF7D0D99273 SkyrimSE.exe+0CE9273 -> 69019+0x43 nop [46] 0x7FF7D15E0488 SkyrimSE.exe+1530488 -> 109358+0x118 nop [47] 0x7FFB2F3A05D6 EngineFixes.dll+00F05D6 mov r8d, [rdi+0x68] | src\tbbmalloc\frontend.cpp:2544 void rml::internal::Block::freeOwnObject(void *) [?freeOwnObject@Block@internal@rml@@QEAAXPEAX@Z] | params: object: void* [48] 0x7FFB2F3A1733 EngineFixes.dll+00F1733 mov rdi, [rsp+0x30] | src\tbbmalloc\frontend.cpp:3194 scalable_aligned_free | params: object: void* [49] 0x7FF7D01CBDC1 SkyrimSE.exe+011BDC1 -> 36098+0x41 nop [50] 0x7FF7D06D013E SkyrimSE.exe+062013E -> 35921+0x4E nop [51] 0x7FF7D06CC9F5 SkyrimSE.exe+061C9F5 -> 35869+0x265 cmp [rbx], eax [52] 0x7FF7D06CBDB7 SkyrimSE.exe+061BDB7 -> 35858+0x67 mov rcx, [rsi+0x10] [53] 0x7FFB2176198C hdtsmp64.dll+006198C mov rbx, [rsp+0x1E8] | C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.44.35207\include\algorithm:8628 hdt::ActorManager::Skeleton * std::_Move_unchecked<hdt::ActorManager::Skeleton *,hdt::ActorManager::Skeleton *>(hdt::ActorManager::Skeleton *,hdt::ActorManager::Skeleton *,hdt::ActorManager::Skeleton *) [??$_Move_unchecked@PEAUSkeleton@ActorManager@hdt@@PEAU123@@std@@YAPEAUSkeleton@ActorManager@hdt@@PEAU123@00@Z] C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.44.35207\include\xmemory:730 hdt::ActorManager::Skeleton * std::_Move_unchecked<hdt::ActorManager::Skeleton *,hdt::ActorManager::Skeleton *>(hdt::ActorManager::Skeleton *,hdt::ActorManager::Skeleton *,hdt::ActorManager::Skeleton *) [??$_Move_unchecked@PEAUSkeleton@ActorManager@hdt@@PEAU123@@std@@YAPEAUSkeleton@ActorManager@hdt@@PEAU123@00@Z] | params: _First: hdt::ActorManager::Skeleton*, _Last: hdt::ActorManager::Skeleton*, _Ideal: int64_t, _Pred: hdt::ActorManager::setSkeletonsActive::__l2::<lambda_2>, _Proj: std::identity [54] 0x7FF7D065E7E9 SkyrimSE.exe+05AE7E9 -> 34092+0x539 test al, al [55] 0x7FFB21764E9D hdtsmp64.dll+0064E9D add rsp, 0x40 | C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.44.35207\include\xmemory:2368 void spdlog::logger::log_<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,RE::detail::BSFixedString<char> &,float &,float const &>(spdlog::source_loc,spdlog::level::level_enum,fmt::v12::basic_string_view<char>,std::basic_string<char,std::char_traits<char>,std::allocator<char> > &&,RE::detail::BSFixedString<char> &,float &,float const &) [??$log_@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAV?$BSFixedString@D@detail@RE@@AEAMAEBM@logger@spdlog@@IEAAXUsource_loc@1@W4level_enum@level@1@V?$basic_string_view@D@v12@fmt@@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAV?$BSFixedString@D@detail@RE@@AEAMAEBM@Z] | params: _First: std::_Vector_iterator<std::_Vector_val<std::_Simple_types<hdt::ActorManager::Head::HeadPart> > >, _Last: std::_Vector_iterator<std::_Vector_val<std::_Simple_types<hdt::ActorManager::Head::HeadPart> > >, _Pred: hdt::ActorManager::Skeleton::cleanHead::__l2::<lambda_1> [56] 0x7FFB2176C2DD hdtsmp64.dll+006C2DD mov r8, [rax] | D:\a\hdtSMP64\hdtSMP64\src\ActorManager.cpp:951 void hdt::ActorManager::Skeleton::cleanHead(bool) [?cleanHead@Skeleton@ActorManager@hdt@@QEAAX_N@Z] | params: cleanAll: bool [57] 0x7FFB30097644 cbp.dll+0047644 lea r11, [rsp+0x3B0] | F:\Study\skse\CBPC ___NEW\CBPC SSE - 2.2.6\skse64\CBPC\scan.cpp:920 void updateActors(bool) [?updateActors@@YAX_N@Z] | params: gamePaused: bool [58] 0x7FFB21772B19 hdtsmp64.dll+0072B19 lea r11, [rsp+0x270] | D:\a\hdtSMP64\hdtSMP64\src\ActorManager.cpp:554 void hdt::ActorManager::setSkeletonsActive(bool) [?setSkeletonsActive@ActorManager@hdt@@AEAAX_N@Z] | params: updateMetrics: bool [59] 0x7FF7D0441720 SkyrimSE.exe+0391720 -> 23865+0x200 cmp [rbx], eax [60] 0x7FFB2176D761 hdtsmp64.dll+006D761 lea r11, [rsp+0x220] | D:\a\hdtSMP64\hdtSMP64\src\ActorManager.cpp:329 void hdt::ActorManager::fixArmorNameMaps(void) [?fixArmorNameMaps@ActorManager@hdt@@QEAAXXZ] [61] 0x7FFB11531534 po3_PapyrusExtender.dll+0031534 mov rbx, [rsp+0x100] | C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.44.35207\include\functional:884 virtual void std::_Func_impl_no_alloc<`void SKSE::Impl::EventFilterUnique<Event::Filter::MagicEffectApply>::RegistrationMapUnique<void,RE::TESObjectREFR const *,RE::EffectSetting const *,RE::TESForm const *,bool>::QueueEvent(RE::TESObjectREFR *,std::function<bool (Event::Filter::MagicEffectApply const &,bool)>,RE::TESObjectREFR const *,RE::EffectSetting const *,RE::TESForm const *,bool)'::`5'::<lambda_1>,void>::_Do_call(void) [?_Do_call@?$_Func_impl_no_alloc@V<lambda_1>@?4??QueueEvent@?$RegistrationMapUnique@XPEBVTESObjectREFR@RE@@PEBVEffectSetting@2@PEBVTESForm@2@_N@?$EventFilterUnique@UMagicEffectApply@Filter@Event@@@Impl@SKSE@@QEAAXPEAVTESObjectREFR@RE@@V?$function@$$A6A_NAEBUMagicEffectApply@Filter@Event@@_N@Z@std@@PEBV78@PEBVEffectSetting@8@PEBVTESForm@8@_N@Z@X$$V@std@@EEAAXXZ] [62] 0x7FF7D0D79153 SkyrimSE.exe+0CC9153 -> 68234+0x13 mov esi, eax [63] 0x7FFB2175D381 hdtsmp64.dll+005D381 lea r11, [rsp+0x110] | D:\a\hdtSMP64\hdtSMP64\src\WeatherManager.cpp:113 void hdt::WeatherManager::runWeatherTickImpl(float) [?runWeatherTickImpl@WeatherManager@hdt@@AEAAXM@Z] | params: delta: float [64] 0x7FFBB97B285B MSVCP140.dll+001285B [65] 0x7FFB9B649521 gameoverlayrenderer64.dll+00A9521 [66] 0x7FFB2177659E hdtsmp64.dll+007659E lea r11, [rsp+0x50] | D:\a\hdtSMP64\hdtSMP64\src\hdtSkyrimPhysicsWorld.cpp:357 virtual RE::BSEventNotifyControl hdt::SkyrimPhysicsWorld::ProcessEvent(Events::FrameEvent const *,RE::BSTEventSource<Events::FrameEvent> *) [?ProcessEvent@SkyrimPhysicsWorld@hdt@@UEAA?AW4BSEventNotifyControl@RE@@PEBUFrameEvent@Events@@PEAV?$BSTEventSource@UFrameEvent@Events@@@4@@Z] | params: e: Events::FrameEvent*, __formal: RE::BSTEventSource<Events::FrameEvent>* [67] 0x7FFBC9C539BF USER32.dll+00139BF [68] 0x7FFB9B6490AB gameoverlayrenderer64.dll+00A90AB [69] 0x7FFBC9C53789 USER32.dll+0013789 [70] 0x7FFBC7F22C9B ucrtbase.dll+0082C9B [71] 0x7FFBC6DA56B0 KERNELBASE.dll+01156B0 REGISTERS: RAX 0x7FFBC7ED6245 (void* -> ucrtbase.dll+0036245 sub [rbx+0x10], ebp) RCX 0x3D304 (size_t) [250628] RDX 0x0 (size_t) [0] RBX 0xB3BD0FDAB8 (void*) RSP 0xB3BD0FD990 (void*) RBP 0x4 (size_t) [4] RSI 0x1 (size_t) [1] RDI 0xE06D7363 (size_t) [3765269347] R8 0xB3BD0FD7E0 (void*) R9 0x0 (size_t) [0] R10 0x89 (size_t) [137] R11 0xB3BD0FD400 (char*) " " R12 0x64B233C0 (size_t) [1689400256] R13 0x1EF4F24C060 (void*) R14 0x4B9F3C4 (size_t) [79295428] R15 0xB3BD0FDF50 (void*) STACK: [RSP+0 ] 0x64B233C0 (size_t) [1689400256] [RSP+8 ] 0xB3BD0FDAB8 (void*) [RSP+10 ] 0x1 (size_t) [1] [RSP+18 ] 0xE06D7363 (size_t) [3765269347] [RSP+20 ] 0x81E06D7363 (size_t) [557816050531] [RSP+28 ] 0x0 (size_t) [0] [RSP+30 ] 0x7FFBC6D579DA (void* -> KERNELBASE.dll+00C79DA nop [rax+rax*1], eax) [RSP+38 ] 0x4 (size_t) [4] [RSP+40 ] 0x19930520 (size_t) [429065504] [RSP+48 ] 0xB3BD0FDB10 (std::bad_alloc*) See RSP+E0 [RSP+50 ] 0x7FFB2D6DD580 (void* -> DeviousCurses.dll+013D580 add [rax], al) [RSP+58 ] 0x7FFB2D5A0000 (void*) [RSP+60 ] 0x0 (size_t) [0] [RSP+68 ] 0x0 (size_t) [0] [RSP+70 ] 0x0 (size_t) [0] [RSP+78 ] 0x0 (size_t) [0] [RSP+80 ] 0x0 (size_t) [0] [RSP+88 ] 0x0 (size_t) [0] [RSP+90 ] 0x0 (size_t) [0] [RSP+98 ] 0x0 (size_t) [0] [RSP+A0 ] 0x0 (size_t) [0] [RSP+A8 ] 0x0 (size_t) [0] [RSP+B0 ] 0x0 (size_t) [0] [RSP+B8 ] 0x1EE1BC65FD0 (char*) "iDDe_CrimsonHobbleDressOpenLatex_Ren" [RSP+C0 ] 0x1558C79FF342 (size_t) [23471050453826] [RSP+C8 ] 0xB3BD0FDCC9 (void*) [RSP+D0 ] 0x7FFB2D6EE000 (void* -> DeviousCurses.dll+014E000 adc [rax], dl) [RSP+D8 ] 0x19930520 (size_t) [429065504] [RSP+E0 ] 0xB3BD0FDB10 (std::bad_alloc*) [RSP+E8 ] 0xB3BD0FDCC9 (void*) [RSP+F0 ] 0x7FFB2D6DD580 (void* -> DeviousCurses.dll+013D580 add [rax], al) [RSP+F8 ] 0x7FFBB97852C7 (void* -> VCRUNTIME140.dll+00052C7 mov rbx, [rsp+0x70]) [RSP+100 ] 0x24 (size_t) [36] [RSP+108 ] 0x7FFB2D6751D3 (void* -> DeviousCurses.dll+00D51D3 test rax, rax) [RSP+110 ] 0x30 (size_t) [48] [RSP+118 ] 0x7FFBC7EB43A1 (void* -> ucrtbase.dll+00143A1 jmp 0x00007FFBC7EB4382) [RSP+120 ] 0x7FFB2D5A0000 (void*) [RSP+128 ] 0x19930520 (size_t) [429065504] [RSP+130 ] 0xB3BD0FDB10 (std::bad_alloc*) See RSP+E0 [RSP+138 ] 0x7FFB2D6DD580 (void* -> DeviousCurses.dll+013D580 add [rax], al) [RSP+140 ] 0x7FFB2D5A0000 (void*) [RSP+148 ] 0x7FFBC7EB01D3 (void* -> ucrtbase.dll+00101D3 mov rax, rbx) [RSP+150 ] 0x1D9D0 (size_t) [121296] [RSP+158 ] 0x7FFB2D6760E3 (void* -> DeviousCurses.dll+00D60E3 int3) [RSP+160 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+168 ] 0x0 (size_t) [0] [RSP+170 ] 0x973E78A7 (size_t) [2537453735] [RSP+178 ] 0x1EFB3D6F420 (void*) [RSP+180 ] 0x7FFB2D6850F8 (void* -> DeviousCurses.dll+00E50F8 ) [RSP+188 ] 0x7FFB2D685108 (char*) "bad allocation" [RSP+190 ] 0x0 (size_t) [0] [RSP+198 ] 0x1EE421CA320 (void*) [RSP+1A0 ] 0x1D9D0 (size_t) [121296] [RSP+1A8 ] 0x7FFB2D6751E9 (void* -> DeviousCurses.dll+00D51E9 int3) [RSP+1B0 ] 0x973E78A7 (size_t) [2537453735] [RSP+1B8 ] 0x7FFB2D64C5B0 (void* -> DeviousCurses.dll+00AC5B0 test eax, eax) [RSP+1C0 ] 0xB3BD0FDBF0 (std::_Func_impl_no_alloc<`RE::BGSKeywordForm::HasKeywordString'::`2'::<lambda_1>,RE::BSContainer::ForEachResult,RE::BGSKeyword * __ptr64>*) [RSP+1C8 ] 0xB3BD0FDBF0 (std::_Func_impl_no_alloc<`RE::BGSKeywordForm::HasKeywordString'::`2'::<lambda_1>,RE::BSContainer::ForEachResult,RE::BGSKeyword * __ptr64>*) See RSP+1C0 [RSP+1D0 ] 0x1EFB3D6F420 (void*) [RSP+1D8 ] 0x7FFB2D5AD87A (void* -> DeviousCurses.dll+000D87A mov rcx, rax) [RSP+1E0 ] 0x1EE22627058 (TESObjectARMO*) [0x40033A92] ("Devious Devices - Equip.esp") Flags: 0x00000008 kInitialized FormType: Armor (26) [RSP+1E8 ] 0x7FFB2D64C48B (void* -> DeviousCurses.dll+00AC48B mov rbx, [rsp+0x60]) [RSP+1F0 ] 0x0 (size_t) [0] [RSP+1F8 ] 0x7 (size_t) [7] [RSP+200 ] 0xF (size_t) [15] [RSP+208 ] 0x5F73657372756300 (size_t) [6877952602440819456] [RSP+210 ] 0x1EE1C445ED0 (BGSKeyword*) [0x1305FA1E] ("Devious Devices - Integration.esm") Flags: 0x00000009 kDestructible | kInitialized EditorID: "zad_DeviousHobbleSkirtRelaxed" FormType: Keyword (04) [RSP+218 ] 0x7FFB2D5B4993 (void* -> DeviousCurses.dll+0014993 mov r15, rax) [RSP+220 ] 0xA62CA18D8DED (size_t) [182710619180525] [RSP+228 ] 0xB3BD0FDCC0 (void*) [RSP+230 ] 0x7FFB2D68F360 (char*) "zad_DeviousHobbleSkirtRelaxed" [RSP+238 ] 0x7FFB2D64C4E4 (void* -> DeviousCurses.dll+00AC4E4 movzx eax, byte ptr [rsp+0x78]) [RSP+240 ] 0x1EFB3D6F420 (void*) [RSP+248 ] 0x3276B6E (size_t) [52915054] [RSP+250 ] 0x1EE22627058 (TESObjectARMO*) See RSP+1E0 [RSP+258 ] 0xB3BD0FDD68 (void*) [RSP+260 ] 0x7FFB2D69B6A0 (void* -> DeviousCurses.dll+00FB6A0 ) [RSP+268 ] 0xB3BD0FDC70 (void*) [RSP+270 ] 0xB3BD0FDF50 (void*) [RSP+278 ] 0x7FFB2D68F1A8 (char*) "zad_DeviousArmbinder" [RSP+280 ] 0x7FFB2D68F250 (char*) "zad_EffectForcedWalk" [RSP+288 ] 0x7FFB2D68F1F8 (char*) "zad_DeviousHeavyBondage" [RSP+290 ] 0x7FFB2D68F360 (char*) "zad_DeviousHobbleSkirtRelaxed" [RSP+298 ] 0xB3BD0FDD68 (void*) [RSP+2A0 ] 0x1EE22627058 (TESObjectARMO*) See RSP+1E0 [RSP+2A8 ] 0x7FFB2D60831D (void* -> DeviousCurses.dll+006831D nop) [RSP+2B0 ] 0x7FFB2D6E20A8 (void* -> DeviousCurses.dll+01420A8 ) [RSP+2B8 ] 0x1EFB3D6F420 (void*) [RSP+2C0 ] 0x1EEB3131060 (void*) [RSP+2C8 ] 0x1D9D0 (size_t) [121296] [RSP+2D0 ] 0x1EEB5C91D30 (char*) "TMP=C:\Users\spcma\AppData\Local\Temp" [RSP+2D8 ] 0x0 (size_t) [0] [RSP+2E0 ] 0x7FFB2D68F250 (char*) "zad_EffectForcedWalk" [RSP+2E8 ] 0x14 (FormID 0x14 -> PlayerCharacter* 0x1EE08CEA080) "Setsuna" [0x00000014] ("ccbgssse018-shadowrend.esl") Flags: 0x00000408 FormType: ActorCharacter (62) Object Reference: Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl ParentCell: --- File: "Deviously Cursed Loot.esp" Flags: 0x00040009 Name: "Dagonar Prison" EditorID: "dcurprison" FormID: 0x2E0F88FA FormType: Cell (60) [RSP+2F0 ] 0xB3BD0FDED0 (void*) [RSP+2F8 ] 0xB3BD0FDD68 (void*) [RSP+300 ] 0x1 (size_t) [1] [RSP+308 ] 0xB3BD0FDED0 (void*) [RSP+310 ] 0x1EE22627100 (TESObjectARMO*) "Crimson Hobble Dress (Latex)(Open)" [0x40033A91] ("Devious Devices - Equip.esp") Flags: 0x00400008 kInitialized FormType: Armor (26) GetFullName: "Crimson Hobble Dress (Latex)(Open)" [RSP+318 ] 0xB3BD0FDED0 (void*) [RSP+320 ] 0xB3BD0FDD68 (void*) [RSP+328 ] 0x7FFB2D68F300 (char*) "zad_DeviousElbowTie" [RSP+330 ] 0x5F73657372754300 (size_t) [6877952602440811264] [RSP+338 ] 0x0 (size_t) [0] [RSP+340 ] 0x0 (size_t) [0] [RSP+348 ] 0xF (size_t) [15] [RSP+350 ] 0xA62CA18D8A2D (size_t) [182710619179565] [RSP+358 ] 0x1EEB5C92200 (void*) [RSP+360 ] 0x1EE22627100 (TESObjectARMO*) See RSP+310 [RSP+368 ] 0x0 (size_t) [0] [RSP+370 ] 0x1 (size_t) [1] [RSP+378 ] 0x7FFB2D68F300 (char*) "zad_DeviousElbowTie" [RSP+380 ] 0x1 (size_t) [1] [RSP+388 ] 0x1EE429872F0 (void*) [RSP+390 ] 0xB3BD0FDE30 (void*) [RSP+398 ] 0x7FFB2D62DDB5 (void* -> DeviousCurses.dll+008DDB5 mov r13, [rbp-0x38]) [RSP+3A0 ] 0x1EE4131A4A0 (void*) [RSP+3A8 ] 0x1EE4131A4A0 (void*) [RSP+3B0 ] 0xB3BD0FDE30 (void*) [RSP+3B8 ] 0x1EE4131A4A0 (void*) [RSP+3C0 ] 0xB300000000 (size_t) [768799145984] [RSP+3C8 ] 0x0 (size_t) [0] [RSP+3D0 ] 0x100000000 (size_t) [4294967296] [RSP+3D8 ] 0x1EE429872F0 (void*) [RSP+3E0 ] 0x1EE429872F8 (void*) [RSP+3E8 ] 0x1EE429872F8 (void*) [RSP+3F0 ] 0xF (size_t) [15] [RSP+3F8 ] 0x557 (size_t) [1367] [RSP+400 ] 0x1F (size_t) [31] [RSP+408 ] 0x1 (size_t) [1] [RSP+410 ] 0xB3BD0FDD68 (void*) [RSP+418 ] 0x1A (size_t) [26] [RSP+420 ] 0x3FF (size_t) [1023] [RSP+428 ] 0x11FC0 (size_t) [73664] [RSP+430 ] 0x7FFB2D68EAD8 (char*) "S:\Skyrim\modding\devious-curses\src/Devices.hpp" [RSP+438 ] 0x220 (size_t) [544] [RSP+440 ] 0x7FFB2D68F3C0 (char*) "void __cdecl DCURSES::createDevices(void)" [RSP+448 ] 0x3FF (size_t) [1023] [RSP+450 ] 0x1EE429871D0 (void*) [RSP+458 ] 0x1EE429871D8 (void*) [RSP+460 ] 0x1EE429871D8 (void*) [RSP+468 ] 0x1EE4106B600 (DeviousDevicesAPI::DeviousDevicesAPI*) [RSP+470 ] 0x1EEB5C50CB0 (char*) "n" [RSP+478 ] 0x15 (size_t) [21] [RSP+480 ] 0x7FFB2D68F390 (char*) "zad_BlockGeneric" [RSP+488 ] 0x10 (size_t) [16] [RSP+490 ] 0x7FFB2D68F3A8 (char*) "zad_QuestItem" [RSP+498 ] 0xD (size_t) [13] [RSP+4A0 ] 0x1EE1C440900 (TESKey*) "Simple Skeleton Key" [0x1301775F] ("Devious Devices - Lore Patch.esp") Modified by: Devious Devices - Integration.esm -> Devious Devices - Lore Patch.esp Flags: 0x00000009 kDestructible | kInitialized FormType: KeyMaster (45) GetFullName: "Simple Skeleton Key" [RSP+4A8 ] 0x1EEB5C92400 (char*) "3735]" [RSP+4B0 ] 0x0 (size_t) [0] [RSP+4B8 ] 0x0 (size_t) [0] [RSP+4C0 ] 0xF (size_t) [15] [RSP+4C8 ] 0x0 (size_t) [0] [RSP+4D0 ] 0x1EEB5C91C40 (char*) "OneDrive=C:\Users\spcma\OneDrive" [RSP+4D8 ] 0xF0000 (size_t) [983040] [RSP+4E0 ] 0x7FFB2D68F3A8 (char*) "zad_QuestItem" [RSP+4E8 ] 0xD (size_t) [13] [RSP+4F0 ] 0x7FFB2D68F390 (char*) "zad_BlockGeneric" [RSP+4F8 ] 0x10 (size_t) [16] [RSP+500 ] 0x1EEB5C50C50 (void*) [RSP+508 ] 0x1EEB5C50CB0 (char*) "n" [RSP+510 ] 0x1EEB5C50CB0 (char*) "n" [RSP+518 ] 0x0 (size_t) [0] [RSP+520 ] 0x0 (size_t) [0] [RSP+528 ] 0x0 (size_t) [0] [RSP+530 ] 0x1ED8E538580 (void*) [RSP+538 ] 0x1ED8E530E10 (void*) [RSP+540 ] 0x0 (size_t) [0] [RSP+548 ] 0x0 (size_t) [0] [RSP+550 ] 0x0 (size_t) [0] [RSP+558 ] 0xF (size_t) [15] [RSP+560 ] 0x1EE22627100 (TESObjectARMO*) See RSP+310 [RSP+568 ] 0x1EE22626E80 (TESObjectARMO*) [0x40033A92] ("Devious Devices - Equip.esp") Flags: 0x00000008 kInitialized FormType: Armor (26) [RSP+570 ] 0x100000000 (size_t) [4294967296] [RSP+578 ] 0x0 (size_t) [0] [RSP+580 ] 0x7FFB2D68F030 (char*) "zad_DeviousBelt" [RSP+588 ] 0xF (size_t) [15] [RSP+590 ] 0x17 (size_t) [23] [RSP+598 ] 0x1F (size_t) [31] [RSP+5A0 ] 0x1EEB5C92400 (char*) "3735]" [RSP+5A8 ] 0x0 (size_t) [0] [RSP+5B0 ] 0x0 (size_t) [0] [RSP+5B8 ] 0xF (size_t) [15] [RSP+5C0 ] 0x1EE22627100 (TESObjectARMO*) See RSP+310 [RSP+5C8 ] 0x1EE22626E80 (TESObjectARMO*) See RSP+568 [RSP+5D0 ] 0x100000000 (size_t) [4294967296] [RSP+5D8 ] 0x0 (size_t) [0] [RSP+5E0 ] 0xA62CA18D8B5D (size_t) [182710619179869] [RSP+5E8 ] 0x7FFB2D5A841E (void* -> DeviousCurses.dll+000841E mov rsi, [rsp+0x48]) [RSP+5F0 ] 0x0 (size_t) [0] [RSP+5F8 ] 0x0 (size_t) [0] [RSP+600 ] 0x0 (size_t) [0] [RSP+608 ] 0x0 (size_t) [0] [RSP+610 ] 0x43C80000 (size_t) [1137180672] [RSP+618 ] 0x0 (size_t) [0] [RSP+620 ] 0x43E08000 (size_t) [1138786304] [RSP+628 ] 0x0 (size_t) [0] [RSP+630 ] 0x0 (size_t) [0] [RSP+638 ] 0x7FFB7DE76D48 (char*) "SKSE" [RSP+640 ] 0x1 (size_t) [1] [RSP+648 ] 0x1 (size_t) [1] [RSP+650 ] 0xB3BD0FED00 (void*) [RSP+658 ] 0x7FFB2D60D1E3 (void* -> DeviousCurses.dll+006D1E3 mov rcx, [rsp+0xBF0]) [RSP+660 ] 0x7FFB2D694E78 (char*) "S:\Skyrim\modding\devious-curses\plugin.cpp" [RSP+668 ] 0x0 (size_t) [0] [RSP+670 ] 0x7FFB2D695330 (char*) "void __cdecl SKSEPlugin_Load::<lambda_1>::operator ()(struct SKSE::MessagingInterface::Message *) const" [RSP+678 ] 0x10000 (size_t) [65536] [RSP+680 ] 0x0 (size_t) [0] [RSP+688 ] 0x0 (size_t) [0] [RSP+690 ] 0x0 (size_t) [0] [RSP+698 ] 0x0 (size_t) [0] [RSP+6A0 ] 0x0 (size_t) [0] [RSP+6A8 ] 0x0 (size_t) [0] [RSP+6B0 ] 0xF (size_t) [15] [RSP+6B8 ] 0x0 (size_t) [0] [RSP+6C0 ] 0x0 (size_t) [0] [RSP+6C8 ] 0x0 (size_t) [0] [RSP+6D0 ] 0x0 (size_t) [0] [RSP+6D8 ] 0x0 (size_t) [0] [RSP+6E0 ] 0x0 (size_t) [0] [RSP+6E8 ] 0xF (size_t) [15] [RSP+6F0 ] 0x0 (size_t) [0] [RSP+6F8 ] 0x0 (size_t) [0] [RSP+700 ] 0x0 (size_t) [0] [RSP+708 ] 0x0 (size_t) [0] [RSP+710 ] 0x0 (size_t) [0] [RSP+718 ] 0x0 (size_t) [0] [RSP+720 ] 0xF (size_t) [15] [RSP+728 ] 0x0 (size_t) [0] [RSP+730 ] 0x0 (size_t) [0] [RSP+738 ] 0x0 (size_t) [0] [RSP+740 ] 0x0 (size_t) [0] [RSP+748 ] 0x0 (size_t) [0] [RSP+750 ] 0x0 (size_t) [0] [RSP+758 ] 0xF (size_t) [15] [RSP+760 ] 0x0 (size_t) [0] [RSP+768 ] 0x0 (size_t) [0] [RSP+770 ] 0x0 (size_t) [0] [RSP+778 ] 0x0 (size_t) [0] [RSP+780 ] 0x0 (size_t) [0] [RSP+788 ] 0x0 (size_t) [0] [RSP+790 ] 0xF (size_t) [15] [RSP+798 ] 0x0 (size_t) [0] [RSP+7A0 ] 0x0 (size_t) [0] [RSP+7A8 ] 0x0 (size_t) [0] [RSP+7B0 ] 0x0 (size_t) [0] [RSP+7B8 ] 0x0 (size_t) [0] [RSP+7C0 ] 0x0 (size_t) [0] [RSP+7C8 ] 0xF (size_t) [15] [RSP+7D0 ] 0x0 (size_t) [0] [RSP+7D8 ] 0x0 (size_t) [0] [RSP+7E0 ] 0x0 (size_t) [0] [RSP+7E8 ] 0x0 (size_t) [0] [RSP+7F0 ] 0x0 (size_t) [0] [RSP+7F8 ] 0x0 (size_t) [0] [RSP+800 ] 0xF (size_t) [15] [RSP+808 ] 0x0 (size_t) [0] [RSP+810 ] 0x0 (size_t) [0] [RSP+818 ] 0x0 (size_t) [0] [RSP+820 ] 0x0 (size_t) [0] [RSP+828 ] 0x0 (size_t) [0] [RSP+830 ] 0x0 (size_t) [0] [RSP+838 ] 0xF (size_t) [15] [RSP+840 ] 0x0 (size_t) [0] [RSP+848 ] 0x0 (size_t) [0] [RSP+850 ] 0x0 (size_t) [0] [RSP+858 ] 0x0 (size_t) [0] [RSP+860 ] 0x0 (size_t) [0] [RSP+868 ] 0x0 (size_t) [0] [RSP+870 ] 0xF (size_t) [15] [RSP+878 ] 0x0 (size_t) [0] [RSP+880 ] 0x0 (size_t) [0] [RSP+888 ] 0x0 (size_t) [0] [RSP+890 ] 0x0 (size_t) [0] [RSP+898 ] 0x0 (size_t) [0] [RSP+8A0 ] 0x0 (size_t) [0] [RSP+8A8 ] 0xF (size_t) [15] [RSP+8B0 ] 0x0 (size_t) [0] [RSP+8B8 ] 0x0 (size_t) [0] [RSP+8C0 ] 0x0 (size_t) [0] [RSP+8C8 ] 0x0 (size_t) [0] [RSP+8D0 ] 0x0 (size_t) [0] [RSP+8D8 ] 0x0 (size_t) [0] [RSP+8E0 ] 0xF (size_t) [15] [RSP+8E8 ] 0x0 (size_t) [0] [RSP+8F0 ] 0x0 (size_t) [0] [RSP+8F8 ] 0x0 (size_t) [0] [RSP+900 ] 0x0 (size_t) [0] [RSP+908 ] 0x0 (size_t) [0] [RSP+910 ] 0x0 (size_t) [0] [RSP+918 ] 0xF (size_t) [15] [RSP+920 ] 0x0 (size_t) [0] [RSP+928 ] 0x0 (size_t) [0] [RSP+930 ] 0x0 (size_t) [0] [RSP+938 ] 0x0 (size_t) [0] [RSP+940 ] 0x0 (size_t) [0] [RSP+948 ] 0x0 (size_t) [0] [RSP+950 ] 0xF (size_t) [15] [RSP+958 ] 0x0 (size_t) [0] [RSP+960 ] 0x0 (size_t) [0] [RSP+968 ] 0x0 (size_t) [0] [RSP+970 ] 0x0 (size_t) [0] [RSP+978 ] 0x0 (size_t) [0] [RSP+980 ] 0x0 (size_t) [0] [RSP+988 ] 0xF (size_t) [15] [RSP+990 ] 0x0 (size_t) [0] [RSP+998 ] 0x0 (size_t) [0] [RSP+9A0 ] 0x0 (size_t) [0] [RSP+9A8 ] 0x0 (size_t) [0] [RSP+9B0 ] 0x0 (size_t) [0] [RSP+9B8 ] 0x0 (size_t) [0] [RSP+9C0 ] 0xF (size_t) [15] [RSP+9C8 ] 0x0 (size_t) [0] [RSP+9D0 ] 0x0 (size_t) [0] [RSP+9D8 ] 0x0 (size_t) [0] [RSP+9E0 ] 0x0 (size_t) [0] [RSP+9E8 ] 0x0 (size_t) [0] [RSP+9F0 ] 0x0 (size_t) [0] [RSP+9F8 ] 0xF (size_t) [15] [RSP+A00 ] 0x0 (size_t) [0] [RSP+A08 ] 0x0 (size_t) [0] [RSP+A10 ] 0x0 (size_t) [0] [RSP+A18 ] 0x0 (size_t) [0] [RSP+A20 ] 0x0 (size_t) [0] [RSP+A28 ] 0x0 (size_t) [0] [RSP+A30 ] 0xF (size_t) [15] [RSP+A38 ] 0x0 (size_t) [0] [RSP+A40 ] 0x0 (size_t) [0] [RSP+A48 ] 0x0 (size_t) [0] [RSP+A50 ] 0x0 (size_t) [0] [RSP+A58 ] 0x0 (size_t) [0] [RSP+A60 ] 0x0 (size_t) [0] [RSP+A68 ] 0xF (size_t) [15] [RSP+A70 ] 0x0 (size_t) [0] [RSP+A78 ] 0x0 (size_t) [0] [RSP+A80 ] 0x0 (size_t) [0] [RSP+A88 ] 0x0 (size_t) [0] [RSP+A90 ] 0x0 (size_t) [0] [RSP+A98 ] 0x0 (size_t) [0] [RSP+AA0 ] 0xF (size_t) [15] [RSP+AA8 ] 0x0 (size_t) [0] [RSP+AB0 ] 0x0 (size_t) [0] [RSP+AB8 ] 0x0 (size_t) [0] [RSP+AC0 ] 0x0 (size_t) [0] [RSP+AC8 ] 0x0 (size_t) [0] [RSP+AD0 ] 0x0 (size_t) [0] [RSP+AD8 ] 0xF (size_t) [15] [RSP+AE0 ] 0x0 (size_t) [0] [RSP+AE8 ] 0x0 (size_t) [0] [RSP+AF0 ] 0x0 (size_t) [0] [RSP+AF8 ] 0x0 (size_t) [0] [RSP+B00 ] 0x0 (size_t) [0] [RSP+B08 ] 0x0 (size_t) [0] [RSP+B10 ] 0xF (size_t) [15] [RSP+B18 ] 0x0 (size_t) [0] [RSP+B20 ] 0x0 (size_t) [0] [RSP+B28 ] 0x0 (size_t) [0] [RSP+B30 ] 0x0 (size_t) [0] [RSP+B38 ] 0x0 (size_t) [0] [RSP+B40 ] 0x0 (size_t) [0] [RSP+B48 ] 0xF (size_t) [15] [RSP+B50 ] 0x0 (size_t) [0] [RSP+B58 ] 0x0 (size_t) [0] [RSP+B60 ] 0x0 (size_t) [0] [RSP+B68 ] 0x0 (size_t) [0] [RSP+B70 ] 0x0 (size_t) [0] [RSP+B78 ] 0x0 (size_t) [0] [RSP+B80 ] 0xF (size_t) [15] [RSP+B88 ] 0x0 (size_t) [0] [RSP+B90 ] 0x0 (size_t) [0] [RSP+B98 ] 0x0 (size_t) [0] [RSP+BA0 ] 0x0 (size_t) [0] [RSP+BA8 ] 0x0 (size_t) [0] [RSP+BB0 ] 0x0 (size_t) [0] [RSP+BB8 ] 0xF (size_t) [15] [RSP+BC0 ] 0x0 (size_t) [0] [RSP+BC8 ] 0x0 (size_t) [0] [RSP+BD0 ] 0x0 (size_t) [0] [RSP+BD8 ] 0x0 (size_t) [0] [RSP+BE0 ] 0x0 (size_t) [0] [RSP+BE8 ] 0x0 (size_t) [0] [RSP+BF0 ] 0xF (size_t) [15] [RSP+BF8 ] 0x0 (size_t) [0] [RSP+C00 ] 0x0 (size_t) [0] [RSP+C08 ] 0x0 (size_t) [0] [RSP+C10 ] 0x0 (size_t) [0] [RSP+C18 ] 0x0 (size_t) [0] [RSP+C20 ] 0x0 (size_t) [0] [RSP+C28 ] 0xF (size_t) [15] [RSP+C30 ] 0x0 (size_t) [0] [RSP+C38 ] 0x0 (size_t) [0] [RSP+C40 ] 0x0 (size_t) [0] [RSP+C48 ] 0x0 (size_t) [0] [RSP+C50 ] 0x0 (size_t) [0] [RSP+C58 ] 0x0 (size_t) [0] [RSP+C60 ] 0xF (size_t) [15] [RSP+C68 ] 0x0 (size_t) [0] [RSP+C70 ] 0x0 (size_t) [0] [RSP+C78 ] 0x0 (size_t) [0] [RSP+C80 ] 0x0 (size_t) [0] [RSP+C88 ] 0x0 (size_t) [0] [RSP+C90 ] 0x0 (size_t) [0] [RSP+C98 ] 0xF (size_t) [15] [RSP+CA0 ] 0x0 (size_t) [0] [RSP+CA8 ] 0x0 (size_t) [0] [RSP+CB0 ] 0x0 (size_t) [0] [RSP+CB8 ] 0x0 (size_t) [0] [RSP+CC0 ] 0x0 (size_t) [0] [RSP+CC8 ] 0x0 (size_t) [0] [RSP+CD0 ] 0xF (size_t) [15] [RSP+CD8 ] 0x0 (size_t) [0] [RSP+CE0 ] 0x0 (size_t) [0] [RSP+CE8 ] 0x0 (size_t) [0] [RSP+CF0 ] 0x0 (size_t) [0] [RSP+CF8 ] 0x0 (size_t) [0] [RSP+D00 ] 0x0 (size_t) [0] [RSP+D08 ] 0xF (size_t) [15] [RSP+D10 ] 0x0 (size_t) [0] [RSP+D18 ] 0x0 (size_t) [0] [RSP+D20 ] 0x0 (size_t) [0] [RSP+D28 ] 0x0 (size_t) [0] [RSP+D30 ] 0x0 (size_t) [0] [RSP+D38 ] 0x0 (size_t) [0] [RSP+D40 ] 0xF (size_t) [15] [RSP+D48 ] 0x0 (size_t) [0] [RSP+D50 ] 0x0 (size_t) [0] [RSP+D58 ] 0x0 (size_t) [0] [RSP+D60 ] 0x0 (size_t) [0] [RSP+D68 ] 0x0 (size_t) [0] [RSP+D70 ] 0x0 (size_t) [0] [RSP+D78 ] 0xF (size_t) [15] [RSP+D80 ] 0x0 (size_t) [0] [RSP+D88 ] 0x0 (size_t) [0] [RSP+D90 ] 0x0 (size_t) [0] [RSP+D98 ] 0x0 (size_t) [0] [RSP+DA0 ] 0x0 (size_t) [0] [RSP+DA8 ] 0x0 (size_t) [0] [RSP+DB0 ] 0xF (size_t) [15] [RSP+DB8 ] 0x0 (size_t) [0] [RSP+DC0 ] 0x0 (size_t) [0] [RSP+DC8 ] 0x0 (size_t) [0] [RSP+DD0 ] 0x0 (size_t) [0] [RSP+DD8 ] 0x0 (size_t) [0] [RSP+DE0 ] 0x0 (size_t) [0] [RSP+DE8 ] 0xF (size_t) [15] [RSP+DF0 ] 0x0 (size_t) [0] [RSP+DF8 ] 0x0 (size_t) [0] [RSP+E00 ] 0x0 (size_t) [0] [RSP+E08 ] 0x0 (size_t) [0] [RSP+E10 ] 0x0 (size_t) [0] [RSP+E18 ] 0x0 (size_t) [0] [RSP+E20 ] 0xF (size_t) [15] [RSP+E28 ] 0x0 (size_t) [0] [RSP+E30 ] 0x0 (size_t) [0] [RSP+E38 ] 0x0 (size_t) [0] [RSP+E40 ] 0x0 (size_t) [0] [RSP+E48 ] 0x0 (size_t) [0] [RSP+E50 ] 0x0 (size_t) [0] [RSP+E58 ] 0xF (size_t) [15] [RSP+E60 ] 0x0 (size_t) [0] [RSP+E68 ] 0x0 (size_t) [0] [RSP+E70 ] 0x0 (size_t) [0] [RSP+E78 ] 0x0 (size_t) [0] [RSP+E80 ] 0x0 (size_t) [0] [RSP+E88 ] 0x0 (size_t) [0] [RSP+E90 ] 0xF (size_t) [15] [RSP+E98 ] 0x0 (size_t) [0] [RSP+EA0 ] 0x0 (size_t) [0] [RSP+EA8 ] 0x0 (size_t) [0] [RSP+EB0 ] 0x0 (size_t) [0] [RSP+EB8 ] 0x0 (size_t) [0] [RSP+EC0 ] 0x0 (size_t) [0] [RSP+EC8 ] 0xF (size_t) [15] [RSP+ED0 ] 0x0 (size_t) [0] [RSP+ED8 ] 0x0 (size_t) [0] [RSP+EE0 ] 0x0 (size_t) [0] [RSP+EE8 ] 0x0 (size_t) [0] [RSP+EF0 ] 0x0 (size_t) [0] [RSP+EF8 ] 0x0 (size_t) [0] [RSP+F00 ] 0xF (size_t) [15] [RSP+F08 ] 0x0 (size_t) [0] [RSP+F10 ] 0x0 (size_t) [0] [RSP+F18 ] 0x0 (size_t) [0] [RSP+F20 ] 0x0 (size_t) [0] [RSP+F28 ] 0x0 (size_t) [0] [RSP+F30 ] 0x0 (size_t) [0] [RSP+F38 ] 0xF (size_t) [15] [RSP+F40 ] 0x0 (size_t) [0] [RSP+F48 ] 0x0 (size_t) [0] [RSP+F50 ] 0x0 (size_t) [0] [RSP+F58 ] 0x0 (size_t) [0] [RSP+F60 ] 0x0 (size_t) [0] [RSP+F68 ] 0x0 (size_t) [0] [RSP+F70 ] 0xF (size_t) [15] [RSP+F78 ] 0x0 (size_t) [0] [RSP+F80 ] 0x0 (size_t) [0] [RSP+F88 ] 0x0 (size_t) [0] [RSP+F90 ] 0x0 (size_t) [0] [RSP+F98 ] 0x0 (size_t) [0] [RSP+FA0 ] 0x0 (size_t) [0] [RSP+FA8 ] 0xF (size_t) [15] [RSP+FB0 ] 0x0 (size_t) [0] [RSP+FB8 ] 0x0 (size_t) [0] [RSP+FC0 ] 0x0 (size_t) [0] [RSP+FC8 ] 0x0 (size_t) [0] [RSP+FD0 ] 0x0 (size_t) [0] [RSP+FD8 ] 0x0 (size_t) [0] [RSP+FE0 ] 0xF (size_t) [15] [RSP+FE8 ] 0x0 (size_t) [0] [RSP+FF0 ] 0x0 (size_t) [0] [RSP+FF8 ] 0x0 (size_t) [0] MODULES: X3DAudio1_7.dll 0x000067550000 mdnsNSP.dll 0x000067580000 amdenc64.dll 0x0000675B0000 SexLabUtil.dll 0x01EDA16B0000 SlaveTatsNG.dll 0x01EDA1AE0000 SkyrimSE.exe 0x7FF7D00B0000 UDNative.dll 0x7FFB10060000 OpenAnimationReplacer.dll 0x7FFB104E0000 skee64.dll 0x7FFB11280000 po3_PapyrusExtender.dll 0x7FFB11500000 PapyrusUtil.dll 0x7FFB1A920000 JContainers64.dll 0x7FFB1C8D0000 steamclient64.dll 0x7FFB1CFE0000 MCMHelper.dll 0x7FFB1E950000 hdtsmp64.dll 0x7FFB21700000 DeviousDevices.dll 0x7FFB226D0000 ResampleDmo.DLL 0x7FFB25760000 vstdlib_s64.dll 0x7FFB28DE0000 tier0_s64.dll 0x7FFB29550000 DeviousCurses.dll 0x7FFB2D5A0000 CrashLogger.dll 0x7FFB2D850000 ConsoleUtilSSE.dll 0x7FFB2E6C0000 EngineFixes.dll 0x7FFB2F2B0000 cbp.dll 0x7FFB30050000 DSOUND.DLL 0x7FFB315A0000 AnimationMotionRevolution.dll 0x7FFB34370000 CONCRT140.dll 0x7FFB352B0000 msdmo.dll 0x7FFB355A0000 po3_Tweaks.dll 0x7FFB772A0000 PartialAnimationReplacer.dll 0x7FFB78460000 DINPUT8.dll 0x7FFB7AA20000 skse64_1_6_1170.dll 0x7FFB7DDA0000 xinput1_4.dll 0x7FFB7DED0000 SexlabArousedNG.dll 0x7FFB7E850000 mfgfix.dll 0x7FFB7EA70000 EstrusForSkyrimNG.dll 0x7FFB7EAE0000 DynamicArmorVariants.dll 0x7FFB7EE50000 XAudio2_7.dll 0x7FFB98D30000 gameoverlayrenderer64.dll 0x7FFB9B5A0000 BackportedESLSupport.dll 0x7FFB9F460000 race-compatibility-skse.dll 0x7FFBA3460000 PassiveWeaponEnchantmentRecharging.dll 0x7FFBA4EF0000 bink2w64.dll 0x7FFBA4FF0000 OneCoreCommonProxyStub.dll 0x7FFBA5440000 Fuz Ro D'oh.dll 0x7FFBA91A0000 steam_api64.dll 0x7FFBA9200000 dbgcore.DLL 0x7FFBA9FF0000 inputhost.dll 0x7FFBAB080000 Windows.UI.dll 0x7FFBAE3D0000 ncryptsslp.dll 0x7FFBB0600000 textinputframework.dll 0x7FFBB3110000 AUDIOSES.DLL 0x7FFBB3AD0000 icu.dll 0x7FFBB3DC0000 MSVCP140_ATOMIC_WAIT.dll 0x7FFBB5A20000 webio.dll 0x7FFBB7170000 MPR.dll 0x7FFBB7250000 XINPUT1_3.dll 0x7FFBB8E50000 VERSION.dll 0x7FFBB9710000 VCRUNTIME140.dll 0x7FFBB9780000 MSVCP140.dll 0x7FFBB97A0000 VCRUNTIME140_1.dll 0x7FFBB9840000 winmmbase.dll 0x7FFBB9DA0000 OneCoreUAPCommonProxyStub.dll 0x7FFBBA4D0000 amdihk64.dll 0x7FFBBAFF0000 atidxx64.dll 0x7FFBBB0A0000 WINMM.dll 0x7FFBBB2E0000 amdxx64.dll 0x7FFBBB590000 MMDevApi.dll 0x7FFBBE740000 CoreUIComponents.dll 0x7FFBBEA40000 directxdatabasehelper.dll 0x7FFBBF160000 rasadhlp.dll 0x7FFBBFBF0000 dbghelp.dll 0x7FFBBFC80000 fwpuclnt.dll 0x7FFBC0F90000 wevtapi.dll 0x7FFBC1160000 WINHTTP.dll 0x7FFBC1250000 d3dx9_42.dll 0x7FFBC20E0000 avrt.dll 0x7FFBC2100000 SMP-NPC crash fix.dll 0x7FFBC2520000 D3DCOMPILER_47.dll 0x7FFBC2890000 Microsoft.Internal.WarpPal.dll 0x7FFBC2D20000 d3d11.dll 0x7FFBC3830000 dcomp.dll 0x7FFBC3AA0000 CoreMessaging.dll 0x7FFBC4110000 Secur32.dll 0x7FFBC43D0000 apphelp.dll 0x7FFBC4410000 WINNSI.DLL 0x7FFBC45D0000 uxtheme.dll 0x7FFBC4620000 dxcore.dll 0x7FFBC4740000 dxgi.dll 0x7FFBC4790000 dwmapi.dll 0x7FFBC4900000 resourcepolicyclient.dll 0x7FFBC4B90000 HID.DLL 0x7FFBC4FB0000 IPHLPAPI.DLL 0x7FFBC5310000 DNSAPI.dll 0x7FFBC53B0000 schannel.DLL 0x7FFBC5700000 kernel.appcore.dll 0x7FFBC58C0000 ntmarta.dll 0x7FFBC59E0000 SSPICLI.DLL 0x7FFBC5B60000 MSWSOCK.dll 0x7FFBC5E30000 cryptsp.dll 0x7FFBC6110000 CRYPTBASE.DLL 0x7FFBC6130000 MSASN1.dll 0x7FFBC6240000 NTASN1.dll 0x7FFBC62E0000 ncrypt.dll 0x7FFBC6330000 DEVOBJ.dll 0x7FFBC6670000 cfgmgr32.DLL 0x7FFBC66C0000 DPAPI.DLL 0x7FFBC6720000 UMPDC.dll 0x7FFBC6970000 powrprof.dll 0x7FFBC6990000 bcrypt.dll 0x7FFBC6A20000 profapi.dll 0x7FFBC6A50000 msvcp_win.dll 0x7FFBC6B30000 bcryptPrimitives.dll 0x7FFBC6BE0000 KERNELBASE.dll 0x7FFBC6C90000 win32u.dll 0x7FFBC7090000 wintypes.dll 0x7FFBC70C0000 WINTRUST.dll 0x7FFBC72F0000 gdi32full.dll 0x7FFBC7380000 CRYPT32.dll 0x7FFBC74B0000 Windows.Storage.dll 0x7FFBC7630000 ucrtbase.dll 0x7FFBC7EA0000 imagehlp.dll 0x7FFBC7FF0000 WS2_32.dll 0x7FFBC8020000 SHELL32.dll 0x7FFBC80B0000 MSCTF.dll 0x7FFBC88A0000 clbcatq.dll 0x7FFBC8A00000 msvcrt.dll 0x7FFBC8AC0000 NSI.dll 0x7FFBC8B70000 sechost.dll 0x7FFBC8D10000 IMM32.DLL 0x7FFBC8DC0000 OLEAUT32.dll 0x7FFBC8E00000 KERNEL32.DLL 0x7FFBC8F00000 PSAPI.DLL 0x7FFBC9030000 RPCRT4.dll 0x7FFBC92A0000 SHCORE.dll 0x7FFBC93D0000 GDI32.dll 0x7FFBC94D0000 ADVAPI32.dll 0x7FFBC9550000 SETUPAPI.dll 0x7FFBC9610000 ole32.dll 0x7FFBC9AA0000 USER32.dll 0x7FFBC9C40000 SHLWAPI.dll 0x7FFBC9E10000 combase.dll 0x7FFBC9E80000 ntdll.dll 0x7FFBCA260000 SKSE PLUGINS: AnimationMotionRevolution.dll BackportedESLSupport.dll cbp.dll ConsoleUtilSSE.dll v1.5.1 CrashLogger.dll v1.22 DeviousCurses.dll DeviousDevices.dll v3.0.0.1 DynamicArmorVariants.dll v1.0.5 EngineFixes.dll v7.0.20 EstrusForSkyrimNG.dll Fuz Ro D'oh.dll v2.5.8.123 hdtsmp64.dll v3.0.4 JContainers64.dll v4.2.9 MCMHelper.dll v1.6.1 mfgfix.dll v1.6.1 OpenAnimationReplacer.dll v3.0.2 PapyrusUtil.dll PartialAnimationReplacer.dll v0.1 PassiveWeaponEnchantmentRecharging.dll v1 po3_PapyrusExtender.dll v6.3.0.1 po3_Tweaks.dll v1.15.1.1 race-compatibility-skse.dll SexlabArousedNG.dll v0.0.0.1 SexLabUtil.dll skee64.dll SlaveTatsNG.dll v0.7.3 SMP-NPC crash fix.dll UDNative.dll PLUGINS: Light: 105 Regular: 108 Total: 213 [ 0] Skyrim.esm [ 1] Update.esm [ 2] Dawnguard.esm [ 3] HearthFires.esm [ 4] Dragonborn.esm [ 5] ccasvsse001-almsivi.esm [ 6] ccbgssse001-fish.esm [ 7] cctwbsse001-puzzledungeon.esm [ 8] cceejsse001-hstead.esm [ 9] ccbgssse016-umbra.esm [ A] ccbgssse031-advcyrus.esm [ B] ccbgssse067-daedinv.esm [ C] ccbgssse025-advdsgs.esm [ D] cceejsse005-cave.esm [ E] ccafdsse001-dwesanctuary.esm [ F] unofficial skyrim special edition patch.esp [10] SexLab.esm [11] Devious Devices - Assets.esm [12] SexLabAroused.esm [13] Devious Devices - Integration.esm [14] Devious Devices - Expansion.esm [15] Devious Devices - Contraptions.esm [16] Campfire.esm [17] RaceCompatibility.esm [18] ZaZAnimationPack.esm [19] DeviousFramework.esm [1A] High Poly Head.esm [1B] CreatureFramework.esm [1C] Schlongs of Skyrim - Core.esm [1D] daymoyl.esm [1E] Skyrim - Utility Mod.esm [1F] FNISSexyMove.esp [20] DeviousMimicClothes.esp [21] dragonsamurai360's ultimate cheat mod the elder scrolls v skyrim special edition.esp [22] SD Cages.esp [23] MilkModNEW.esp [24] xazPrisonOverhaulPatched.esp [25] MilkMod_MilkPumpsFancy.esp [26] SexLab-Stories.esp [27] Trapped in Rubber.esp [28] SexLab_DibellaCult.esp [29] Captured Dreams.esp [2A] MoreNastyCritters.esp [2B] SexLab-Parasites.esp [2C] sanguinesDebauchery.esp [2D] SexLab-StoriesDevious.esp [2E] Deviously Cursed Loot.esp [2F] wolfclub.esp [30] SexLabSkoomaWhore.esp [31] Devious Lore.esp [32] SexLab_Dialogues.esp [33] Frostfall.esp [34] JackGaMonsterAddon.esp [35] SimpleSlavery.esp [36] Schlongs of Skyrim.esp [37] TheTrappingsOfFate.esp [38] SOS - Shop.esp [39] UnforgivingDevices.esp [3A] KS Hairdo's.esp [3B] The Facility.esp [3C] PetCollar.esp [3D] SD Addons.esp [3E] TNTR.esp [3F] LunariRace.esp [40] Devious Devices - Equip.esp [41] RaceMenu.esp [42] RaceMenuPlugin.esp [43] SOS - VectorPlexus Regular Addon.esp [44] 12FemaleBrows.esp [45] FadeTattoos.esp [46] RapeTattoos.esp [47] DfwSupport.esp [48] EstrusChaurus.esp [49] EstrusSpider.esp [4A] EstrusDwemer.esp [4B] RaceMenuMorphsCBBE.esp [4C] SFO_SkinFeatureOverlays.esp [4D] FMS_FemaleMakeupSuite.esp [4E] ERF - Futanari CBBE - Equippable.esp [4F] SOS - ERF - Futanari CBBE - Addon.esp [50] SexLab_DibellaCult_Sisters.esp [51] MilkModNEW CF.esp [52] Oneirosis.esp [53] Dovabear.esp [54] SLALAnimObjBillyy.esp [55] SLAnimLoader.esp [56] SOS - Smurf Average Addon.esp [57] SOS - VectorPlexus Muscular Addon.esp [58] WetFunction.esp [59] TheEyesOfBeauty.esp [5A] Cherry's Eyes.esp [5B] FNISspells.esp [5C] The Eyes Of Beauty - Elves Edition.esp [5D] HentaiCreatures.esp [5E] SlaveTatsEventsBridge.esp [5F] SOSRaceMenu.esp [60] XPMSE.esp [61] SLSO.esp [62] MilkModNEW HF.esp [63] zzEstrus.esp [64] SexLab Inflation Framework.esp [65] UIExtensions.esp [66] RaceMenuHH.esp [67] RaceCompatibilityUSKPOverride.esp [68] FNIS.esp [69] alternate start - live another life.esp [6A] ccas_starts.esp [6B] Deviously Cursed Loot LAL AddOn.esp [FE: 0] ccbgssse002-exoticarrows.esl [FE: 1] ccbgssse003-zombies.esl [FE: 2] ccbgssse004-ruinsedge.esl [FE: 3] ccbgssse005-goldbrand.esl [FE: 4] ccbgssse006-stendarshammer.esl [FE: 5] ccbgssse007-chrysamere.esl [FE: 6] ccbgssse010-petdwarvenarmoredmudcrab.esl [FE: 7] ccbgssse011-hrsarmrelvn.esl [FE: 8] ccbgssse012-hrsarmrstl.esl [FE: 9] ccbgssse014-spellpack01.esl [FE: A] ccbgssse019-staffofsheogorath.esl [FE: B] ccbgssse020-graycowl.esl [FE: C] ccbgssse021-lordsmail.esl [FE: D] ccmtysse001-knightsofthenine.esl [FE: E] ccqdrsse001-survivalmode.esl [FE: F] ccqdrsse002-firewood.esl [FE: 10] ccbgssse018-shadowrend.esl [FE: 11] ccbgssse035-petnhound.esl [FE: 12] ccfsvsse001-backpacks.esl [FE: 13] cceejsse002-tower.esl [FE: 14] ccedhsse001-norjewel.esl [FE: 15] ccvsvsse002-pets.esl [FE: 16] ccbgssse037-curios.esl [FE: 17] ccbgssse034-mntuni.esl [FE: 18] ccbgssse045-hasedoki.esl [FE: 19] ccbgssse008-wraithguard.esl [FE: 1A] ccbgssse036-petbwolf.esl [FE: 1B] ccffbsse001-imperialdragon.esl [FE: 1C] ccmtysse002-ve.esl [FE: 1D] ccbgssse043-crosselv.esl [FE: 1E] ccvsvsse001-winter.esl [FE: 1F] cceejsse003-hollow.esl [FE: 20] ccbgssse038-bowofshadows.esl [FE: 21] ccbgssse040-advobgobs.esl [FE: 22] ccbgssse050-ba_daedric.esl [FE: 23] ccbgssse052-ba_iron.esl [FE: 24] ccbgssse054-ba_orcish.esl [FE: 25] ccbgssse058-ba_steel.esl [FE: 26] ccbgssse059-ba_dragonplate.esl [FE: 27] ccbgssse061-ba_dwarven.esl [FE: 28] ccpewsse002-armsofchaos.esl [FE: 29] ccbgssse041-netchleather.esl [FE: 2A] ccedhsse002-splkntset.esl [FE: 2B] ccbgssse064-ba_elven.esl [FE: 2C] ccbgssse063-ba_ebony.esl [FE: 2D] ccbgssse062-ba_dwarvenmail.esl [FE: 2E] ccbgssse060-ba_dragonscale.esl [FE: 2F] ccbgssse056-ba_silver.esl [FE: 30] ccbgssse055-ba_orcishscaled.esl [FE: 31] ccbgssse053-ba_leather.esl [FE: 32] ccbgssse051-ba_daedricmail.esl [FE: 33] ccbgssse057-ba_stalhrim.esl [FE: 34] ccbgssse066-staves.esl [FE: 35] ccbgssse068-bloodfall.esl [FE: 36] ccbgssse069-contest.esl [FE: 37] ccvsvsse003-necroarts.esl [FE: 38] ccvsvsse004-beafarmer.esl [FE: 39] ccffbsse002-crossbowpack.esl [FE: 3A] ccbgssse013-dawnfang.esl [FE: 3B] ccrmssse001-necrohouse.esl [FE: 3C] ccedhsse003-redguard.esl [FE: 3D] cceejsse004-hall.esl [FE: 3E] cckrtsse001_altar.esl [FE: 3F] cccbhsse001-gaunt.esl [FE: 40] _ResourcePack.esl [FE: 41] Expressive Facegen Morphs.esl [FE: 42] SkyUI_SE.esp [FE: 43] FSMPM - The FSMP MCM.esp [FE: 44] Devious Curses.esp [FE: 45] Devious Curses UD.esp [FE: 46] Devious Devices SE patch.esp [FE: 47] DD - BRRF_Patch - Captured Dreams.esp [FE: 48] Devious Devices - Lore Patch.esp [FE: 49] UnforgivingDevices - DD Patch.esp [FE: 4A] UnforgivingDevices - DCL Patch.esp [FE: 4B] DD - BRRF_Patch - Cursed Loot.esp [FE: 4C] DD - BRRF_Patch - Equip.esp [FE: 4D] Devious Devices - NG - Armbinder replacer.esp [FE: 4E] Devious Devices - NG - Catsuit replacer.esp [FE: 4F] Devious Devices - NG - Piercing replacer.esp [FE: 50] Twilight Princess Armor.esp [FE: 51] Twilight Princess Armor - Alt Textures and Cloth Addon.esp [FE: 52] MCMHelper.esp [FE: 53] Kyubi Race.esp [FE: 54] Kyubi Race - High Poly Head Patch.esp [FE: 55] Kyubi Race - Schlongs of Skyrim Patch.esp [FE: 56] KSHairdosSMP.esp [FE: 57] Devious Lore - KS Hair Patch.esp [FE: 58] Private Needs - Orgasm.esp [FE: 59] LewdMarksAroused.esp [FE: 5A] LewdMarks.esp [FE: 5B] LewdMarksSlaveTats.esp [FE: 5C] SlaveTats.esp [FE: 5D] CBBE.esp [FE: 5E] 3BBB.esp [FE: 5F] SOSPhysicsManager.esp [FE: 60] SimpleItemSpawner.esp [FE: 61] MfgFix.esp [FE: 62] DAV_HiddenEquipment.esp [FE: 63] DynamicArmorMenu.esp [FE: 64] AcheronExtensionLibrary.esp [FE: 65] TNTR-MimicsTextFix.esp [FE: 66] GR_TrapDefeat.esp [FE: 67] GR_MimicPlacer.esp [FE: 68] LiveADeviantLife.esp Edited May 2 by Senzaryu
ebbluminous Posted May 2 Posted May 2 @Senzaryu Step 1: Spoiler Use the spoiler function to avoid giant ass walls of text... 1
AntimonyF5 Posted May 4 Posted May 4 (edited) In the latest version, I am unable to open SSE EDIT or BodySlide whilst the game is running, the game will crash (I am using MO2). Version 0.8.3 worked fine; I could open SSE EDIT and BodySlide whilst the game was running. Edited May 4 by AntimonyF5
Snook001 Posted May 8 Posted May 8 Hi, Great mod, it work well and so far I love it. I'd like to propose an improvement; when the player is stuck in a contraption, if a follower (s) are with her, he (they) should start spanking her 😄 Just an idea like that. Thanks again for the great mod 👍
BYJE137 Posted May 16 Posted May 16 (edited) This is a fantastic mod I only found recently, what a find! Only one issue. I can *not* get the integration with LewdMarks to work. Is the SlaveTatsNG 0.8.1 mod required, or should you be able to get it to work also with the older (original) slavetats (SlaveTatsSE-1.3.7)? I can install the lewdmarks mod just fine, I can see/load/add lewdmarks tats in slavetats, I can see them in the rapeTattoos menus and configure options to them, but the lewdmarks menu in the curses mod page stays grayed out no matter what I do, as if the mod doesn't exist. New game, load order -> slavetats -> lewdmarks -> curses does not work (neither does other options that wouldn't make any intuitive sense, I got creative trying to troubleshooting this but no luck). Installed the no gloss thing as recommended for slatetats (not racemenu). Had the option to add racemenu as well during installation, but didn't add that. Slavetats and rapetattoos work fine on their own during gameplay, it's only lewdmarks/curses that don't seem to work. /Edit: updated both slavetats (1.3.9) and rapetattoos (2.0.3) to most recent version available on download pages, no change, starting to give up on getting this feature to work, not worth it. Ok, reread front page again closely, Slave Tats *NG* is the optional requirement. Looks like it works after installation of this new mod, at least menu options appeared now. This feature definitely does not work with the original ST mod. Edited May 16 by BYJE137 follow-up details
JuliusXX Posted May 17 Posted May 17 (edited) The instruction says "If using UD install the UD patch from this page that matches your Devious Curses version". Is this still needed because there is no such file in the downloads? NVM: I just noticed that it is now included in the installer. Edited May 17 by JuliusXX 1
Vip_dust Posted May 17 Posted May 17 It would be nice to add High Security Restraints mechanics from DCL. I'm using a heavy Skyrim set up and unfotunately DCL doesn't work with it. It breaks my Skyrim. But this mode doesn't, it's much lighter when it comes to papyrus, obviously. So while enjoying a new walkthrough of Skyrim with this mode on, I can't help but think that High Security Restraints, which can be opened only by paying a lot of money, are somewhat missing
BYJE137 Posted May 17 Posted May 17 Stupid follow-up question regarding the lewdmarks feature (which I got working, it can now apply the tats and generate the cursed outcomes and it's awesome!): Are you only supposed to be able to have one mark at the same time? Some testing where I attempted to deliberately check if you could get more than one at the same time seemed to fail to generate such an outcome. Maybe that's intended and if so, that's still great, but if you're supposed to be able to get multiple curse marks I'd be curious what I'd need to change/how I would need to set it up to allow for an outcome with multiple marks at the same time. (Rationale is that you can have lots of different tats in different places, so why not both a nudity mark and a bondage mark at the same time)?
PNclarity001 Posted May 20 Posted May 20 dunno if it has been suggested, but another curse idea was inspired by the devious deathhound collar gets force equipped and makes your player crawl on all 4's and can only "bark" at npc's. similar effect too a gagged script. maybe added bonus it summons a vampire and you become a guard dog to it?
jperrins66 Posted May 20 Posted May 20 Couple of questions : 1 if I turn off the random sex will the summoner collar summons still force sex with the PC ? 2 if a follower or npc has forced sex with the PC while in a contraption the contraption disappears and the PC is free to move but the escape game is still active, is there a way to bring back the contraption and be held in it or is there a command to make it like you were freed to have the sex ? if you get what I mean.
CaptainJ03 Posted May 20 Posted May 20 4 hours ago, jperrins66 said: 1 if I turn off the random sex will the summoner collar summons still force sex with the PC ? 2 if a follower or npc has forced sex with the PC while in a contraption the contraption disappears and the PC is free to move but the escape game is still active, is there a way to bring back the contraption and be held in it or is there a command to make it like you were freed to have the sex ? if you get what I mean. to 1 - you can set the chances for everyone else so high that only summons will have forced sex. to 2 - try "E" for struggling, the contraption should reappear. Although if things were coded correctly (hahah, it's a Bethesda game) nothing should be able to interrupt your time-out in the contraption. Even DDs vibrating events and other nonsense manage to trigger untimely. And if someone had a brain, it should be possible to bloody ask your bloody followers to get you out of this darned thing. Or take advantage of your predicament. ... Uhm... Rant over.
sikamikanico78 Posted May 20 Posted May 20 how come there is no consequence paint random slavetat on pc when speaking to npc ??
BYJE137 Posted May 22 Posted May 22 I only recently installed this mod and I sort of want to test out all of the different outcomes that are available because there's such a lot of good stuff in here. From some of the comments, it looks like the living latex outcome is supposed to add more restraints during combat while it's equipped, and there's a menu option for how fast this should happen, and another for how fast it should start activate (something along those lines). I'm sort of struggling to make much happen while having the suit equipped, so just trying to clarify if what I'm seeing is expected or due to some hidden issue I'm not aware of. It may be that it just takes a while for this event to get going (that's definitely super fine, it just makes it a bit harder to test). Nothing much seems to happen if I enter combat with the suit on after it's supposed to have started activating, there's some pop up box that shows 'it's as if it's trying to protect itself' or something like that, but then nothing else seems to happen, even in the context of very extended fights of a long duration, where you might expect some kind of thing to trigger. I'm also not quite sure how the scale works ('How frequently in minutes the latex will bind you when active' - 'set to 0 to disable') and whether a high or low setting will actually lead to fast/slow equip structure. Is a setting of '10' on that scale a device equip event every ten minutes (during combat? That's very rare, unless you engage in a lot of combat), and '0.1' every 0.1 minutes (every 6 seconds?), or is 10 the highest setting, with most frequent equips? It's a little bit confusing if 0.1 is the fastest equip setting when 0 disables the option. Either way, neither setting in my case seems to lead to anything more, I tried some horker battles with both settings for testing. I tried to set the setting for finding the charm (?) very high and then find it and see if that made any difference, but it didn't seem to do so in the combat contexts I tested. Should I just be more patient, or might there be some problem? I haven't seen any errors or warnings.
CaptainJ03 Posted May 23 Posted May 23 7 hours ago, BYJE137 said: it looks like the living latex outcome is supposed to add more restraints during combat while it's equipped, and there's a menu option for how fast this should happen, and another for how fast it should start activate (something along those lines). I'm sort of struggling to make much happen while having the suit equipped, The suit is inactive (dormant) for the first 10 minutes after it got equipped. Try to set that to 1, so testing doesn't take too long. Once the suit is 'alive' it will equip you with a full set of black latex (waxed/ebonite, however that's called in your setup) - but only if you're not wearing other DDs in those slots. It will equip the devices on the very first hit, so if that doesn't happen, something is wrong. There is another setting that it will try to re-equip DDs when you stuggle out of them. You need to find a "volatile gem" I think their're called to get rid of the suit. I admit that I'm on version 0.8.4 because 0.8.5 had too many bugs. This is from memory as I've disabled the living latex for being incompatible with devious lore.
Kelvindaaldo Posted May 25 Posted May 25 Are this is a correct theme if i want only red, black, white and transparent? Also why when i set the parameter for min restraint 15 and the max is 20 doesn't give full restraint?
cybercheese Posted May 25 Author Posted May 25 On 4/27/2026 at 4:05 PM, AlyssaAwoo said: Hey I don't wanna be a bother, and it's not that important, but is the conjuration magic effect for triggering a trap and disabling the notifications still on the table? Thanks for the reminder! On 5/3/2026 at 10:57 PM, AntimonyF5 said: In the latest version, I am unable to open SSE EDIT or BodySlide whilst the game is running, the game will crash (I am using MO2). Version 0.8.3 worked fine; I could open SSE EDIT and BodySlide whilst the game was running. I'm pretty sure that the cause of this is low system memory, as there have been a few reports of bugs like this recently. The thing that I can't seem to understand is why these issues have been coming up now and not in previous versions... On 5/17/2026 at 4:13 AM, BYJE137 said: Are you only supposed to be able to have one mark at the same time? Yes, only one mark is applied at a time. You are right that multiple tattoos could be applied, but I really like the style of the lewd marks mod, and all of those take up the same physical space on the body, so it's only one. On 5/20/2026 at 4:19 AM, jperrins66 said: if I turn off the random sex will the summoner collar summons still force sex with the PC ? Right now, no. I'm reworking both the Summoner Collar and the sex systems right now for the next update, so in the future random sex will not have to be enabled. On 5/20/2026 at 1:02 PM, sikamikanico78 said: how come there is no consequence paint random slavetat on pc when speaking to npc ?? Good idea! 2
cybercheese Posted May 25 Author Posted May 25 On 5/22/2026 at 10:26 PM, CaptainJ03 said: I admit that I'm on version 0.8.4 because 0.8.5 had too many bugs. This is from memory as I've disabled the living latex for being incompatible with devious lore. What are the bugs that you have experienced with 0.8.5? I'm working on the next patch right now, and would like to get as much stuff fixed as possible. Also why is the latex incompatible? 1 hour ago, Kelvindaaldo said: Are this is a correct theme if i want only red, black, white and transparent? Also why when i set the parameter for min restraint 15 and the max is 20 doesn't give full restraint? The way that themes work only one of these will be selected. Most of them look good, but the last two will give you catsuits that are not the colors you want and the iron devices. I would assume that you aren't always getting a full set as the themes are too restrictive because only one will be triggered at a time.
Kelvindaaldo Posted May 25 Posted May 25 (edited) 36 minutes ago, cybercheese said: The way that themes work only one of these will be selected. Most of them look good, but the last two will give you catsuits that are not the colors you want and the iron devices. I would assume that you aren't always getting a full set as the themes are too restrictive because only one will be triggered at a time. Whenever I use a theme, it always straps me with heavy bondage and never gives me piercings or a steel chastity. I don't know how that happen but i just want to make it stick to one material and color, but still add steel piercings or chastity (steel, rope or ebonite(Idk why ebonite chastity only had for pants not bra too). Oh yea forgot this one, idk why transparent device only added any type of hood but no catsuit or whatever that have transparent key words. Edited May 25 by Kelvindaaldo
cybercheese Posted May 25 Author Posted May 25 11 minutes ago, Kelvindaaldo said: Whenever I use a theme, it always straps me with heavy bondage and never gives me piercings or a steel chastity. I don't know how that happen but i just want to make it stick to one material and color, but still add steel piercings or chastity (steel, rope or ebonite(Idk why ebonite chastity only had for pants not bra too). Oh yea forgot this one, idk why transparent device only added any type of hood but no catsuit or whatever that have transparent key words. In that case you's want each theme to be something like "(red & (ebonite | rubber)) | piercings | chastity" In this example you would be able to be equipped with red devices, piercings, and any chastity device at the same time. If you'd need other help, feel free to send me a DM. I don't want to clutter this topic too much.
CaptainJ03 Posted May 25 Posted May 25 1 hour ago, cybercheese said: What are the bugs that you have experienced with 0.8.5? I'm working on the next patch right now, and would like to get as much stuff fixed as possible. Also why is the latex incompatible? The current version didn't heed my sets and exclusion files, which I found annoying. Devious Lore has some "Lore Mongers" which can give you training. One of these give you resistance against magical damage or diseases when you're wearing a full catsuit with gloves, boots, and hood. The Living Latex doesn't seem to have the right keywords to be recognised as a catsuit by DL. As I'm neither a modder nor have a running CK, I have no idea which keyword that might be. DL comes with a DD patch, maybe it's in there somewhere...
cybercheese Posted May 25 Author Posted May 25 1 hour ago, CaptainJ03 said: The current version didn't heed my sets and exclusion files, which I found annoying. Devious Lore has some "Lore Mongers" which can give you training. One of these give you resistance against magical damage or diseases when you're wearing a full catsuit with gloves, boots, and hood. The Living Latex doesn't seem to have the right keywords to be recognised as a catsuit by DL. As I'm neither a modder nor have a running CK, I have no idea which keyword that might be. DL comes with a DD patch, maybe it's in there somewhere... The change that messed with themes and exclusions will be reverted in the next update. As for DL, it seems like it might be excluding devices with the zad_BlockGeneric keyword, which is needed on the catsuit. Otherwise all keywords match the base DD catsuits. The DL patch mostly changes names and some anims, and doesn't touch keywords at all. 1
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