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Posted
11 hours ago, MSM_Alice said:

Without attempting to sound too melodramatic, in two days I will travel to a large city, go to a hospital for some investigations for a few days.Ā My internet access will be more limited.
Some of those will be done under total anaesthesia. The risk of complications is... not zero.Ā 

I would like to ask the website admins or the users of this thread to remind the admins to do the following :
- If ( and only if) I am not active again in 60 days from the end of this weekĀ  (let's say by July 6th)Ā  on /this thread, I would ask the admins to please delete this thread and my user.

The reason why I would like it deleted (if I do not reappear),Ā  is that the story is incomplete and is in its incomplete form; without its story conclusion, the mod's entire reason for being, to spark self-reflection and self-actualisation, is not quite robust.Ā  And in those conditions, I am not sure whether it does good or harm, mentally, for those who play it.
If another modder would then want to pick it up and continue on this goal/mission, they will have my blessing to do so ( but only if indeed I do not reappear active in the next 30 days). And if they make an earnest effort to hold true to the mission to have this be more than aĀ  "see cheeks clapped" mod, and try to distill some self-actualisation lesson in there. The zip file holds the ESP and all script sources.Ā 


Cheers and hope to be back this weekend.

Good luck, hope everything goes well.

Posted
2 hours ago, Cheburashka100500 said:

Hi,Ā MSM_Alice,Ā Please tell me, the heroine, becoming a bimbo, changes her gait. Is this done on purpose and cannot be returned in any way? Or does your mod have nothing to do with it?

The mod author is currently unavailable to discuss with you, perhaps you read through the support thread for information . . .

Posted
2 hours ago, judge007 said:

The mod author is currently unavailable to discuss with you, perhaps you read through the support thread for information . . .

Wow, thanks. I'll keep it a secret.

Posted
1 hour ago, Cheburashka100500 said:

Wow, thanks. I'll keep it a secret.

Not so much a secret, just read the last 6 posts before yours.

With MSMA_Alice away, only other mod users can help you.

Ā 

For your request for help, I suggest you look in the MCM entries from MSMA Sexfight, NukaRide, Commonwealth Slavers. Raider Pet, TSEX, Hardship, RSE, and any other mods YOU have installed for 'Bimbo' like behaviour. Sex Attributes as well.

Posted

I am back in my hometown :)Ā 
Still no clear idea what the problem is/was, investigations continue, still waiting for some results,Ā  but at least for now, all the investigation can be done in my hometown, so I can have the modding computer within reach once more.

Posted (edited)
On 5/6/2026 at 7:08 PM, Cheburashka100500 said:

Hi,Ā MSM_Alice,Ā Please tell me, the heroine, becoming a bimbo, changes her gait. Is this done on purpose and cannot be returned in any way? Or does your mod have nothing to do with it?

Ā 

This is the setting you are looking for,Ā 

After changing it, it might take a while to kick in ( until the first events that reset the animation tree:Ā  first AAF scene, first furniture use, first PA use, or similar)Ā 

Ā 

flavouranims.thumb.jpg.37fc3c0b46bc631b8b42d3ee848befef.jpg

Edited by MSM_Alice
Posted
1 hour ago, MSM_Alice said:

I am back in my hometown :)Ā 
Still no clear idea what the problem is/was, investigations continue, still waiting for some results,Ā  but at least for now, all the investigation can be done in my hometown, so I can have the modding computer within reach once more.


Glad you're back. Not glad that you don't know what's wrong. Here's to hoping it's something that you're past.

Posted
3 hours ago, MSM_Alice said:

I am back in my hometown :)Ā 
Still no clear idea what the problem is/was, investigations continue, still waiting for some results,Ā  but at least for now, all the investigation can be done in my hometown, so I can have the modding computer within reach once more.

Glad to hear you're back, hope all goes well for you.

Posted

The music in this mod is great, too. I’m going to pick some tracks that fit on a CD and listen to them in the car.

Posted

Welcome back! I noticed that after a Sex Fight no one is immobilized. While I have to option to Bimbo Kill, it will not trigger because they are still out and about. This applies to Violate, Sexual Harassment, Provocative Perks, and MSMA initiated scenes.

Ā 

I also confirmed that subtitles do not show up with regular camera. Whatever triggered it, it must have been a one session fluke.

Posted (edited)
3 hours ago, msmfoster said:

Welcome back! I noticed that after a Sex Fight no one is immobilized. While I have to option to Bimbo Kill, it will not trigger because they are still out and about. This applies to Violate, Sexual Harassment, Provocative Perks, and MSMA initiated scenes.

Ā 

I also confirmed that subtitles do not show up with regular camera. Whatever triggered it, it must have been a one session fluke.

You probably are suppressing kill and paralizing, and only dazing the enemies.Ā 
This is a choice you can make in normal gameplay (there is even a bespoke hotkey toggle for this suppression).

For bimbos who are not special agents, this daze approach is actually 100% mandatory if you want to do infiltration. Otherwise, the enemies will be freaked out by their mates being paralyzed or dead, and no infiltration can start.Ā  Only bimbos who are bimbo-agents can paralyze and still infiltrate.

Enemies don't need to be immobilized after a successful sexfight. If you are only dazing them (not paralyzing or killing), they won't be immobilized.
Ā 

Edited by MSM_Alice
Posted (edited)

New test version. (mid-playthrough upgrades should, in theory, be fine)

  • Viggo should handle kidnapping-type missions betterĀ  (the sub-Objective to rescue the settler should be completed now, and the kidnapped settler should actually be moved back from the dungeon to the settlement automatically)Ā 
  • Viggo should now, in theory, also be able to handleĀ  the repeat missions for already owned settlements now (like further attacks and such...needs testing, though)Ā 
  • In the past, if you started a Viggo mission and then exited the game,Ā  the mission had a chance to get stuck ( never complete)Ā  on the next game reload.Ā  Now, on a game load,Ā  any ongoing Viggo mission should get unstuck.Ā 
  • other typo corrections and various smaller fixesĀ 
  • Viggo will not take part in custom/special missions (non-procedural) like Troubled Waters for Greycarden, or Taking Independence (the Castle).Ā  He is meant to handle the auto-generated ones mostly.

Ā 

Download link here:Ā 
https://www.loverslab.com/topic/245511-msma-sexfight-like-succubus-drain-and-bimbofication/page/156/#findComment-7295947

Ā 

Edited by MSM_Alice
Posted
1 hour ago, MSM_Alice said:

You probably are suppressing kill and paralizing, and only dazing the enemies.Ā 
This is a choice you can make in normal gameplay (there is even a bespoke hotkey toggle for this suppression).

For bimbos who are not special agents, this daze approach is actually 100% mandatory if you want to do infiltration. Otherwise, the enemies will be freaked out by their mates being paralyzed or dead, and no infiltration can start.Ā  Only bimbos who are bimbo-agents can paralyze and still infiltrate.

Enemies don't need to be immobilized after a successful sexfight. If you are only dazing them (not paralyzing or killing), they won't be immobilized.
Ā 

Like I said this is a 'recent' change. Because I was doing Agent bimbo infiltration for a while now and have not changed settings.

Ā 

That said, it would repeatedly ask me if I wanted to adjust my settings to Agent Bimbo, and once it stopped asking, it's been stun only since. If I have a silenced weapon they can all be killed.

Ā 

Oh, something I noticed. I cannot put on the Silver Shroud costume, even with a Level 7 bimbo mod added. Hence I can't play those quests. If I could put it on even temporarily, I would then be able to use The Kites Railroad Handmaiden jacket to pose as the Silver Shroud. However, you need to wear the costume to modify the jacket accordingly.

Ā 

Not sure why, but I think it may be related to the fact I have nails. That seems to block anything with gloves.

Posted (edited)
5 hours ago, msmfoster said:

Like I said this is a 'recent' change. Because I was doing Agent bimbo infiltration for a while now and have not changed settings.

Ā 

That said, it would repeatedly ask me if I wanted to adjust my settings to Agent Bimbo, and once it stopped asking, it's been stun only since. If I have a silenced weapon they can all be killed.

Ā 

Oh, something I noticed. I cannot put on the Silver Shroud costume, even with a Level 7 bimbo mod added. Hence I can't play those quests. If I could put it on even temporarily, I would then be able to use The Kites Railroad Handmaiden jacket to pose as the Silver Shroud. However, you need to wear the costume to modify the jacket accordingly.

Ā 

Not sure why, but I think it may be related to the fact I have nails. That seems to block anything with gloves.


Hmm.

I'll try to replicate it, but no luck so far. Here are some questions that could help orient the investigation

  • Can you remember what the last version was where you perceived it as working, and the upgrade where it worked differently?
  • Did something else happen at the same time with that upgrade (like leveling up a level as a Bimbo agent)?
  • What is your current bimbo level, subclasses mix, and process for surrendering when this happens?

Killing via weapons and killing via sex fight are different things; let's take them separately, and not bring in guns, silenced or unsilenced, into this conversation at all, to keep issues focused.



Ā 

I understand that talking strictly about sexfight effects, is it correct thatĀ  you are saying
Ā 

  • - You are an agent bimbo of a certain level (what level is it, specifically ?)
  • - You are not alreadu in an infiltration.
  • - You have paralysis set to on in the sexfight settings in the implant menuĀ 
  • - You do not have death set to on in the sexfight settings (or do you)
  • - You do not have frenzy set to on in the MCM sexfight settings
  • - The big punishments (paralysis,Ā  frenzy, or death)Ā  are not being suppressed via theĀ  suppression hotkey when the AAF scene ends
  • - You are not ending the animation via the SexFight Emergency off button, End key,Ā  or some other quick exit.
  • - This is not an infiltration scenario, where you are prompted to auto-alter these settings at the start.Ā  (or is it? )
  • - The "big" punishment (paralysis or death)Ā  does not occur at the end of a sex fight; only daze occurs.
  • - You want paralysis to occur instead.



To be able to do the needed detective work, can you provideĀ  a video recording of what happens, specifically, every step of the way, and in that video, before you start the sexfight

  • - Go toĀ the sexfight menu and look at the Death/paralysis settingsĀ 
  • - In the MCM, make sure you don't haveĀ  frenzy instead of paralysis" toggle in the MCM Sexfight pageĀ  frenzy settings
  • Go to the specialist skills overviewĀ  Ā (nested in the implant context menu) and go over your current mix of specialist skills.
  • Go to the general stats window (first entry in the implant menu) , and open it ( so we can see if you are already in an infiltration or not)Ā 

ThenĀ 

  • - During the sexfight press the toggle hotkey to suppress/unsuppress effects for sexfight " big" punishes.Ā  So we can see the pop-up with what it says the status of that toggle is when the sexfight ends, and the punishments are evaluated.Ā 
  • -Press the toggle for death/on/off for a similar reason
  • - optionally provide a papyrus log from the events in theĀ  video recordingĀ  session



It might be that a bug slipped in, and when you announce you want infiltration,Ā  the settings are auto-set for a non-agent bimbo (instead of settings auto-set for agent bimbo), which means daze-only. But let's see if that is the case.

Ā 

Ā 

Ā 

Nail issue: you have opted to use them in a strict way, when prompted when equipping them.
That means they auto come back immediately as they are removed. The effect of that choice is that it "blocks" suits that would also use the nail slot.Ā 

This conflict with other items that use that slot( including some DD glove items) is listed in the known issues along with the solution:Ā  When you equip the long nails, you can choose for the nails to be equipped in both strict (enforced- what you are currently using)Ā  Ā and non-strict (not enforced,. anything can remove them) ways. You have opted to use the first method;Ā  Ā  you needed the second method for Silver shroud + long nail combo.

Ā 


While you do Silver shroud missions (or whenever you need to wear anything that uses the nail slot ) , you will have to
1. Go to Marina,
2. Have long nails, currently equipped in strict mode, have them removed by Marina, ( Silver Shroud did not have long nails after all- that checks out from a lore perspective)
3. if the silver shroud in your universe did have long nails, then optionally re-equip your long nails, but this time do so in a non-strict way. This way, you have the gameplay effects of having them on,Ā  and can also wear the shroud costume. (Visually, they will still be removed when you put the costume on)Ā 

Edited by MSM_Alice
Posted (edited)

I am glad everything turned ok, welcome back!!!

I have a small issue to report, I don't know if it is intended or can be fixed, it started happening after the last few updates. I have frenzy option on, so half of the times after prostitution/wedge scenes my PC gets the stealthboy effect at the end. It feels strange, as I am not in a combat/infiltration scenario and especially if there is a dialogue scene afterwards it feels very not immersive to have dialogue with invisible PCĀ 

Edited by Chubrikone
Posted

And also...

I tried the new position change options, it doesn't work well for now, after defeating the enemies, there is the dialogue from QoH and all the notifications that come AFTER the sex fight, but the animation itself keeps on, and if there is another NPC queued after it bugs. I turned off the option after NPC orgasm and kept only the one after PC Galactic, but I don't get many of those (level 6)

Posted (edited)

Some more adjustments:Ā 

Mid-game upgrade should be fineĀ 

Changes the ElastoFlesh skill (as it was too overpowered).Ā 

  • Now this skill means all sizes (oral, anal, or vaginal) adaptĀ halfwayĀ  (not instantly all the way)Ā  from their current size, whatever it was, toward the ideal size to match the current partner, at each new AAF animation start.
  • still means with a partner, in 2 or 3Ā animations,Ā  the sizes are close enough to be largely adapted,Ā  just does not happen over just one single animation anymore.Ā 
  • Only the body parts that are actually involved in the animation ( based on animation tagsĀ  Ā  - anal, oral or vaginal)Ā  are adjusted,Ā  not all of them as they were before.Ā 
  • These auto-adaptations at the start do not count when QOh evaluates ifĀ a spree had any stretching thatĀ large enough to be mentioned.


Changes to QOHĀ  quipping on sex sprees based on stretching:

  • Initial size auto adaptations from the elasto flesh skill, if any,Ā  at the start of a spree,Ā  are ignored in terms of "worth-to-mention stretching events".Ā 
  • any additional stretching that does happen later in the spre, after that initial moment, do matter,Ā  but the thresholds that they are comapred against to see if they pass the "wrothwhile to mention" check,Ā  Ā those can be set to be a lot larger than the thresholdsĀ Ā that are used for a bimbo who does not have the elasto flesh skill (default multiplier is set to x5, can be set in the MCM from x1 itro x10)., This is done so that QOH's comments about sizes don't get too frequent/annoying once the elasto flesh skill is acquired,but outstanding events are still called out.

Ā 

Ā 

Download link here:Ā 
https://www.loverslab.com/topic/245511-msma-sexfight-like-succubus-drain-and-bimbofication/page/156/#findComment-7295947

Ā 

Edited by MSM_Alice
Posted (edited)
47 minutes ago, Chubrikone said:

I am glad everything turned ok, welcome back!!!

I have a small issue to report, I don't know if it is intended or can be fixed, it started happening after the last few updates. I have frenzy option on, so half of the times after prostitution/wedge scenes my PC gets the stealthboy effect at the end. It feels strange, as I am not in a combat/infiltration scenario and especially if there is a dialogue scene afterwards it feels very not immersive to have dialogue with invisible PCĀ 

Invisible after frenzy is a safety measure, and it is optional. You have a toggle for it in the MCM.
Just belowĀ 

"Use Frenzy Instead of Paralysis when applicable"
Ā 

youhaveĀ 

"Ā Post-Frenzy Player Invisibility"

Ā 


If you do not likeit, you can turn it off.
Nothing dramatic, you'll just risk being smacked by enemies you frenzied if they pick you as a target instead of their colleagues.

I'll do a double check to see if I can suppress it in "quest" scenarios, where the frenzy is not actually applied

Edited by MSM_Alice
Posted (edited)
28 minutes ago, Chubrikone said:

And also...

I tried the new position change options,

What are theseĀ  "new position-change options"?


Ā 

Quote

it doesn't work well for now, after defeating the enemies, there is the dialogue from QoH and all the notifications that come AFTER the sex fight, but the animation itself keeps on, and if there is another NPC queued after it bugs. I turned off the option after NPC orgasm and kept only the one after PC Galactic, but I don't get many of those (level 6)

Can you post a movie? I am afraid I don't understand what is being described here.Ā 

Edited by MSM_Alice
Posted (edited)
7 minutes ago, MSM_Alice said:

What are theseĀ  "new position-change options"?


Ā 

Can you post a movie? I am afraid I don't understand what is being described here.Ā 

The options to change animation mid sex fight, they were introduced in one of the recent updates and I wanted to test them.

Edited by Chubrikone
Posted
6 minutes ago, MSM_Alice said:

Invisible after frenzy is a safety measure, and it is optional. You have a toggle for it in the MCM.
Just belowĀ 

"Use Frenzy Instead of Paralysis when applicable"
Ā 

youhaveĀ 

"Ā Post-Frenzy Player Invisibility"

Ā 


If you do not likeit, you can turn it off.
Nothing dramatic, you'll just risk being smacked by enemies you frenzied if they pick you at a target instead of their colleagues.

I mean I like it, it is very useful when you are around enemies, just I think it shouldn't trigger after prostitution scene or Wedge's filming sessionĀ 

Posted
6 minutes ago, Chubrikone said:

I mean I like it, it is very useful when you are around enemies, just I think it shouldn't trigger after prostitution scene or Wedge's filming sessionĀ 

It triggers even after companion boost scene

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