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Oniki's Kinky World Build 442 v0.8.3 - LoversLab Edition [Katie'sExpansion]


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Posted
3 hours ago, Clydie said:

"simler90GameplayCoreMod"

 

Yeah, I looked this up and remember seeing it before. The sheer amount of fixes worried me with how it may not play nice with KW so I passed.

Posted
4 hours ago, Clydie said:

Надеюсь, я правильно понял проблему!

Я испытал это только раньше, когда использовал "simler90GameplayCoreMod". Но вы можете изменить его в XML мода, установив вход на «True»

 

<SortInteractionListForSim value="False"
> <!--Если выставить False, игра не сортирует список взаимодействий с меню pie при клике игрока по симу, полностью избавляясь от лаги в меню pie в игре. Порядок, в котором игра будет показывать взаимодействия с меню в этом случае, будет отличаться от того, к которому вы привыкли. Установите на True, чтобы вернуться к исходному поведению EA с задержкой по меню — >
</SortInteractionListForSim>

 

Я не использую «smooth-patch» от lazyduchess или другие игровые моды. Для меня меню пирогов в моей игре вполне приемлемо....

 

Hi.

Please explain in more detail where to find this parameter - SortInteractionListForSim value="False"?

Posted
33 minutes ago, landess said:

 

Да, я смотрел это и помню, что видел это раньше. Огромное количество исправлений меня беспокоило — это может плохо работать с KW, поэтому я отказался.

What is the SortInteractionListForSim value in the "simler90GameplayCoreMod" mod?

I thought KW...

Maybe there's something like that in him too?

Posted
1 hour ago, mrph said:

Please explain in more detail where to find this parameter - SortInteractionListForSim value="False"?

Oh... OK !

Open the "simler90GameplayCoreMod.package" with S3PE and open the XML inside with your editor  via right click and search for SortInteractionListForSim.

If it is "False", change it to "True"  save and test it in your game. 

Posted
On 1/17/2026 at 3:06 PM, jung0321 said:

The current Kinky Traits system needs a rework. I suggest either allowing us to disable specific traits like 'Loved big boobs' or 'Big dick,' or significantly expanding the variety by integrating Kinkyworld-exclusive traits like 'Woohooer' or 'Voyeur.' It feels quite odd to require 3 picks when there are so few options to choose from.


There is no requirement. You can choose just one, you can choose just two, or you can choose absolutely none of them and just close the window. They have minimal effect on gameplay (they contribute to attraction scores, but not an amount that would make or break relationships or anything). We have already added Feet Lover and might add more in the future. I'm not sure what the point of disabling any of them would be? As far as I know, they aren't randomly assigned to townies or anything. They are just something you decide for your sims (again, not required), when you first activate Kinky World. 

Posted
1 hour ago, Chrissy90 said:


There is no requirement. You can choose just one, you can choose just two, or you can choose absolutely none of them and just close the window. They have minimal effect on gameplay (they contribute to attraction scores, but not an amount that would make or break relationships or anything). We have already added Feet Lover and might add more in the future. I'm not sure what the point of disabling any of them would be? As far as I know, they aren't randomly assigned to townies or anything. They are just something you decide for your sims (again, not required), when you first activate Kinky World. 

 

I think the biggest problem isn't with the traits, but the attraction system as a whole.  I think it was one of those areas where Oniki started working on it but never fully fleshed it out.

 

It's rare for me to find a townie that my sim is willing to tease or seduce without a good relationship, for instance, even if you're a "big boobs lover" and they're well endowed in that regard.  I've found it difficult to tell that the traits make a difference during gameplay.

 

What makes it more confusing is that it's separate from the attraction system added by (I think) Late Night.  You'll meet someone and get that popup saying something like "Wow, I like a sim that has skills" or whatnot, but KW doesn't find them attractive in the least.

Posted
1 hour ago, Chrissy90 said:


There is no requirement. You can choose just one, you can choose just two, or you can choose absolutely none of them and just close the window. They have minimal effect on gameplay (they contribute to attraction scores, but not an amount that would make or break relationships or anything). We have already added Feet Lover and might add more in the future. I'm not sure what the point of disabling any of them would be? As far as I know, they aren't randomly assigned to townies or anything. They are just something you decide for your sims (again, not required), when you first activate Kinky World. 

I think I phrased my previous point poorly. What I meant was that instead of a specific trait, I’d like the option to either disable the functionality entirely (like for all other townies) or integrate the Kinkyworld traits(woohooer,cuckold,Voyeur,etc) that are currently in the standard 5-trait slots into the Kinkytraits system (the 3-pick window) instead. 

Posted
10 minutes ago, spauldo said:

I think the biggest problem isn't with the traits, but the attraction system as a whole.  I think it was one of those areas where Oniki started working on it but never fully fleshed it out.

 

It's rare for me to find a townie that my sim is willing to tease or seduce without a good relationship, for instance, even if you're a "big boobs lover" and they're well endowed in that regard.  I've found it difficult to tell that the traits make a difference during gameplay.

 

What makes it more confusing is that it's separate from the attraction system added by (I think) Late Night.  You'll meet someone and get that popup saying something like "Wow, I like a sim that has skills" or whatnot, but KW doesn't find them attractive in the least.


It's interesting to me that you have such problems with it. I'll admit, I also don't think the effects are super noticeable or anything, but I've never had issues with my sim when it came to teasing or seducing. Though she does have the "Loves Sex" trait, so perhaps that's it? But I also don't recall my other sims who don't have that trait not wanting to tease or seduce sims either, so I'm not sure what the issue would be.

I assume, considering you're able to seduce at all, that you know about the debug menu attractiveness setting? You can rate sims in your town from 1-10 (sans service sims). It might be 0-10? I can't remember off the top of my head. I know that attractiveness score allows your sim to seduce others. Your sim has to be a certain level of hot to seduce anybody. And maybe the sims you're trying to seduce or tease are 5 or less uggos? 🤷‍♀️ lmao

Ultimately, I'm just the Art Director. lol I'm answering the best I can as I know Katie is busy with hotfixes for the upcoming version. I think all of us know the system could use some  work, a lot of parts of the mod do, but it's a lot and it takes time and we're doing our best. 👍
 

Posted
12 hours ago, spauldo said:

It's rare for me to find a townie that my sim is willing to tease or seduce without a good relationship

 

12 hours ago, Chrissy90 said:

"Loves Sex" trait, so perhaps that's it? But I also don't recall my other sims who don't have that trait not wanting to tease or seduce sims either

 

I'm just now starting to get up to speed with post 409 versions, but I was under the impression Seduce was tied to the KW attraction value which defaults to 5 (out of a possible 10).

 

Part of the 'grind' I endure when dealing with ALL sims in a save is going in with master controller, ADDING KW traits to all, and adjusting their 'Attractiveness' value to my choice to how that Sim will be interacted with by others.

 

I really like that part since 'attraction' doesn't have to be LOOKS based. I often will make older or even elder sims MORE attractive if they have reached a high level in some professions or live in an expensive house and have a LOT of simoleons in the bank. Somewhat like real life . . . . .

Posted
12 hours ago, Chrissy90 said:

I assume, considering you're able to seduce at all, that you know about the debug menu attractiveness setting? You can rate sims in your town from 1-10 (sans service sims). It might be 0-10? I can't remember off the top of my head. I know that attractiveness score allows your sim to seduce others. Your sim has to be a certain level of hot to seduce anybody. And maybe the sims you're trying to seduce or tease are 5 or less uggos? 🤷‍♀️ lmao

 

I'm familiar with it, but unlike landess I don't have the patience to spend hours tweaking all the townies.  I did that once before and while it makes for a better game, it's way too much work.  Especially since I start a new world any time I update KW.


But that points out another weirdness with the attraction system.  You've got traits for turn-ons, but there's this number everyone has a low default for that seems to be more important than the traits.  And you only adjust that number in the debug menu.  That screams "partially implemented" to me, like so many other KW features.  Oniki was very ambitious with her plans for KW, but one person can only do so much.

 

Either way, I didn't bring it up to pressure Katie into working on it or anything.  This is just forum chat and I'm talking about my experience.  If I didn't like the mod, I wouldn't be here :)

Posted
1 hour ago, landess said:

 

 

I'm just now starting to get up to speed with post 409 versions, but I was under the impression Seduce was tied to the KW attraction value which defaults to 5 (out of a possible 10).

 

Part of the 'grind' I endure when dealing with ALL sims in a save is going in with master controller, ADDING KW traits to all, and adjusting their 'Attractiveness' value to my choice to how that Sim will be interacted with by others.

 

I really like that part since 'attraction' doesn't have to be LOOKS based. I often will make older or even elder sims MORE attractive if they have reached a high level in some professions or live in an expensive house and have a LOT of simoleons in the bank. Somewhat like real life . . . . .


Yeah I think it's a nice way to allow players themselves to decide how attractive each sim in the town is. Though I understand editing everyone at once can be a grind.

 

57 minutes ago, spauldo said:

I'm familiar with it, but unlike landess I don't have the patience to spend hours tweaking all the townies.  I did that once before and while it makes for a better game, it's way too much work.  Especially since I start a new world any time I update KW.


But that points out another weirdness with the attraction system.  You've got traits for turn-ons, but there's this number everyone has a low default for that seems to be more important than the traits.  And you only adjust that number in the debug menu.  That screams "partially implemented" to me, like so many other KW features.  Oniki was very ambitious with her plans for KW, but one person can only do so much.

 

Either way, I didn't bring it up to pressure Katie into working on it or anything.  This is just forum chat and I'm talking about my experience.  If I didn't like the mod, I wouldn't be here :)

 

I didn't mean to imply you were pressuring anybody, friend. 

I'm not sure how you go about setting everyone's attractiveness score, but if you're doing it all at once I could understand it getting overwhelming. If it helps, my method of doing it is when my sim is out in the town, I'll just quickly set the other townies on the lot. Personally, I think it's fun to do. Rating people in real life is rude, so it is a bit cathartic in a way to have a free pass to be judgmental LOL "this guy is cute, but his fashion sucks. 7!" 😆

I understand what you mean about it being in the debug menu and, therefore, hinting that it was a thing Oniki was testing and hadn't fully implemented when she left. But I actually don't think it has that much more of an impact than traits, but it's hard to tell in practice. I'm not denying that the system could use some tweaks, but even if it is only partially implemented and it might suck to edit all those values, that is currently the way it is intended to work.

BTW there has been an update. 👍

Posted

Is the update broken? Nothing happens to my MC after sex ends. The animation is reset and the characters remains without the mudlet and just as excited.

Posted
32 minutes ago, anton557 said:

Is the update broken? Nothing happens to my MC after sex ends. The animation is reset and the characters remains without the mudlet and just as excited.

We're looking into it

Posted

Hey! Ich bin noch ganz neu und mega überfordert :D Ich hab jetzt diese KW Datei geladen, gibt es aber einen Leitfaden oder eine Liste mit weiteren (passenden) Mods die zwingend
notwendig sind? Hab was von Mesh und Animationen gelesen, weiß aber noch nicht ganz, woran ich erkenne, was hiermit kompatibel ist

Posted (edited)
2 hours ago, Clydie said:

Many thanks for the update  to the team !

Many thanks to you, Clydie, for your contributions and sharing your GER localization strings to be included! ❤️ :D 

 

Also thanks for making us aware of the Primitif Flag Bug!!

Edited by KinkyKatie89
Posted
39 minutes ago, DanVarholme said:

Do you need any custom penis like Cmar's or that's already included? Also any other recommended body mods that still look base game?

You will need to apply your own custom meshes & skins, they are not included with this download. I recommend using this

 

Posted

Thanks for the update. I want to know where the setting/xml tuning option is to turn off negative relation impacts from things like rape, I haven't tried groping since it is under the mean interactions too. I want to turn off all the negative downsides to the relationships from any kind of sexual harassment or assault.

 

I want my character to be sexually harassed and used by the other people in the house and not have it a big deal or ruin their relationships. :3

Posted
21 hours ago, Akkanero said:

Thanks for the update. I want to know where the setting/xml tuning option is to turn off negative relation impacts from things like rape, I haven't tried groping since it is under the mean interactions too. I want to turn off all the negative downsides to the relationships from any kind of sexual harassment or assault.

 

I want my character to be sexually harassed and used by the other people in the house and not have it a big deal or ruin their relationships. :3


If you open the tuning package with S3PE, you should be able to find these options under WooHooTools xml:

w7qI3kUpQwqaGXmRrqqsRA.png

There are also these in-game settings:

LmGdBdlfSLGM5j8QD12mTA.png
epzDemxxSoGD9jnfQOXYxA.png

However, these settings apply to all Sims. If what you want is for just one specific Sim, all you need to do is give that Sim the Masochist trait (either the normal trait or the reward trait will do).

The easiest way if you have MasterController is to click the Sim, go to MC options, Basic => Purchase Rewards and "buy" them the Masochist reward trait for the amazing price of 0 lifetime happiness points. If a Sim witnesses a rape involving a Masochist, they do not call the cops or get a relationship hit.

Posted

Hi ! It's my first time using s3pe and I don't know if it's even possible. I keep having the moodlets "everybody can see my butt and breast" even though there is no one near, like when they change pad. And is there a way to turn down a little the autonomous exhibition action done by npc ? Thanks by advance for your help !

Posted
6 hours ago, AnaïsSkywalker said:

Hi ! It's my first time using s3pe and I don't know if it's even possible. I keep having the moodlets "everybody can see my butt and breast" even though there is no one near, like when they change pad.


Does that happen consistently? In my experience those moodlets work as intended most of the time in my game. Every now and then I do get nonsensical situations like what you've described. A good example is my level 10 exhibitionist suddenly getting negative moodlets from nudity when there's nobody around. But again, it's quite rare and I've learned to live with it.

 

Quote

And is there a way to turn down a little the autonomous exhibition action done by npc ? Thanks by advance for your help !


Ah, autonomy... now that is quite the complicated matter. Buckle up, I'll try my best to go over this.

Open KinkySettings package with S3PE, then in the KinkyMotives xml you should be able to find the following:

 

<Tuning name="Exhibition" kind="294048012" universal="True" insatiable="False" intensity="800" ageSpecificity="All" traitSpecificity="ExhibitionistReward" decayType="NoDecay" decayValue="0" initialMin="100" initialMax="100" timeRandomness="0" hasDefaultValue="True">
		</Tuning>


See the traitSpecificity part? This determines what kind of Sims are "pushed" to full exhibition autonomy. By having it set to ExhibitionistReward, only Sims with the reward trait will have full exhibition autonomy. This does not cover everything though; if a Sim feels horny, they might still ask another Sim to show them what's under their clothes. It covers things like taking one's top off just for the heck of it though.

So, how does one further restrict autonomy you might ask.

This time open your KinkyModTuning package and find the Main xml. You should now be seeing a bunch of options for autonomy set to True or False. Set anything you don't want Sims to be doing to False and once you're done save the changes.

But nope, we're not quite done yet; these changes won't take effect until you enable a little something in-game. In your in-game KW Settings, go to the Loverslab category and find an option named "Reduced KW Autonomy". Once that is enabled, then those changes you made in the tuning package will take effect.

And finally, if you still find Sims doing something you don't want them to be doing autonomously go to your in-game setting again and select "Interactions Tuning". You can sort the options alphabetically to make things easier and hopefully you can find what you're looking for.

 

Posted (edited)
On 1/19/2026 at 10:04 PM, montyli said:

Hey! Ich bin noch ganz neu und mega überfordert :D Ich hab jetzt diese KW Datei geladen, gibt es aber einen Leitfaden oder eine Liste mit weiteren (passenden) Mods die zwingend
notwendig sind? Hab was von Mesh und Animationen gelesen, weiß aber noch nicht ganz, woran ich erkenne, was hiermit kompatibel ist

 

This here is the thread for build 442 by Katie, she fixed some old issues with the mod.

 

Below is the original thread from Onikikay, the first page has install instructions.  

 

 

For animations just check the S3 downloads area ... 

 

 

Edited by Yotix

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