Loveternity Posted January 23 Posted January 23 13 hours ago, elixdude said: Does anyone know how to delete the premade characters that included from KW via S3PE? The ONIKI_NPCs package contains them, but I doubt they're safe to delete from it without major repercussions to the game. The reason for that is that these NPCs are referenced in other files as well, so one would have to properly remove any reference to the NPCs too. Basically, I bet that someone like @Omicr0n could eliminate them from the game but if I attempted to do it I'm certain I would overlook a thing or two, which would make my game either crash or throw a bunch of errors. 1
Chrissy90 Posted January 24 Posted January 24 23 hours ago, elixdude said: Does anyone know how to delete the premade characters that included from KW via S3PE? Why do you want to delete me? 🥺 1
Omicr0n Posted January 24 Posted January 24 3 hours ago, Chrissy90 said: Why do you want to delete me? 🥺
elixdude Posted January 24 Posted January 24 4 hours ago, Chrissy90 said: Why do you want to delete me? 🥺 Lol I set my world to one gender only and whenever I do daily deletion of other gender with MC, I have to wait quite long time cuz KW tried to restore them again... 1
0bl1v10ngam3r Posted January 25 Posted January 25 On 1/20/2026 at 11:51 AM, KinkyKatie89 said: You will need to apply your own custom meshes & skins, they are not included with this download. I recommend using this : These are what I use, as they seem to play nicely with KW. The only complaint I have is the seam near the midsection... other than that they look great.
spauldo Posted January 26 Posted January 26 On 1/23/2026 at 9:42 PM, Chrissy90 said: Why do you want to delete me? 🥺 I wouldn't mind deleting the premades just to get rid of the error messages you every time you travel after they die of old age. I've tried turning off aging for them with NRaas StoryProgression in the past. I don't remember if it worked or not, though, and I tend to forget about them right up until I start getting the error messages.
Mezumaru Posted January 28 Posted January 28 Hi, thank you for all the hard work! Is it possible to hide fertile moodlet, so possible pregnancies could become more of a surprise? 🤔 2
Loveternity Posted January 29 Posted January 29 15 hours ago, Mezumaru said: Hi, thank you for all the hard work! Is it possible to hide fertile moodlet, so possible pregnancies could become more of a surprise? 🤔 That should be doable by editing the KinkyBuffs xml of the KinkySettings package. There is probably a cleaner way to make it not appear, but what I would try is to add a SpeciesAvailability restriction to the Fertile moodlet to make it available only to an occult type that isn't present in the world I'm playing. An example would be <SpeciesAvailability>Mummy</SpeciesAvailability>. 1
Omicr0n Posted January 29 Posted January 29 (edited) 5 hours ago, Loveternity said: That should be doable by editing the KinkyBuffs xml of the KinkySettings package. There is probably a cleaner way to make it not appear, but what I would try is to add a SpeciesAvailability restriction to the Fertile moodlet to make it available only to an occult type that isn't present in the world I'm playing. An example would be <SpeciesAvailability>Mummy</SpeciesAvailability>. Be aware that there are a few places in the code where it does check whether the sim has the Fertile moodlet or not. Never having it applied wouldn't be game breaking, but it would alter the gameplay a bit. Edited January 29 by Omicr0n 3
Mezumaru Posted January 30 Posted January 30 10 hours ago, Loveternity said: That should be doable by editing the KinkyBuffs xml of the KinkySettings package. There is probably a cleaner way to make it not appear, but what I would try is to add a SpeciesAvailability restriction to the Fertile moodlet to make it available only to an occult type that isn't present in the world I'm playing. An example would be <SpeciesAvailability>Mummy</SpeciesAvailability>. Thanks!! 9 hours ago, Omicr0n said: Be aware that there are a few places in the code where it does check whether the sim has the Fertile moodlet or not. Never having it applied wouldn't be game breaking, but it would alter the gameplay a bit. Oh, I see. Though, maybe if pregnancy is dependent on this moodlet, wouldn't this change block pregnancy altogether?
Omicr0n Posted January 30 Posted January 30 8 minutes ago, Mezumaru said: Thanks!! Oh, I see. Though, maybe if pregnancy is dependent on this moodlet, wouldn't this change block pregnancy altogether? Pregnancy can occur whether the sim has the moodlet or not since that properly checks that the sim is in a fertile phase of their menstrual cycle. The moodlet really only has an effect on sex acceptance. Sims are less willing to have sex if they're fertile and their desire for a baby isn't high enough. These checks check for the existence of the moodlet. 3
Loveternity Posted January 30 Posted January 30 12 hours ago, Omicr0n said: Pregnancy can occur whether the sim has the moodlet or not since that properly checks that the sim is in a fertile phase of their menstrual cycle. I already assumed as much, but it's great to have confirmation on that. I was fairly sure that I've seen the moodlet expire an hour or two before the fertile phase is over (perhaps because I use very different phase durations from the default?), so I've had the occasional pregnancy occur without the Fertile moodlet.
Omicr0n Posted January 30 Posted January 30 2 hours ago, Loveternity said: I already assumed as much, but it's great to have confirmation on that. I was fairly sure that I've seen the moodlet expire an hour or two before the fertile phase is over (perhaps because I use very different phase durations from the default?), so I've had the occasional pregnancy occur without the Fertile moodlet. It should only expire once the Luteal phase begins. I'm not sure what would cause it to expire early other than possibly increasing the duration of the Follicular and/or Ovulatory phases while they moodlet is already active.
Dustercoat0321 Posted January 31 Posted January 31 current) Sex Skill Journal [030] 0x6E98A52C6C468EB4: Teasing : {0.Number} ({1.Number}) - Mastering : {2.Number}% [031] 0x21C74B3D3F881343: Handjob : {0.Number} ({1.Number}) - Mastering : {2.Number}% [032] 0x6D8D565759893C56: Oraljob : {0.Number} ({1.Number}) - Mastering : {2.Number}% [033] 0xD920C10B42A27707: Vaginal : {0.Number} ({1.Number}) - Mastering : {2.Number}% [034] 0x3A74432CDA0504EB: Anal : {0.Number} ({1.Number}) - Mastering : {2.Number}% {0.Number} = Number of attempts {1.Number} = Number of partner suggestion) Add First opponent, Add Most Frequent opponent , Most recent opponent It would be nice if the intrauterine sperm situation visible in Debug could also be seen in the journal.
ShadowLurker21 Posted January 31 Posted January 31 Hi there! So sorry to bother but I recently downloaded this mod, and have run into an issue I don't know how to fix, and can't seem to see anyone else talking about it or a fix for it. When the mod is enabled and the stuff has downloaded into the game correctly if I click on a Sim's icon to switch to playing as them, while I can choose their actions, it remains on whichever one I started with in terms of the information panel. So I can't approve or disapprove of suggested goals, can't look at their needs, can't see their moodlets, etc. In order make that switch I have to leave (to main menu, edit town, etc.) and then come back (which is obviously not convenient) and then I can't switch to the other one again without the same. I really like your addition over the others that I have found and would prefer to use it instead, but I don't know what to do to fix this problem. Any suggestions would be most appreciated! Truly thank you for all you do!
spauldo Posted February 1 Posted February 1 20 hours ago, ShadowLurker21 said: Hi there! So sorry to bother but I recently downloaded this mod, and have run into an issue I don't know how to fix, and can't seem to see anyone else talking about it or a fix for it. When the mod is enabled and the stuff has downloaded into the game correctly if I click on a Sim's icon to switch to playing as them, while I can choose their actions, it remains on whichever one I started with in terms of the information panel. So I can't approve or disapprove of suggested goals, can't look at their needs, can't see their moodlets, etc. In order make that switch I have to leave (to main menu, edit town, etc.) and then come back (which is obviously not convenient) and then I can't switch to the other one again without the same. I really like your addition over the others that I have found and would prefer to use it instead, but I don't know what to do to fix this problem. Any suggestions would be most appreciated! Truly thank you for all you do! First I've heard of that one. KW doesn't do that normally, so most likely you've got some kind of conflict going on. Instead of enabling/disabling KW, try removing other mods and see if you can track down which mod is causing the problem. If you find it, see if there's an update to it - I've had weird issues in the past from updating KW but not updating NRaas mods, but not this exact thing.
spauldo Posted February 1 Posted February 1 Code-wise, for the purposes of choosing a bottom mesh for a sim, what's the difference between taking a shower and Kinky -> Exhibition -> Remove Bottom? I've got a futa girl that has a penis when she showers (and when she does Change Outfit -> Naked1) but doesn't when she does Remove Bottom. If I understood the difference between the two, it might help track down the elusive "futa with no dick" issue that keeps popping up.
Loveternity Posted February 2 Posted February 2 (edited) 14 hours ago, spauldo said: Code-wise, for the purposes of choosing a bottom mesh for a sim, what's the difference between taking a shower and Kinky -> Exhibition -> Remove Bottom? I've got a futa girl that has a penis when she showers (and when she does Change Outfit -> Naked1) but doesn't when she does Remove Bottom. If I understood the difference between the two, it might help track down the elusive "futa with no dick" issue that keeps popping up. I can't help you code-wise, but what I would try first would be to switch to that naked outfit and use MC -> Stylist to get into CAS. That should allow you to edit the naked outfit and hopefully select a bottom that works. Edit: Ah I misunderstood, never mind. What happens when you go to KW Debug and do a "Show Info" on that Sim? There should be some kind of info on whether she has a dick or not. Edited February 2 by Loveternity
Yotix Posted February 2 Posted February 2 (edited) On 2/1/2026 at 9:32 PM, spauldo said: Code-wise, for the purposes of choosing a bottom mesh for a sim, what's the difference between taking a shower and Kinky -> Exhibition -> Remove Bottom? I've got a futa girl that has a penis when she showers (and when she does Change Outfit -> Naked1) but doesn't when she does Remove Bottom. If I understood the difference between the two, it might help track down the elusive "futa with no dick" issue that keeps popping up. Taking a shower uses the Nude outfit category. Remove bottom removes your current outfit's bottom. Maybe your sim has a strapon equipped when nude but not in normal outfits? I've had problems before with my sims randomly wearing CC when nude. To fix the nude outfit, change into the nude outfit, then use Nraas -> Stylist to edit the nude outfit and remove accessories you don't need. (If the problem was indeed a CC strapon, you could try using S3PE to make it unavailable for random) Maybe just pop a couple of different gender change potions from the Alchemist's and see if that changes anything? Edited February 2 by Yotix
spauldo Posted February 3 Posted February 3 17 hours ago, Loveternity said: What happens when you go to KW Debug and do a "Show Info" on that Sim? There should be some kind of info on whether she has a dick or not. 7 hours ago, Yotix said: Taking a shower uses the Nude outfit category. Remove bottom removes your current outfit's bottom. Maybe your sim has a strapon equipped when nude but not in normal outfits? I've had problems before with my sims randomly wearing CC when nude. To fix the nude outfit, change into the nude outfit, then use Nraas -> Stylist to edit the nude outfit and remove accessories you don't need. (If the problem was indeed a CC strapon, you could try using S3PE to make it unavailable for random) Maybe just pop a couple of different gender change potions from the Alchemist's and see if that changes anything? The sim is definitely a futanari - she was born that way and recently grew up to teenager. In the debug menu, she has the option "revert to female" which only futas get. She's not a regular girl with a strap on or the accessory penis. She's not the first futa I've had issues with. I'm trying to troubleshoot exactly when and why the penis doesn't appear so that I can provide that info to Denton and Katie in hopes they fix the problem. I've looked at the code and I see where it decides what bottom mesh to use, but I'm not good enough to figure out why it only works sometimes. I program PLCs for a living and write C code on the side. I'm not good with the "OO me harder, daddy" languages like C# 2
Dustercoat0321 Posted February 4 Posted February 4 https://lazyduchess.tumblr.com/post/695048595597099008/ts3-random-sim-fixes Is this MOD compatible with the Kinkyworld?
spauldo Posted February 5 Posted February 5 (edited) 11 hours ago, jung0321 said: https://lazyduchess.tumblr.com/post/695048595597099008/ts3-random-sim-fixes Is this MOD compatible with the Kinkyworld? Give it a shot and see. I'd try it with a new save and if you revert make sure to clear caches. Looking at what the mod is supposed to do, I don't think it would conflict with KW but the only way to be sure is to try it. Supposedly it just looks at new sims and if their sliders are set to 0 is adds some randomness. But there's reports on MTS that it triggers with player sims that should have genetics from their parents, and it triggers repeatedly for the same sim when they age up, so there may be more going on than what the mod author is saying. OK, read through the mod description again and I've revised my opinion. I still think it's worth trying out, but what gives me pause is the clothing-related features. Outfits in Sims 3 can cause all kinds of trouble, and both KW and this mod affect outfits. So definitely try it with a new save before committing it to a save you like. Edited February 5 by spauldo 1
CHboom! Posted February 5 Posted February 5 (edited) I've made a Lovense Lush 4, famous vibrator, and wondering if it could be in your KW mod. If you are interested in it, please leave a comment. I'd like to put captured pics here, attaching them seems to be impossible for now due to server error. I'll show you when server error gets fixed. Edit Here are some pics of Lovense Lush 4. I made an ingame object version firstly. If you can integrate it into your KW version, I’d be super grateful! Spoiler lovense lush 4(deco).package Edited February 5 by CHboom! screenshot issue and so on 3
KinkyKatie89 Posted February 5 Author Posted February 5 On 2/3/2026 at 4:43 AM, spauldo said: The sim is definitely a futanari - she was born that way and recently grew up to teenager. In the debug menu, she has the option "revert to female" which only futas get. She's not a regular girl with a strap on or the accessory penis. She's not the first futa I've had issues with. I'm trying to troubleshoot exactly when and why the penis doesn't appear so that I can provide that info to Denton and Katie in hopes they fix the problem. I've looked at the code and I see where it decides what bottom mesh to use, but I'm not good enough to figure out why it only works sometimes. I program PLCs for a living and write C code on the side. I'm not good with the "OO me harder, daddy" languages like C# Sorry you're having issues. At the moment I have limited time to work on KW but I did some testing on this last night. I tested teen female futa and YA female futa. In my testing the only issue is with a teen futa not having the correct genitalia after 'Remove Bottom.' I did not see any issues with the YA female. After looking into the code it's not clear to me why only teen futa is not cooperating. When Jvsmith continued Dentons work he implemented a lot of new modules regarding Sim Bodies that never existed in the mod. This is all the stuff regarding Body Selector etc. I really don't know all that's going on with that as i dont even use these features myself. I will try to keep investigating as time allows but I just want to be honest and say there's other things taking priority I'm trying to do with Chrissy90 right now. I don't have any hard evidence to back up this claim but i will say i wouldn't be surprised if these futa issues started to appear after Jvsmith implemented all this stuff about custom body selection.
KinkyKatie89 Posted February 5 Author Posted February 5 (edited) 12 hours ago, CHboom! said: I've made a Lovense Lush 4, famous vibrator, and wondering if it could be in your KW mod. If you are interested in it, please leave a comment. I'd like to put captured pics here, attaching them seems to be impossible for now due to server error. I'll show you when server error gets fixed. Edit Here are some pics of Lovense Lush 4. I made an ingame object version firstly. If you can integrate it into your KW version, I’d be super grateful! Reveal hidden contents lovense lush 4(deco).package 278.06 kB · 1 download @CHboom! wow great work, love this!! Thanks for sharing. How did you want me to implement this? I'm currently working on some new animations for KW. Creating animations with an included prop for a sim to hold in their hand is a nightmare. Did you want animations for this? Feel free to DM me and we can talk about ideas. ❤️ EDIT: i just realized you likely meant to implement this similar to the new butt plug toy and have a moodlet while wearing it? I've asked the lovely Art Director if she'll create a moodlet for this Edited February 5 by KinkyKatie89 3
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