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Oniki's Kinky World Build 442 v0.8.3 - LoversLab Edition [Katie'sExpansion]


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Posted
19 hours ago, FreakyRufus said:

Yes, you need to remove the cmar packages that are related to nudity, penises, pregnancy nude body shape, etc. All those are included or replaced by this mod.

 

Cmar packages that I have that do not have any conflicts with this include naked accessories, and get naked.

Thank you so much. Hopefully it stops the script error! Not sure why it only started coming up now after using the  new update 🤔 

Posted
On 10/4/2025 at 9:22 PM, poplolly1997 said:

Do I need to remove any cmar packages before I put this one in my mods folder?

 

FreakyRufus gave you a very detailed reply, and his answer is correct.

Posted
On 10/4/2025 at 9:41 PM, poplolly1997 said:

Have you set the clothing set up for sex to "Fullynaked"? If not, that's why they're not being removed for sex. 

 

I set the clothing set up for sex to "Animation",When Sims WooHoo, they will take off their coat and pants first, then their bra and underwear. Sims' necklaces, bracelets, and socks will remain,which is very sexy and fun.

Posted
On 10/5/2025 at 12:27 AM, Omicr0n said:

You can do this using the Underwear menu in the KW settings. Click on Panties > Add Panties, and then enter the instance ID. For the 2 panties included in UnderwearAccessories.package you should enter 0x659210480F6AE929 and 0x9C7F363BCB0C7885 for the IDs. You can do the same for the bras by clicking on Bras > Add Bra, and entering 0xECA797C27FDE8EDC and 0xEA8B2B89FF5C409D. Add them one at a time.

 

This works with any other accessory underwear you may download as well, as long as the bras are assigned to the RightGarter slot, and the panties are assigned to the LeftGarter slot. You find the instance ID by opening the package with s3pe and looking for the CASP resource.

 

Thank you very much for your reply, it works! The bra and underwear in the UnderwearAccessories.package can be taken off during the WooHoo process!

Posted
39 minutes ago, doubaner2025 said:

 

FreakyRufus gave you a very detailed reply, and his answer is correct.

I know, I'm just saying I don't know why it's all of a sudden an issue. It's got to be something to do with the new updated version of Kinky world but I don't know what. I don't make mods so I can only guess. 

Posted
45 minutes ago, doubaner2025 said:

 

I set the clothing set up for sex to "Animation",When Sims WooHoo, they will take off their coat and pants first, then their bra and underwear. Sims' necklaces, bracelets, and socks will remain,which is very sexy and fun.

Yeah I set it to fullynaked most of the time

Posted
On 10/5/2025 at 12:39 PM, poplolly1997 said:

Thank you so much. Hopefully it stops the script error! Not sure why it only started coming up now after using the  new update 🤔 


I also have the old cmar  and after update with the new KW 441-082 everything is fine.
Just wanted to share with you ...  maybe some other mod is making the problem.

 

Posted
6 hours ago, mymodsnexus said:


I also have the old cmar  and after update with the new KW 441-082 everything is fine.
Just wanted to share with you ...  maybe some other mod is making the problem.

 

I don't know what it could be. I didn't install any new mods. Only the updated Kinky world. Unless my settings aren't right and that's what's causing it?

Posted (edited)
9 hours ago, Afterhours20 said:

How do I install S3PE in my game? 

And what does it do for the game and mod?


S3PE (which you can download here), isn't a mod for The Sims 3, but an entirely separate program. S3PE stands for "Sims 3 Package Editor" and it does just that. You can open Sims 3 package files in it and edit their contents. What it does for this mod is allow you access to the XMLs that are used for some settings and tuning. Which settings these are are noted in the original post. If you don't want to change those settings, S3PE is not necessary. If you do here's a quick tutorial:

1. Download and install S3PE like you would any other program.
2. Open S3PE, then in the upper left corner click File>Open and Open either ONIKI_KinkyModTuning.package or ONIKI_KinkySettings.package, depending on what you are editing. For this example, I'll edit the Main XML in ONIKI_KinkyModTuning.package.
3. Find the XML you want to edit and right click it, then click "Notepad", this will open the XML in Notepad.
4. In Notepad, change whatever you want. For Main, let's say you wanted everything to not be autonomous. You'd change all instances of "True" for autonomy in the XML to "False" then in Notepad go File>Save, then close Notepad.
5. Back in S3PE, it will ask if you want to commit the changes. Click "Yes", then do File>Save and it will overwrite your ONIKI_KinkyModTuning.package with your new settings in place.

Of course, if you aren't used to this and are afraid of messing something up, make a backup of any of the files you plan to edit this way just in case. 😊

Edited by Chrissy90
Posted
3 hours ago, McNero said:

Hi, I’m new to KW. Is there a way to set the spell “Curse of Lust” to non-autonomous?

You should be able to click on any sim and do Kinky World -> Settings, then Interactions Tuning -> CastHornyCurse+Definition.  Set "Autonomous" to False.

 

But I haven't tried it, YMMV.

Posted

Interesting little cheat if you're a female sim at University, you're renting a house, and don't feel like dealing with your period: get pregnant.

 

The Sims doesn't want you to get pregnant in University.  I believe it's completely impossible if you're in a dorm, from what I've read.  But if you're renting, you can get pregnant but after a certain amount of time the game resets the pregnancy automatically and KW puts you back at the beginning of your Follicular stage.  Note that if you actually want a sim to get pregnant at university, you have to time it so that they get pregnant just before you leave so the game doesn't have time to reset it.

 

Birth control pills are probably an easier way to avoid dealing with your period, but I thought this was an interesting look into the mechanics.

Posted
22 hours ago, spauldo said:

You should be able to click on any sim and do Kinky World -> Settings, then Interactions Tuning -> CastHornyCurse+Definition.  Set "Autonomous" to False.

 

But I haven't tried it, YMMV.

Thank you very much for your help. So far, my Sim has not used the “Curse of Lust” spell on himself again.

Posted

I've noticed a couple times that the "Vaginal Bleeding" moodlet gets stuck after a period is finished.  It does say "From menstrual cycle" in the tooltip.  I've only seen it a couple times, so I don't know how to reproduce it.

 

I can remove it with Master Controller, so it's not a huge deal, but I figured I'd pass it on.

Posted

Another small issue - if you travel while wearing a menstrual cup, it disappears when you arrive.  You have to buy another one.

 

I'm using Traveler, in case that makes a difference.

Posted (edited)

Does anyone else have the problem where futinari's penises don't show up unless they shave their pubic hair?

 

I'm using JVSmith's Enhanced body package and the pubic hair that comes with it.  Does that conflict with the Oniki_PublicHairs that comes with this package?

 

Edit: hrm, maybe it doesn't have anything to do with pubic hair.  Her penis showed up at the very beginning, then stopped showing up.  It didn't appear again until she shaved.  But then it disappeared again - only to appear later and then disappear again (note that it either shows or it doesn't - if it's there when she gets naked, it stays there, but you never know if it'll be there when she gets naked).

 

Anyone else having inconsistent futinari penises?

Edited by spauldo
Additional information
Posted
12 hours ago, HitsugiNerd said:

I have an issue where only specific animations are activated. The packages show up but the animations aren’t activated at all. What can I do to fix this?

You'll need to be a bit more specific about what you mean by "specific animations" and "activated."  The packages show up in Kinky World -> Settings -> Sex -> Packages?  How many WooHoo Stages do you have?  How are you trying to activate them?

 

Most of the newer animation packs get detected automatically, but some of the older ones don't.  You usually have to type in the name of the KW file (not the OKW file) without the .package part to activate those.

 

There are some animation packages that have issues, and you'll find some fixes scattered around the site.  Some packages are no longer offered, like Mike's Pets one, and you kinda gotta know who to ask to get ahold of them.  It's the downside to using a forum to distribute mods - stuff kind of winds up everywhere.  But we need more information before we can really offer advice.

Posted
7 hours ago, spauldo said:

You'll need to be a bit more specific about what you mean by "specific animations" and "activated."  The packages show up in Kinky World -> Settings -> Sex -> Packages?  How many WooHoo Stages do you have?  How are you trying to activate them?

 

Most of the newer animation packs get detected automatically, but some of the older ones don't.  You usually have to type in the name of the KW file (not the OKW file) without the .package part to activate those.

 

There are some animation packages that have issues, and you'll find some fixes scattered around the site.  Some packages are no longer offered, like Mike's Pets one, and you kinda gotta know who to ask to get ahold of them.  It's the downside to using a forum to distribute mods - stuff kind of winds up everywhere.  But we need more information before we can really offer advice.

Like the game acknowledges that they exist but when trying to trigger Sex animations only two creators' animation is available. I tried typing it in manually and they just never showed up as an option. It labels 60 animations however with the amount of animations I have, it is WAY more than that.

Posted
9 hours ago, HitsugiNerd said:

Like the game acknowledges that they exist but when trying to trigger Sex animations only two creators' animation is available. I tried typing it in manually and they just never showed up as an option. It labels 60 animations however with the amount of animations I have, it is WAY more than that.

 

60 is the number of animations that come with base KW (at least with this version), so the game isn't picking up any of the additional packages.

 

I'd hunt down MaryJane's animations and add those as a test - I'm pretty sure they show up without you having to manually add them.  Make sure they're for Kinky World and not AnimatedWoohoo or Passion.  Just put the files from the zip in your Mods directory somewhere, delete your caches, and start the game.  If they don't show up, then you're doing something wrong with how you're installing mods.  I can't help you with that - I still use a basic mod setup from years ago that I think I got from Pescado.  ModTheSims would be your best bet there.

Posted

Feature suggestion: Would it be possible to add a debug option to set pubic hair length?

 

It'd be handy for me for the debugging I'm trying to do, but I figure such a feature would be handy for people setting up poses or making video.

Posted
9 hours ago, HitsugiNerd said:

Like the game acknowledges that they exist but when trying to trigger Sex animations only two creators' animation is available. I tried typing it in manually and they just never showed up as an option. It labels 60 animations however with the amount of animations I have, it is WAY more than that.

 

So, just to make sure we are all on the same page. Animations packages almost always have two files, and both of those need to be in your mods folders. One file will be fairly large, and it contains only animations. The other file will be much smaller, and it contains definitions that tell Kinky World about the animations. Things like, how many sims, male or female, type of position (teasing, oral, etc.), and so on. Both of these files are needed.

 

For example:

image.png.b232af1851042635a3eeaa2333faf67e.png

 

In the Kinky World settings, under Sex > Animations, you register a new set of animations by clicking on the button to add a new one, and then typing in the name that the animation creator specified as the correct name to use when registering. This is usually going to match the name of the 'OKW_*' file with the 'OKW_' part removed, but that is not always the case. You need to refer to the download page for where you got the animations from.

 

In addition, there are different formats for the info file, and these formats are not always compatible with Kinky World. There is a mod from creator Kicker that has its own format. There was a mod several years ago called Animated Woohoo, or AW, and it has a different format. There is the Passion mod, which can use both the AW and KW formats, and there is Kinky World, which has a different format. A lot of animation packages on here, particularly older ones, have the info files for both AW and KW, so you need to make sure you have the correct version of the info file.

 

The reason that KW has a different format is that it makes a distinction between the different types of activity. teasing, oral, and full on penetration, for example. Passion and the other mods did not. Any woohoo adjacent animation counted as woohoo, as far as they were concerned. Your sims were doing the equivalent of the under the covers woohoo from the base game, just letting the player see what they were getting up to. It all counted as woohoo. With KW, if all the sims get up to is a bit of teasing and foreplay, they are still going to be horny afterwards.

Posted

Quick question: does this package include a futa penis?  I know the old KW didn't, but I want to make sure so I can rule out a conflict from here.

Posted (edited)
On 10/12/2025 at 7:37 PM, spauldo said:

Quick question: does this package include a futa penis?  I know the old KW didn't, but I want to make sure so I can rule out a conflict from here.

No human body parts are included

Edited by Omicr0n

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