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Sanguine Debauchery (SD+) (January 2025)


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Posted (edited)

The resources link doesn't work and says "oops you're not allowed to download this file" but the main one works fine. And is this even the SE/AE version anyway? This is the only link to the mod I can find.

 

Edit: Found it, but yeah fix the resources link for my LE boys.

Edited by LLBoio123
Posted
On 8/10/2024 at 10:18 AM, alternateaccounts said:

> The SSE files are somewhere in this 100+ page thread covering multiple conversions tee hee

bruh

Here: 

 

  • 2 weeks later...
Posted (edited)

I don't get how this mod works anymore. Since opening the collar doesn't make any difference, how do you escape short of killing the master or stealing the key(my character isn't really a thief)? So I set the escape radius and timer to the lowest value for testing, teleported to Riften(from a dungeon in Whiterun Hold) and ran around for awhile, but no quest update...

It's unfortunate because the mod is quite promising except for this issue and the fact that you're allowed to roam around as much as you like without consequences. It doesn't really feel like slavery but more like forced companionship with benefits(and an insatiable master).

Edited by RoninDog
Posted
On 6/27/2024 at 7:48 PM, godzillacrash said:

Thank you! I solve the problem i've found in the frist room on the left of the museum, but i have a new problem XD when i take Mythic dawn commentary vol. 3 to Crassius nothing happens, maybe I'm very stupid...

 

On 8/19/2024 at 8:39 PM, nolansgotswag said:

anyone find any workaround for this mythic book issue yet??

 

This book is part of the unfinished section of the quest.

I started working on it and as many times before, I got interrupted and lost track of it.

This is as far as the mod is going for now.

Posted

My apologies for staying out of LL for so long.. I will try to not repeat that again.

 

I got my version of Skyrim SE working again and I have been going around the different discussion threads for my mods to make a list of urgent issues to fix first.

The modAV issue in Dialogue will be at the top of the list for SD+ / Dialogue.

More on that soon hopefully.

Posted
2 hours ago, leesjig said:

 

Are you still playing 1.5.97 se, or have you completely moved to AE...?  Thanks...good to see you back on LL.  enjoy all your mods...!

 

I moved to the latest SE but not all the way to AE (I am not using any Creation).

I also still have my LE set up up and running.

Posted

First exposure to this content was through alternate start as a falmer slave. Promts start for slavery events, but I am not sure if something is not working. If i leave my roon i get attacked by the other falmers, so i guess there is nothing else to do but wait and get raped? If i have a hunger mod mod what should i change in the settings to make it? Can i get food through my master until I get some benefits for being good, or escape is the only way? Also, does Separate Orgasm mod cause event failures here?

Posted

Hey so ive ran into a little bit of an issue with the "The Truth" quest on the SE/AE version.   

 

 Im at the stage after you get the wabbajack. you are asked to find V3 of the mythic dawn book and bring it back but i cant seem to get anything else to happen after getting the books, reading them bringing them back or other wise. Is this just bugged or is there a part im missing?

Posted

That’s as far as the quest goes.

I got interrupted by work when I worked on that part, then the big breaking update happened and only now I am getting back into the mods.

 

Finishing this quest is high on my to do list.

Posted
9 hours ago, DeepBlueFrog said:

That’s as far as the quest goes.

I got interrupted by work when I worked on that part, then the big breaking update happened and only now I am getting back into the mods.

 

Finishing this quest is high on my to do list.

oh okay i thought i had messed up somehow. Hope to see the update soon and keep up the great work.

Posted

So i tried this mod with Simple Slavery, but the thing is that the owner just stands there in the wild doing absolutely nothing other than inspecting you and putting some cuffs. Is this supposed to be a glitch or something or does SD not work with SS currently?

  • 2 weeks later...
Posted

This is going to sound stupid, but when I tried using the Sanguine's Debauchery files from the beta page, the only thing that would load would be the SDaddon's. Am I supposed to use those with the older enhanced files to get the beta files to work, or no?

Posted
17 hours ago, graythief90 said:

This is going to sound stupid, but when I tried using the Sanguine's Debauchery files from the beta page, the only thing that would load would be the SDaddon's. Am I supposed to use those with the older enhanced files to get the beta files to work, or no?

 

Did you try downloading them from this page?

 

 

The Add-on is not necessary and probably broken at this point.

Posted
On 9/6/2024 at 12:10 PM, anon123469420 said:

So i tried this mod with Simple Slavery, but the thing is that the owner just stands there in the wild doing absolutely nothing other than inspecting you and putting some cuffs. Is this supposed to be a glitch or something or does SD not work with SS currently?

 

That happens often,

 

Generic NPCs from mods like SS often have no real AI package to speak of.

 

I added a package to make them walk to a destination to sell you if you spend 24 h outside as a safeguard, but even that can be buggy at this stage.

 

One of the many things I really need to fix in the mod.

Posted
3 hours ago, DeepBlueFrog said:

 

Did you try downloading them from this page?

 

 

The Add-on is not necessary and probably broken at this point.

Yes I did, both the main file, resources and addons. Only the addon file worked

Posted

I am having a strange issue. Every time I get enslaved it is just an endless punishment loop. I get finished with one whipping and another immediately starts, practically making this mod unplayable.

 

Any ideas on how to fix this. Could it be related to a global setting I can change in-game?

  • 2 weeks later...
Posted

I can't get the crawling/kneeling animations to work (when I used Nemesis, it worked, but then something strange happened and this engine started to give an error * I never managed to get it to work with FNIS again).

And now the animations just don't play (I've been updating the FNIS).

 

Is there any solution for this problem? >__<'

Posted (edited)
On 5/10/2023 at 9:43 AM, Vigi87 said:

im at a point where the quest asks to go find a red gem in markarth dwemer museum. seached the whole museum 3 times but i cannot find it. calcelmo's lab is locked and cannot be lockpicked.. since it says dwemer meseum i suppose its at the starting area with the markarth guards. Is the main quest completed for that part? a hint would be appreciated

over a year later but I've got the same problem. I assumed the "red gem" is the Stone of Barenziah in the museum, but I picked that up ages ago when I first went through the museum for the Thieves' Guild quest. I finally ended up using Xedit to just look at what was placed in the cell, and found Arcomor's warning, which mentions the Stones so I think I'm on the right track, and which I had also picked up. I head back to where I packrat all my notes, I reread it, I drop it and pick it back up, I do the same with every stone of barenziah I have (I'm using this mod that lets you put them away), no quest update... finally I check xedit again and realize the next quest stage is the next item to get.
so, on the off chance someone else is looking for an answer in 2025, you'll need a Stone of Barenziah and the note Arcomor's warning, and then you need to head back to the grove and talk to Crassius again. it will not update when you pick up the items. I have to assume if you've already assembled the crown, you're shit out of luck

Edited by lavenderslime
  • 2 weeks later...
Posted
On 9/16/2024 at 8:15 PM, Witcher36 said:

I am having a strange issue. Every time I get enslaved it is just an endless punishment loop. I get finished with one whipping and another immediately starts, practically making this mod unplayable.

 

Any ideas on how to fix this. Could it be related to a global setting I can change in-game?

This mod is unplayable in its current state for me. Any thoughts on how to fix this?

Posted
11 hours ago, Witcher36 said:

This mod is unplayable in its current state for me. Any thoughts on how to fix this?


Honestly, short of a complete tear down and starting over, I will need a couple of months of focused work on this mod alone to fix it.

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