DeepBlueFrog Posted December 5, 2025 Author Posted December 5, 2025 47 minutes ago, derb99 said: Hey guys, When I try to use this mod my screen goes black upon loading my character. Any fixes to this? This is an issue that happens sometimes with script heavy mods. I have not experienced it myself so I have no way of troubleshooting it. It seems to be happening less on the SE version of the game.
derb99 Posted December 5, 2025 Posted December 5, 2025 Ahh I see, thanks for the reply. I'll see if there is anyway to fix it on my end
Bronwyn031 Posted December 8, 2025 Posted December 8, 2025 If we're stuck on "The Truth" bring Mythic Dawn Commentaries Vol 3 to Cassius yet this portion of the mod is unfinished, how do we progress past this part of the quest to continue progressing through Sanguine's Denbauchery main story quest?
DeepBlueFrog Posted December 8, 2025 Author Posted December 8, 2025 1 hour ago, Bronwyn031 said: If we're stuck on "The Truth" bring Mythic Dawn Commentaries Vol 3 to Cassius yet this portion of the mod is unfinished, how do we progress past this part of the quest to continue progressing through Sanguine's Denbauchery main story quest? That's the thing.. this is as far as I got for that part of the story, so until I can add the final stages, you cannot finish the quest yet.
Bronwyn031 Posted December 9, 2025 Posted December 9, 2025 GASP! NOOOOOOOOOOOOOOOO! When do you plan on finishing the quest chain? Am I an Alicia Fragment or is Sanguine just F'n playing me?
DeepBlueFrog Posted December 9, 2025 Author Posted December 9, 2025 6 hours ago, Bronwyn031 said: GASP! NOOOOOOOOOOOOOOOO! When do you plan on finishing the quest chain? Am I an Alicia Fragment or is Sanguine just F'n playing me? Next year maybe? This has been dragging for too long.
Dendriah Posted December 18, 2025 Posted December 18, 2025 hm so there is intention to finish this mod?
DeepBlueFrog Posted December 18, 2025 Author Posted December 18, 2025 6 hours ago, Dendriah said: hm so there is intention to finish this mod? There is. At least for the major bugs and the main quest. 1
Dendriah Posted December 18, 2025 Posted December 18, 2025 ahh nice i do want to ask if you can fix it but ive noticed that when it comes to npcs other then Sanguine himself none of them ever use the armbinder and the mod would spit out a missing override error id like to actually see them using the armbinder as well but was never able to figure it out myself
xyzxyz Posted February 20 Posted February 20 What options do I have to deal with a beast master? just sex and trying to kill/run?
DeepBlueFrog Posted February 20 Author Posted February 20 1 hour ago, xyzxyz said: What options do I have to deal with a beast master? just sex and trying to kill/run? At the moment, yes. I am planning a complete rework of the slavery loop soon that will give more options, but it is still a few months out.
xyzxyz Posted March 1 Posted March 1 (edited) Is there a feature in SD+ where a follower takes "borrows" all the DD keys I get? It suddenly happens after the first dreamworld visit. Edited March 1 by xyzxyz
DeepBlueFrog Posted March 1 Author Posted March 1 2 hours ago, xyzxyz said: Is there a feature in SD+ where a follower takes "borrows" all the DD keys I get? It suddenly happens after the first dreamworld visit. You can retrieve keys that were stolen as part of enslavement by talking to Crassius Curio in Dreamworld. i had to give them the keys or they would be lost during enslavement.
xyzxyz Posted March 1 Posted March 1 47 minutes ago, DeepBlueFrog said: You can retrieve keys that were stolen as part of enslavement by talking to Crassius Curio in Dreamworld. i had to give them the keys or they would be lost during enslavement. Sure but why do I keep loosing keys after I got send back to skyrim?
Dark Vessel Posted March 1 Posted March 1 (edited) Quote That used to be a major issue when you were tightly attached to your master. It is now possible to walk away and have the master follow you while you collect things for them. It feels far too easy to lure your master into a deadly situation, but there has to be a degree of the player just playing along really... I suspect that maybe it would be fair to balance it so that the old 'leash mode' triggers when your relationship is bad, and you get slowly better leashes as the relationship improves... You could also make the 'follow' leash mode only work within a certain range, and add events to make NPCs migrate if they are stationary for too long? What exactly are the errors you're getting with beast slavery? I've done some cursory testing, and nothing seems too broken... True, your 'tactic' for escape has to be different vs a sapient master, but there are plenty of possibilities with that. I admit, i'm on the SE version, but a lot of this is interchangeable. Obligatory change suggestions: - If enslaved to a dragon, when the dragon takes off, use the vanilla dragon riding animation. It forces you on. Radiant dragons will fly to the nearest dragon den. Maybe force dragon enslavement to use classical leash, since dragons are INCAPABLE of chasing. I like the idea of forming a living part of a dragon hoard lol. - Feels like devious webs should be all over the place with spider enslavement What are your main gripes in creature enslavement, and what would you like feedback to help you find fixes for relating to that? Edited March 1 by Dark Vessel
Dark Vessel Posted March 1 Posted March 1 By the way, thanks for making this mod, frog. It's definitely the best player-slave mod i've seen available, and it is forming the cornerstone of my current challenge run. Add End Times and this mod suddenly makes defeat a GENUINE threat for a properly hardcore run... Less infuriating than dead-is-dead, which lets you stack things harder against the PC
DeepBlueFrog Posted March 1 Author Posted March 1 3 hours ago, Dark Vessel said: It feels far too easy to lure your master into a deadly situation, but there has to be a degree of the player just playing along really... I suspect that maybe it would be fair to balance it so that the old 'leash mode' triggers when your relationship is bad, and you get slowly better leashes as the relationship improves... You could also make the 'follow' leash mode only work within a certain range, and add events to make NPCs migrate if they are stationary for too long? What exactly are the errors you're getting with beast slavery? I've done some cursory testing, and nothing seems too broken... True, your 'tactic' for escape has to be different vs a sapient master, but there are plenty of possibilities with that. I admit, i'm on the SE version, but a lot of this is interchangeable. Obligatory change suggestions: - If enslaved to a dragon, when the dragon takes off, use the vanilla dragon riding animation. It forces you on. Radiant dragons will fly to the nearest dragon den. Maybe force dragon enslavement to use classical leash, since dragons are INCAPABLE of chasing. I like the idea of forming a living part of a dragon hoard lol. - Feels like devious webs should be all over the place with spider enslavement What are your main gripes in creature enslavement, and what would you like feedback to help you find fixes for relating to that? My main gripe with creature enslavement is that there isn't much to do really. I am working on a do-over for the whole slavery loop, which I hope will help with both the leash and beast enslavement situations. 2
xyzxyz Posted March 4 Posted March 4 Wasn't there an option to only allow dreamworld visits after the getting his staff? I can't find it. Or is that skipped after the first enslavement?
DeepBlueFrog Posted March 5 Author Posted March 5 7 hours ago, xyzxyz said: Wasn't there an option to only allow dreamworld visits after the getting his staff? I can't find it. Or is that skipped after the first enslavement? Which staff? I don't think Sd ever had a staff related to Sanguine.
xyzxyz Posted March 5 Posted March 5 7 hours ago, DeepBlueFrog said: Which staff? I don't think Sd ever had a staff related to Sanguine. His vanilla quest
DeepBlueFrog Posted March 5 Author Posted March 5 33 minutes ago, xyzxyz said: His vanilla quest Oh you mean the Sanguine Rose? No .. that was never a requirement to get to Dreamworld.
NunsontheRun Posted March 11 Posted March 11 I'm fairly sure I have another mod conflicting with SD+. What's happened is I started the Flowering Spriggan quest but I haven't had my gear taken and I haven't grown any roots. Interestingly I had Zora Fair-Child as my follower during the quest and I could see her skin started to go all rooty but my character's didn't. I'm now in Winterhold and have been instructed where to head to do the next part of the quest, but no roots have appeared at any point - it's been several days. There was a mention of collars and circlets getting in the way - I've got Immersive Jewellery, wondering if that affects it?
DeepBlueFrog Posted March 11 Author Posted March 11 3 hours ago, NunsontheRun said: I'm fairly sure I have another mod conflicting with SD+. What's happened is I started the Flowering Spriggan quest but I haven't had my gear taken and I haven't grown any roots. Interestingly I had Zora Fair-Child as my follower during the quest and I could see her skin started to go all rooty but my character's didn't. I'm now in Winterhold and have been instructed where to head to do the next part of the quest, but no roots have appeared at any point - it's been several days. There was a mention of collars and circlets getting in the way - I've got Immersive Jewellery, wondering if that affects it? A few things on this: 1- Are you also using Parasites? The Spriggan quest was moved out of SD+ and into Parasites a while back. I tried to scrub it but it is possible there is still a trigger left somewhere. 2- Did you look at the Device hider menu in Devious Devices? That's the usual cause of devices not showing on the player.
NunsontheRun Posted March 12 Posted March 12 20 hours ago, DeepBlueFrog said: A few things on this: 1- Are you also using Parasites? The Spriggan quest was moved out of SD+ and into Parasites a while back. I tried to scrub it but it is possible there is still a trigger left somewhere. 2- Did you look at the Device hider menu in Devious Devices? That's the usual cause of devices not showing on the player. Thanks for replying. Firstly I realised I put this in the wrong SD+. I'm using Skyrim SE. So that I assume would affect what I'm seeing? Should I expect the Spriggan stuff in SD+ for Skyrim SE? The Spriggan infection stuff is definitely in mine. I'm using version 20250104. I have looked at the Device hider menu - there's piles of None (Disabled). The only one which is filled in is Body Full (32) which has all four slots with stuff in, none of which are spriggan based. THere's nipple piercings, chastity bra, corset and chastity belt. Just to say while I've got you how impressed I am with the mod and it's amazing how much work has gone in to it.
DeepBlueFrog Posted March 13 Author Posted March 13 16 hours ago, NunsontheRun said: Thanks for replying. Firstly I realised I put this in the wrong SD+. I'm using Skyrim SE. So that I assume would affect what I'm seeing? Should I expect the Spriggan stuff in SD+ for Skyrim SE? The Spriggan infection stuff is definitely in mine. I'm using version 20250104. I have looked at the Device hider menu - there's piles of None (Disabled). The only one which is filled in is Body Full (32) which has all four slots with stuff in, none of which are spriggan based. THere's nipple piercings, chastity bra, corset and chastity belt. Just to say while I've got you how impressed I am with the mod and it's amazing how much work has gone in to it. Do you remember how you got your character infected? Was it from fighting a Spriggan? an infected NPC? or from wearing a Spriggan armor piece?
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