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Sanguine Debauchery (SD+) (January 2025)


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Posted
On 11/5/2014 at 4:00 AM, DeepBlueFrog said:

 

That's a line from Deviously Helpless.

 

Sanguine Debauchery is currently incompatible with Helpless.

 

Since you are wearing bondage items, your master is always under the influence of Helpless and always rapes your character.

 

The next version of SD is already compatible with DH. This issue is already fixed.

Thank you that was really time sabing for me, I was getting mad on the mod Deviously Enslaved trying to disable this not knowing it is actually from a single mod lower >_<

I also have a minor question about it

I only made Blindfold and Armbinder trigger Deviously Helpless triggering, do personally think this is enough or should I also add Slave Boots too?

Posted
On 9/18/2019 at 7:15 AM, donttouchmethere said:

Awesome!

Good idea, need to remember that.

What faction did you change?

(just read you removed them all :O)

"In the end, was "NT_AggFaction", and I think it's related to Defeat." => AH-HA! thx for the investigation

 

I just found another way to fix stuck followers (if it is an animation stuck issue for example, or follower gets confused with his own system and follower manager, or even if follower got bugged by DDs) => Dress Up Lover

It works with a spell, so no dialog needed.

If the option "empty inventory" is chosen => the follower will reequip his complete inventory incl weapons (sheaths/draws/sheaths weapon/spell)

not tried in an emergency, but might get interesting for failed quest scenes or something like that.



Im really glad to stumble upon someone having the same issue and finding the solution :D

This message is pretty much the only google result for "NT_AggFaction" and this was totally the problem! NT_AggFaction is indeed applied by SexLab Defeat
RemoveFromFaction resolves it

  • 3 weeks later...
Posted

What is the master key console command

I killed my master but the key never drops (this has happened like 3 times now) court mages havent helped either, and im sick of the red collar

  • 4 weeks later...
Posted

I think I'm dumb (I am 😅) but reading through the manual there is still a minor thing that I still don't understand: how are you able to get food/gold when you are confine into a limited space during slavery? Also if you don't mind me asking: how would this mod work with survival mode?

  • 2 weeks later...
Posted

Unless it changed in the latest update you just tell your master you're hungry and you get food and drink.

 

It doesn't starve the player to death with RND in the real game so why would the fake cash-grab game mode that is aimed to be less micro-managey than the mod it was based on be different?

Posted
On 3/26/2025 at 3:14 PM, DrunkenCow said:

Unless it changed in the latest update you just tell your master you're hungry and you get food and drink.

 

It doesn't starve the player to death with RND in the real game so why would the fake cash-grab game mode that is aimed to be less micro-managey than the mod it was based on be different?

Oh no I am using Sunhelm but because Sunhelm is practically just a light and better Survival mode so I was asking that

Posted

I can't seem for the life of me to find the "Clue" about my fate in Helga's Bunkhouse.

 

Can someone let me know where it is/what it is?

 

Thanks! 

  • 4 weeks later...
Posted (edited)

Beast enslavement could probably use some extra config options. I'm using another Sexlab addon called Untamed which lets you whore out to animals to form a pack of beast followers. But even though they're allied with me I just got spontaneously enslaved by one of my wolf followers, and one of the other wolves was enslaved too. I thought I had the MCM config set to only enslave on defeat but then I noticed it doesn't work with just Sexlab Defeat and needs another mod to do the same thing that Defeat does so that's kind of annoying and jank. But honestly I would've preferred a simpler solution like filtering beast enslavement so that only certain creatures are allowed to enslave, like Chaurus. That way I wouldn't have to worry about my save integrity.

Edit: I got death alternative installed but I still got randomly enslaved by a passive animal, so I had to turn it off because it deletes my items when that happens too, even if I use the safe word option :/

Edited by TheLyric27
update
Posted

Does this mod add "living devices" which you can take to an alchemist to have removed? My character got enslaved by a spider via beast enslavement at the beginning of my playthrough and I took everything off except the "sticky web harness" but I couldn't remove the harness through any of the struggle options and it locked all of those for me after so many attempts so now it's impossible for me to remove on my own. Through some dialogues (with very raspy AI-generated voice lines) I was told by npcs to see an alchemist but when I get to one and ask them to remove the device all they do is take my gold and nothing happens. Pretty annoying situation and the harness is blocking certain equip slots for me.

Posted

I've been having trouble getting this installed. It gets stuck on "update status 1" in the mcm, even with just this, it's requirements, and a few character appearance mods installed. No matter how long I give it, it never gets unstuck. Also, whenever I try to load it with your mind control or dibella mods (part of my normal mod list) it freezes on a black screen while loading.

  • 2 weeks later...
Posted

(I'll admit, I'm playing on SE, commenting here since I guess the mods are at the same point and this thread is more active)

 

Is there anything good to get your owner to actually do anything? I seem to always get masters who want to stand at one point forever.

  • 3 weeks later...
Posted

I´m running into a weird issue as of today. I had been enslaved before but now, no matter if I start SD through Simple Slavery or with the menu key ( / on QWERTY I think, it´s # for me), the master just fucks once and that´s it. I keep all gear, the master is just a normal NPC and no quests start. Is it because I was a slave before and used the safeword? Or is it some bug I encountered that I can (hopefully) fix without reinstalling everything?

  • 3 weeks later...
Posted
On 8/26/2024 at 11:32 AM, DeepBlueFrog said:

This book is part of the unfinished section of the quest.

 

It's been 10 months since this last mention of the book part; just checking in to see if this is still the case. 

(great mod, btw.) 👌

Posted

idk if you are taking anymore request/ideas but why not when enslaved by creatures they lead/drag them back to a cave or den like area for safe keeping and have other creatures of the same one guard the slaves to make it harder to escape so it makes more sense instead of being lead around randomly or lead to a nearby cage, which only happens with the sd cages mod 

Posted

I'm sorry... I'm sure it's a me problem but I have never figured out how to submit for inspection to my master so I  just keep getting punished for not obeying. 

  • 2 weeks later...
Posted

Hi there. I'm having an issue with this mod and its quest The Truth.

I have got to the point where Sanguine sends you to Moonshadow to find the roses & make your spirit-clone. The issue is I don't get what's supposed to happen here with the clone. When mine is finished being generated, an enslavement starts with my bodydouble as owner, but she is bound and kneeling as well. after this I get drugged etc. and literally nothing happens. and my double is just sliding around following me on her knees. I dont get transported anywhere and theres no functional exit to the Moonshadow realm. my journal updates to speak to sanguine but it just stalls right here. Is any of this supposed to happen... what IS supposed to happen after finding the right rose and generating your soulshard?

  • 2 months later...
Posted

I looked for it and found little info for my question so to confirm,

 

To get rid of:

 

Regular Collar -> Blacksmith

Sanguine Collar -> Court Mage

 

Right?

 

Also DeepBlueFrog if you are reading the description of this mod is way too short and even the one in LE thread, does not explain mechanics properly, would you add more info there?

  • 2 weeks later...
Posted

Hey guys, I have a question. I'm doing "The Truth" questline currently and I need to find the research notes and red gemstonein the Markarth museum. I found the noted but I can't find the gem. Where is it? Or does anyone knows what the item is called?

  • 1 month later...
Posted

So crawling straight up just doesn't work. I'm in the most updated game version, and am using pandora+, and have all of the requirements for everything SD+ requires. The mod itself works fine, but the animations just refuse to work at all 

  • 2 weeks later...
Posted
On 4/23/2025 at 6:38 PM, TheLyric27 said:

Does this mod add "living devices" which you can take to an alchemist to have removed? My character got enslaved by a spider via beast enslavement at the beginning of my playthrough and I took everything off except the "sticky web harness" but I couldn't remove the harness through any of the struggle options and it locked all of those for me after so many attempts so now it's impossible for me to remove on my own. Through some dialogues (with very raspy AI-generated voice lines) I was told by npcs to see an alchemist but when I get to one and ask them to remove the device all they do is take my gold and nothing happens. Pretty annoying situation and the harness is blocking certain equip slots for me.

Did you ever get a response to this, I have the same issue

Posted
On 2/17/2025 at 7:48 PM, nos.eea said:

What is the master key console command

I killed my master but the key never drops (this has happened like 3 times now) court mages havent helped either, and im sick of the red collar

 

If the master key doesn't appear, you can use the SAFEWORD option in the menu or the Submit menu ('\' key by default) to force a release from enslavement.

 

On 3/17/2025 at 4:06 PM, riga89 said:

I think I'm dumb (I am 😅) but reading through the manual there is still a minor thing that I still don't understand: how are you able to get food/gold when you are confine into a limited space during slavery? Also if you don't mind me asking: how would this mod work with survival mode?

 

That used to be a major issue when you were tightly attached to your master. 

It is now possible to walk away and have the master follow you while you collect things for them.

 

On 3/28/2025 at 4:27 PM, SleepyM8 said:

I can't seem for the life of me to find the "Clue" about my fate in Helga's Bunkhouse.

 

Can someone let me know where it is/what it is?

 

Thanks! 

 

Spoiler

It is a note in the basement, next to a certain pair of boots.

 

On 4/20/2025 at 8:38 PM, asdt123123 said:

Any reason you don't handle kneeling/crawling through OAR? Could just do it through a faction.

 

https://www.nexusmods.com/skyrimspecialedition/mods/92109

 

For this and Pandora, that is something I am planning to do. 

The current override for crawling is old.

 

On 4/23/2025 at 9:38 PM, TheLyric27 said:

Does this mod add "living devices" which you can take to an alchemist to have removed? My character got enslaved by a spider via beast enslavement at the beginning of my playthrough and I took everything off except the "sticky web harness" but I couldn't remove the harness through any of the struggle options and it locked all of those for me after so many attempts so now it's impossible for me to remove on my own. Through some dialogues (with very raspy AI-generated voice lines) I was told by npcs to see an alchemist but when I get to one and ask them to remove the device all they do is take my gold and nothing happens. Pretty annoying situation and the harness is blocking certain equip slots for me.

 

I will need to do more tests for that one.

The living collars are coming from SD+

 

On 5/13/2025 at 11:51 AM, initforthebewbs said:

(I'll admit, I'm playing on SE, commenting here since I guess the mods are at the same point and this thread is more active)

 

Is there anything good to get your owner to actually do anything? I seem to always get masters who want to stand at one point forever.

 

AI packages for owners is still an issue. I haven't been able yet to reliably force owners to do much.

 

On 6/22/2025 at 7:28 PM, icarusfox said:

 

It's been 10 months since this last mention of the book part; just checking in to see if this is still the case. 

(great mod, btw.) 👌

 

I haven't given up on my Skyrim mods, including this one. I am trying to get back into it.

 

On 7/19/2025 at 3:37 PM, loverslobster90 said:

Hi there. I'm having an issue with this mod and its quest The Truth.

I have got to the point where Sanguine sends you to Moonshadow to find the roses & make your spirit-clone. The issue is I don't get what's supposed to happen here with the clone. When mine is finished being generated, an enslavement starts with my bodydouble as owner, but she is bound and kneeling as well. after this I get drugged etc. and literally nothing happens. and my double is just sliding around following me on her knees. I dont get transported anywhere and theres no functional exit to the Moonshadow realm. my journal updates to speak to sanguine but it just stalls right here. Is any of this supposed to happen... what IS supposed to happen after finding the right rose and generating your soulshard?

 

Looks like a bug. That enslavement by your clone should not happen.

You should have been sent back to Sanguine when your soulshard is complete. 

Posted
On 9/29/2025 at 2:25 PM, Nethertale said:

I looked for it and found little info for my question so to confirm,

 

To get rid of:

 

Regular Collar -> Blacksmith

Sanguine Collar -> Court Mage

 

Right?

 

Also DeepBlueFrog if you are reading the description of this mod is way too short and even the one in LE thread, does not explain mechanics properly, would you add more info there?

 

That looks right.

 

I had more detailed instructions in a wiki on github. It is getting outdated but it could still help:

https://github.com/SkyrimLL/SDPlus/wiki

 

On 10/11/2025 at 1:37 PM, masterofgamespl said:

Hey guys, I have a question. I'm doing "The Truth" questline currently and I need to find the research notes and red gemstonein the Markarth museum. I found the noted but I can't find the gem. Where is it? Or does anyone knows what the item is called?

 

The soulgem at that stage should be 

Spoiler

.. the red stone for the crown be Barenzhia. It is a way to hook into the quest to find the stones with a Lore explanation in the context of Sanguine.

 

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