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Sanguine Debauchery (SD+) (January 2025)


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Posted

 

Any idea why my character disappears and then reappears every few seconds when the spider egg cluster is equipped?

Do you have the latest zaz animation pack installed?

 

 

Yes, running with the 604 patch.

Posted

 

 

Any idea why my character disappears and then reappears every few seconds when the spider egg cluster is equipped?

Do you have the latest zaz animation pack installed?

 

 

Yes, running with the 604 patch.

 

 

That's weird.. in my tests, wearing the eggs adds the new vaginal fluid effects.

Posted

Coming soon - the Child of Kynareth.

 

One of the perks of the spriggan quest will be a power to actually transform into a spriggan.

 

There will be 3 spells:

 

- during the first spriggan quest, you will receive the Call Spriggan spell as usual

- after the first spriggan quest is complete, you will receive the Call of the Wild spell (currently disabled from the original version). That spell makes you invisible with a spriggan effect and will call animals around to help you

- after the second spriggan quest, you will receive a power to turn yourself into a real spriggan.

 

I am still working out how the reverse transformation will be handled.

 

I am split between a timed released and having to travel back to the new Kyne's Grove to drink from the water and return you your human form.

 

 

post-159469-0-52172900-1424384455_thumb.png

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Posted

If you don't mind the complexity, why not both? Add a counter that increases each time you transform. The higher the counter the longer the duration of the transformation, until you can't turn back anymore once it reaches a certain level.

Posted

And in case you are wondering, this shape shifting spell is practice for more transformations (in particular, as part of the Queen of Chaurus).

I'll be curious to see where you go with that storyline. the game would get pretty boring if the queen of the chaurus had the same life as, say, a queen bee. ;)

Posted

 

 

 

 

I am not sure if this was asked already but how do i get rid of the spider egg cluster and the other one?

I have had the spider egg cluster in since bleak falls barrow and no matter how many times I try to pull them out it does not work.

Even using console to remove them does not work, Using console says it gets removed but it always appears right back in place.

 

You have a chance to get rid of it manually based on your pickpocket skills but only if your arousal is less than 10, so give it a try right after sex.

 

If you fail, your arousal with increase a little... past 10, you will have to have sex to deplete your arousal again.

 

If this is too hard for most people, I am planning an option with apothecaries removing them for you for a fee of course.

 

 

Pickpocket skill.... that explains a lot.

That is the one of a few skills i never usually train.

Looks like my 17 in pickpockets going to be getting some work.

 

 

 

You need skilled fingers to get something slippery in hard to reach place.

 

I haven't had time to test it yet but the next version will have a dialogue with apothecaries to get rid of chaurus worms and spider eggs.

 

 

Yea I am kind of an idiot. I was figuring that it was governed by lockpicking like Devious Devices.

In hindsight that seems like a really stupid assumption as an egg in an orifice has no lock.

Posted

 

 

 

Any idea why my character disappears and then reappears every few seconds when the spider egg cluster is equipped?

Do you have the latest zaz animation pack installed?

 

 

Yes, running with the 604 patch.

 

 

That's weird.. in my tests, wearing the eggs adds the new vaginal fluid effects.

 

 

I can see the drips between vanishing acts.

Posted

 

 

 

 

 

 

 

Any idea why my character disappears and then reappears every few seconds when the spider egg cluster is equipped?

Do you have the latest zaz animation pack installed?

Yes, running with the 604 patch.

That's weird.. in my tests, wearing the eggs adds the new vaginal fluid effects.

I can see the drips between vanishing acts.

Did you try posting about this issue on the zaz anim pack thread?

Posted

Warning ! Thus mod is HOPELESS bugged !  You will never Play it without endless Trouble !

 

Yep - this mod has bugs. Just like 99.9999% of other mods, Skyrim included.

 

(Edit) 34 bugs at the moment as a matter of fact - https://github.com/MinLL/SDPlus/issues

(and 44 enhancement ideas).

 

Anyone who wants to chip in and improve it is welcome to look at the code and fix them.

 

The code is available here - https://github.com/MinLL/SDPlus 

Posted

 

Warning ! Thus mod is HOPELESS bugged !  You will never Play it without endless Trouble !

 

Yep - this mod has bugs. Just like 99.9999% of other mods, Skyrim included.

 

74 at the moment as a matter of fact - https://github.com/MinLL/SDPlus/issues

 

Anyone who wants to chip in and improve it is welcome to look at the code and fix them.

 

The code is available here - https://github.com/MinLL/SDPlus 

 

 

Hahaahhaha!, damn he must be new around, and unable to read the first page, we all accept the terms XD it can smash our saves, u dont want it dont use it XD anyway i cant live without SD in my mod list, since it was released XD

Posted

 

 

Warning ! Thus mod is HOPELESS bugged !  You will never Play it without endless Trouble !

 

Yep - this mod has bugs. Just like 99.9999% of other mods, Skyrim included.

 

74 at the moment as a matter of fact - https://github.com/MinLL/SDPlus/issues

 

Anyone who wants to chip in and improve it is welcome to look at the code and fix them.

 

The code is available here - https://github.com/MinLL/SDPlus 

 

 

Hahaahhaha!, damn he must be new around, and unable to read the first page, we all accept the terms XD it can smash our saves, u dont want it dont use it XD anyway i cant live without SD in my mod list, since it was released XD

 

 I have a QUESTION you have been complaining about the MODS on LOVERSLAB for 6 months or more , IF spent that TIME LEARNING HOW TO CREATE A MOD USING THE FRAMEWORK MAYBE YOU COULD BE SOME HELP!!!!

Posted

Having an issue after upgrading, went through everything to make sure up to date, uninstall old SD+, bandit enslavement seems to work fine, for the life of me can get falmer enslavement to even trigger on old or new saves. Seems SD is not viewing falmer as potential slaver faction,  any one else having this issue?

Posted

getting an armbinder that is not listed in the inventory and that cant be taken off in any means is a serious bug that should be worked on before creatring new stuff that creates more and more bugs. but this is not the way that is taken here.  here opposite direction of solving Problems is the way taken, making them longer instead away.  tunic isnt gone, it is kept longer,--!

Posted

Hi,

 

when you choose "Be released from your master but remain a slave to their cause" .

 

You are free but after a time exmaster renslave you is normal?

and you have message :

 

enslaved faction count 0

joined faction count 1

 

is normal?

 

you are not suposed going slave for the faction and free for master?

Posted

Hi,

 

when you choose "Be released from your master but remain a slave to their cause" .

 

You are free but after a time exmaster renslave you is normal?

and you have message :

 

enslaved faction count 0

joined faction count 1

 

is normal?

 

you are not suposed going slave for the faction and free for master?

Not sure about the second part, but the first part is a feature, not a bug. If you manage to free yourself then come across your former master, they will jump at the chance to re-enslave you.
Posted

getting an armbinder that is not listed in the inventory and that cant be taken off in any means is a serious bug that should be worked on before creatring new stuff that creates more and more bugs. but this is not the way that is taken here.  here opposite direction of solving Problems is the way taken, making them longer instead away.  tunic isnt gone, it is kept longer,--!

 

Again... if it is a bug only you seems to be having, how in the world can I work on fixing it?

 

I don't see unremovable armbinders in my test so far.

 

If you give me a way to reproduce the issue, I will work on it.

 

As for creating new stuff, that's the only reward I have while working on these mods - making stuff.

I am certainly not getting anything helpful from you for sure...

 

(I know... never feed the troll.. but.. seriously?).

post-159469-0-87565700-1424436425_thumb.png

Posted

Hi,

 

when you choose "Be released from your master but remain a slave to their cause" .

 

You are free but after a time exmaster renslave you is normal?

and you have message :

 

enslaved faction count 0

joined faction count 1

 

is normal?

 

you are not suposed going slave for the faction and free for master?

 

Indirectly, that's precisely what is happening.

 

'enslaved faction count 0' means you are free from your current enslavement with your master.

'joined faction count 1' means that you joined your master's faction, making him and his buddies friends to you.

 

Since this option leaves your collar on, you are now free to go about and ask any of your master's friend to become your new master ('I need a strong hand...').

Posted

Great job btw, this mod has really come a long way. I am at a loss for getting falmer enslavement. I've uninstalled, updated, doubled checked for conflicts, delete old scripts from previous versions and disabled all major mods not pertaining to SD+. Also testing on both old saves as well as new one and the only conclusion I can come to is that something is keeping the falmer as being listed as a potential slaver faction. Normal bandit enslavement still works fine, havnt testing spriggin yet...

I noticed as well upon installation that SD+ Automatically activates does not allow mods settings change like in previous versions. I think I remember reading that this was intended but I am not sure. 

Posted

Great job btw, this mod has really come a long way. I am at a loss for getting falmer enslavement. I've uninstalled, updated, doubled checked for conflicts, delete old scripts from previous versions and disabled all major mods not pertaining to SD+. Also testing on both old saves as well as new one and the only conclusion I can come to is that something is keeping the falmer as being listed as a potential slaver faction. Normal bandit enslavement still works fine, havnt testing spriggin yet...

I noticed as well upon installation that SD+ Automatically activates does not allow mods settings change like in previous versions. I think I remember reading that this was intended but I am not sure. 

 

I recently turned the Falmer enslavement into its own quest for Death Alternative. It is very possible something broke along the way.

 

Did you try registering DA quests again?

 

I will test Falmer's again as soon as I am done fixing some issues with Spriggans.

Posted

Hi and thank you for this awesome mod, but I'm a newb when it comes installing mods for Skyrim, and after several attempts, I still can't get this mod to work. I know I'm probably doing about a thousand things wrong, so can someone possibly give a more comprehensive installation guide, or repackage the mod into a much more newb-friendly mod pack? Thanks!

Posted

I have a problem where I keep getting stripped all the time. 

 

I downloaded the new version of SD Enhanced and copied it over the old one (mistake right?) and I kept getting Sexlab Dialogues warnings. So, I updated Sexlab Dialogues and then every couple of seconds my character gets stripped. The items are still in her inventory but she can't wear anything. 

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