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Posted

Are any of you using SOS for Skyrim Vr getting perma-undie!? I can't get this mod to work! I'm using MO 2 and just using SOS for VR. No other mods installed. I'm using SKSEvr.

Posted
On 12/9/2018 at 12:35 AM, WaxenFigure said:

You have another mod playing with the position of the dick and it's a mod that's failing to check if the dick it's adjusting is involved in a sex act.

 

If shouldn't be too hard to find which mod it is, there are few mods which play with the dick.

Thank you! Please just a small follow up question:

Does the loading order make a difference for that?

Posted
7 hours ago, effrenatus said:

Thank you! Please just a small follow up question:

Does the loading order make a difference for that?

Anything that messes with SOS would surely come after it in any reasonable load order.  The shame is that I experienced that problem once but don't remember which mod I nuked to fix it. :(.

Posted

Is there a way to manually set a piece of armor as revealing? I have a two-piece modded chest piece and can set revealing through MCM on one of the pieces but not the other, resulting in the armor no longer being revealing. 

Posted
On 12/17/2018 at 8:14 PM, Blackwolfx said:

Is there a way to manually set a piece of armor as revealing? I have a two-piece modded chest piece and can set revealing through MCM on one of the pieces but not the other, resulting in the armor no longer being revealing. 

Add a keyword to the armor using the Creation Kit or TES5EDIT.  I believe you only need a mod local keyword with "Revealing" or "SOS_Revealing" as it's text and don't have to use a reference to the SOS Mod and it's SOS_Revealing keyword but if you want to be sure it works the surest way to make it work is to accept adding a dependency on SOS and using the keyword from SOS.

Posted
3 hours ago, WaxenFigure said:

Add a keyword to the armor using the Creation Kit or TES5EDIT.  I believe you only need a mod local keyword with "Revealing" or "SOS_Revealing" as it's text and don't have to use a reference to the SOS Mod and it's SOS_Revealing keyword but if you want to be sure it works the surest way to make it work is to accept adding a dependency on SOS and using the keyword from SOS.

I opened SOS and the armor file in SSEedit and think I found the SOS_Revealing keyword in the SOS core.esm. However, when I try to add the keyword to the armor through TES5EDIT I get the error "Load Order FileID [02] can not be mapped to file FileID for file 'filename'" 

I think this is because I may be using the wrong keyword, but I'm not entirely sure. Is there another way I should go about adding a keyword? I've never done it before.

Posted

hello was wondering if there are butt holes for men for SOS?  and if there are can you link it please thank you 

what would be the loot order for it before or after skin?

Posted
2 minutes ago, YassirGamil said:

hello was wondering if there are butt holes for men for SOS?  and if there are can you link it please thank you 

There aren't. Try looking over in this thread for something related to anus physics.

Posted
On 8/6/2018 at 11:27 AM, Aiya said:

Hi all, Need some help please.

I've been using this mod for a while now and it's been working great until now. I made a ningheim male yesterday and it seemed like everything loaded up right, but he won't become erect during sex or with the spell.

I tried using the compatibility patch and I don't know what I did, but it either had no effect or his junk disappeared both times I tried.

I would ask on ningheims nexus page, but between not knowing if the mod author is still around and their immaturity issue with anything to do with skyrim sex on there I thought this would be a better place.

I set this issue aside for a while, but I'm still stuck as to how to fix this. Anyone have any ideas? Please?

Posted
8 hours ago, waiyan said:

Can anyone please tell me performance impacts of light and full version?

In terms of performance, I did not notice any difference at all. And our gaming computer is almost as old as Skyrim and was considered "small" at that time.

Posted
7 hours ago, waiyan said:

Can anyone please tell me performance impacts of light and full version?

Light version should have negligible performance impact, as it only includes meshes and textures but no scripts or anything like that (and honestly SOS' assets cause can only cause a performance hit if your rig is very weak and/or overloaded).

 

Full version does have some scripts constantly running and stuff, but the hit should be barely noticeable. Don't think anyone has ever reported having SOS-related performance issues, and SOS is a must for any SL playthrough so it's commonly used alongside a ton of other script and load-heavy mods; I'd say you're safe on that front.

Posted
8 hours ago, Blaze69 said:

Light version should have negligible performance impact, as it only includes meshes and textures but no scripts or anything like that (and honestly SOS' assets cause can only cause a performance hit if your rig is very weak and/or overloaded).

 

Full version does have some scripts constantly running and stuff, but the hit should be barely noticeable. Don't think anyone has ever reported having SOS-related performance issues, and SOS is a must for any SL playthrough so it's commonly used alongside a ton of other script and load-heavy mods; I'd say you're safe on that front.

Thanks.

Posted

A question when creating NPC's in the CK.

 

I would like to create an NPC in the CK and want to make sure that IF SOS is present, his SOS size will be at a fixed and predetermined size.

 

My idea was, to attach a script somewhere (at the NPC?)

Something like

IF SOSdetected == true THEN
	NPC.setSchlongSize (1)
ENDIF

I already know how to detect SOS without making it a dependency, now I wonder if and how a could set is size, depending on the progress of my quest.

? Any ideas if and how this could work?

Posted

Hello, I have the problem, when I set a size in racemenu for my actor it is working only till I load a savegame. So when I load a savegame it reset its size to 1.0 

Any idea what can cause this?.

Posted
On 12/23/2018 at 8:46 AM, worik said:

A question when creating NPC's in the CK.

 

I would like to create an NPC in the CK and want to make sure that IF SOS is present, his SOS size will be at a fixed and predetermined size.

 

My idea was, to attach a script somewhere (at the NPC?)

Something like


IF SOSdetected == true THEN
	NPC.setSchlongSize (1)
ENDIF

I already know how to detect SOS without making it a dependency, now I wonder if and how a could set is size, depending on the progress of my quest.

? Any ideas if and how this could work?

Size for an NPC is stored in two locations within the SOS mod.  But to make life easier I suggest you simply look at the code for the potions dropped by trolls, falmer and dragons to see how to set the size. 

Posted
On 12/28/2018 at 9:28 AM, deivater said:

Hello, I have the problem, when I set a size in racemenu for my actor it is working only till I load a savegame. So when I load a savegame it reset its size to 1.0 

Any idea what can cause this?.

 

Do you have the SOSRaceMenu.ESP installed and active?

Posted
6 hours ago, WaxenFigure said:

Size for an NPC is stored in two locations within the SOS mod.  But to make life easier I suggest you simply look at the code for the potions dropped by trolls, falmer and dragons to see how to set the size

:classic_smile:That's an idea.Thank you!

Posted

Still doesn´t work. Placed after sos and racemenu. It is the last plugin in load order. Reinstalled XPSME with that SOS option, but still the same issue.

Posted

Hello!

 

I have a strange bug with arms. It seems like there is some arm mesh mismatch/bug.

SOS meshes/skeletons was loaded after XPMSE meshes/skeletons.

I experience this bug only in first person view.

 

SOS Internal information

Spoiler

IUhtQl1.jpg

 

Papyrus log

Spoiler

[01/01/2019 - 09:53:07PM] Papyrus log opened (PC)
[01/01/2019 - 09:53:07PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[01/01/2019 - 09:53:07PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[01/01/2019 - 09:53:07PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[01/01/2019 - 09:53:25PM] VM is freezing...
[01/01/2019 - 09:53:25PM] VM is frozen
[01/01/2019 - 09:53:25PM] Reverting game...
[01/01/2019 - 09:53:30PM] Loading game...
[01/01/2019 - 09:53:30PM] warning: Variable ::BattleaxeMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::BowMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::ButtonPressed_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::GreatSwordMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::ItemType_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::MaceMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::PlayersEquippedShield_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::PlayersEquippedWeapon_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::ShieldMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::StaffMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::StartingWeapon_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::SwordMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WaraxeMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WarhammerMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackBattleaxe_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackBow_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackGreatSword_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackMace_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackShield_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackStaff_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackStartingWeapon_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackSword_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackWarAxe_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::WRackWarhammer_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Follower1_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Follower2_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Follower3_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Follower4_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Leader_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::HasBeenTriggered_var on script WeaponRackTriggerSCRIPT loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::numInTrig_var on script WeaponRackTriggerSCRIPT loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::RefCurrentlyInTrig_var on script WeaponRackTriggerSCRIPT loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Alias_CaravanLeaderA_var on script QF_MQ201Malborn_0004CECE loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::aliasBanditF_var on script TelravMasterSCRIPT loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::BanditA_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::BanditB_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::BanditC_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::BanditD_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::banditE_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::BanditF_var on script TelravMasterSCRIPT loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable entryPortcullisRef on script QF_dunYngolBarrowQST_000434A3 loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable mote01Ref on script QF_dunYngolBarrowQST_000434A3 loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable SFXinstance on script MS06rotatingDoorSCRIPT loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::SilverHand1_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::SilverHand2_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::SilverHand3_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Alias_BanditF_var on script QF_dunNilheimQST_0001BAEC loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::aliasBanditF_var on script PF_TelravTravelStage20_0001BB1D loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::BanditA_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::BanditB_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::BanditC_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::BanditD_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::banditE_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::BanditF_var on script PF_TelravTravelStage20_0001BB1D loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::Actor01_var on script dunfellglow_prisonerfactionmanager, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::Actor02_var on script dunfellglow_prisonerfactionmanager, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::Actor03_var on script dunfellglow_prisonerfactionmanager, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Alias_MS06FalkNote_var on script QF_MS06Start_00093807 loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable NumberOfCamps on script caravanscript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Type of variable ::myWisp_var on script WitchlightActorScript, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::aliasBanditF_var on script PF_TelravTravelStage20Dead_00072A92 loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::BanditF_var on script PF_TelravTravelStage20Dead_00072A92 loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable CollisionLink on script StockadeBarricade01ActivatorScript loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Alias_DeadSilverHandOne_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Alias_DeadSilverHandThree_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:30PM] warning: Variable ::Alias_DeadSilverHandTwo_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped.
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..OnLoad in stack frame 0 in stack 2751 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..SetDefaultState in stack frame 1 in stack 2751 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 2760 doesn't exist in the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..OnLoad in stack frame 0 in stack 2754 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..SetDefaultState in stack frame 1 in stack 2754 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 2759 doesn't exist in the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..OnLoad in stack frame 0 in stack 2749 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..SetDefaultState in stack frame 1 in stack 2749 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 2762 doesn't exist in the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..OnLoad in stack frame 0 in stack 2752 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..SetDefaultState in stack frame 1 in stack 2752 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 2757 doesn't exist in the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 2758 doesn't exist in the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 2755 doesn't exist in the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..OnLoad in stack frame 0 in stack 2747 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..SetDefaultState in stack frame 1 in stack 2747 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 2761 doesn't exist in the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function dunCGdefault2StateActivator..SetDefaultState in stack frame 1 in stack 2764 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..OnLoad in stack frame 0 in stack 2750 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..SetDefaultState in stack frame 1 in stack 2750 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 2756 doesn't exist in the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..OnLoad in stack frame 0 in stack 2753 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..SetDefaultState in stack frame 1 in stack 2753 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..OnLoad in stack frame 0 in stack 2748 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] warning: Function default2StateActivator..SetDefaultState in stack frame 1 in stack 2748 differs from the in-game resource files - using version from save
[01/01/2019 - 09:53:31PM] VM is thawing...
[01/01/2019 - 09:53:31PM] SOS config: first initialization, currentVersion: 0
[01/01/2019 - 09:53:31PM] [sos_config <SOS_Config (0F007F85)>] INITIALIZED
[01/01/2019 - 09:53:31PM] [SKI_ActiveEffectsWidget <SKI_ActiveEffectsWidgetInstance (0B000822)>] INITIALIZED
[01/01/2019 - 09:53:31PM] [SKI_ActiveEffectsWidget <SKI_ActiveEffectsWidgetInstance (0B000822)>]: Updating to script version 2
[01/01/2019 - 09:53:31PM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 29
    [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line 24
[01/01/2019 - 09:53:31PM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 33
    [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line 24
[01/01/2019 - 09:53:31PM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 37
    [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line 24
[01/01/2019 - 09:53:31PM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 41
    [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line 24
[01/01/2019 - 09:53:31PM] FNIS aa (load game) started
[01/01/2019 - 09:53:31PM] [XPMSEMCM <XPMSEMCM (0E000888)>] INITIALIZED
[01/01/2019 - 09:53:31PM] [SKI_FavoritesManager <SKI_FavoritesManagerInstance (0B00082A)>]: Updating to script version 2
[01/01/2019 - 09:53:31PM] [SKI_FavoritesManager <SKI_FavoritesManagerInstance (0B00082A)>]: Updating to script version 3
[01/01/2019 - 09:53:31PM] DLC1: Starting DLC1 Initialization quest.
[01/01/2019 - 09:53:31PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest START
[01/01/2019 - 09:53:31PM] SOS - RegisterForKey 201 and 209
[01/01/2019 - 09:53:31PM] SOS Maintenance: loaded version is 0
[01/01/2019 - 09:53:31PM] SOS config: first initialization, currentVersion: 0
[01/01/2019 - 09:53:31PM] [sos_config <SOS_Config (0F007F85)>] INITIALIZED
[01/01/2019 - 09:53:31PM] [XPMSEMCM <XPMSEMCM (0E000888)>]: Registered XPMSE at MCM.
[01/01/2019 - 09:53:31PM] UDGP 1.1 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] [sos_config <SOS_Config (0F007F85)>]: Registered Schlongs Of Skyrim at MCM.
[01/01/2019 - 09:53:31PM] SOS - RegisterForKey 201 and 209
[01/01/2019 - 09:53:31PM] UDGP 1.1.1 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] SOS: first time initialization
[01/01/2019 - 09:53:31PM] FNIS aa started (init) nMods: 1 nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAprefixList mod: FNIS aa nMods: 1
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsets mod: FNIS aa nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: FNIS aa nSets: 16
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>] INITIALIZED
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Updating to script version 2
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Updating to script version 3
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Updating to script version 4
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Updating to script version 5
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Updating to script version 6
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Updating to script version 7
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Updating to script version 8
[01/01/2019 - 09:53:31PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Updating to script version 9
[01/01/2019 - 09:53:31PM] UHFP 1.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UHFP 1.1.0 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] Error: Mismatched types assigning to variable named "::temp2"
stack:
    [UHFPRetroactiveFixes111 (05002EAC)].uhfpretroactive111script.Process() - "UHFPRetroactive111Script.psc" Line 22
    [UHFPRetroactiveFixes110 (05002EAB)].uhfpretroactive110script.Process() - "UHFPRetroactive110Script.psc" Line 40
    [UHFPRetroactiveFixes103 (05002EA7)].uhfpretroactive103script.Process() - "UHFPRetroactive103Script.psc" Line 42
    [UHFPVersionTracking (05002EA9)].uhfp_versiontrackingscript.ProcessRetroScripts() - "UHFP_VersionTrackingScript.psc" Line 26
    [UHFPVersionTracking (05002EA9)].uhfp_versiontrackingscript.OnInit() - "UHFP_VersionTrackingScript.psc" Line 20
[01/01/2019 - 09:53:31PM] UHFP 1.1.1 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] USKP 1.0 through 1.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UHFP 1.1.2 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UHFP 2.0.0 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UHFP 2.0.1 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] SOS: first time initialization complete
[01/01/2019 - 09:53:31PM] UHFP 2.0.2 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDGP 1.1.2 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDGP 1.1.3 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDGP 1.2.0 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDGP 1.2.1 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UHFP 2.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] USKP 1.1 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDBP 1.0.1 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDBP 1.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UHFP 2.0.4 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] FNIS aa GetAAprefixList mod: XPMSE nMods: 1
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[01/01/2019 - 09:53:31PM] UDBP 1.0.1 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDBP 1.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDBP 1.0.4 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] InitWidgetLoader()
[01/01/2019 - 09:53:31PM] UHFP 2.0.8 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDBP 1.0.5 Retroactive Updates Complete
[01/01/2019 - 09:53:31PM] UDGP 1.2.2 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 1.0.4 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDGP 1.2.3 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.1 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.2 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 1.0.5 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.1 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] USKP 1.2 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDGP 1.2.4 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] DLC1: DLC1 Initialization quest done.
[01/01/2019 - 09:53:32PM] UDGP 2.0.0 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.2 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDGP 2.0.1 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDGP 2.0.2 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.4 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] XPMSE MainQuest Initialization successful.
[01/01/2019 - 09:53:32PM] UDBP 2.0.8 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDGP 2.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDGP 2.0.4 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.4 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDGP 2.0.6 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.8 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.9 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.0.9 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDGP 2.1.1 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.1.1 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.1.2 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest DONE
[01/01/2019 - 09:53:32PM] UDBP 2.1.1 Retroactive Updates Complete
[01/01/2019 - 09:53:32PM] UDBP 2.1.2 Retroactive Updates Complete
[01/01/2019 - 09:53:36PM] USKP 1.2.1 Retroactive Updates Complete
[01/01/2019 - 09:53:36PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (0B000820)>]: Registered SKY UI at MCM.
[01/01/2019 - 09:53:36PM] SOS: starting to spread schlongs
[01/01/2019 - 09:53:36PM] SOS RaceMenu plugin found. Skipping ScaleSchlongBones
[01/01/2019 - 09:53:36PM] SOS Actor Schlongify: new schlong for Robby got schlong index 0 size 1
[01/01/2019 - 09:53:36PM] USKP 1.2.2 Retroactive Updates Complete
[01/01/2019 - 09:53:36PM] USKP 1.2.3 Retroactive Updates Complete
[01/01/2019 - 09:53:37PM] SOS Actor Schlongify: new schlong for Gunjar got schlong index 0 size 2
[01/01/2019 - 09:53:37PM] USKP 1.2.4 Retroactive Updates Complete
[01/01/2019 - 09:53:37PM] SOS Actor Schlongify: new schlong for Torturer's Assistant got schlong index 0 size 9
[01/01/2019 - 09:53:37PM] USKP 1.2.5 Retroactive Updates Complete
[01/01/2019 - 09:53:37PM] SOS Actor Schlongify: new schlong for Imperial Soldier got schlong index 0 size 10
[01/01/2019 - 09:53:37PM] SOS Actor Schlongify: new schlong for Stormcloak Soldier got schlong index 0 size 6
[01/01/2019 - 09:53:37PM] SOS Actor Schlongify: new schlong for Ralof got schlong index 0 size 5
[01/01/2019 - 09:53:37PM] USKP 1.2.6 Retroactive Updates Complete
[01/01/2019 - 09:53:37PM] USKP 1.2.7 Retroactive Updates Complete
[01/01/2019 - 09:53:37PM] USKP 1.3.0 Retroactive Updates Complete
[01/01/2019 - 09:53:38PM] USKP 1.3.1 Retroactive Updates Complete
[01/01/2019 - 09:53:38PM] USKP 1.3.2 Retroactive Updates Complete
[01/01/2019 - 09:53:38PM] USKP 1.3.3 Retroactive Updates Complete
[01/01/2019 - 09:53:39PM] USKP 2.0.0 Retroactive Updates Complete
[01/01/2019 - 09:53:40PM] USKP 2.0.1 Retroactive Updates Complete
[01/01/2019 - 09:53:40PM] USKP 2.0.2 Retroactive Updates Complete
[01/01/2019 - 09:53:43PM] USKP 2.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:44PM] SOS Actor Schlongify: new schlong for Mage got schlong index 0 size 7
[01/01/2019 - 09:53:44PM] USKP 2.0.4 Retroactive Updates Complete
[01/01/2019 - 09:53:44PM] SOS MarkArmorAsConcealing: registering armor as concealing Novice Robes
[01/01/2019 - 09:53:44PM] SOS Actor Schlongify: new schlong for Torturer got schlong index 0 size 6
[01/01/2019 - 09:53:44PM] USKP 2.0.5 Retroactive Updates Complete
[01/01/2019 - 09:53:44PM] USKP 2.0.6 Retroactive Updates Complete
[01/01/2019 - 09:53:45PM] USKP 2.0.7 Retroactive Updates Complete
[01/01/2019 - 09:53:45PM] USKP 2.0.8 Retroactive Updates Complete
[01/01/2019 - 09:53:45PM] USKP 2.0.9 Retroactive Updates Complete
[01/01/2019 - 09:53:45PM] USKP 2.1.0 Retroactive Updates Complete
[01/01/2019 - 09:53:45PM] USKP 2.1.1 Retroactive Updates Complete
[01/01/2019 - 09:53:45PM] USKP 2.1.2 Retroactive Updates Complete
[01/01/2019 - 09:53:45PM] USKP 2.1.3 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.0 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.1 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.3 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.4 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.6 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.7 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.8 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.9 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.10 Retroactive Updates Complete
[01/01/2019 - 09:53:48PM] USLEEP 3.0.13 Retroactive Updates Complete
[01/01/2019 - 09:55:28PM] [default2StateActivator < (0002E300)>] Enabling Collision
[01/01/2019 - 09:55:28PM] [default2StateActivator < (0002E302)>] Enabling Collision
[01/01/2019 - 09:55:28PM] [default2StateActivator < (0002E303)>] Enabling Collision
[01/01/2019 - 09:55:28PM] [default2StateActivator < (0002E304)>] Enabling Collision
[01/01/2019 - 09:55:28PM] [default2StateActivator < (0002E305)>] Enabling Collision
[01/01/2019 - 09:55:28PM] [default2StateActivator < (0002E306)>] Enabling Collision
[01/01/2019 - 09:55:28PM] [default2StateActivator < (0002E307)>] Enabling Collision
[01/01/2019 - 09:56:32PM] VM is freezing...
[01/01/2019 - 09:56:32PM] VM is frozen
 

 

SKSE log

Spoiler

Serialization_Revert
Serialization_Load

SCHLONGIFICATION
revealing armors: removing slot 52 from 0 stored armor addons
0 armor addons processed
custom armors: adding slot 52 to 0 stored armors
0 armor addons processed

absolutely nothing available for actor FF000BBD race 00013746
absolutely nothing available for actor FF000BD2 race 00013744

 

Load order

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     Schlongs of Skyrim - Core.esm
  7  7     EnhancedLightsandFX.esp
  8  8     ELFX - Exteriors.esp
  9  9     RaceMenu.esp
 10  a     RaceMenuPlugin.esp
 11  b     SkyUI.esp
 12  c     FNIS.esp
 13  d     SOSRaceMenu.esp
 14  e     XPMSE.esp
 15  f     Schlongs of Skyrim.esp
 16 10     SOS - VectorPlexus Regular Addon.esp
 17 11     ELFX - Hardcore.esp
 

 

Other screenshots

Spoiler

KAU9MUu.jpg

R2IT1xU.jpg98q2fxM.jpg

 

Does somebody knows how to fix that or perhaps experienced the same issue?

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