Veladarius Posted June 27, 2017 Author Posted June 27, 2017 Hello, I have in problem with the MCM Menu of the mods, I attached you a photo so that you want the problem. I am French, so my game is in French, I think the file containing the text not want to load. I test: Install the mods Exchange Captured files Dreams_ENGLISH by Captured Dreams_FRENCH. Waiting for an answer IMG_20170627_1905071.jpg It may be due to your game being a localized version and the mod is not, we had this issue before with the German version. Try this file set for the MCM menu dialogue, it is from v4.05 but the MCM menu dialogue has not changed. Localized interface.7z All of the other languages other than German are in English. If you are using a French translation of the menu there is coding in the file itself which may have been removed by accident when it was created.
Morgonus Posted June 27, 2017 Posted June 27, 2017 Hello, I have in problem with the MCM Menu of the mods, I attached you a photo so that you want the problem. I am French, so my game is in French, I think the file containing the text not want to load. I test: Install the mods Exchange Captured files Dreams_ENGLISH by Captured Dreams_FRENCH. Waiting for an answer IMG_20170627_1905071.jpg It may be due to your game being a localized version and the mod is not, we had this issue before with the German version. Try this file set for the MCM menu dialogue, it is from v4.05 but the MCM menu dialogue has not changed. Localized interface.7z All of the other languages other than German are in English. If you are using a French translation of the menu there is coding in the file itself which may have been removed by accident when it was created. Thank you the problem is settled
Veladarius Posted June 27, 2017 Author Posted June 27, 2017 Hello, I have in problem with the MCM Menu of the mods, I attached you a photo so that you want the problem. I am French, so my game is in French, I think the file containing the text not want to load. I test: Install the mods Exchange Captured files Dreams_ENGLISH by Captured Dreams_FRENCH. Waiting for an answer IMG_20170627_1905071.jpg It may be due to your game being a localized version and the mod is not, we had this issue before with the German version. Try this file set for the MCM menu dialogue, it is from v4.05 but the MCM menu dialogue has not changed. Localized interface.7z All of the other languages other than German are in English. If you are using a French translation of the menu there is coding in the file itself which may have been removed by accident when it was created. Thank you the problem is settled Did what I give you fix it or did you do something else? Just so I know if this comes up again.
shadowwolf2k7 Posted June 27, 2017 Posted June 27, 2017 i have two questions 1) can the gloves and boots be set to naked? i use cursed loot and the slave and slut collars both punish for wearing clothes, however the rubber catsuits from cursed loot or dd are set to naked, and the locking gloves from your mod compliment them very well. but since they are not marked as naked, you get punished for wearing clothes. 2) is there going to be any vip scenes involving jarl elisif? at the end of the third day with elisif the pc mentions that there is an offer to use the vip suite and she says she will talk about that. maybe there could be another quest with the jarl, that, depending on your disposition, becomes your master for a few days similar to the embassy, or she can go to the vip house and get to be bound like she was on day 2 of the solitude quest.
uFxbazvPp9WqeAd Posted June 27, 2017 Posted June 27, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her.
Veladarius Posted June 27, 2017 Author Posted June 27, 2017 i have two questions 1) can the gloves and boots be set to naked? i use cursed loot and the slave and slut collars both punish for wearing clothes, however the rubber catsuits from cursed loot or dd are set to naked, and the locking gloves from your mod compliment them very well. but since they are not marked as naked, you get punished for wearing clothes. 2) is there going to be any vip scenes involving jarl elisif? at the end of the third day with elisif the pc mentions that there is an offer to use the vip suite and she says she will talk about that. maybe there could be another quest with the jarl, that, depending on your disposition, becomes your master for a few days similar to the embassy, or she can go to the vip house and get to be bound like she was on day 2 of the solitude quest. 1- I can probably remove the clothing markers from the items, should not be difficult as there are not that many. 2- Yes, at some point there will be. There is a possibility of it happening as part of one of the tasks that will be part of the next release. I plan on using a number of major npc's for one of the tasks / quests.
Veladarius Posted June 27, 2017 Author Posted June 27, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her. Likely the end of day didn't finish processing. You can use set cdxslavetasklvl 11 before entering the smithy for the day and it should trigger the start of the quest.
shadowwolf2k7 Posted June 27, 2017 Posted June 27, 2017 i have two questions 1) can the gloves and boots be set to naked? i use cursed loot and the slave and slut collars both punish for wearing clothes, however the rubber catsuits from cursed loot or dd are set to naked, and the locking gloves from your mod compliment them very well. but since they are not marked as naked, you get punished for wearing clothes. 2) is there going to be any vip scenes involving jarl elisif? at the end of the third day with elisif the pc mentions that there is an offer to use the vip suite and she says she will talk about that. maybe there could be another quest with the jarl, that, depending on your disposition, becomes your master for a few days similar to the embassy, or she can go to the vip house and get to be bound like she was on day 2 of the solitude quest. 1- I can probably remove the clothing markers from the items, should not be difficult as there are not that many. 2- Yes, at some point there will be. There is a possibility of it happening as part of one of the tasks that will be part of the next release. I plan on using a number of major npc's for one of the tasks / quests. thank you, i like the look of the short gloves from the shiny catsuits with the ones from dd/cursed loot. also is the jarl of falkreath suppose to remain naked, even when he is at elenwyns party or is that a bug? since i have done the falkreath quest and rhen went and did the diplomatic immunity main quest and he was there naked lol
Veladarius Posted June 27, 2017 Author Posted June 27, 2017 i have two questions 1) can the gloves and boots be set to naked? i use cursed loot and the slave and slut collars both punish for wearing clothes, however the rubber catsuits from cursed loot or dd are set to naked, and the locking gloves from your mod compliment them very well. but since they are not marked as naked, you get punished for wearing clothes. 2) is there going to be any vip scenes involving jarl elisif? at the end of the third day with elisif the pc mentions that there is an offer to use the vip suite and she says she will talk about that. maybe there could be another quest with the jarl, that, depending on your disposition, becomes your master for a few days similar to the embassy, or she can go to the vip house and get to be bound like she was on day 2 of the solitude quest. 1- I can probably remove the clothing markers from the items, should not be difficult as there are not that many. 2- Yes, at some point there will be. There is a possibility of it happening as part of one of the tasks that will be part of the next release. I plan on using a number of major npc's for one of the tasks / quests. thank you, i like the look of the short gloves from the shiny catsuits with the ones from dd/cursed loot. also is the jarl of falkreath suppose to remain naked, even when he is at elenwyns party or is that a bug? since i have done the falkreath quest and rhen went and did the diplomatic immunity main quest and he was there naked lol If you are using DD for Him and the CD patch for it then those combined with SOS is likely keeping him from getting dressed again. DD for Him (and the CD patch) adds slot 52 to the belts to block the schlongs from SOS but SOS generally adds slot 52 to clothing to hide the schlong so they are not always walking around with their junk out. This causes a conflict and DD will win over clothing every time. You can try removing his clothes and see if SOS will end up not adding the slot to it, the ID for his clothing is e84c6, just use removeitem <id> then equipitem <id>. You may want to select him in the console then leave his home before doing it, hopefully SOS won't pick up that the items were switched and add the slot.
uFxbazvPp9WqeAd Posted June 28, 2017 Posted June 28, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her. Likely the end of day didn't finish processing. You can use set cdxslavetasklvl 11 before entering the smithy for the day and it should trigger the start of the quest. Unfortunately that didn't fix things. I checked at the end of the day, and cdxslavetasklvl had actually been set to 11 properly. I thought the gag I had gotten for bothering Marissa might be affecting things, but removal of that just meant that instead of telling me I should be working, she leads out by asking me "Has the Master sent you with a task?" and and doesn't even mention the task in any of her dialogue options which are just the base framework "how do you feel about bondage" type stuff. In case it's relevant, I'm running SexLab dialogue (if that affects things), and I got a Lookup Failed error when I first became a slave, with what I think is the quest for CD having a blank title and blank objectives with a description of "Demonstrate some cuffs" at the moment. If there's any other pertinent information then I'll be more than happy to share. Much digging in the quest variables for cdxslavery_property and the CD global vars didn't yield me any fruit at least. Edit: I didn't realize that there was v4.15 files available. I'm updating to those and will see if that fixes the issue.
Veladarius Posted June 28, 2017 Author Posted June 28, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her. Likely the end of day didn't finish processing. You can use set cdxslavetasklvl 11 before entering the smithy for the day and it should trigger the start of the quest. Unfortunately that didn't fix things. I checked at the end of the day, and cdxslavetasklvl had actually been set to 11 properly. I thought the gag I had gotten for bothering Marissa might be affecting things, but removal of that just meant that instead of telling me I should be working, she leads out by asking me "Has the Master sent you with a task?" and and doesn't even mention the task in any of her dialogue options which are just the base framework "how do you feel about bondage" type stuff. In case it's relevant, I'm running SexLab dialogue (if that affects things), and I got a Lookup Failed error when I first became a slave, with what I think is the quest for CD having a blank title and blank objectives with a description of "Demonstrate some cuffs" at the moment. If there's any other pertinent information then I'll be more than happy to share. Much digging in the quest variables for cdxslavery_property and the CD global vars didn't yield me any fruit at least. There is a trigger box in the smithy on the first floor that controls the start of day routine which determines if it is a normal work day (levels 10 and 12) or if it should start a quest (11 and 13). This should trigger any time between 6 am and 8 pm. Something is definitely going wrong with your game, you may want to check your logs for errors.
uFxbazvPp9WqeAd Posted June 28, 2017 Posted June 28, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her. Likely the end of day didn't finish processing. You can use set cdxslavetasklvl 11 before entering the smithy for the day and it should trigger the start of the quest. Unfortunately that didn't fix things. I checked at the end of the day, and cdxslavetasklvl had actually been set to 11 properly. I thought the gag I had gotten for bothering Marissa might be affecting things, but removal of that just meant that instead of telling me I should be working, she leads out by asking me "Has the Master sent you with a task?" and and doesn't even mention the task in any of her dialogue options which are just the base framework "how do you feel about bondage" type stuff. In case it's relevant, I'm running SexLab dialogue (if that affects things), and I got a Lookup Failed error when I first became a slave, with what I think is the quest for CD having a blank title and blank objectives with a description of "Demonstrate some cuffs" at the moment. If there's any other pertinent information then I'll be more than happy to share. Much digging in the quest variables for cdxslavery_property and the CD global vars didn't yield me any fruit at least. There is a trigger box in the smithy on the first floor that controls the start of day routine which determines if it is a normal work day (levels 10 and 12) or if it should start a quest (11 and 13). This should trigger any time between 6 am and 8 pm. Something is definitely going wrong with your game, you may want to check your logs for errors. Something has definitely gone horribly wrong. Relevant section of the Papyrus log: [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:30:09PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 [06/27/2017 - 08:30:09PM] warning: Assigning None to a non-object variable named "::temp2" stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6
Veladarius Posted June 28, 2017 Author Posted June 28, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her. Likely the end of day didn't finish processing. You can use set cdxslavetasklvl 11 before entering the smithy for the day and it should trigger the start of the quest. Unfortunately that didn't fix things. I checked at the end of the day, and cdxslavetasklvl had actually been set to 11 properly. I thought the gag I had gotten for bothering Marissa might be affecting things, but removal of that just meant that instead of telling me I should be working, she leads out by asking me "Has the Master sent you with a task?" and and doesn't even mention the task in any of her dialogue options which are just the base framework "how do you feel about bondage" type stuff. In case it's relevant, I'm running SexLab dialogue (if that affects things), and I got a Lookup Failed error when I first became a slave, with what I think is the quest for CD having a blank title and blank objectives with a description of "Demonstrate some cuffs" at the moment. If there's any other pertinent information then I'll be more than happy to share. Much digging in the quest variables for cdxslavery_property and the CD global vars didn't yield me any fruit at least. There is a trigger box in the smithy on the first floor that controls the start of day routine which determines if it is a normal work day (levels 10 and 12) or if it should start a quest (11 and 13). This should trigger any time between 6 am and 8 pm. Something is definitely going wrong with your game, you may want to check your logs for errors. Something has definitely gone horribly wrong. Relevant section of the Papyrus log: [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:30:09PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 [06/27/2017 - 08:30:09PM] warning: Assigning None to a non-object variable named "::temp2" stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 Upload the log file so I can see what else is going on. I have the feeling you have experienced dump stack errors which have damaged a number of scripts beyond just CD.
uFxbazvPp9WqeAd Posted June 28, 2017 Posted June 28, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her. Likely the end of day didn't finish processing. You can use set cdxslavetasklvl 11 before entering the smithy for the day and it should trigger the start of the quest. Unfortunately that didn't fix things. I checked at the end of the day, and cdxslavetasklvl had actually been set to 11 properly. I thought the gag I had gotten for bothering Marissa might be affecting things, but removal of that just meant that instead of telling me I should be working, she leads out by asking me "Has the Master sent you with a task?" and and doesn't even mention the task in any of her dialogue options which are just the base framework "how do you feel about bondage" type stuff. In case it's relevant, I'm running SexLab dialogue (if that affects things), and I got a Lookup Failed error when I first became a slave, with what I think is the quest for CD having a blank title and blank objectives with a description of "Demonstrate some cuffs" at the moment. If there's any other pertinent information then I'll be more than happy to share. Much digging in the quest variables for cdxslavery_property and the CD global vars didn't yield me any fruit at least. There is a trigger box in the smithy on the first floor that controls the start of day routine which determines if it is a normal work day (levels 10 and 12) or if it should start a quest (11 and 13). This should trigger any time between 6 am and 8 pm. Something is definitely going wrong with your game, you may want to check your logs for errors. Something has definitely gone horribly wrong. Relevant section of the Papyrus log: [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:30:09PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 [06/27/2017 - 08:30:09PM] warning: Assigning None to a non-object variable named "::temp2" stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 Upload the log file so I can see what else is going on. I have the feeling you have experienced dump stack errors which have damaged a number of scripts beyond just CD. Not a very long log, since I specifically just wanted to see what errors happened when I should've gotten the dialogue, and I don't usually have logging enabled. Papyrus.1.log
Veladarius Posted June 28, 2017 Author Posted June 28, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her. Likely the end of day didn't finish processing. You can use set cdxslavetasklvl 11 before entering the smithy for the day and it should trigger the start of the quest. Unfortunately that didn't fix things. I checked at the end of the day, and cdxslavetasklvl had actually been set to 11 properly. I thought the gag I had gotten for bothering Marissa might be affecting things, but removal of that just meant that instead of telling me I should be working, she leads out by asking me "Has the Master sent you with a task?" and and doesn't even mention the task in any of her dialogue options which are just the base framework "how do you feel about bondage" type stuff. In case it's relevant, I'm running SexLab dialogue (if that affects things), and I got a Lookup Failed error when I first became a slave, with what I think is the quest for CD having a blank title and blank objectives with a description of "Demonstrate some cuffs" at the moment. If there's any other pertinent information then I'll be more than happy to share. Much digging in the quest variables for cdxslavery_property and the CD global vars didn't yield me any fruit at least. There is a trigger box in the smithy on the first floor that controls the start of day routine which determines if it is a normal work day (levels 10 and 12) or if it should start a quest (11 and 13). This should trigger any time between 6 am and 8 pm. Something is definitely going wrong with your game, you may want to check your logs for errors. Something has definitely gone horribly wrong. Relevant section of the Papyrus log: [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:30:09PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 [06/27/2017 - 08:30:09PM] warning: Assigning None to a non-object variable named "::temp2" stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 Upload the log file so I can see what else is going on. I have the feeling you have experienced dump stack errors which have damaged a number of scripts beyond just CD. Not a very long log, since I specifically just wanted to see what errors happened when I should've gotten the dialogue, and I don't usually have logging enabled. Papyrus.1.log As short as this log is it is mostly errors and not just from CD. One of the CD errors referenced a missing script that was removed before v4 was released. A lot of the other missing CD property errors are ones that didn't exist as I don't remove properties unless I am going to require people to make a new game. There isn't anything I can do about the broken properties, they were likely broken by dump stack errors and there is no way to fix them.
Bricks Posted June 28, 2017 Posted June 28, 2017 Hello, two questions. First of all, having now updated from I believe it was 4.09, I noticed it split to all parts. I installed all 5 parts not realizing that the rubber suits one would stick the master in a suit. to be perfectly honest, I dislike it on her an was curious if there are any issues with removing the rubber part (I think it is part 3). Two: whenever I go to get a job, and choose "handle a personal request", my only option is "maybe later". I've already completed the embassy one, not the other 3 though. I suspect it to be a bug as I actually recieved all the requests to come handle a job earlier in the save, but never got around to them and they timed out, so I'm on the "second wave of requests" as it were. I could, of course, be talking out of my ass as I'm no expert on the mods code but eh, was curious if any ideas were had. Dropping part 3 won't remove the catsuits from the outfit lists but there is a patch that removes them called No Catsuits in Outfits. Place that esp after CD and use either resurrect or resetinventory on her and it will change her outfit. Part 3 just has the bodyslide files for the catsuits. Once those quest time out they time checks between availability shortens. If you want to see what is available you can use sqv cdxtaskmanager and look at Avail_ExpQuest0# and it will tell you, 0-no, 1-yes. The same goes for any other quests handled by it. Timer_ExpQuest0# will give when it will either time out (if available) or check it again (if not available). The chance for ExpQuest's to be available when checked increases with your level. Yeah, I had noticed that. checking again, the only one that has the avail value at 1 is the embassy one, which is the quest I had already completed. whats odd is that I just got a new "master has something urgent for you to do" message from the CD courrier, and went straight to the shop, where I can go and say, have any jobs? choose, handle a personal request, master will say "I have something I need you to do discreetly" and my only option to respond is "maybe later" this also happened about an in-game week earlier, same thing, message from courier, no dialouge option to accept. I do have all 4 letters she originally gave me to come in inventory atm too. It looks like an issue with the task setting and conditions concerning the repeat trips to the embassy. Use setpqv cdxtaskmanager Avail_expquest02 2 and it should let it run. I will have to adjust the check in the Task Manager on this. As for the other quests, once they have been done that is it, there is nothing repeatable on them so you can disable them. It may be something I fix in the MCM menu later to show they have been done. I'll try that command, but so you don't go looking for a problem that isnt there, I do know the other 3 are not repeatable, the thing is, I have not done them. I got the notes for them, but never got around to visitng master until much later, by which point they had timed out. I presumed that now I'm getting the notes for them again, unless what you are syaing is once you miss them, thats it, the chance won't come again. No, they will be available again if you miss the availability window and you should get another letter for them. Thats what I thought, and thats whats weird, even after running the command you suggested, the symptom remains, the vaules on the availexp are 0,1,0,0, and yet I've had the courier deliver two more notes since then, the vaules remaining static, and the dialouge options not re-appearing. Its quite odd.
uFxbazvPp9WqeAd Posted June 28, 2017 Posted June 28, 2017 I manually triggered the enslavement via MCM, and while I progressed through the beginning bits alright, I'm stuck in the smithy. I far exceed the threshold on the first day and Dezra tells me she'll have a task for me tomorrow. But I sleep through the night and when I turn up tomorrow she never gives me said task. If I talk to her all she says is if I select the ellipses is that I should be working instead of talking to her. Likely the end of day didn't finish processing. You can use set cdxslavetasklvl 11 before entering the smithy for the day and it should trigger the start of the quest. Unfortunately that didn't fix things. I checked at the end of the day, and cdxslavetasklvl had actually been set to 11 properly. I thought the gag I had gotten for bothering Marissa might be affecting things, but removal of that just meant that instead of telling me I should be working, she leads out by asking me "Has the Master sent you with a task?" and and doesn't even mention the task in any of her dialogue options which are just the base framework "how do you feel about bondage" type stuff. In case it's relevant, I'm running SexLab dialogue (if that affects things), and I got a Lookup Failed error when I first became a slave, with what I think is the quest for CD having a blank title and blank objectives with a description of "Demonstrate some cuffs" at the moment. If there's any other pertinent information then I'll be more than happy to share. Much digging in the quest variables for cdxslavery_property and the CD global vars didn't yield me any fruit at least. There is a trigger box in the smithy on the first floor that controls the start of day routine which determines if it is a normal work day (levels 10 and 12) or if it should start a quest (11 and 13). This should trigger any time between 6 am and 8 pm. Something is definitely going wrong with your game, you may want to check your logs for errors. Something has definitely gone horribly wrong. Relevant section of the Papyrus log: [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 277 [06/27/2017 - 08:29:30PM] ERROR: Cannot call SlaveTaskLvl() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:29:30PM] warning: Assigning None to a non-object variable named "::temp56" stack: [CDxTaskManager (171C8339)].cdxtask_manager.OnUpdateGameTime() - "cdxtask_manager.psc" Line 279 [06/27/2017 - 08:30:09PM] ERROR: Cannot call GetValueInt() on a None object, aborting function call stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 [06/27/2017 - 08:30:09PM] warning: Assigning None to a non-object variable named "::temp2" stack: [ (171856F4)].CDxSmithyOuter.OnTriggerEnter() - "cdxsmithyouter.psc" Line 6 Upload the log file so I can see what else is going on. I have the feeling you have experienced dump stack errors which have damaged a number of scripts beyond just CD. Not a very long log, since I specifically just wanted to see what errors happened when I should've gotten the dialogue, and I don't usually have logging enabled. Papyrus.1.log As short as this log is it is mostly errors and not just from CD. One of the CD errors referenced a missing script that was removed before v4 was released. A lot of the other missing CD property errors are ones that didn't exist as I don't remove properties unless I am going to require people to make a new game. There isn't anything I can do about the broken properties, they were likely broken by dump stack errors and there is no way to fix them. Maybe there was an issue with my mod install, because I created a new character and save and almost every single one of the errors was exactly the same, including the large number of missing properties. Thanks for your help anyways, I'll fiddle with some stuff, or not, idk. Don't expect you to do all my debugging for me after all, but the log is here just in case. Papyrus.0.log Edit: I think it may be a case of not having gotten the v4.15 files prior to actually getting to the smithy section. So the fix for property slave smithy start of day in v4.06 never worked. I'll probably just start a clean save after properly updating things. Not losing a huge amount of progress.
shadowwolf2k7 Posted June 28, 2017 Posted June 28, 2017 i have two questions 1) can the gloves and boots be set to naked? i use cursed loot and the slave and slut collars both punish for wearing clothes, however the rubber catsuits from cursed loot or dd are set to naked, and the locking gloves from your mod compliment them very well. but since they are not marked as naked, you get punished for wearing clothes. 2) is there going to be any vip scenes involving jarl elisif? at the end of the third day with elisif the pc mentions that there is an offer to use the vip suite and she says she will talk about that. maybe there could be another quest with the jarl, that, depending on your disposition, becomes your master for a few days similar to the embassy, or she can go to the vip house and get to be bound like she was on day 2 of the solitude quest. 1- I can probably remove the clothing markers from the items, should not be difficult as there are not that many. 2- Yes, at some point there will be. There is a possibility of it happening as part of one of the tasks that will be part of the next release. I plan on using a number of major npc's for one of the tasks / quests. thank you, i like the look of the short gloves from the shiny catsuits with the ones from dd/cursed loot. also is the jarl of falkreath suppose to remain naked, even when he is at elenwyns party or is that a bug? since i have done the falkreath quest and rhen went and did the diplomatic immunity main quest and he was there naked lol If you are using DD for Him and the CD patch for it then those combined with SOS is likely keeping him from getting dressed again. DD for Him (and the CD patch) adds slot 52 to the belts to block the schlongs from SOS but SOS generally adds slot 52 to clothing to hide the schlong so they are not always walking around with their junk out. This causes a conflict and DD will win over clothing every time. You can try removing his clothes and see if SOS will end up not adding the slot to it, the ID for his clothing is e84c6, just use removeitem <id> then equipitem <id>. You may want to select him in the console then leave his home before doing it, hopefully SOS won't pick up that the items were switched and add the slot. im not using dd for him or sos, so it sounds like it might be a bug somewhere that is telling him to stay naked. it has been a while since i have played on that save so im not sure if he is dressed atm or not
LazyBoot Posted June 28, 2017 Posted June 28, 2017 im not using dd for him or sos, so it sounds like it might be a bug somewhere that is telling him to stay naked. it has been a while since i have played on that save so im not sure if he is dressed atm or not What about DD for the masses, are you using that? Since it has an issue where it will sometimes not respect the gender settings, and thus end up giving devices to males as well. This was easiest to notice back when DD had harnesses that would block clothing. (I'm not sure if it's set up to hand out hobbledresses at the moment)
Veladarius Posted June 28, 2017 Author Posted June 28, 2017 im not using dd for him or sos, so it sounds like it might be a bug somewhere that is telling him to stay naked. it has been a while since i have played on that save so im not sure if he is dressed atm or not What about DD for the masses, are you using that?Since it has an issue where it will sometimes not respect the gender settings, and thus end up giving devices to males as well. This was easiest to notice back when DD had harnesses that would block clothing. (I'm not sure if it's set up to hand out hobbledresses at the moment) The jarl is placed in a belt during the quest.
Baron Samedi Posted June 28, 2017 Posted June 28, 2017 Quick question. Is Integration 3.2 absolutely required or can you use 3.3B? Ninja edit: What do you need of your download menu. THeres alot more here since I was last here
jigwigigx Posted June 28, 2017 Posted June 28, 2017 I am getting a ctd every time a corset from expansion is equipped to the player by any mod while my pc is already wearing a CD belt or other item. I have DCL, Devious Equip, Devious Framework and the newest verson of Zaz , not sure what's causing it yet but I'm trying to fix it myself. Update: I am pretty certain this must be down to an error or typo in one of the cd esp files. Disabling other mods did nothing, if you equip an expansion corset while wearing a CD belt the game just crashes. The expansion restraints work just fine on their own and in other mods only in CD there is an issue. I hope it will be sorted soon because right now my character is stuck in the punishment where you are put on display in the shop like the models and npc's come and add items every so often. First a gag was added, then a blindfold, then expansion restrictive boots, corset I am sure comes next but as soon as it is equipped, boom...ctd every time.
shadowwolf2k7 Posted June 28, 2017 Posted June 28, 2017 im not using dd for him or sos, so it sounds like it might be a bug somewhere that is telling him to stay naked. it has been a while since i have played on that save so im not sure if he is dressed atm or not What about DD for the masses, are you using that?Since it has an issue where it will sometimes not respect the gender settings, and thus end up giving devices to males as well. This was easiest to notice back when DD had harnesses that would block clothing. (I'm not sure if it's set up to hand out hobbledresses at the moment) i dont use that one either
Veladarius Posted June 28, 2017 Author Posted June 28, 2017 I am getting a ctd every time a corset from expansion is equipped to the player by any mod while my pc is already wearing a CD belt or other item. I have DCL, Devious Equip, Devious Framework and the newest verson of Zaz , not sure what's causing it yet but I'm trying to fix it myself. Update: I am pretty certain this must be down to an error or typo in one of the cd esp files. Disabling other mods did nothing, if you equip an expansion corset while wearing a CD belt the game just crashes. The expansion restraints work just fine on their own and in other mods only in CD there is an issue. I hope it will be sorted soon because right now my character is stuck in the punishment where you are put on display in the shop like the models and npc's come and add items every so often. First a gag was added, then a blindfold, then expansion restrictive boots, corset I am sure comes next but as soon as it is equipped, boom...ctd every time. All of the changes done when equipping a corset is done by the corset itself. Basically if the corset detects a belt being equipped or the corset is equipped with a belt already in place it 'stores' the belt and replaces it with a combined mesh. The only difference between my belts and the standard belts is I extended the script to change the menu so there is no option to remove the belt via the menu's, this is why keys won't work on them. The only other change is the textures which doesn't affect anything related to use of the belt just its look. Just to be sure I tested both a standard keyed CD Silver belt and the quest version of the CD Silver belt with a standard corset from DD, there were no issues: I am not using Devious Equip or Devious Framework. I am using the latest version of ZAZ Animation Pack and the current versions of DDa/DDi/DDx as well as Cursed Loot. Check the end of your log for errors, if you see any post the log and I will try and help sort them out with you.
jigwigigx Posted June 28, 2017 Posted June 28, 2017 I am getting a ctd every time a corset from expansion is equipped to the player by any mod while my pc is already wearing a CD belt or other item. I have DCL, Devious Equip, Devious Framework and the newest verson of Zaz , not sure what's causing it yet but I'm trying to fix it myself. Update: I am pretty certain this must be down to an error or typo in one of the cd esp files. Disabling other mods did nothing, if you equip an expansion corset while wearing a CD belt the game just crashes. The expansion restraints work just fine on their own and in other mods only in CD there is an issue. I hope it will be sorted soon because right now my character is stuck in the punishment where you are put on display in the shop like the models and npc's come and add items every so often. First a gag was added, then a blindfold, then expansion restrictive boots, corset I am sure comes next but as soon as it is equipped, boom...ctd every time. All of the changes done when equipping a corset is done by the corset itself. Basically if the corset detects a belt being equipped or the corset is equipped with a belt already in place it 'stores' the belt and replaces it with a combined mesh. The only difference between my belts and the standard belts is I extended the script to change the menu so there is no option to remove the belt via the menu's, this is why keys won't work on them. The only other change is the textures which doesn't affect anything related to use of the belt just its look. Just to be sure I tested both a standard keyed CD Silver belt and the quest version of the CD Silver belt with a standard corset from DD, there were no issues: 20170628190041_1.jpg20170628190013_1.jpg I am not using Devious Equip or Devious Framework. I am using the latest version of ZAZ Animation Pack and the current versions of DDa/DDi/DDx as well as Cursed Loot. Check the end of your log for errors, if you see any post the log and I will try and help sort them out with you. Really sorry I can't supply you with any logs at this time, I have tried before but I'm on Win 10 Home, 64 bit edition and it won't create logs. I understand that I would have to re-install steam then the game somewhere other than in the default directory in order for logs to be created on my system and that's a lot of hassle and I'm not sure if it's worth the trouble or even how to do it right. Thanks for the reply.
Recommended Posts