Guest Posted June 12, 2017 Posted June 12, 2017 Hello! I just finished the property slave quests and now master offers me to be a relationship slave which of course i accepted. Then we moved into the mansion last stairs to see Ariasha. She then have sex with PC but after this scene quest dosen't seem to progress. I tryed to reload a couple times with always the same outcome. Can I force this quest to progress? Thanks! Where exactly does it stop, after the sex scene? If so do you have control of your character? hello! thank you for taking some time to answer me. Yes after the sex scene and I also have control of my character after that scene. Try to disable the control of your Charakter in the MCM Menu after the sex scene, at this point it should go on. Make sure you have the latest versions of Zaz or Sexlab. V6.11 or v7.0 for Zaz and v1.62 for Sexlab. Krynn is correct, disable your controls as scenes you are in will not run with them enabled. Likely something interfered with the scene and didn't let it end properly as sexlab will enable your character's controls if they are disabled at the start (I enable them just before the sex scene as it seemed to cut down on crashes that happened back with v1.59 of sexlab). It is possible that whatever interrupted it also kept it from advancing the stage of the quest so if disabling your controls don't let it continue do the following: keep controls disabled sqv cdxslavery_player if stage is 120 then: ---- setpqv cdxslavery_player Inq_Ariasha true ---- setstage cdxslavery_player 125 if stage is not 120 then; ---- setstage cdxslavery_player 140 This is what was supposed to happen once it detected the sexlab scene was finished. Totally worked the way Krynn suggested, also tryed the way Veladarius described and it worked as well. Thank you very much both of you guys
Veladarius Posted June 12, 2017 Author Posted June 12, 2017 Hey Vel, For once I have a question instead of a bug report... With all the patches and updates to CDx going on at the mo, I've been finding it hard to want to starting new saves over and over again but yet I do want (and appreciate) all the latest updates and bug fixes etc. One thing I've noticed over the past few months is that, if you start a new game and DO NOT play and level up normally and use a console command "player.setlevel" instead, CDx starts at whatever the min level is set as in the MCM as it should BUT the delivery maids do not ever come and find the player. If you level up normally without console cheats the maids work as they should. Any idea why the maids don't work with levelling up cheats? @Special: Yeah, because this is triggered via OnStoryIncreaseLevel event, i.e. in cdxads.psc. If you level up via say advskill, maids will deliver and cell will expand as intended. That said, as you surely understand, attempting to handle every possible console use is not something any modder should waste his time on. Especially Vel. Correct. Leveling up via the console does not set off the story event. As far a using the console to get through things goes if that's what the player wants to do that's up to them but there are a lot of things that happen in CD where if you try to skip an event then things down the line may not be set up when you get there. I have a lot of functions that when something happens it sets of the function and a number of commands are done. The biggest example of thins is with Customer Assist 02 as the setup is begun by another quest and CA02 finishes it then waits to see if the player does the quest, when the npc leaves all of it is cleared out. Most of the new quests do not use quest stages so there is no way to advance things that way either. If you go using the console to try to circumvent or advance things especially major events and it doesn't work don't come to me, if there is no reset for it in the MCM menu then your only choices are to live with the broken condition or go back to a save before you did it. Hello! I just finished the property slave quests and now master offers me to be a relationship slave which of course i accepted. Then we moved into the mansion last stairs to see Ariasha. She then have sex with PC but after this scene quest dosen't seem to progress. I tryed to reload a couple times with always the same outcome. Can I force this quest to progress? Thanks! Where exactly does it stop, after the sex scene? If so do you have control of your character? hello! thank you for taking some time to answer me. Yes after the sex scene and I also have control of my character after that scene. Try to disable the control of your Charakter in the MCM Menu after the sex scene, at this point it should go on. Make sure you have the latest versions of Zaz or Sexlab. V6.11 or v7.0 for Zaz and v1.62 for Sexlab. Krynn is correct, disable your controls as scenes you are in will not run with them enabled. Likely something interfered with the scene and didn't let it end properly as sexlab will enable your character's controls if they are disabled at the start (I enable them just before the sex scene as it seemed to cut down on crashes that happened back with v1.59 of sexlab). It is possible that whatever interrupted it also kept it from advancing the stage of the quest so if disabling your controls don't let it continue do the following: keep controls disabled sqv cdxslavery_player if stage is 120 then: ---- setpqv cdxslavery_player Inq_Ariasha true ---- setstage cdxslavery_player 125 if stage is not 120 then; ---- setstage cdxslavery_player 140 This is what was supposed to happen once it detected the sexlab scene was finished. Totally worked the way Krynn suggested, also tryed the way Veladarius described and it worked as well. Thank you very much both of you guys If Krynn's suggestion worked then it was able to set the stage but the controls were never disabled (odd since that command comes before the changing of the stage).
Punga Posted June 13, 2017 Posted June 13, 2017 Why with all the updates here I like CD more and more. Btw, running away punishment still not working for me.
Veladarius Posted June 13, 2017 Author Posted June 13, 2017 Why with all the updates here I like CD more and more. Btw, running away punishment still not working for me. It seems to be rather tempermental, works for some but not others but I am not sure what the cause is. Since the first project I am going to do is overhaul the Manor tasks and add some npc interaction for Relationship Slave I will see about reworking the runaway punishment, my guess is it has to do with the paralysis and the scenes conflicting and the paralysis effect keeping the scene from running properly.
Rhonen5 Posted June 13, 2017 Posted June 13, 2017 Even more content soon you say?, thats very nice. i wonder what that is going to be allready
krighaur Posted June 13, 2017 Posted June 13, 2017 New content soon .... excellent news!! Thanks If you agree, I would like to have the possibility to become a relationship slave when my Pc relation with master is very high and perhaps after a given number of task done : the PC has become a reliable adventurer, and master would certainly like to have her as a slave without wasting her talent in a kitchen or at sweeping floor.
Veladarius Posted June 13, 2017 Author Posted June 13, 2017 Reworking the Manor Slave tasks and task system will be the priority which will include adding new tasks. Tasks: - Sweep - split up so each floor is a separate task - Chop wood - no changes - Get Water - reduce the amount of water needed - Go to Market - no changes - Gardening - no changes planned but minor ones possible - Meet with Manor npc - rework encounters with Rayani and Ariasha - Customer Assist 02 - no changes - Customer Assist 01 - disabled until fixed / reworked - New - Serve at party in VIP house (several variations possible) - New - Deliver a special invitation to a Jarl - likely to be wearing various devices but no major scene with them there - New - Sell items in a city while demonstrating them - will have someone with you to handle the transactions - New - Help punish a prisoner in the basement - dialogue and such will vary depending on your stats Relationship Slave content: - encounters with Manor npc's, primarily Rayani and Ariasha but may include Master at times - hope to make quests 3 and 4 of Property Slave available if player did not go through them - Make use of some of the new Manor Slave content - add dialogue with various npc's How much of this I am able to include in the first release is up in the air, depends on how long it takes and how complex the task is. Much of the new Manor Slave content can be utilized in Relationship Slave or without being a slave at all. The VIP house party will likely be the most complex depending on what sort of 'ending' it has for the player.
Veladarius Posted June 13, 2017 Author Posted June 13, 2017 New content soon .... excellent news!! Thanks If you agree, I would like to have the possibility to become a relationship slave when my Pc relation with master is very high and perhaps after a given number of task done : the PC has become a reliable adventurer, and master would certainly like to have her as a slave without wasting her talent in a kitchen or at sweeping floor. It is already there, has been since Property Slave was put into place.
special Posted June 13, 2017 Posted June 13, 2017 Hey Vel, For once I have a question instead of a bug report... With all the patches and updates to CDx going on at the mo, I've been finding it hard to want to starting new saves over and over again but yet I do want (and appreciate) all the latest updates and bug fixes etc. One thing I've noticed over the past few months is that, if you start a new game and DO NOT play and level up normally and use a console command "player.setlevel" instead, CDx starts at whatever the min level is set as in the MCM as it should BUT the delivery maids do not ever come and find the player. If you level up normally without console cheats the maids work as they should. Any idea why the maids don't work with levelling up cheats? @Special: Yeah, because this is triggered via OnStoryIncreaseLevel event, i.e. in cdxads.psc. If you level up via say advskill, maids will deliver and cell will expand as intended. That said, as you surely understand, attempting to handle every possible console use is not something any modder should waste his time on. Especially Vel. Correct. Leveling up via the console does not set off the story event. As far a using the console to get through things goes if that's what the player wants to do that's up to them but there are a lot of things that happen in CD where if you try to skip an event then things down the line may not be set up when you get there. I have a lot of functions that when something happens it sets of the function and a number of commands are done. The biggest example of thins is with Customer Assist 02 as the setup is begun by another quest and CA02 finishes it then waits to see if the player does the quest, when the npc leaves all of it is cleared out. Most of the new quests do not use quest stages so there is no way to advance things that way either. If you go using the console to try to circumvent or advance things especially major events and it doesn't work don't come to me, if there is no reset for it in the MCM menu then your only choices are to live with the broken condition or go back to a save before you did it. That's fair enough, just to be clear, it was more of an observation... I haven't used levelling commands with CDx for a long long time since I noticed that things didn't seem to kick off properly if you did use player.setlevel for example. @Special: Yeah, because this is triggered via OnStoryIncreaseLevel event, i.e. in cdxads.psc. If you level up via say advskill, maids will deliver and cell will expand as intended. That said, as you surely understand, attempting to handle every possible console use is not something any modder should waste his time on. Especially Vel. Wasn't asking for Vel to make updates to cater for console commands, was just an observation I made some time ago and thought I'd ask the question.
krighaur Posted June 13, 2017 Posted June 13, 2017 New content soon .... excellent news!! Thanks If you agree, I would like to have the possibility to become a relationship slave when my Pc relation with master is very high and perhaps after a given number of task done : the PC has become a reliable adventurer, and master would certainly like to have her as a slave without wasting her talent in a kitchen or at sweeping floor. It is already there, has been since Property Slave was put into place. Either I missed it, or I explained my idea poorly : I meant when you are free, and when you have done some retrieveries and/or deliveries, and if the master likes you, she should propose you to become her slave and then she will use you mainly for delivery/retrieval jobs. Anyway thanks for the quick reply.
Veladarius Posted June 13, 2017 Author Posted June 13, 2017 New content soon .... excellent news!! Thanks If you agree, I would like to have the possibility to become a relationship slave when my Pc relation with master is very high and perhaps after a given number of task done : the PC has become a reliable adventurer, and master would certainly like to have her as a slave without wasting her talent in a kitchen or at sweeping floor. It is already there, has been since Property Slave was put into place. Either I missed it, or I explained my idea poorly : I meant when you are free, and when you have done some retrieveries and/or deliveries, and if the master likes you, she should propose you to become her slave and then she will use you mainly for delivery/retrieval jobs. Anyway thanks for the quick reply. No, you explained it fine, the option to become a Relationship Slave without going through Property Slave has always been part of the Player Slavery system in v4. The conditions for it to happen are difficult to achieve as you need a very high rating and very good record with deliveries and no debt. The function that sets off the Property Slave portion in game also handles the Relationship Slave portion, both are evaluated and scored at the same time.
CursedGor Posted June 14, 2017 Posted June 14, 2017 Hello, I think I found another bug (and I have a suggestion how to solve it). This time it's in the Quest "CDxDiaMaster". It's in the dialogue which starts with "Can I ask you something?" (CDxMConversationStart) The dialogue branch "Do your slaves ever give you any problems?" (CDxMConversation03) is then supposed link to branch "How long does training take?" (CDxMConversation04). Entry conditional for CDxMConversation03 is WornHasKeyword("zad_Lockable")==0 OR WornHasKeyword("CDxQuestBelt")>=1 However conditional for the linked branch is WornHasKeyword("zad_Lockable")==0 AND WornHasKeyword("CDxQuestBelt")>=1 Both conditionals are only TRUE if both keywords parts of the condition are TRUE. The symptom is a premature ending of the dialogue if the first conditional is true, but the second isn't. Both conditions should be the same and I presume you might want to change the entry conditional of CDxMConversation04 into an OR-conditional. Hope this helps.
Veladarius Posted June 14, 2017 Author Posted June 14, 2017 Hello, I think I found another bug (and I have a suggestion how to solve it). This time it's in the Quest "CDxDiaMaster". It's in the dialogue which starts with "Can I ask you something?" (CDxMConversationStart) The dialogue branch "Do your slaves ever give you any problems?" (CDxMConversation03) is then supposed link to branch "How long does training take?" (CDxMConversation04). Entry conditional for CDxMConversation03 is WornHasKeyword("zad_Lockable")==0 OR WornHasKeyword("CDxQuestBelt")>=1 However conditional for the linked branch is WornHasKeyword("zad_Lockable")==0 AND WornHasKeyword("CDxQuestBelt")>=1 Both conditionals are only TRUE if both keywords parts of the condition are TRUE. The symptom is a premature ending of the dialogue if the first conditional is true, but the second isn't. Both conditions should be the same and I presume you might want to change the entry conditional of CDxMConversation04 into an OR-conditional. Hope this helps. I will make the adjustment.
Veladarius Posted June 14, 2017 Author Posted June 14, 2017 Work has started on the adjustments and addition of new content so it will be a little while before the next release. I don't have a set date as it will depend on how fast I can build / adjust content and debug it. Changes to the Water Fetch task and Wood Chopping task are done and the Sweeping task is in progress and near completion. The Sweeping task has been split into 3 tasks, 1 for each floor, overall I am looking at 14 tasks. Assignment of tasks will be done using random dialogue and conditions instead of the scripting I had used before. The old assignment and end of day assessment functions from the script were over 500 lines of code and have been removed, much of it will not return. The end of day assessment will be much simpler with just a total point system with each task having different values depending on the task. Tasks will be given out one at a time and will simplify Markus's dialogue somewhat as well. I will give further updates as things proceed.
shadowwolf2k7 Posted June 14, 2017 Posted June 14, 2017 is it possible in the future to make the items on the book shelves static items, after going into the manor house 4 or 5 times the books on the main floor and in master's room end up on the floor. for me atleast it is a fps killer with the books on the floor and i cant pick them up to put them back with out stealing them. with them being static, they don't end up all over the place
pnutz78 Posted June 14, 2017 Posted June 14, 2017 Hi Veladarius, finally made some progress with the punishment system, I still seem to have some odd items (black CD Belt and Red hood) that Herran is unable to remove during the punishment preparation. When that happens it breaks the scenes afterwards- especially the mining punishment. When I get send to the mine the following happens: Herran tries to remove the devices put on me by failing a delivery quest and is unable to remove the black CD steel belt. I get sent to the mine, the boss there again is trying to remove that belt with no success and i get no pickaxe and no mining cloths (just nacked with a belt). When I fail my quote for the first day nothing happens but the head miner tells me to make the quota the next day. Once I fail that as well, he walks me to the exist ties my arms behind my back and then goes into a fighting stance with his fists raised. Then both of us are stuck for eternity (tried to enable & disable player controls and reset player to idle...no luck). I have been able to replicate this behavior for every instance that I get sent to the mine....any suggestions?
Veladarius Posted June 14, 2017 Author Posted June 14, 2017 is it possible in the future to make the items on the book shelves static items, after going into the manor house 4 or 5 times the books on the main floor and in master's room end up on the floor. for me atleast it is a fps killer with the books on the floor and i cant pick them up to put them back with out stealing them. with them being static, they don't end up all over the place I will look into getting a resource that has the books bundled as a single static object.
Veladarius Posted June 14, 2017 Author Posted June 14, 2017 Hi Veladarius, finally made some progress with the punishment system, I still seem to have some odd items (black CD Belt and Red hood) that Herran is unable to remove during the punishment preparation. When that happens it breaks the scenes afterwards- especially the mining punishment. When I get send to the mine the following happens: Herran tries to remove the devices put on me by failing a delivery quest and is unable to remove the black CD steel belt. I get sent to the mine, the boss there again is trying to remove that belt with no success and i get no pickaxe and no mining cloths (just nacked with a belt). When I fail my quote for the first day nothing happens but the head miner tells me to make the quota the next day. Once I fail that as well, he walks me to the exist ties my arms behind my back and then goes into a fighting stance with his fists raised. Then both of us are stuck for eternity (tried to enable & disable player controls and reset player to idle...no luck). I have been able to replicate this behavior for every instance that I get sent to the mine....any suggestions? You can try using the remove CD devices option in the MCM menu to remove the belt. As for the hood getting a key through the console should let you remove it. If you really need a pickaxe you can use the console to unlock the other cage in the mine and get one from the table there. As for him standing there with his fists raised the punishment failed to equip the crop. You can select him in the console and use equipitem xx006001 with xx being the ZAZ Animation Pack and he will start the punishment. Not sure why it does not equip it, I use the same command to do it all over the place but it doesn't work sometimes, not a lot I can do about it without making things more complicated.
pnutz78 Posted June 15, 2017 Posted June 15, 2017 Hi Veladarius, finally made some progress with the punishment system, I still seem to have some odd items (black CD Belt and Red hood) that Herran is unable to remove during the punishment preparation. When that happens it breaks the scenes afterwards- especially the mining punishment. When I get send to the mine the following happens: Herran tries to remove the devices put on me by failing a delivery quest and is unable to remove the black CD steel belt. I get sent to the mine, the boss there again is trying to remove that belt with no success and i get no pickaxe and no mining cloths (just nacked with a belt). When I fail my quote for the first day nothing happens but the head miner tells me to make the quota the next day. Once I fail that as well, he walks me to the exist ties my arms behind my back and then goes into a fighting stance with his fists raised. Then both of us are stuck for eternity (tried to enable & disable player controls and reset player to idle...no luck). I have been able to replicate this behavior for every instance that I get sent to the mine....any suggestions? You can try using the remove CD devices option in the MCM menu to remove the belt. As for the hood getting a key through the console should let you remove it. If you really need a pickaxe you can use the console to unlock the other cage in the mine and get one from the table there. As for him standing there with his fists raised the punishment failed to equip the crop. You can select him in the console and use equipitem xx006001 with xx being the ZAZ Animation Pack and he will start the punishment. Not sure why it does not equip it, I use the same command to do it all over the place but it doesn't work sometimes, not a lot I can do about it without making things more complicated. Thx, I have used "equipitem" on myself so far- can I just enter "equipitem xx006001" and it will equip the crop to the mine overseer, or is there something else required?
Krynn Posted June 15, 2017 Posted June 15, 2017 So that sounds really great for me!Also with the dialogue of different NPC's.As already mentioned, I could imagine more actions with Rayani well and also with Ariasha. Where Ariasha would like to take over from me a role as a "little bitch". After all, she sleeps with the Master and is certainly not so happy to share this role with the player.A change in the Manor Dungeon would be nice, because there for days in a device to plug is also somehow not so the true and rather boring.Maybe this VIP party in the Manor Dungeon and still a few NPC slaves to it?A bit I miss the sadistic of the whole. Basically, most of the employees there are a bit too kind to me, if you look at the whole story. I would be no senseless fuck and beat from it all as if I look at the mod "Slaverun Reloadet".But to be honest, such a device as "Branding Device of Doom" or even shaved the hair get as an example.Such a CD tattoo would be pretty! Just my personal opinion.
Veladarius Posted June 15, 2017 Author Posted June 15, 2017 Hi Veladarius, finally made some progress with the punishment system, I still seem to have some odd items (black CD Belt and Red hood) that Herran is unable to remove during the punishment preparation. When that happens it breaks the scenes afterwards- especially the mining punishment. When I get send to the mine the following happens: Herran tries to remove the devices put on me by failing a delivery quest and is unable to remove the black CD steel belt. I get sent to the mine, the boss there again is trying to remove that belt with no success and i get no pickaxe and no mining cloths (just nacked with a belt). When I fail my quote for the first day nothing happens but the head miner tells me to make the quota the next day. Once I fail that as well, he walks me to the exist ties my arms behind my back and then goes into a fighting stance with his fists raised. Then both of us are stuck for eternity (tried to enable & disable player controls and reset player to idle...no luck). I have been able to replicate this behavior for every instance that I get sent to the mine....any suggestions? You can try using the remove CD devices option in the MCM menu to remove the belt. As for the hood getting a key through the console should let you remove it. If you really need a pickaxe you can use the console to unlock the other cage in the mine and get one from the table there. As for him standing there with his fists raised the punishment failed to equip the crop. You can select him in the console and use equipitem xx006001 with xx being the ZAZ Animation Pack and he will start the punishment. Not sure why it does not equip it, I use the same command to do it all over the place but it doesn't work sometimes, not a lot I can do about it without making things more complicated. Thx, I have used "equipitem" on myself so far- can I just enter "equipitem xx006001" and it will equip the crop to the mine overseer, or is there something else required? Select them in the console first then use the command.
pnutz78 Posted June 15, 2017 Posted June 15, 2017 Hi Veladarius, finally made some progress with the punishment system, I still seem to have some odd items (black CD Belt and Red hood) that Herran is unable to remove during the punishment preparation. When that happens it breaks the scenes afterwards- especially the mining punishment. When I get send to the mine the following happens: Herran tries to remove the devices put on me by failing a delivery quest and is unable to remove the black CD steel belt. I get sent to the mine, the boss there again is trying to remove that belt with no success and i get no pickaxe and no mining cloths (just nacked with a belt). When I fail my quote for the first day nothing happens but the head miner tells me to make the quota the next day. Once I fail that as well, he walks me to the exist ties my arms behind my back and then goes into a fighting stance with his fists raised. Then both of us are stuck for eternity (tried to enable & disable player controls and reset player to idle...no luck). I have been able to replicate this behavior for every instance that I get sent to the mine....any suggestions? You can try using the remove CD devices option in the MCM menu to remove the belt. As for the hood getting a key through the console should let you remove it. If you really need a pickaxe you can use the console to unlock the other cage in the mine and get one from the table there. As for him standing there with his fists raised the punishment failed to equip the crop. You can select him in the console and use equipitem xx006001 with xx being the ZAZ Animation Pack and he will start the punishment. Not sure why it does not equip it, I use the same command to do it all over the place but it doesn't work sometimes, not a lot I can do about it without making things more complicated. Thx, I have used "equipitem" on myself so far- can I just enter "equipitem xx006001" and it will equip the crop to the mine overseer, or is there something else required? Select them in the console first then use the command. Roger, this has fixed the problem. However, I have failed my ore quota now for 7/8 times and all the overseer ever says is: I hope you made most of the day- tomorrow you need to fullfil your quota. Aren't you supposed to progress to additional punishments (besides the whipping) like the ore mule and then being used by customers? Many thanks for your help.
Veladarius Posted June 15, 2017 Author Posted June 15, 2017 Hi Veladarius, finally made some progress with the punishment system, I still seem to have some odd items (black CD Belt and Red hood) that Herran is unable to remove during the punishment preparation. When that happens it breaks the scenes afterwards- especially the mining punishment. When I get send to the mine the following happens: Herran tries to remove the devices put on me by failing a delivery quest and is unable to remove the black CD steel belt. I get sent to the mine, the boss there again is trying to remove that belt with no success and i get no pickaxe and no mining cloths (just nacked with a belt). When I fail my quote for the first day nothing happens but the head miner tells me to make the quota the next day. Once I fail that as well, he walks me to the exist ties my arms behind my back and then goes into a fighting stance with his fists raised. Then both of us are stuck for eternity (tried to enable & disable player controls and reset player to idle...no luck). I have been able to replicate this behavior for every instance that I get sent to the mine....any suggestions? You can try using the remove CD devices option in the MCM menu to remove the belt. As for the hood getting a key through the console should let you remove it. If you really need a pickaxe you can use the console to unlock the other cage in the mine and get one from the table there. As for him standing there with his fists raised the punishment failed to equip the crop. You can select him in the console and use equipitem xx006001 with xx being the ZAZ Animation Pack and he will start the punishment. Not sure why it does not equip it, I use the same command to do it all over the place but it doesn't work sometimes, not a lot I can do about it without making things more complicated. Thx, I have used "equipitem" on myself so far- can I just enter "equipitem xx006001" and it will equip the crop to the mine overseer, or is there something else required? Select them in the console first then use the command. Roger, this has fixed the problem. However, I have failed my ore quota now for 7/8 times and all the overseer ever says is: I hope you made most of the day- tomorrow you need to fullfil your quota. Aren't you supposed to progress to additional punishments (besides the whipping) like the ore mule and then being used by customers? Many thanks for your help. If you are there as a punishment then all you do is mine ore nothing else. The other parts are from the Property Slave section.
Krynn Posted June 15, 2017 Posted June 15, 2017 Short question please: In the MCM Menu stands under the devices at the bottom multiplier device removal.What does it do?
Veladarius Posted June 15, 2017 Author Posted June 15, 2017 Short question please: In the MCM Menu stands under the devices at the bottom multiplier device removal. What does it do? It is a multiplier for the cost of removing devices, I am pretty sure it is still included in the formula that calculates the costs of device removal. When I put it in Confiscation was still being made so I was not sure what the costs would come out like but it really hasn't been needed so far.
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